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AJA
Senior Scribe

USA
771 Posts

Posted - 10 Feb 2021 :  00:46:52  Show Profile Send AJA a Private Message  Reply with Quote

'Billhook' Tonth
An enforcer of the Hobgoblins street gang and a rising bullyblade in service to Elaith Craulnober. Tall, lanky. Huge hooked nose overaccented by receeding chin. Not to be confused with 'Bullhook' Ashra, a half-giantess who competed at the Field of Triumph (named for her signature takedowns of the minotaur fighters Tovhruus and Temblor; fell on Net Street to the massed spears of fish-man invaders during the Bloody Tide of 1369DR). He is sweet with Cedra, scullery-girl at the Full Cup tavern; she sneaks him jacks of ale out the back-alley door when no one is looking.

Chauntrea Calask
A carver of wooden toys. Cheerful, earnest; an attentive listener. Has a low, soft voice. Whistles her tune and roams the Market (and temple steps on holy gathering days) selling her wares – cheap-block, peg-jointed or rolling – to eager children and their wearied parents (the common man-at-arms, wizard, king and queen, dwarf and elf, along with their associated monstrous nemeses, are her staples). Also somewhat proficient at woodcuts of the type used for printed works and often supplements her income with renders used to illustrate cheap Sune-books and "purple-passions," salacious chapbooks of bosom-heaving and lustful romance.

Iorlas "The Old" Ulbrinter
An aged noble of house Ulbrinter (brother of Helmadder / uncle of Nomus, the current Ulbrinter patriarch). An old man with a white beard and huge nose and hands. Was once greatly feared in matters of both coin and combat, but is now only mocked for his scattered thoughts and for his great thundrous strings of colorful invective which, while not exactly vulgar, are certainly inventive (Seven flying flinders! Dark and dashed! Thodd's odds! Corn Cockle! Gout and ghast and Gond and ghoul!).

Jounreene Illenstars (N HF Aris1)
The matriarch of House Illenstars, a swiftly-rising merchant clan. Has a long, graceful neck, dark eyes, and a prominent hawk-nose. Jounreene has recently "acquired" (i.e., paid for in drink and lodging and the charms of low-coin lasses) the services of the Fine Silvers, a fellowship of rowdies and sellswords out of Nesmé, led by the fighter Durndan Turnsword, and is hard at work scheming up ways to use their blades to her advantage. In the meantime the Silvers lounge about Illenspires, their muddy jackboots and insolence causing the Lord Illenstars no end of strife.

Yeoduthra (LE ½EF)
(YEH-oh-DUUTH-ra) Proprietor of Duthra's Den (The Respite of Rounded Roundels), a Sea Ward smoke-parlor. "Scents and smokes which serve to illuminate and navigate. Gentle fuel for the flames of dreams." Her stock comes not from the endless dream-fields of Thay or the cultivated white longleaf farms of Calimshan, but rather from the decadent and dissolute dark elves of the Down Below. Not coincidentally, she is also a contact for and ally of the drow of Undermountain (and has raised the ire of the Xanathar as a result). Patrons marked and delivered by similar agents often find themselves whisked into the depths and into slavery shortly after they have smoked themselves into a manageable stupor.


==================================================


Irbryth Authamaun [ Source: Broadcryers of Waterdeep III: Know Thy Sources <archive.wizards.com/default.asp?x=dnd/rl/20030917a>. Name/Description given ]

Yethrae Delraven [ Source: A 06/07/13 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Description given ]


AJA
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AJA
Senior Scribe

USA
771 Posts

Posted - 17 Feb 2021 :  00:13:21  Show Profile Send AJA a Private Message  Reply with Quote

Orbos Trollkiller (LN HM War)
An aged armsman in the employ of the Hunabar noble family. Slowed by age and various battle-related infirmities. He is now tasked with watching over and displaying at house functions the Oriflamme of the Seven Bright Stars, the enchanted banner that is the most treasured relic of House Hunabar. Spends the rest of his time betting on horses at the Field of Triumph and in the stables of the House, entertaining the stablehands (and young Hunabar heirs, snuck off to hear him) with warriors tales of fire and flame, and furious cries and brave deeds.

Orin Marhzault (CG HM Aris3/F6)
Commonly referred to as "Lord Knightsfolly." Lean, tall, sloe-eyed. Everpresent grin, impish sense of humor. A native of Tethyr, and an ally of Those Who Harp. A frequent guest at the gatherings of Waterdhavian high society, and a common sight at the Field of Triumph, sunning himself atop his jousting horse, Barlûne (a great bay stallion with a white-blazed face and white forelegs to the knees). He conceals a sharp mind and quick swordarm behind a thoroughly convincing reputation as a sot, gambler, and would-be paladin. Much more proficient with both rapier and broadsword than he lets on.

Orlanthlas the Green (LN EM Exp12/P4 of Labelas Enoreth)
The quiet, circumspect envoy (ambassador) of the Elfland of Evermeet. Arranges matters pertaining to the Retreat with the Lords (mostly Mirt and Khelben) and acts as a defacto speaker for the various small, scattered elven realms of the Sword Coast. Believed by most of the populace to be nothing more than a learned sage and a personage of the Lord's Court. Has waist-length black hair liberally streaked with both silver and cobalt highlights, wide blue-black eyes and skin the color of old parchment. Has a great weakness for dried fruits, candied lemon, and fresh berries of all sort, and carries a pouch of such treats with him at all times. Few alive in the city today know of his past, as a noble and highly-regarded scholar of the former moon elven realm of Ardeep (House Andrilûnae Banners-of-High-Battle).

Orlavvan the Beastmaker
An unpredictable wild-mage, alchemist, and self-styled "creature-crafter." Exiled from the Watchful Order and from the city itself after one of his abominations, a "gelatinous hulk," escaped and ran amok through much of South Ward. The gaze-hound, his most famous magebreed, is still bred true by the beast-tamers of House Ilvastarr. An early mentor of the mage Duhlark Kolat. Commonly believed to have died a raving madman in the High Moor wilderness, although there are some who suspect Orlavvan of being responsible for the burglary of the Kolat Towers on Midsummer of 1367DR.

Osbos Silmerhelve (LG HM Pal of Torm)
The Shining Silmerhelve, Osbos the True. A noble of House Silmerhelve. Wields Tanarvhel, the ancient Netherese Flamerule Blade. In the early months of 1370DR Osbos travelled with a group of fellow pilgrims aboard the caravel Yellow Gull to Oarsdown, in the remote Westward Isles. Their fate remains unknown, although recent divinations have pointed to an untimely end for the sojurners.


==================================================


Orlo Relvus [ Source: Ed Greenwood's Spin-a-Yarn 2009: Night of the Dread Pudding. Name/Description given ]


AJA
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AJA
Senior Scribe

USA
771 Posts

Posted - 17 Feb 2021 :  00:16:17  Show Profile Send AJA a Private Message  Reply with Quote

FAERÛNIAN HAIKU 2: Three-Line Boogaloo

Colorless nightfall
The bright sword of Man despairs
While cold stars stand watch


A long quiet room
Utter black and frozen flame
The dead lie wide awake


Faerūn is silenced
Across the dark night canvas
The bright stars are still


What color is elf
Gold elf, dark elf, silver elf
Star elf, Keebler elf



AJA
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AJA
Senior Scribe

USA
771 Posts

Posted - 24 Feb 2021 :  00:20:30  Show Profile Send AJA a Private Message  Reply with Quote

SH*T YOU'D HAVE TO ASK YOUR LOCAL SAGE ABOUT
(five, of course – any more and he'd charge extra)

