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Asgetrion
Master of Realmslore

Finland
1564 Posts

Posted - 26 May 2005 :  14:50:28  Show Profile  Visit Asgetrion's Homepage Send Asgetrion a Private Message  Reply with Quote
quote:
Originally posted by tauster

half a dozen npc priests from all over the realms are now on their way to mistledale, and the rebuilding of the keep is already well underway. it will be called "the eye of the storm" and is meant to be the staging ground for the campaign to prevent the god of corruption from returning.


Sounds really good. I like the idea of Shaundakul allying with Waukeen
I also like the ´Eye of the Storm´ - it is rewarding to allow your PCs to achieve these kind of goals. It makes them feel like "Hey, we are having a major impact on the Realms"

quote:
the slain god of corruption is not quite dead yet: in ancient times, moander ripped out a part of his divine self and hurled it against an elven city. the city was completely destroyed, but the divine part of moander was trapped beneath the surface by elven high mages (iirc). see volos guide to the realms, the entry of dark watch (high dale, iirc) for more details. several decades ago someone discovered old lore about that event and founded a new cult cell with the goal of freeing moander.


I just love Moander, and the other "Slimy-all-eyes-and-tentacles" -deities I have also plans for the Great Dread God in my campaign... which sounds a bit like yours (without Turaglas). If all goes according to my plans, my PCs are up for a trip to the ruins of Tsornyl (Darkwatch)

quote:
in truth, she is follower of moander, has discovered what happens at hunters down and has founded the cult cell that tries to free the last surviving bit of the god of corruption. she thinks that she can smehow "merge" the bound turaglas with the divine pieve of moander, so she hunts down cult cells of turaglas to prevent them from freeing their lord before she is ready. ...wheels within wheels within wheels...


I would make Turaglas either an ally (or servant), or maybe even better, an aspect of Moander. Having read the said Dragon-article, I would maybe seriously consider him/it being the part of Moander's essence imprisoned within Darkwatch... but that is just me.

"What am I doing today? Ask me tomorrow - I can be sure of giving you the right answer then."
-- Askarran of Selgaunt, Master Sage, speaking to a curious merchant, Year of the Helm
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The Sage
Procrastinator Most High

Australia
31774 Posts

Posted - 27 May 2005 :  02:38:44  Show Profile Send The Sage a Private Message  Reply with Quote
quote:
Originally posted by Asgetrion

I just love Moander, and the other "Slimy-all-eyes-and-tentacles" -deities I have also plans for the Great Dread God in my campaign...
Be sure to share your these plans here then. I'm rather fond of reading campaigns that include these deities myself... .

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Edited by - The Sage on 27 May 2005 02:39:36
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VEDSICA
Senior Scribe

USA
466 Posts

Posted - 27 May 2005 :  05:01:33  Show Profile  Visit VEDSICA's Homepage Send VEDSICA a Private Message  Reply with Quote
I'm not sure if this was mentioned before because basically I am too lazy to read the whole thread.I am surprised,though I never really noticed it before,but there has never been anything mentioned about a crusade of The Church of Tempus.His church would be the prime example since he is the God of War....

LIFE,BIRTH,BLOOD,DOOM---THE HOLE IN THE GROUND IS COMING ROUND SOON----BLS
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lowtech
Learned Scribe

USA
315 Posts

Posted - 27 May 2005 :  06:17:58  Show Profile  Visit lowtech's Homepage Send lowtech a Private Message  Reply with Quote
quote:
Originally posted by VEDSICA

I'm not sure if this was mentioned before because basically I am too lazy to read the whole thread.I am surprised,though I never really noticed it before,but there has never been anything mentioned about a crusade of The Church of Tempus.His church would be the prime example since he is the God of War....



