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 Temple of Cyric Monsters?
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Snotlord
Senior Scribe

Norway
476 Posts

Posted - 31 Mar 2006 :  20:56:25  Show Profile  Visit Snotlord's Homepage Send Snotlord a Private Message  Reply with Quote  Delete Topic
I'm thinking plots involving raiding dungeons constrolled by clerics of Cyric, but am not sure what kind of monsters that are appropriate. All kinds of undead and outsiders are work just fine, but I'm looking for trademark monsters, like Beholders and Bane, or werecreatures and Malar.

Any ideas?

Faramicos
Senior Scribe

Denmark
468 Posts

Posted - 01 Apr 2006 :  10:14:01  Show Profile  Visit Faramicos's Homepage Send Faramicos a Private Message  Reply with Quote
I would say some sort of powerfull spirit... He is/was (dont know where in the timeline you play) lord of the dead and have access to an endless suply of spirits from his worshippers who would be honored, serving their prince of lies.

"When dragons make war, worlds can only tremble in the shadow of angry wings"
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Dargoth
Great Reader

Australia
4607 Posts

Posted - 01 Apr 2006 :  10:28:54  Show Profile  Visit Dargoth's Homepage Send Dargoth a Private Message  Reply with Quote
Black Unicorns and Burnbones (Which Im pretty sure havenet been converted to 3ed) are creatures specfic to Cyrics faithful

“I am the King of Rome, and above grammar”

Emperor Sigismund

"Its good to be the King!"

Mel Brooks
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Asgetrion
Master of Realmslore

Finland
1564 Posts

Posted - 01 Apr 2006 :  12:21:05  Show Profile  Visit Asgetrion's Homepage Send Asgetrion a Private Message  Reply with Quote
Banelar would be an ideal choice, and direguards. You might wish to take a look at one of the Twin Towers of Eternal Eclipse in Lords of Darkness.

"What am I doing today? Ask me tomorrow - I can be sure of giving you the right answer then."
-- Askarran of Selgaunt, Master Sage, speaking to a curious merchant, Year of the Helm
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Snotlord
Senior Scribe

Norway
476 Posts

Posted - 06 Apr 2006 :  19:07:41  Show Profile  Visit Snotlord's Homepage Send Snotlord a Private Message  Reply with Quote
Thanks for your input.

Any ideas what kind of outsiders the cyricists favor. Plain old demons? Demondads? Yogloths? Varrangoins?
Also, what kind of undeads are appropriate? Death Knights?

I'm looking for CR 15+ critters, so feel free to give me your worst
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Snotlord
Senior Scribe

Norway
476 Posts

Posted - 22 Jul 2006 :  17:33:05  Show Profile  Visit Snotlord's Homepage Send Snotlord a Private Message  Reply with Quote
Ok... what about this one?


Undead Cyricist Knight CR 14
NE Medium Undead
Init +4; Senses Darkvision 60 ft.; Listen +22, Spot +23

Spd 20
AC 28 (FF 28, Touch 10); Ironguard
Hp 117 (18 HD); DR 10/Good; Fast Healing 10
Fort +8, Ref +6, Will +15; Spell Turning
Immunity Cold; Undead Traits

Atk +18/+13 base melee, +9/+4 base ranged; Grapple +18;
Melee Bite +18 (1d6+9) and 2 Claws +13 (1d6+4)
Melee +2 Longsword + 21/+16 (1d8+11/17-20)
Ranged MWK Composite Longbow (+9 Str Bonus) +10/+5 (1d8+9/x3)
Spell-Like Abilities (CL 17):
3/day - Dread Blast PG, Greater Dispel Magic
1/day - Spell Turning, Ironguard SC, Power Word Kill
SQ Undead Traits, Turn resistance +4, Fast Healing 10

Abilities STR 28, DEX 10, CON -, INT 12, WIS 15, CHA 20
Feats Great Fortitude, Improved Critical: Longsword, Improved Initiative, Improved Sunder, Iron Will, Power Attack, Weapon Focus: Longsword
Skills Climb + 6, Concentration + 12, Intimidate + 26, Listen + 22, Search + 22, Spot + 23, Use Magic Device + 12
Possessions +2 Longsword, Masterwork Composite Longbow (+9 Str Bonus), +2 Full plate, Masterwork Heavy Steel Shield


Its loosely based on the Kyoss Knight from the Age of Worms adventures.
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