==================================================
"As is sung in verse of old, 'when the World was Young and the mountains green,' the god Lathander rose out from the best of both of the First Gods Chauntea and Silvanus. He was then the Firstborn of the races of Man, and embodied perfectly all of their conflicting virtues and vices; the short, bright-burning passions and fecundity, the wild urges for blood and civilization, and the endless drive to learn from and eagerly supplant their elder cousins of forest and stone. But that in and of itself is not why Incalescent Lathander rose up high and victorious, as triumphant and terrible as the burning of the midday sun; no, that dubious honor falls to the goddess Murdane who, alone of all her awed or cowed fellows, stood her ground by the Ever-Branching River of Time and dared to tell The Star Resplendent, 'no, this is wrong.' And when she was slain, and Glorious Lathander forever-after stained, and all the plagues and poxes of Man that were long foretold lay unchained, only then did he claim his Gem-Bedighted Throne and undertake his efforts towards the re-imagining and re-organizing of Faerûn that he had so long argued for."
        Excerpted from the Foreword of The Lay of Murdane
        from the tome Drinking From Untasted Wells (Tenfold Tales about Gods and Avatars, Adapted from Myths Older than the Written Word)
        Bhardala Faëndlorn, Loresinger and Lady of Fables, Learned Sage of the House of the Harp
        1339DR, Year of the Weeping Moon


Aulskur Drúnhammer
Dwarven warrior. Noted in both Ammathair Hawkfeather's The Flames That Lit the Frozen North and Mintiper Moonsilver's eponymous Mintiper's Chapbook. The last of Clan Drúnhammer, which split from Clan Harpendrún (out from Clan Melair before them) centuries ago in argument over mining territory in the Sword Mountains. Active in the goblin wars across the North. In 874DR he went on a quest to "defray his doom," a most curious phrase that he never cared to quantify. When he returned, it was with the legendary Odlaeryn (Öd-LAIR-nn), a clan weapon known to sages as a galeb duhr hammer (said to cause the very earth itself to rise up and grapple with an opponent). He fell in battle with the orc horde of Uruth Ukrypt, during the retreat from the Battle of Whirling Blades, and was buried in a hasty mountain-side grave. Of his weapon, it was not interred with him, but nothing after that is recorded.

Tholandar of Tyr
The great hero who dared travel far inside the infernal innards of dread Kezef the Chaos-Hound to retrieve the Hand of Tyr, severed and forfeit, and returned with it to Faerūn to be re-forged in holy flame into The Blade of the Righteous (a consecrated broadsword of the church, currently wielded by the paladin Raelar Hosthann). As religious tales of Tyr's maiming are relatively recent, many scholars believe Tholandar's deeds to have been purposefully co-opted and conflated from earlier myths of the elder Anachtyr or perhaps even from those of another faith entirely (there are some sages who claim they originate in Talfir myths of Thuskannar, the great warrior and hero-deity who travelled the planes via the sulfurous weeping caverns called Golorakh, The Wolf's Maw).

Talsunda Nurram, Holy Inciter of Swirls and Billows
A legendary priestess of Bhaelros, active in the Tethyr and Amn regions. Had great god-given powers of wind and storm. Claimed she was not born, but rather carved out whole from the roots of the great pine tree Norogloth by her god, from the same devastating lightning strikes that toppled it, in his uprising against the Earth-Mother during The Time When Chauntea Tamed The Spring Rains (that distant allegorical epoch when the goddess set her four horses to pulling Faerûn in turns on a steady path around the sun, and began a great task to set the wild, uncivilized realms of nature to order). A fantastical claim to be sure, but one that any who challenged did not live long after to disprove.
        From her many misdeeds the most lasting reminder is the artifact called Zalafturr, the Warhorn Winding, a great Talosian engine of destruction whose useage is immortalized in the epic lay, From Every Glade Forgotten (An Unmourned Hero Rests) and from whose throat, banded by iron and fire opal, issued forth the furies of sound and force, enchantments powerful enough to knock grown men from their feet and afflict them with various crippling levels of deafness, bleeding from ear and nose, and lasting lack of wits and battle-sense.

Hathlurra Dethskaunt
The great Imbitterer of Shar. "Upon Whom the Stars Shine Shadowed," a great priestess of the Moonmaiden whose overwhelming grief and losses suffered during the war against the Army of Darkness turned her away from hope and friendship and into the eager waiting arms of Shar. Now something powerful and implacable; shade, revenant, dark and fallen, a cautionary tale and whispered terror among the Selûnites of the Heartlands. Recent Harper chatter in the Dalelands implies her to be moving northwards towards the Border Forest, possibly seeking something of value to the Lady of Loss buried within the restive stones of ancient Aunderspiel, that ruined Netherese city "in where black glimmers white / and pale the ruins grey."

Noska Dessaril
(as romanticized by the bard Feldath) "Noska of the Brilliant Laments, who long ago mastered those faint runes of Mystery through which Mystryl loosed the bonds and bid magic rise, there in the marshland haven of Caledrum, along the Selador, where the warrior Tûldra was drowned." Her 'brilliant laments' were not song but prophecy, feverish and staccatto and impenetrable, but full of a conviction that has carried them down through the centuries until the present day, where they are read by Savrassan and noble dilettante alike. Excerpts as follows from the Noskalda Draeth, the Brilliant Utterings;

"The crisis is come to this house. It is come of those who shade their eyes with only one hand and shield off the sun. They stand behind the back-sides of doors and drip with red syrups. The cat arches its back on the many-pillared porch and the horse, so suddenly released, rears and swings round on its hind legs. These things have the warmth of the hearth and still demand of the fire. The ill-chosen door is clearly degloved and the knock does not come through the shutters. A great crimson bubble hangs over the big copper cauldron. It collapses in long breath and rosy foam. The crisis is past. The reflection is beautiful."

"Down the road is a recent illness. White and returned in the shade when they once stood in the blazing sun. A liberal table of souls and lightning cuts across the field. Shorter is the undulating grain, barren and burnished in sad tales. They would pass down the dusty road equal in splendor but on one side the brackens are yet green. Fields of oat and dust whisper together. They call in silence to those who have just left: Go into the house. You will not fight."


AJA
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sleyvas
Skilled Spell Strategist

USA
11841 Posts

Posted - 24 Feb 2021 :  14:21:46  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by AJA


"As is sung in verse of old, 'when the World was Young and the mountains green,' the god Lathander rose out from the best of both of the First Gods Chauntea and Silvanus. He was then the Firstborn of the races of Man, and embodied perfectly all of their conflicting virtues and vices; the short, bright-burning passions and fecundity, the wild urges for blood and civilization, and the endless drive to learn from and eagerly supplant their elder cousins of forest and stone. But that in and of itself is not why Incalescent Lathander rose up high and victorious, as triumphant and terrible as the burning of the midday sun; no, that dubious honor falls to the goddess Murdane who, alone of all her awed or cowed fellows, stood her ground by the Ever-Branching River of Time and dared to tell The Star Resplendent, 'no, this is wrong.' And when she was slain, and Glorious Lathander forever-after stained, and all the plagues and poxes of Man that were long foretold lay unchained, only then did he claim his Gem-Bedighted Throne and undertake his efforts towards the re-imagining and re-organizing of Faerūn that he had so long argued for."
        Excerpted from the Foreword of The Lay of Murdane
        from the tome Drinking From Untasted Wells (Tenfold Tales about Gods and Avatars, Adapted from Myths Older than the Written Word)
        Bhardala Faėndlorn, Loresinger and Lady of Fables, Learned Sage of the House of the Harp
        1339DR, Year of the Weeping Moon




I love this take of Lathander as a preening peacock who is so self assured that his way is the "right way" that he will murder good goddesses to get his will accomplished. I very much like him as a good god.... that you have to be wary of... sometimes its the most well intentioned and smugly self-confident that cause the most damage.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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sleyvas
Skilled Spell Strategist

USA
11841 Posts

Posted - 24 Feb 2021 :  14:53:50  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by AJA



Aulskur Drśnhammer
Dwarven warrior. Noted in both Ammathair Hawkfeather's The Flames That Lit the Frozen North and Mintiper Moonsilver's eponymous Mintiper's Chapbook. The last of Clan Drśnhammer, which split from Clan Harpendrśn (out from Clan Melair before them) centuries ago in argument over mining territory in the Sword Mountains. Active in the goblin wars across the North. In 874DR he went on a quest to "defray his doom," a most curious phrase that he never cared to quantify. When he returned, it was with the legendary Odlaeryn (Öd-LAIR-nn), a clan weapon known to sages as a galeb duhr hammer (said to cause the very earth itself to rise up and grapple with an opponent). He fell in battle with the orc horde of Uruth Ukrypt, during the retreat from the Battle of Whirling Blades, and was buried in a hasty mountain-side grave. Of his weapon, it was not interred with him, but nothing after that is recorded.