I mentioned this briefly regarding a holy war between faerunian deities and the Mulhorundi pantheon. Basically, Tempus will get involved against Mulhorundi expansion due to Anhur's (the Mulhorundi God of War)invasion of his turf. Tempus would also initiate a holy war against Garagos. A sect-wide holy war against other Faerunian deities would be contrary to the principles Tempus believes in and the responsibilities inherent in his portfolio (unless, of course, another god is stupid enough to attack him...)
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tauster
Senior Scribe

Germany
399 Posts

Posted - 27 May 2005 :  10:44:40  Show Profile  Visit tauster's Homepage Send tauster a Private Message  Reply with Quote
quote:
Originally posted by Asgetrion

quote:
Originally posted by tauster

half a dozen npc priests from all over the realms are now on their way to mistledale, and the rebuilding of the keep is already well underway. it will be called "the eye of the storm" and is meant to be the staging ground for the campaign to prevent the god of corruption from returning.


Sounds really good. I like the idea of Shaundakul allying with Waukeen
I also like the ´Eye of the Storm´ - it is rewarding to allow your PCs to achieve these kind of goals. It makes them feel like "Hey, we are having a major impact on the Realms"


not only that, but it also relieves me of the headaches of having been a bit too generous with treasure (monetary and magical)- you wouldn´t guess how much rebuilding a keep, keeping it in good repair and founding a new order costs!

...and rewarding it feels! i had never thought that my players set their hearts on the keep and the new order so much!
besides: it gives me another chance to keep them on their toes - i would only have to threaten either keep or the new religious order itself and the players would jump at it immediately!


quote:
I just love Moander, and the other "Slimy-all-eyes-and-tentacles" -deities I have also plans for the Great Dread God in my campaign... which sounds a bit like yours (without Turaglas). If all goes according to my plans, my PCs are up for a trip to the ruins of Tsornyl (Darkwatch)


the centerpiece of my campaign is night below , so the (yet unknown) main villains are a city full of aboleth - so tell me about slime and tentacles!
tsornyl will stay in the background for a while. the party chose to ignore one particular branch of a tunnel in the underdark (that would have lead below tsornyl) and cleared the other way down there, so when i finally reveal just what they missed years and levels ago, the effect will be all the more rewarding.

quote:
I would make Turaglas either an ally (or servant), or maybe even better, an aspect of Moander. Having read the said Dragon-article, I would maybe seriously consider him/it being the part of Moander's essence imprisoned within Darkwatch... but that is just me.


hmmm... that´s a twist i will seriously consider... perhaps someone else appears (seemingly "from nowhere", respectively from somewhere the players would not have thought of) who believes that turaglas and moander are one and the same. enticing idea - causing confusion that way!

btw, tomorrow i plan to let the aforementioned npc hint at the infiltration of the cult of the dragon by the church of tiamat (which happens in the first half of 1371, see "powers and pantheons"). that´s another example of a religious war/conflict, not between two religions, but between one religion and one secular organisation. i could well see the potential for a whole campaign in that!

Edited by - tauster on 27 May 2005 10:47:32
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VEDSICA
Senior Scribe

USA
466 Posts

Posted - 27 May 2005 :  15:40:17  Show Profile  Visit VEDSICA's Homepage Send VEDSICA a Private Message  Reply with Quote
You know Lowtech.You might be onto something.A holy crusade between a church of the Faerunian pantheon against members of the Mulhorandi pantheon.That would be explosive.,diverse,and one of a kind.Never really written about in novel form.Has it ever been written about at all?????Has anything like this happened????

LIFE,BIRTH,BLOOD,DOOM---THE HOLE IN THE GROUND IS COMING ROUND SOON----BLS
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Shadovar
Senior Scribe

785 Posts

Posted - 29 May 2005 :  01:35:15  Show Profile  Visit Shadovar's Homepage Send Shadovar a Private Message  Reply with Quote
Faerunian pantheon going against the Mulhorandi pantheon? Hmm, interesting, but that will sure need Lord Ao approval. Well some questions, will Lord Ao approve of a war between these opposing pantheons for creating something glorious in histoty or for his entertainment?
Also, given that the Faerunian pantheon already has its internal squabbles between the gods of the light and dark, I don't think they could unite and go to war against the Mulhorandi pantheon unless Lord Ao sanction it.

