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 Wizards vs. Golems
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jebeddo
Seeker

Canada
69 Posts

Posted - 09 Apr 2005 :  02:40:02  Show Profile  Visit jebeddo's Homepage Send jebeddo a Private Message  Reply with Quote  Delete Topic
Greetings, fellow scribes of Candlekeep, I bring with me a question that confounded sages and mages alike for centuries:
WHY ARE GOLEMS IMMUNE TO MAGIC????
If wizards create golems, technically, they should be able to kill them. Yet this seems to be not the case. In a fight between a wizard and a golem, the wizard would blast the golem with spells in vain (heck, even the meteor swarm does nothing!), all the while the golem bashes the wizard to a bloody pulp...
So how do wizards kill golems?

"Only half-orcs rush in where devas fear to tread."

Weiser_Cain
Seeker

87 Posts

Posted - 09 Apr 2005 :  03:17:05  Show Profile  Visit Weiser_Cain's Homepage Send Weiser_Cain a Private Message  Reply with Quote
Disintergrate

I'm always the Wizard!
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Wooly Rupert
Master of Mischief
Moderator

USA
36804 Posts

Posted - 09 Apr 2005 :  04:49:26  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by jebeddo


So how do wizards kill golems?



Bigger golems!

Seriously, just because a golem could ignore most spells, that doesn't prevent the indirect use of spells... TK a large boulder into a golem, it'll be affected. Cast rock to mud on the stone under its feet, it's going to be sinking -- at which point you negate the spell. Cast wall of iron and let it fall over on the golem...

Or neutralize it by dropping it somewhere that it can't affect you. Position yourself on a bridge over a steep ravine, let the golem come after you. When it's on the bridge, destroy the bridge, then either featherfall as the golem plummets, or teleport to safety...

A good spellcaster knows what his spells can do under normal circumstances. A great spellcaster can take advantage of not-normal circumstances. And if you can't effect something something directly, then you must use indirect means.

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Bookwyrm
Great Reader

USA
4740 Posts

Posted - 21 Apr 2005 :  21:39:51  Show Profile  Visit Bookwyrm's Homepage Send Bookwyrm a Private Message  Reply with Quote
Wonderful summery there, Furry. Took it right out of my mouth.

Hell hath no fury like all of Candlekeep rising in defense of one of its own.

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Wooly Rupert
Master of Mischief
Moderator

USA
36804 Posts

Posted - 21 Apr 2005 :  22:42:00  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by Bookwyrm

Wonderful summery there, Furry. Took it right out of my mouth.



Thank you. I did put a bit of thought in that one.

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http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

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Rudar Dimble
Learned Scribe

131 Posts

Posted - 29 Apr 2005 :  14:10:07  Show Profile  Visit Rudar Dimble's Homepage Send Rudar Dimble a Private Message  Reply with Quote
Forcecage also works pretty well. As well as Summon Monster. And there are some attacking spells that don't allow Spell Resistance. Don't have PHB with me, so I can't give an example

Jesus saves... and takes ½ damage
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Jindael
Senior Scribe

USA
357 Posts

Posted - 29 Apr 2005 :  21:36:44  Show Profile  Visit Jindael's Homepage Send Jindael a Private Message  Reply with Quote
To basically say what Wooly has already said, but different:

A golem is an opportunity for a wizard to really shine. For them to use that 18+ intelligence to do something creative, not just hurl blazing death from behind the fighter.

Game rule wise, golem's exist as they are so that fighters can actually do something beyond 5th level besides absorb damage while the wizard…erm, hurls blazing death.

"You don't have a Soul. You are a Soul. You have a body."
-- C.S. Lewis
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jebeddo
Seeker

Canada
69 Posts

Posted - 08 May 2005 :  02:51:11  Show Profile  Visit jebeddo's Homepage Send jebeddo a Private Message  Reply with Quote
quote:
Originally posted by Jindael

Game rule wise, golem's exist as they are so that fighters can actually do something beyond 5th level besides absorb damage while the wizard…erm, hurls blazing death.



Lol My thanks, fellow scribes, for all your outstanding answers (and to think before I only knew to drop a wall of iron on golems or to summon big things to crush that big thing....)

"Only half-orcs rush in where devas fear to tread."
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Lina
Senior Scribe

Australia
469 Posts

Posted - 10 May 2005 :  03:41:38  Show Profile  Visit Lina's Homepage Send Lina a Private Message  Reply with Quote
quote:
Originally posted by jebeddo

quote:
Originally posted by Jindael

Game rule wise, golem's exist as they are so that fighters can actually do something beyond 5th level besides absorb damage while the wizard…erm, hurls blazing death.



Lol My thanks, fellow scribes, for all your outstanding answers (and to think before I only knew to drop a wall of iron on golems or to summon big things to crush that big thing....)

You could summon a dwarf. I hear they like carving rocks.

“Darkness beyond twilight, crimson beyond blood that flows! Buried in the flow of time. In thy great name. I pledge myself to darkness. All the fools who stand in our way shall be destroyed…by the power you and I possess! DRAGON SLAVE!!!”

"Thieves? Ah, such an ugly word... look upon them as the most honest sort of merchant."
-Oglar the Thieflord
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