Tholandar of Tyr
The great hero who dared travel far inside the infernal innards of dread Kezef the Chaos-Hound to retrieve the Hand of Tyr, severed and forfeit, and returned with it to Faerūn to be re-forged in holy flame into The Blade of the Righteous (a consecrated broadsword of the church, currently wielded by the paladin Raelar Hosthann). As religious tales of Tyr's maiming are relatively recent, many scholars believe Tholandar's deeds to have been purposefully co-opted and conflated from earlier myths of the elder Anachtyr or perhaps even from those of another faith entirely (there are some sages who claim they originate in Talfir myths of Thuskannar, the great warrior and hero-deity who travelled the planes via the sulfurous weeping caverns called Golorakh, The Wolf's Maw).

Talsunda Nurram, Holy Inciter of Swirls and Billows
A legendary priestess of Bhaelros, active in the Tethyr and Amn regions. Had great god-given powers of wind and storm. Claimed she was not born, but rather carved out whole from the roots of the great pine tree Norogloth by her god, from the same devastating lightning strikes that toppled it, in his uprising against the Earth-Mother during The Time When Chauntea Tamed The Spring Rains (that distant allegorical epoch when the goddess set her four horses to pulling Faerūn in turns on a steady path around the sun, and began a great task to set the wild, uncivilized realms of nature to order). A fantastical claim to be sure, but one that any who challenged did not live long after to disprove.
        From her many misdeeds the most lasting reminder is the artifact called Zalafturr, the Warhorn Winding, a great Talosian engine of destruction whose useage is immortalized in the epic lay, From Every Glade Forgotten (An Unmourned Hero Rests) and from whose throat, banded by iron and fire opal, issued forth the furies of sound and force, enchantments powerful enough to knock grown men from their feet and afflict them with various crippling levels of deafness, bleeding from ear and nose, and lasting lack of wits and battle-sense.

Hathlurra Dethskaunt
The great Imbitterer of Shar. "Upon Whom the Stars Shine Shadowed," a great priestess of the Moonmaiden whose overwhelming grief and losses suffered during the war against the Army of Darkness turned her away from hope and friendship and into the eager waiting arms of Shar. Now something powerful and implacable; shade, revenant, dark and fallen, a cautionary tale and whispered terror among the Selūnites of the Heartlands. Recent Harper chatter in the Dalelands implies her to be moving northwards towards the Border Forest, possibly seeking something of value to the Lady of Loss buried within the restive stones of ancient Aunderspiel, that ruined Netherese city "in where black glimmers white / and pale the ruins grey."

Noska Dessaril
(as romanticized by the bard Feldath) "Noska of the Brilliant Laments, who long ago mastered those faint runes of Mystery through which Mystryl loosed the bonds and bid magic rise, there in the marshland haven of Caledrum, along the Selador, where the warrior Tūldra was drowned." Her 'brilliant laments' were not song but prophecy, feverish and staccatto and impenetrable, but full of a conviction that has carried them down through the centuries until the present day, where they are read by Savrassan and noble dilettante alike. Excerpts as follows from the Noskalda Draeth, the Brilliant Utterings;

"The crisis is come to this house. It is come of those who shade their eyes with only one hand and shield off the sun. They stand behind the back-sides of doors and drip with red syrups. The cat arches its back on the many-pillared porch and the horse, so suddenly released, rears and swings round on its hind legs. These things have the warmth of the hearth and still demand of the fire. The ill-chosen door is clearly degloved and the knock does not come through the shutters. A great crimson bubble hangs over the big copper cauldron. It collapses in long breath and rosy foam. The crisis is past. The reflection is beautiful."

"Down the road is a recent illness. White and returned in the shade when they once stood in the blazing sun. A liberal table of souls and lightning cuts across the field. Shorter is the undulating grain, barren and burnished in sad tales. They would pass down the dusty road equal in splendor but on one side the brackens are yet green. Fields of oat and dust whisper together. They call in silence to those who have just left: Go into the house. You will not fight."





Well, I should have waited to respond and read these as well. I like the concept of the first 3. The one with the Galeb Duhr Hammer who was "buried quickly".... I picture there being some tie between the hammer and a galeb duhr/earth elemental and the spirit of the wielder, almost like he can summon the spirit of such a creature into any surrounding piece of rock. But as a result when the wielder died... the rocky creature falls apart and "buries" his remains.

Of the fellow that went into Kezef's "innards" to recover Tyr's hand, let me just say.... BRAVO... I absolutely LOVE this idea, and even more so I love that you don't tie it to specifically "Tyr" and I may try to tie it to my metahel Tyr named Anachtar, keeper of blood oaths. Maybe each of the "fingers" of the hand were recovered by various heroes and turned into artifacts or somesuch (fingernails turned into shields, etc...). I'm thinking of several ways to use this with some other deities as well, which I had thought about in the past but quickly got sidetracked.

Of the legendary priestess of Bhaelros/Talos... I love the part of her being "carved from a great tree" rather than born, and my first thoughts were of a "child of Yggdrasil" tree and of course using Thor / Thoros as the deity. I think this could really work as a method to produce a demigod rather than a hero (which the portrayal also works with her being something like a hercules or other born of the gods).

I liked the turned Selunite, but not sure what to do with it. The last one eludes me at present, but it was indeed a good read.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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ericlboyd
Forgotten Realms Designer

USA
2067 Posts

Posted - 24 Feb 2021 :  18:55:32  Show Profile  Visit ericlboyd's Homepage Send ericlboyd a Private Message  Reply with Quote
quote:
Originally posted by sleyvas

I love this take of Lathander as a preening peacock who is so self assured that his way is the "right way" that he will murder good goddesses to get his will accomplished. I very much like him as a good god.... that you have to be wary of... sometimes its the most well intentioned and smugly self-confident that cause the most damage.



I think "preening peacock" is best translated as "cocky cathlyre" in teh realms. ;-)

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http://www.ericlboyd.com/dnd/
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sleyvas
Skilled Spell Strategist

USA
11841 Posts

Posted - 24 Feb 2021 :  20:38:16  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by ericlboyd

quote:
Originally posted by sleyvas

I love this take of Lathander as a preening peacock who is so self assured that his way is the "right way" that he will murder good goddesses to get his will accomplished. I very much like him as a good god.... that you have to be wary of... sometimes its the most well intentioned and smugly self-confident that cause the most damage.



I think "preening peacock" is best translated as "cocky cathlyre" in teh realms. ;-)




especially if they glow with faerie fire feathers from absorbing magical radiations.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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AJA
Senior Scribe

USA
771 Posts

Posted - 24 Feb 2021 :  23:34:21  Show Profile Send AJA a Private Message  Reply with Quote
quote:
Originally posted by sleyvas
I love this take of Lathander as a preening peacock who is so self assured that his way is the "right way" that he will murder good goddesses to get his will accomplished. I very much like him as a good god.... that you have to be wary of... sometimes its the most well intentioned and smugly self-confident that cause the most damage.

The sympathies of the author are definitely on display in that foreword. That said, I doubt she is alone in her views on the matter. After all, there is the old Faerûnian folk saying, "The roads to all Nine of the Hells are paved with Lathander's good intentions."
quote:
Originally posted by sleyvas
Of the fellow that went into Kezef's "innards" to recover Tyr's hand, let me just say.... BRAVO... I absolutely LOVE this idea, and even more so I love that you don't tie it to specifically "Tyr" and I may try to tie it to my metahel Tyr named Anachtar, keeper of blood oaths. Maybe each of the "fingers" of the hand were recovered by various heroes and turned into artifacts or somesuch (fingernails turned into shields, etc...). I'm thinking of several ways to use this with some other deities as well, which I had thought about in the past but quickly got sidetracked.

I'm still quite happily rambling around in the mid-1300's, so again, the timing of Tyr and Kezef wouldn't fit anyway. But I do love playing around with the Faerûnian pantheons, how they expanded and contracted and merged over time, and all the appropriation and merged myth and muddled "church history" that would come from that.
quote:
Originally posted by ericlboyd
I think "preening peacock" is best translated as "cocky cathlyre" in teh realms. ;-)

"More shined up than a Sembian paladin," as they say in Cormyr.