We have fostered trust, recruited loyalty, and gathered the faithful. We have trained thousands. Our legions can cover the land, fill the sky and travel through the darkness. We can hunt any and all that would deny our heritage. Now is our time, now is the time of the Dark Reign(Rain) of the Empire of Shadows.
- High Prince Telemont Tanthul, Lord Shadow
In a speech given to the citizens of Shade Enclave
At the celebration of the Shinantra Battle victory when he revealed that he was THE Lord Shadow of legend.
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Asgetrion
Master of Realmslore

Finland
1564 Posts

Posted - 29 May 2005 :  17:14:39  Show Profile  Visit Asgetrion's Homepage Send Asgetrion a Private Message  Reply with Quote
quote:
Originally posted by The Sage

quote:
Originally posted by Asgetrion

I just love Moander, and the other "Slimy-all-eyes-and-tentacles" -deities I have also plans for the Great Dread God in my campaign...
Be sure to share your these plans here then. I'm rather fond of reading campaigns that include these deities myself... .



Certainly, Sage...

Thus far my PCs have explored some ruins in the Vast Swamp, including a tomb of a blackguard of Moander (Willie Walsh´s adventure in a Dungeon, don´t remember the title right now). This blackguard was part of a minor cult of Moander (called "Darkwatch", established originally at Darkwatch), which operated mainly in rural areas of Cormyr and Sembia about fifty years ago, spying and corrupting many officials and relatively important people into Moander´s worship. Sometimes they took hold of wayside inns and preyed on lonely travelers, planting seeds of Moander into victims (especially in Lathander´s followers) and sacrificing them in horrendous rituals as the victims were consumed by the Eating from Within.

Recently, they acquired some magical gems from a forgotten, lonely tomb ("Guardians of the Tomb", Dungeon issue #1). I modified the gems into relics from Netheril - powerful "Soul traps" (resembling the Moanderite spell from F&A - but permanent) created by either Netherese followers of Moander or Jergal (haven´t yet decided which). These gems have undead shadows bound to them, and while the PCs are happily spending them, the shadows are following them

Eventually they will cause a lot of havoc with these gems in upcountry Sembia, and Cult of the Dragon (Cyric´s and Velsharoon´s clergy) will step in to gain control of these undead. As the PCs try to battle the Cult, an insane Fey´ri cleric of Moander (he fell into Moander´s faith as he tried to acquire lost items of Tsornyl, in Darkwatch), masquerading as a gold elf, will manipulate everything from within shadows... including both the Eldreth Veluudra and the Dragon Cult.

I am intending to use some modules of the Mere of the Dead Men-series in the Vast Swamp, where I will probably change all references of Myrkul to Moander.

This was a short (=confusing ;) description of how I will use Moander in my campaign...

"What am I doing today? Ask me tomorrow - I can be sure of giving you the right answer then."
-- Askarran of Selgaunt, Master Sage, speaking to a curious merchant, Year of the Helm
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Asgetrion
Master of Realmslore

Finland
1564 Posts

Posted - 29 May 2005 :  17:57:29  Show Profile  Visit Asgetrion's Homepage Send Asgetrion a Private Message  Reply with Quote
quote:
Originally posted by tauster

not only that, but it also relieves me of the headaches of having been a bit too generous with treasure (monetary and magical)- you wouldn´t guess how much rebuilding a keep, keeping it in good repair and founding a new order costs!


Yes, I can imagine Our characters in a long-running Waterdeep campaign built a magical tower as a temple to Helm. It certainly took several months, even with the aid of the wizard Savengriff, and the dwarves of Sundabar. We had to sacrifice several powerful magical items (which he had JUST acquired from a dragon´s hoard) in order to enchant the tower with the proper magical abilities (teleporting once/day and prismatic spray once/day). This tower was built on the lower slopes of Mount Waterdeep, and called the Beacon of the North. It took also most of the treasure we had acquired from two dragon hoards (this happened when we still played with ad&d-rules, when slaying ancient wyrms was still possible...) *sigh*


quote:
...and rewarding it feels! i had never thought that my players set their hearts on the keep and the new order so much!
besides: it gives me another chance to keep them on their toes - i would only have to threaten either keep or the new religious order itself and the players would jump at it immediately!


