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 Draegloth & Spell Resistance
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Waldham
Seeker

83 Posts

Posted - 22 Mar 2006 :  14:16:18  Show Profile  Visit Waldham's Homepage Send Waldham a Private Message  Reply with Quote  Delete Topic
Hello,

Erudite_Bastich :
quote:
Draegloth were intended to have SR, at least when they were first introduced. There's always the chance that has changed since then, of course, but there's no clarification stating outright that it has as of yet.

The following is copied from MONSTERFAQ1302003.pdf (Sage Advice compilation file that includes Monsters of Faeraun), which should still be available to download. I spaced the info out for ease of reading, and bolded the parts most relevant to this topic.



What does the term "drow abilities" refer to in the
draegloth's (from Monsters of Faerūn) special qualities
entry? Does a draegloth get spell resistance?

It refers to the special qualities of drow, which are listed in
the drow entry in the FORGOTTEN REALMS Campaign Setting
book (and in the Monster Manual). These include the
following:

Spell-Like Abilities: 1/day dancing lights, darkness, and
faerie fire. These abilities are as the spells cast by a sorcerer
of the drow's character level.

Darkvision up to 120 feet.

Spell resistance 11 + class level.

+2 racial bonus on Will saves against spells and spell-like
abilities.

Light Blindness (Ex): Abrupt exposure to bright light (such
as sunlight or a daylight spell) blinds drow for 1 round. In
addition, they take a -1 circumstance penalty on all attack
rolls, saves, and checks while operating in bright light.

Proficient with longsword, rapier, longbow, composite
longbow, shortbow, and composite shortbow, regardless of
character class.

Immunity to magic sleep spells and effects.
+2 racial bonus on Will saves against Enchantment spells
or effects.

+2 racial bonus on Search, Spot, and Listen checks. A
drow who merely passes within 5 feet of a secret or
concealed door is entitled to a Search check as though
actively looking for it.

Note that a draegloth with class levels has Spell Resistance
11, despite its number of Hit Dice.


Why didn't the SR include in the Champions of Ruin (savage progression) - write-up of the race ?

Or perhaps the draegloth don't have the spell resistance ?

Thanks for your future help.

Kajehase
Great Reader

Sweden
2104 Posts

Posted - 22 Mar 2006 :  14:27:16  Show Profile Send Kajehase a Private Message  Reply with Quote
You might want to put this question in the Questions for the Forgotten Realms designers thread.
Or to one of the designers' working on Champions of Ruin thread.
Eric L Boyd
Wil Upchurch

There is a rumour going around that I have found god. I think is unlikely because I have enough difficulty finding my keys, and there is empirical evidence that they exist.
Terry Pratchett
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warlockco
Master of Realmslore

USA
1695 Posts

Posted - 23 Mar 2006 :  01:33:14  Show Profile  Visit warlockco's Homepage Send warlockco a Private Message  Reply with Quote
quote:
Originally posted by Waldham
Why didn't the SR include in the Champions of Ruin (savage progression) - write-up of the race ?

Or perhaps the draegloth don't have the spell resistance ?

Thanks for your future help.



The only thing I kept for the Draegloth write-up in CoR was the LA/ECL values.
That write-up has so many Errors in it, its not even funny.

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