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sleyvas
Skilled Spell Strategist

USA
11841 Posts

Posted - 25 Feb 2021 :  13:49:37  Show Profile Send sleyvas a Private Message  Reply with Quote
You know, your mentioning of you still being back in the 1300's in regards the Tyr/Kezef and guy going into the innards thing..... that just triggered something in me of "well, I'm using Anachtar Keeper of Blood Oaths on Abeir as supposedly showing up in Avatar form at some point"... I think it could actually be fun if relatively recently, while in Abeir, heroes were sent to recover the fingers of Tyr's hand.... and/or maybe the fleshless fist... Point being that the concept didn't happen long ago. It could be interesting if they literally come aways with the various components (gods flesh, fingernails, skeletal hand) and they're used SOMEHOW to do SOMETHING (not sure what yet).

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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Wooly Rupert
Master of Mischief
Moderator

USA
36809 Posts

Posted - 25 Feb 2021 :  15:07:21  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by sleyvas

You know, your mentioning of you still being back in the 1300's in regards the Tyr/Kezef and guy going into the innards thing..... that just triggered something in me of "well, I'm using Anachtar Keeper of Blood Oaths on Abeir as supposedly showing up in Avatar form at some point"... I think it could actually be fun if relatively recently, while in Abeir, heroes were sent to recover the fingers of Tyr's hand.... and/or maybe the fleshless fist... Point being that the concept didn't happen long ago. It could be interesting if they literally come aways with the various components (gods flesh, fingernails, skeletal hand) and they're used SOMEHOW to do SOMETHING (not sure what yet).



There's a series of books about a minor Greek demigod, living in a universe where the Greek deities are real, and use servers and their own computer network to run reality... In one of the books, the dude crosses over to another universe that's the same basic setup, except with the Norse pantheon. He encounters Fenris, who really isn't that bad... And Fenris still has Tyr's hand, which, though bitten off, is still alive and seems to have a mind of its own.

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AJA
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Posted - 04 Mar 2021 :  01:29:56  Show Profile Send AJA a Private Message  Reply with Quote

Relduthil Oakenstaff (LN HM P6 of Tempus)
A member of the Men of the Black Hammer Banner, one of the city's itinerant "blade fellowships." Short and stocky. Balding head, smashed nose, powerful hands and forearms. Has a number of tattoos on his arms, shoulders and upper back, of axes and shields, the stylilized "wine-red blood of Tempus," stallions, eagles, bulls, mastiffs and other powerful animal life. Dark-eyed, given to gallows humor and short, snorting laughs. Follows the faith of the Lord of Battles foremost, but also strongly tithes to the Lord's two "shieldmaidens," Beshaba and Tymora, the Sisters of Ill-Luck and Hard Fate.

Rence Haballanter (LG HM F12)
Grand Civilar of the Griffon Guard ("The Flying Watch"). As the newest of the city's armed services, the Griffon Guard currently enjoys favored status among the Lords. This rankles the other two Grand Civilars, especially Herevyn Hulmaster, whose naval budget has been drained to fund the griffon riders. Rence is an agile and athletic native of Tethyr, with honeyed skin, flashing black eyes, and flowing auburn hair that he keeps tightly bound when in the air and lets fall wild across his shoulders otherwise. He has become infamous in Waterdhavian society for prowling court functions and noble soirees alike, seeking out the sweetest and prettiest maidens to entertain and caress (to the point that Khelben and Jardwim and have set a permanent Force Grey overseer on him, fearful that his proclivities may leave him open to the charms of a sorcerous agent of Amn or Luskan, or a malicious shapechanger). The official weapon of his office is The Pale Light of Dawn (a long lance +4), but he more commonly carries Hard Horn, his horseman's flail +2. He also wears a suit of gold-enamelled platemail +3 (with crimson dragon's-head pauldrons and matching winged helm of feather falling) and adds a crossbow of accuracy when going into battle. Rides the griffon named Golden Mulph.

Rhūelva
Common Rhūe. A relatively new martialist at the Field of Triumph. Steel-grey eyes, cropped brown hair. Made of wiry muscle and tense, nervous energy. Can drink more than the next three sparswords combined. Was once a street urchin and a member of the Hobgoblins street gang. Field criers trumpet her as the "Commoners Champion," who fought her way up from tavern brawls, to orcslaying, to "The Golden Heights and Golden Rewards only attained through Victory on the Field of Triumphal Combat."

Rhūn Vosulhymn
The Ruin of Ruathym, the Terror of Trades Ward. A native of Ruathym. The one-time crime boss of Trades and South Wards. A giant of a man, with a shaved head, wild black beard and eyebrows, and numerous gold and copper arm-bandings. His long, highly-successful reign was brought to an end by the efforts of the fledgling Red Sashes and by the Xanathar, who then absorbed the remnants of his territories. His surviving lieutenants Naelzaur "The Dragon," the assassins Sulavryne and Bathykos, and the crone Black Maerdha were either slain in turn or adopted into the beholder's organization.

Rifylzoun (N ½EM F5/T2/Exp3)
Seamaster (captain) of the Moonlight Bound, a fast-running freebooter commonly found along the Trackless Sea between Waterdeep and the Moonshaes. Former first mate of the blacksail Jeften "Jools" Longdraught. "Ready Rif" now runs the Bound with the aid of his own first mate, Jennedlia (LN HF F1/Sor4), and the helmsman Black Amudien (CN HM F6).


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Relevandrel Vornreth [ Source: A 12/31/13 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Description given ]

Relligo Ilvastarr [ Source: A 09/21/05 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Description given ]

Rhesp [ Source: The novel The Dream Spheres. Name/Description given ]


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Posted - 11 Mar 2021 :  01:23:24  Show Profile Send AJA a Private Message  Reply with Quote

Alragost Zemmurth
Former Ward Civilar of Dock Ward (1358 - 1359DR). Haunted by nightmares of undead horrors and companions killed during the Time of Troubles. Drank himself to death in the Thirsty Throat tavern.

Alsundra Liln
The half-elven "Bard of Roaringhearth." Famed for holding court in the taproom of the now-vanished Roaringhearth Inn, and for her masterful work, "Eyes of the Dreaming Maiden." Met her doom in 1323DR, off the coast of Orlumbor, beset by sea reavers. Her favored instrument, a harp of dark wood and swirling gemstone inlays (said to have had the power to summon and channel 'the things that sleep in hidden corners and bound about on phantom winds'), is now in the possession of Tashla Torl, a local bardling unaware of its' providence.

Manthorn
Master (captain) of the Rosy Amber, a freesail carrack he named after his favorite festhall-girl in the port of Mintarn (and had the fore- and aftcastles painted red for her hair, and the masts green for her eyes). Ran the Waterdeep-Mintarn-Baldur's Gate sea-triangle, often under contract to carry goods or passengers for House Stormweather. A true sea-tar, with barrel-shaped chest and shoulders and spindly, bowed legs that rolled with the waves, present or not. Had balding head and heavy forehead ridges, broad face, thick eyebrows, and staring, red-rimmed eyes (from drink, or ire, or both). Bragged of surviving no less than four pirate assaults, two midnight sahuagin snatch-raids, and an attack by "a horned beast of the waves" (a dire narwhal, most likely).
        These encounters and his hard-drinking lifestyle took their toll on him, and he eventually forfeited the Rosy Amber (to the Stormweathers, over lost-cargo debts) and retired to a rented flat in Dock Ward – and promptly lashed his stolen mainmast to the outside of the building, still bright green and brass-fitted; the rowhouse owner protested exactly once, before retreating before the fierceness of Manthorn's tongue and glare. While Manthorn himself passed away some score of summers ago the mast still remains, and the building is now the common landmark locals call Manthorn's Mast (or "The Ol' Green Mast"). Local urchins of the Headsmen street gang now often use the listing crow's nest (where residents once grew box-herbs or roosted trained birds) to keep an elevated lookout for the coming of the Watch.