I can well imagine. Your players have succeeded in making a dream come true, one that they probably have hoped to do for a long time. Now they have long-term goals tied to their order and the keep. It also offers wonderful roleplaying opportunities, and the chance to really make a difference. Since I have felt the same as a player (as I wrote above about one of our campaigns), it is easy to imagine how your players must feel. Something like this is a lot better than a powerful magic item or heps of gold. And it also offers so many possible plot hooks to you as a DM

quote:
the centerpiece of my campaign is night below , so the (yet unknown) main villains are a city full of aboleth - so tell me about slime and tentacles!
tsornyl will stay in the background for a while. the party chose to ignore one particular branch of a tunnel in the underdark (that would have lead below tsornyl) and cleared the other way down there, so when i finally reveal just what they missed years and levels ago, the effect will be all the more rewarding.


I have long yearned to run the Night Below... I once planned to introduce in into my campaign, but the players didn´t "swallow the hook", so I decided to postpone the events until a suitable opportunity comes up.

Hopefully your players will travel to Tsornyl eventually...

quote:
hmmm... that´s a twist i will seriously consider... perhaps someone else appears (seemingly "from nowhere", respectively from somewhere the players would not have thought of) who believes that turaglas and moander are one and the same. enticing idea - causing confusion that way!


Sounds good - even if you decided that this wasn´t true and they are two separate entities. Since there is so much false information (and assumptions instead of facts) about gods being told all around the Realms, it may be impossible to discern what is true and what is false. I remember that Ed Greenwood used a lot of NPCs with the same name in his campaigns to confuse his players... why not confuse things with deities in a similar manner

quote:
btw, tomorrow i plan to let the aforementioned npc hint at the infiltration of the cult of the dragon by the church of tiamat (which happens in the first half of 1371, see "powers and pantheons"). that´s another example of a religious war/conflict, not between two religions, but between one religion and one secular organisation. i could well see the potential for a whole campaign in that!



The ´Old Empires´-module offers some potentially useful Realmslore about the Cult of Tiamat in addition to Powers & Pantheons.
And you can really use NPCs of several evil priesthoods (see LoD) if this conflict expands to involve most of the Cult (Talos, Velsharoon, Cyric...)
It certainly is an idea worth a whole campaign, or at least a central part of a campaign. Perhaps the cultists of Tiamat are searching for a base, and the ´Eye of the Storm´ might very well seem like a suitable choice for them. Maybe they start this by infiltrating a few priests into the keep, and then there would be ´mysterious´ murders during several nights, as the cultists are weeding out the NPCs/guards?



"What am I doing today? Ask me tomorrow - I can be sure of giving you the right answer then."
-- Askarran of Selgaunt, Master Sage, speaking to a curious merchant, Year of the Helm
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Darth KTrava
Learned Scribe

USA
172 Posts

Posted - 01 Jun 2005 :  03:57:24  Show Profile  Visit Darth KTrava's Homepage Send Darth KTrava a Private Message  Reply with Quote
quote:
Originally posted by SiriusBlack

quote:
Originally posted by Rhezarnos

quote:
Originally posted by Rudar Dimble

quote:
Originally posted by Dargoth

I imagine Sunes paladins would have been more organised


They've got plenty of time to do so...


Yea... half an hour for shining their helms, an hour grooming themselves, another hour grooming their steeds, etc.



Sounds like an episode of Queer Eye for the Straight Guy. From now on, the promos for that show will never be viewed in the same light by this scribe.





