I started this post to elaborate adventure ideas in Daggerdale.
Griselame wrote in the "Where are those dwarves" post:
quote:Why not an adventure where Ghellin's followers come back to Daggerdale with the Ghellin's ashes and want to put them in a sacred place into the heart of Tethyamar ? Could be a cool diplomacy/dungeon/legend kind of adventure !
Could be a case ... there are many issues for Tethyamar dwarves returning to Daggerdale. But, what is diplomatic about this?
It could be diplomatic if the dwarves who have stayed in Daggerdale don't want to hear about the royal clan returning to Daggerdale. And as the Brightblades are wanted as allies againt the Black Network by Randal Morn....
another adventure idea: helping to reunite the dwarven clans of tethyamar and accumulating all thatīs necessarry for a war campaign. the purpose? liberating the old kingdom under the desertsmouth mountains, of course!
that might include weapons (mundane and magical), finding priests - and before that, convincing the most stubborn dwarves (who might happen to be the clan leaders )that non-dwarven clerics are asked at all, arranging a supply-chain of food (negotiations with farmers of daggerdale or mistledale), etc...