Tashla Torl
The Merry Lilt. Dark, waist-length hair. Moon-faced, sloe-eyed. Has a narrow scar from the inside corner of her right eye running up through the middle of her brow. Local bard and aspiring "doer-of-daring-deeds." Carries the harp of Alsundra Liln, but so far seems unaware of its provenance or powers. (eagerly) Available for stonedelve or ruin expedition (but not sea-venture – she has a great fear of the open ocean) at New Olamn or the taproom of whatever establishment she is currently playing. Not to be confused with the better-known Lascivious Lilt, Languid Lilt, Many-Lipped Lilt or the Lilt of Llast (all of whom are well-regarded warmvelvets and high-coin girls, but none of whom she particularly cares to be confused with or compared to).

Wllenra Wyvernsnout
(Ill-ENN-ra [in Gnomish, the "W" is silent; she doesn't bother to correct humans who call her Will-ENN-ra])
Gnomish proprietor of Wllenra's Boils and Bubblings (apothecary, herbalist and e'enfast-as-you-go; Slop Street, South Ward). Small, amiable, soft-spoken. Has more of a bray than a laugh. Recommends a cupful of cherry cordial with all of her remedies, bottles of which she keeps cheap and well-stocked. Carries several hard-to-come-by gnomish salves, poultices, and teas.


==================================================


Allumar Zeth [ Source: Undermountain: The Lost Level, p.4. Name/Description given ]

Allys Jardeth [ Source: City of Splendors: Who's Who in Waterdeep, p.17 and City of Splendors: A Waterdeep Novel. Name/Description given ]

Altharl Elcorldrake [ Source: A 07/08/17 Twitter reply to @TheEdVerse by Ed Greenwood. Name/Description given ]

Maerlra Maerklos [ Source: A 02/04/20 Twitter reply to @TheEdVerse by Ed Greenwood. Name/Description given ]

Taranel [ Source: FOR1 Draconomicon, p.88. Name/Description given ]

Tarrathra Delthond [ Source: A 08/08/19 Twitter reply to @TheEdVerse by Ed Greenwood. Name/Description given ]

Tarthus [ Source: City of Splendors: A Waterdeep Novel. Name/Description given ]

Tasima Deepwinter [ Source: Realms By Night, Part Seven: Kahla the Ghost of Heroes' Garden <archive.wizards.com/forgottenrealms/DnD_RBN_007.asp>. Name/Description Given ]

Woevefril Tannakar [ Source: A 08/08/19 Twitter reply to @TheEdVerse by Ed Greenwood. Name/Description given ]


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Posted - 21 Mar 2021 :  00:35:20  Show Profile Send AJA a Private Message  Reply with Quote

Daskuné
Author of Blue Waters (a volume of poetry and fables of early Waterdhavian history, said to be one of the inspirations for Taeros Hawkwinter's later Deep Waters collection). Died in the Wolf Fires of 1304DR (the West Wall Fires, the urban blaze centered around the unattended hearth of the Gold Wolf Inn, which consumed most of what is now the southern Seawatch Street and The Lions before being quenched).

Emmrys Goodtidings (CG ½EM B6/P4 of Milil)
The Wander-Wit of the Dessarin Valley. Lean and wiry, bald and forkbearded. Habitually covers his head with a variety of colorful, floppy, wide-brimmed farmer's hats. Quick-witted and quick to laugh. Author of Various Thoughts of A Mind and Of What I've Done and What I've Said. Runs messages and small packages entrusted to the paid care of the church of Milil from Waterdeep to the scattered villages and thorps of the Dessarin Valley, alongside a course of current clack and entertainment in the form of earthy wit and favorite old fieldhands' tunes. An ally of Those Who Harp, and a member of Force Grey. Brother of Aleuadae, the "Elf-Queen of Castle Ward." Wears two broad iron thumb rings, in the ancient and obscure Talfir fashion, designed to ward against a variety of malign debilities and fascinations (in this case the left one being nalaskrath, a safeguard against the power of flames; and the right elimbrimmor, a charm against wounds in battle).

Hath of Hhond
A Tethyrian-born chronicler and historian of some note in the early 1300's (produced sweeping, dramatic, colorful narratives of noble and noteworthy houses of Tethyr and their beginnings from humble Calishite or barbarian origins). Was writing his masterpiece when he fell victim to the curse of a rival. Compelled to write out the final chapters of his work all day until sunset, whereupon his work would erase itself from the page and he would start anew the next day. Soon wasted away and died due to this magical compulsion. His unfinished work, the Hathandalar, is now housed in the vaults of New Olamn, including the thousand and one blank sheets of parchment at the end. It is said that Deneir himself came to read the blank pages and wept at their contents. After his death, his fingerbones were fashioned into a set of quill tips that are still used today by the priests of Staggard Field, the Denierrath monastery and holdings southeast of Brost.

Riyataivin (LE HM Exp3)
An investor in the caravan trades. Buys and sells wagons, draft animals, cargoes, and warehouse space for small but consistent profit margins. Generally respected among his colleagues. Likes to act mysterious, and was once suspected of being a Lord of Waterdeep by the Shadow Thieves. His business efforts have fallen on hard times recently, and in his distraught state of mind over his financial affairs he has fallen under the sway of the House of Hidden Watchfulness, a subterranean shrine of Gargauth-worshippers. [ Source: FR1 Waterdeep and the North, p.60. Name/Occupation Given. Additional detail by me. ]

Rondaglur
Northern bard of some fame. Wrote Blue Eyes Ablazing, the story of Nurlalae of the Blazing Eyes, maid of the Wands clan, who faced down and single-handedly slew a greater demon at the cost of her own life; and the epic lay The Weeping Maid of Wintershield. "For forty years, waking or sleeping, Mauldra wept."


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Eaerdran Tarmagus [ Source: A 02/27/21 Twitter reply to @TheEdVerse by Ed Greenwood. Name/Description given ]

Hasmur Ghaunt [ Source: City of Splendors: A Waterdeep Novel. Name/Description given ]

Rondarl Stormfeather [ Source: A 04/08/20 Twitter reply to @TheEdVerse by Ed Greenwood. Name/Description given ]


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sleyvas
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Posted - 21 Mar 2021 :  22:27:40  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by AJA



Rondaglur
Northern bard of some fame. Wrote Blue Eyes Ablazing, the story of Nurlalae of the Blazing Eyes, maid of the Wands clan, who faced down and single-handedly slew a greater demon at the cost of her own life; and the epic lay The Weeping Maid of Wintershield. "For forty years, waking or sleeping, Mauldra wept."




I be hearing that Mauldra be a banshee!

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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Posted - 28 Mar 2021 :  00:52:03  Show Profile Send AJA a Private Message  Reply with Quote
quote:
Originally posted by sleyvas
I be hearing that Mauldra be a banshee!

And at her keen the fairy-grass
Trembles on dun and barrow;
Around the foot of her ancient crosses
The grave-grass shakes and the nettle swings;
In haunted glens the meadow-sweet
Flings to the night wind
Her mystic mournful perfume;
The sad spearmint by holy wells
Breathes melancholy balm.
Sometimes she lifts her head,
With blue eyes tearless,
And gazes athwart the reek of night
Upon things long past,
Upon things to come.
        (The Banshee, third stanza, John Todhunter, 1888)


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Posted - 28 Mar 2021 :  00:55:09  Show Profile Send AJA a Private Message  Reply with Quote

Corm Helhardest (LG HM F7)
A stout, surly-faced, joyless alcoholic. Foremost Helm (speaker) of the Men of the Mastiff, a company of mercenaries-turned-caravan-guards. They can be hired at The Mastiffhead, behind the stout (barred) door three stoops east of The Full Cup on Coach Street (South Ward). The Mastiffmen are willing to run as far south as Murann and as far east as Iriaebor. They have no spellcasters among their number, but they do provide their own horses and spares for any trip.

Dragonblack (NE LizM Bar)
A huge, hulking lizard man. 'Dragonblack' (his true name is Tsathru) takes his common name from the unusual jet-black coloration of his scales, and from his imposing stature. He serves as the enforcer of the Nighteyes, a group of kidnappers and bodysnatchers active in the city and below. His size and ferocity is such that he once fought one-on-one with Harshnag, the Force Grey frost giant, and lived to tell the tale. In fact, he now wears the single ash-white braid cut from the frostman's scalp around his neck, as a trophy. Dragonblack's preferred weapons are two wicked falchions, more akin to meat cleavers than actual swords. He is known to have a great weakness for elverquisst, seemingly the only alcohol capable of affecting him, and also for scented-oil scale scrapings at The Subtle Azzigoom festhall down in Skullport.