Hmm.... queer paladins.... (unwilling to go there on that one... )

Evil will be dealt with swiftly as it is my duty to remove such evil from my presence.
-Rozhena, Cleric/Divine Champion of Torm
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Darth KTrava
Learned Scribe

USA
172 Posts

Posted - 01 Jun 2005 :  04:00:14  Show Profile  Visit Darth KTrava's Homepage Send Darth KTrava a Private Message  Reply with Quote
quote:
Originally posted by DDH_101

Other than the "religious war" happening between Cyric and Bane, I'm surprised that there's no other big conflicts happening between other deities. One that I would expect to occur a long time ago would be Bane and Torm. After all, Torm killed Bane during ToT and I'm sure the God of Strife is still angry over that.



Oh, you know both gods are just itchin' for a rematch! But it won't be nowhere as equal as during the ToT when both were basically mortal and on even ground as far as power levels go.

I'd root for Torm any day!!!


Evil will be dealt with swiftly as it is my duty to remove such evil from my presence.
-Rozhena, Cleric/Divine Champion of Torm
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Asgetrion
Master of Realmslore

Finland
1564 Posts

Posted - 01 Jun 2005 :  13:19:07  Show Profile  Visit Asgetrion's Homepage Send Asgetrion a Private Message  Reply with Quote
quote:
Originally posted by VEDSICA

You know Lowtech.You might be onto something.A holy crusade between a church of the Faerunian pantheon against members of the Mulhorandi pantheon.That would be explosive.,diverse,and one of a kind.Never really written about in novel form.Has it ever been written about at all?????Has anything like this happened????



Yes, if you consider that during the Dawn Cataclysm a few of the "old gods" were either replaced,destroyed, or "transformed" (like Tyche)

"What am I doing today? Ask me tomorrow - I can be sure of giving you the right answer then."
-- Askarran of Selgaunt, Master Sage, speaking to a curious merchant, Year of the Helm
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Asgetrion
Master of Realmslore

Finland
1564 Posts

Posted - 01 Jun 2005 :  13:27:31  Show Profile  Visit Asgetrion's Homepage Send Asgetrion a Private Message  Reply with Quote
quote:
Originally posted by DDH_101

Rajorke, that's the thing: all the deities have good reasons and purpose to start a war with another deity. Shar and Mystra could start a war because of the whole Shadow Weave/Weave issue. Torm and Bane could start a war because Torm killed Bane during ToT. Lathander could start a war with Shar because one is darkness and the other is light. Tempus could start a war with any deity just because he's the God of War. Lol.

My point is, you could randomly pick two gods out from the Faerunian pantheon and could make up reasons for them to fight.



Perhaps they know what would happen if gods make war on each other. I think AO would certainly stop any 'physical' confrontation before other deities would step in, or choose sides (ToT and Dawn Cataclysm caused serious damage both to Faerun and gods themselves). However, this does not prevent mortal worshippers from clashing, burning churches, assassinating members of enemy faiths etc.

I remember some piece of Realmslore (maybe from the original Pool of Radiance-computer game?) describing a thunderous battle between Tempus and Bane, and how mortals on Faerun cowered when the skies themselves echoed their mighty blows. I may be wrong, but I also remember that there is a reference to this 'heavenly clash' in F&A.

"What am I doing today? Ask me tomorrow - I can be sure of giving you the right answer then."
-- Askarran of Selgaunt, Master Sage, speaking to a curious merchant, Year of the Helm
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Shadovar
Senior Scribe

785 Posts

Posted - 02 Jun 2005 :  09:24:15  Show Profile  Visit Shadovar's Homepage Send Shadovar a Private Message  Reply with Quote
Greetings everyone. So if Lord Ao will stop any physical confrontation between the gods, which I think would be based on terms of physical combat duels and action. But even som, I believe the gods themselves wage some kind of 'non-physical' or 'covert' war against their foes where they secretly plot against each other and using mortals as their pawns in their secret wars. I think Lord Ao would not interfere in such 'non-physical' or 'covert' wars. Are there any contradictions to my suggestion?