Halftan Stumblevver (NE HaM)
A noted poet, panderer and social critic. Equally malicious and charming. Fastidious. Writes drollery and gossip for a half-dozen broadsheets, and is a known purveyor for young nobles seeking a new festhall jaunt or back-alley thrill.

Jhalathan Ilzoond
A member of the Stablemasters & Farriers Guild. Considered the finest griffon-tamer in the city. Currently Master Trainer of the Eyrie, responsible for overseeing the health and training of the aerial steeds of the Griffon Guard. Rides the griffon named Firebeak. [ Source: City of Splendors - Who's Who In Waterdeep, p.54. Name/Description given. Additional detail by me. ]

Rathan Darkeyes (N HM T9/P8 of Mask)
An adherent of the god Mask, and self-described "Thief of Thieves." Dresses himself in the best of everything, and willingly overspends to engage tailors and cobblers who would not otherwise do business with a man of his low social standing. Incredibly vain about his looks (especially his well-oiled-and-twirled moustache and braided chin-beard), but is equally deadly with a blade, so few see fit to make much fun of him. Dreams of creating a theocratic thieves' guild in the city, headed by Maskarrans sitting in judgement like an underworld version of the Hidden Lords (with himself in the role of "Open Lord," of course). This plan is far from fruition, due mainly to the efforts of the Lords and the Xanathar, as well as the fact that he is naturally paranoid – with the Lords walking unknown and unseen among the populace, who to trust with his vision?
        Like many Waterdhavians, Rathan has a list of those in the city who he believes to be Lords-in-Hiding. Mirt the Moneylender and his companion of old, the innkeeper Durnan, are virtual certainties, as was the archmage Khelben Arunsun until his self-outing some summers ago. Others on Rathan's list include the Blackstaff's noble counterpart Maskar Wands; the daughter of the Open Lord, Aleena Paladinstar; and Zulgoss Helberad, Master of the Dungsweeper's Guild.


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Posted - 04 Apr 2021 :  00:39:42  Show Profile Send AJA a Private Message  Reply with Quote

Sharatheen (LG HF F14)
A retired adventuress of mixed Ffolk-Northman blood. Has perceptive grey eyes that sit narrowly above a rather aquiline nose, and sun-freckled-and-darkened skin. Where once was a severely-cropped pageboy cut now flows long, lightly-braided blonde hair, down to the small of her back. Has a throaty, infectious laugh, and a love of good wines and fireside tales. Favors wearing simple breeches and tunics, and her signature throat gorget (a type of greenstone amulet). A former member of both the Dark Blades and the Knights Errant, a titled Knight of the Realm in the Moonshaes, and widow of the Northman warrior Barundryn Hornshelm. Although she rarely wields them these days, she still retains possession of both the Trethblade and the Lonthblade (magic swords enchanted by the allied priesthoods of Shaundakul and Mielikki and named after the two tropic parallels), as well as The Rosmarine (what might best be described as a combined variant Apparatus of Kwalish / figurine of wondrous power).
        Sharatheen owns and lives in the North Ward townhouse commonly called The Purple Aarthmurs (after both the former owner, a wealthy merchant who immortalized his likeness in the carved pillars of the faux colonnade he had built to adorn the exterior, and their current color, in which Sharatheen had them tinted after she took up residence), the bottom floor of which is given over to her weapon-mastery school, The House of Blades. She has built a reputation as a highly skilled duelist and arms-tutor, and her independent wealth from her adventuring days allows her to be selective in picking and choosing her own clientele.

Shardalyn (LG HF F14)
A towering female sword-she and adventurer, always found clad in masterwork light platemail (of excellent dwarven make) when in public. She goes about helmetless, but a fine chainmail veil hanging down from a circlet around her brow conceals her (horribly disfigured!, most whisper) face. Wears her long blonde hair spiraled up over her head in a tight braid and fights with twirling spear, wickedly-spiked flail, or long blade. Shardalyn can often be found in the company of outlander dwarves new to the city, and can be contacted at the Inn of the Dripping Dagger for mercenary or bodyguard work (her prices are high, and she does not work for evil individuals or priests of dark gods).

Shargaz "Sharp-Blade" (LE OM F6/P4 of Gruumsh)
An orc priest of great intelligence and cautious disposition. Well-known in the deep ways of Undermountain. Wears a ceremonial eyepatch and chews much blackroot weed. Along with his companions Urglet and Mukluk, one of the three Black Hands of Gruumsh.

Thalaavinh (CE greater doppelganger Bar9)
"The Devourer." Thalaavinh is the bodyguard of the Unseen master Hlaavin. He is unconcerned with spying and subterfuge, and values direct combat above all else. He knows only one other-form, that of the Ruathymaar sellsword Hoardark (CN HM F12). In his natural form, Thalaavinh is unusually muscular and possesses the thorough upper-body tattooing common to the doppelgangers of the Unseen. Wields The Woundaxe, a battleaxe of wounding +3.

Thandlebur Broadleaf
Proprietor of Broadleaf's Bright Break-Fastings (Street of Curtains, just off Snail Street. Serves the traditional Hin meal-settings of morningfast, secondfast, brunch, noon-tea, and highsunfeast; eggs and bacon and lard-cakes and fin-fry; specializes in both berried and honey-cakes, as well as plums and apples and apricots – the first two fresh in season, and all three candied or dried when otherwise). Fat, smiling. Responds harshly to even the slightest criticism or second-guessing of his establishment or his fare. Tends shop with the lazy aid of an overlarge orange tom named Carry-On-Merry (or simply, 'Merry'), which he claims was once a frightful wyrm that the goddess Lliira personally polymorphed into such a harmless form (Thandlebur delights in terrorizing little overloud or mischevious hinling with the promise of draconic vengeance should they not behave while under his awning!).

==================================================

Selduth [ Source: Ed Greenwood, 02/20/21 Mages & Sages Twitch stream <twitch.tv/videos/921018224>. Name/Description given ]

Sharaerra Valeth [ Source: A 05/10/20 Twitter reply to @TheEdVerse by Ed Greenwood. Name/Description given ]

Sharlassa Tilturr [ Source: A 01/02/14 Post to the Candlekeep.com message boards by Ed Greenwood. Name/Occupation given ]

Sharleene of Slop Street [ Source: 1996 Forgotten Realms Conspectus: Volo Annotation #7. Name/Description given ]

Sharlma Steelhawk [ Source: Waterdeep News: Double Wedding On Spindle Street <wizards.com/default.asp?x=dnd/wdn/20051130a>. Name/Description given ]

Thentias Margaster [ Source: City of Splendors: Who's Who In Waterdeep, p.20 and Ed Greenwood, 04/02/21 Mages & Sages Twitch stream <twitch.tv/videos/973263087?t=0h48m30s>. Name/Description given ]


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sleyvas
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Posted - 04 Apr 2021 :  14:51:46  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by AJA


Sharatheen (LG HF F14)
A retired adventuress of mixed Ffolk-Northman blood. Has perceptive grey eyes that sit narrowly above a rather aquiline nose, and sun-freckled-and-darkened skin. Where once was a severely-cropped pageboy cut now flows long, lightly-braided blonde hair, down to the small of her back. Has a throaty, infectious laugh, and a love of good wines and fireside tales. Favors wearing simple breeches and tunics, and her signature throat gorget (a type of greenstone amulet). A former member of both the Dark Blades and the Knights Errant, a titled Knight of the Realm in the Moonshaes, and widow of the Northman warrior Barundryn Hornshelm. Although she rarely wields them these days, she still retains possession of both the Trethblade and the Lonthblade (magic swords enchanted by the allied priesthoods of Shaundakul and Mielikki and named after the two tropic parallels), as well as The Rosmarine (what might best be described as a combined variant Apparatus of Kwalish / figurine of wondrous power).
        Sharatheen owns and lives in the North Ward townhouse commonly called The Purple Aarthmurs (after both the former owner, a wealthy merchant who immortalized his likeness in the carved pillars of the faux colonnade he had built to adorn the exterior, and their current color, in which Sharatheen had them tinted after she took up residence), the bottom floor of which is given over to her weapon-mastery school, The House of Blades. She has built a reputation as a highly skilled duelist and arms-tutor, and her independent wealth from her adventuring days allows her to be selective in picking and choosing her own clientele.




It should be noted that the Rosmarine should not be confused with the Ishmariner, which is a magic item from the lands of old Raumathar, Imaskar, or the Mulan empires. Rumors are it was used by members of all three. The Ishmariner was lobster sized and shaped on the outside, but on its interior it was an extradimensional space that could support a rumored crew of sixty. The mouth of the craft was its method of entry, and it required the use of a projected portal to enter the craft. The device was believed to be a divinely created vessel, but who the divine maker was is in dispute between Ishtar, Isis, and Istishia. The craft has not been seen for several centuries, and it was rumored to have been swallowed by a large magical beast, though whether this is a whale, megalodon, narwhal, kraken, or some other beast is all conjecture at this point.

Alavairthae, may your skill prevail

Phillip aka Sleyvas

Edited by - sleyvas on 04 Apr 2021 14:53:37
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sleyvas
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Posted - 04 Apr 2021 :  15:06:09  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by AJA


Shardalyn (LG HF F14)
A towering female sword-she and adventurer, always found clad in masterwork light platemail (of excellent dwarven make) when in public. She goes about helmetless, but a fine chainmail veil hanging down from a circlet around her brow conceals her (horribly disfigured!, most whisper) face. Wears her long blonde hair spiraled up over her head in a tight braid and fights with twirling spear, wickedly-spiked flail, or long blade. Shardalyn can often be found in the company of outlander dwarves new to the city, and can be contacted at the Inn of the Dripping Dagger for mercenary or bodyguard work (her prices are high, and she does not work for evil individuals or priests of dark gods).




In truth, Shardalyn is not actually a human female. Her long blonde hair that is ALWAYS in a braid is actually made of thin strands of gold. Shardalyn herself hides her face behind a mask which she conceals by wearing her chainmail veil, and in addition she uses illusion magics to make her hair and skin to appear less metallic and more human. In truth, Shardalyn is a Chardalyn golem, crafted by the dwarves, which has awakened as a result of a rumored magical accident performed by the duergar which created her involving psychic surgery of some sort. Shardalyn fled these dwarves while rescuing a clan of shield dwarves, svirfneblin, and surface gnomes who had fallen into the clutches of the duergar. She has since taken up residence with these three races of small folk, and its rumored they have created their own clan holding somewhere in the north near Hartsvale.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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AJA
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USA
771 Posts

Posted - 06 Apr 2021 :  23:41:02  Show Profile Send AJA a Private Message  Reply with Quote
quote:
Originally posted by sleyvas
In truth, Shardalyn is a Chardalyn golem, crafted by the dwarves, which has awakened as a result of a rumored magical accident performed by the duergar which created her involving psychic surgery of some sort. Shardalyn fled these dwarves while rescuing a clan of shield dwarves, svirfneblin, and surface gnomes who had fallen into the clutches of the duergar. She has since taken up residence with these three races of small folk, and its rumored they have created their own clan holding somewhere in the north near Hartsvale.

Shardalyn/Chardalyn golem is an interesting idea. Is that in the game? I see the FR Wiki entry for a chardalyn dragon, but that just strikes me as way too over the top. Where is the mountain of chardalyn just sitting around to build one of those things? (spoilers, I suppose? I don't know how necessary that is)

Regardless, not my take on the character, but once again one I find quite intriguing, thank you!


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sleyvas
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Posted - 07 Apr 2021 :  00:55:58  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by AJA

quote:
Originally posted by sleyvas
In truth, Shardalyn is a Chardalyn golem, crafted by the dwarves, which has awakened as a result of a rumored magical accident performed by the duergar which created her involving psychic surgery of some sort. Shardalyn fled these dwarves while rescuing a clan of shield dwarves, svirfneblin, and surface gnomes who had fallen into the clutches of the duergar. She has since taken up residence with these three races of small folk, and its rumored they have created their own clan holding somewhere in the north near Hartsvale.

Shardalyn/Chardalyn golem is an interesting idea. Is that in the game? I see the FR Wiki entry for a chardalyn dragon, but that just strikes me as way too over the top. Where is the mountain of chardalyn just sitting around to build one of those things? (spoilers, I suppose? I don't know how necessary that is)

Regardless, not my take on the character, but once again one I find quite intriguing, thank you!





There KIND OF is... in the adventure Icewind Dale: Rime of the Frostmaiden there is a construct of a dragon made of chardalyn... and glad to give you something to think about since you do the same for me

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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AJA
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Posted - 12 Apr 2021 :  00:17:30  Show Profile Send AJA a Private Message  Reply with Quote

The Cod Lane Coppers
A Dock Ward fellowship of cutpurses and alleyblades under the umbrella of the Xanathar. Took their name from their center of operations and from the coins which they filed to a razor-sharp edge and used for various nefarious purposes. Disbanded after repeated Watch raids, 1372DR. Led by Buldath of the Coppers, a lieutenant of the Xanathar thieves guild (formerly in charge of running the beholder's southern Dock Ward interests).

Phyldos Ullthool (LN HM Exp)
(PHIL-Doss) A wiry, hook-nosed and bespectacled man of indeterminate years. Often said to be the secondmost authority on supernatural affairs and ghostly legends in the city (inferior to the sage Amnglor Belthair – a claim which vexes Phyldos greatly). Before being run down by an out-of-control wagon in Tarsakh of 1371DR (an assassination engineered by the doppelgangers of the Unseen), Phyldos had begun to work with the church of Kelemvor in the city, using his knowledge of the city's numerous restless dead to track down and lay such spirits to rest once more.

Raelba Rassalthorn
Born Raelba Teliron; her chosen surname is a nod to her rebellious adventuring youth when she grandly styled herself as "The Thorn in the Side of All Rassalantar." Now Lady Master (captain) of the Wind Aster, a merchantman in the service of the maritime Brazen Pennant. In addition to ferrying valuable cargo and passengers to ports across the Sea of Swords, Raelba is also a trusted courier for both the Company and the Lord's Alliance and routinely submits herself to the bonding of various "hold-tongue" enchantments (which forbid a messenger from surrendering the contents of a secret missive to any but the intended recipient even under the most extreme torture; such individuals may still be mind-reamed for the pertinent information of course, though success varies with both the willpower of the messenger and the skill of the inquisitor). Her twin daughters Thasra and Thedra are in early service to the Waterdhavian Griffon Guard; they ride the griffon mounts Brave Brown and Blue Juloon.

Ralayce
Daughter of the only gnome among the city's blackrobes (magistrates). Of the same height and looks as her human mother. In love with the sellsword captain Redfangs Dardorgan. Second Bells of the Warmflanks, a fellowship dedicated to the creation of a new "Kisscoins and Revel-Workers Guild." The Lords have refused to consider the proposal, and it is opposed by many of the festhall owners in the city (who maintain their own individual groups of such men and women), but Ralayce and the High Bells Shanandra believe that if they gather the best bedgracing workers and enough of the local "low-coins" on Waterdeep's streets they can set prices for their services and protections for their members just like a legitimate guild. [ Source: Ed Greenwood's Spin-a-Yarn 2009: Night of the Dread Pudding. Name/Description given. Additional detail by me. ]

Shanandra "Manyjangles" Shemarsair
A highly-successful and semi-retired courtesan of the city. Smart, shrewd. Has a tongue equally silky and sharp, and is an expert in knowing how to use it. Headmistress of the Warmflanks, a fellowship dedicated to the creation of a new "Kisscoins and Revel-Workers Guild." The Lords have long refused to consider the proposal, and it is opposed by many of the festhall owners in the city (who maintain their own individual groups of such men and women), but Shanandra believes that if she gathers the best bedgracing workers and enough of the local "low-coins" on Waterdeep's streets she can then set prices for their services and protections for their members just like a legitimate guild. Well-known to both the elf Elaith Craulnober, who unfailingly refers to her in his most proper manner as "Your Rose-Hipped Majesty," and has long considered how she may be of use to him in harming the pandering services of his rival the Xanathar; and to the beholder crimelord itself, who has recently set its' agent, the equally dashing and devious mage Randulaith, to attempting to seduce and support Shanandra, in the desire that her new guild may be the first of many that it would then usurp and have direct control over. Seconded by the half-gnome Ralayce.