We have fostered trust, recruited loyalty, and gathered the faithful. We have trained thousands. Our legions can cover the land, fill the sky and travel through the darkness. We can hunt any and all that would deny our heritage. Now is our time, now is the time of the Dark Reign(Rain) of the Empire of Shadows.
- High Prince Telemont Tanthul, Lord Shadow
In a speech given to the citizens of Shade Enclave
At the celebration of the Shinantra Battle victory when he revealed that he was THE Lord Shadow of legend.
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Asgetrion
Master of Realmslore

Finland
1564 Posts

Posted - 06 Jun 2005 :  21:12:21  Show Profile  Visit Asgetrion's Homepage Send Asgetrion a Private Message  Reply with Quote
quote:
Originally posted by Shadovar

Greetings everyone. So if Lord Ao will stop any physical confrontation between the gods, which I think would be based on terms of physical combat duels and action. But even som, I believe the gods themselves wage some kind of 'non-physical' or 'covert' war against their foes where they secretly plot against each other and using mortals as their pawns in their secret wars. I think Lord Ao would not interfere in such 'non-physical' or 'covert' wars. Are there any contradictions to my suggestion?



This is what I meant by mortals clashing - as pawns to their patron deities Let us remember that the amount of mortal worshippers defines the power of the deities themselves...

"What am I doing today? Ask me tomorrow - I can be sure of giving you the right answer then."
-- Askarran of Selgaunt, Master Sage, speaking to a curious merchant, Year of the Helm
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Urlithani
Acolyte

USA
19 Posts

Posted - 06 Jun 2005 :  21:55:46  Show Profile  Visit Urlithani's Homepage Send Urlithani a Private Message  Reply with Quote
There is an adventure seed in Lost Empires of Faerun on page 111. It's pretty good if you are thinking about creating a religious war imo.

"Unbeknownst to Kyriana or the adventurers, this task is but the latest move in the endless chess match between Selûne and her archrival, Shar. If the adventurers reach Elah'zad despite attacks by agents of the Shadovar and clerics of the Dark Lady and then correctly perform the required ritual, a temporary portal to the Gates of the Moon opens in the sky above the temple. Then, to the amazement or horr of all who watch, the ancient Netherese floating city of Selûnnara returns to faerun to wage war against the Shadovar of Thultanthar(aka the city of shade).


Two ancient floating cities over Anauroch. Selûne vs. Shar. Not much collateral damage to the outlying lands. Kerplowie!

P.S. Selûne rules!!

Biggest. Selûne. Fanboy. Ever! :)
"The only reward of Virtue is Virtue." -Ralph Waldo Emerson
"The time is always right to do what is right. "
- Dr. Martin Luther King, Jr.
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Forge
Learned Scribe

USA
218 Posts

Posted - 06 Jun 2005 :  22:24:03  Show Profile  Visit Forge's Homepage Send Forge a Private Message  Reply with Quote
Honestly, in response to the initial post, there are very few large-scale conflicts that are NOT religeous based. There are many issues with all out war between sects.

1) Even the "evil" gods are revered and given homage by many "good" peoples, to placate them and avoid notice if nothing else.
2) Many religeous wars are fought over intangible doctrine. It's hard to have such vagarities when your god is a gestalt entity who can and will touch their clergy and grant divine powers.
3) Pursuant to #2, in the case of a stalemate with much involved, the gods themselves would possibly be called upon to manifest and such a clash could rend the known world and perilously unbalance the scales. (Hence the discussion of Ao preventing physical confrontation of the gods, though certainly not physical confrontation of divine beings a la Finder/Moander.)
4) What spoils go to the victor? It's not a binary solution set, winner doesn't take all. Winner winds up with a depleted following and a handful of other gods thirsting to take them out before they can acclimate themselves to their new domains and become a threat. The only one who benefits is Kelemvor, and he doesn't care that much.
5) Winning a war with another religeous group doesn't wipe it out, that's something that takes generations and massive subtle campaigns of (dis)information in FR.

Edited by - Forge on 06 Jun 2005 22:30:32
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