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Chanszra Ahlmhaund [ Source: Waterdeep News: Flying Snake Seen in Sea Ward <wizards.com/default.asp?x=dnd/wdn/20050831a>. Name/Description given. Additional detail by me. ]


AJA
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AJA
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Posted - 19 Apr 2021 :  00:48:22  Show Profile Send AJA a Private Message  Reply with Quote

Aulsklar "Saddlehorse"
A veteran armar (sergeant) of the Watch, Trades Ward. Large, powerfully built. Loves to give neighborhood children "saddleback" (piggyback) rides, hence his nickname. A good-hearted fellow when sober, but pugnacious and disposed to beat his wife when drunk.

Corinna Dezlentyr (CG ½EF Aris2/T2/F6)
A noble of House Dezlentyr (daughter of Arlos / twin sister of Corin). A former member of both the Deep Delvers and The Knights Errant. Has her mother's delicate elven features and platinum hair and blue eyes. She is as fully capable of overseeing the family businesses as her brother, but prefers her daring lifestyle as an adventurer. In her younger days she was callow and self-absorbed, fickle and flirtatious, and always needing to be the center of attention. She has matured quite a bit since then, with her most sobering moment being her death upon The Blood-Embrued Table (The Long Bloody Board, Bhaal's Crimson Bed), a doom arranged by rival members of the city's nobility (later resurrected in ceremony by Jorynn Halstaff, still bears two purplish knife-scars over her left breast). Corinna and the Tymorite priest can often be found together when they are both in the city. There remains quite a bit of ill-feeling between herself and the sorceress Belshareen Azurean from their time together in the Knights Errant.
        Corinna wields Backbiter (Berensblade, a shortsword +3. Broad, flat blade glimmering with silvery light. Hilt and pommel of marbled ivory, wrapped in blue-black leather. Grants its wielder the power of displacement, as per a displacer beast, when engaged in combat. Once the favored weapon of the feared Illuskan assassin Beren Many-Kills) and can call upon the enchantments of The Green Whorl-Stone (add 3 to any save vs. Paralyzation/Poison/Death Magic) and the enchanted golden targe called The Roar of Lions. She is also a masterful rider, and can often be found engaged in dangerous street-races astride her favorite mount, the towering roan Black Deviltry. [ Source: City of Splendors - Who's Who In Waterdeep, p.13. Name/Description/Stats (as "LN ½EF W3/F3") given. Additional detail by me. ]

The Hallowed Hunt
A heretic cabal of warrior-priests of the Earthmother (a heresy championed by Malar) who terrorize the northeastern reaches of Alaron Isle. Receive their orders from The Mother's Bidding, the evil Gwylannis (CE HF W7/P14 of Malar). Her Most Profane Bidding is attended by her paramour and knight-commander, the scarred, plate-mailed warrior known as The Thaiyn (LE HM F16, formerly Vaerask of the failed Risen Cult of Bane). Several other members of the Hunt were also once part of a large Baneite presence in the Isles that was smashed some years ago. They seek to purge mankind from the Moonshaes, and spread their terror through the use of wild hunts (where members are shapechanged into beast form to slay all they encounter) and flayed captives left crucified on the roadsides.

Tomthander
"Tom the Mage." A member of the local adventuring fellowship called The Company of the Good and the Brave (Belithindra's Goodswords). Formerly apprenticed to the sorceress Belshareen Azurean. Plain-featured, reclusive, quiet. Increasingly comfortable in battle and in using his spells to take the lives of his opponents. Owns a staff of striking (9c.) and an oblique red-gold ring which affects any metal grasped, 1x/day, as a the spell heat metal. Has the familiar Faërvar, a large, longhaired grey feline.

Faërvar
The familiar of the adventuring wizard Tomthander. A large, longhaired grey with white under-markings and sharp black forehead-blaze and tail-bandings. Well-groomed, immaculate. Proud, territorial, eager to pin back his ears and fight over the smallest slight (real or imagined). Self-declared to have the finest whiskers in all of South Ward – yes, even more magnificent than those of the old longbeard Kappiyan Flurmastyr! (in fact, Faërvar went to Anchoret Court once to discourse and prove this point and would not be dissuaded, which is why Tomthander is now most unwelcome at or anywhere near the elder wizard's domicile).


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AJA
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Posted - 26 Apr 2021 :  00:27:07  Show Profile Send AJA a Private Message  Reply with Quote

Althrune of the Gulls (NG HM W6)
Stocky build, skin tanned and weathered from exposure to the elements. Thinning grey hair, kept close-cropped. Wears a copper armband engraved with intertwining dolphins (a brooch of water-breathing). Earns coin aboard the merchant ships of the Sea of Swords as a shipsmage (quells weather and pirates, repairs sails and leaks). Keeps two seagulls, Elaa and Vhoe, as companions and familiars.

The Hobgoblins
Largest of Waterdeep's many street gangs. Rivals with the Headsmen. Currently led by "Sledge" Shultlin. Notable Members: Blesh "Nightkissed," Garskul "Golden Garsk," Korl "Redsnout," Murphos the Mace.

Jindrek (CN HM War4/T2)
Leader of the Headsmen, one of the city's street gangs. Uses a meat cleaver as a weapon and fancies himself as "Lord of Blackcobbles" (a neighborhood of Dock Ward). Secretly terrified of "Sledge" Shultlin, leader of the rival Hobgoblins gang.

The Salt-Stains
A Dock Ward gang of street toughs and "between-sails" sailors allied with, and paid in coin and wine by, the Order of Master Shipwrights. They mainly busy themselves by keeping watch on the warehouses and dry-docks of the Order, but are sometimes hired out by members of the Order for arson or kidnapping jobs. Led by Naelthan "Broken Nael" Thurss.

Vänger Firespitter (LN DM Exp)
(VAAN-Grr) A famed dwarven composer. Vänger's music melds heavy dwarven percussion with starry elven winds and bells. Best known for his "Night on Firetop Mountain," and "The March of the Ten Thousand." Although he maintains a primary residence in Waterdeep, the dwarf spends most of his time in the musical schools and conservatoriums of Silverymoon.


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The Adder [ Source: Ed Greenwood, Mages & Sages 02/20/21 podcast <twitch.tv/videos/921018224>. Name/Description given ]

Alaerik Ruldegost [ Source: A 03/29/13 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Description given ]

Jingles (NE HaF T8) [ Source: "Dungeon of the Crypt," Eric L. Boyd, Dungeon Magazine #127, p.74. Name/Description/Stats given ]


AJA
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AJA
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Posted - 26 Apr 2021 :  00:29:59  Show Profile Send AJA a Private Message  Reply with Quote

The Crown of The Uplands
An ancient landmark of the Fallen Kingdom, a defensible rise in the Halangorn Uplands, topped by birch and grey alder, which guarded both traveller's road and river (the Merry Loriss, formerly known to the elves as Selendil, the Nimblefoot) into the Forlorn Hills; also later the name of the manor-hold built here on the low lee-side by the Athalankeir family of Elembar. All that remains now of the manor grounds is the farmstead of Grey Moss, where the old stone foundations of the main hall and ancient barn, having survived numerous burnings and depredations over the long years, now rise again, peacefully garlanded by woodbine and wild rose. The worn-out fields, having lost their talent for growing sweet things (a legacy of war and necromantic enchantments, as observed by the priests of Chauntea) have been given over to cattle and hogs, and to the sullen murmur of the honey bees.

There are four distinct families that huddle in the main hall and attached wings, some thirty men, women and children in all. They work together in all things and especially ensure that no one, shepherd, milkmaid, or game hunter, goes about alone or unarmed. Foremost among them is Andask, a quiet, careful, hard-working former watchman out of Baldur's Gate, who led the charge to rebuild Grey Moss after the previous inhabitants fled or were slain in the face of leucrotta and wolf attacks during the cold winter of 1357DR. Andask's sister, Yaela, an initiate of Deneir and author of The Lay of the Blackbird and On The Branching Woods, now resides in Twilight Hall in Berdusk.

The stead is allied with a small gnome warren nestled in the wild, rocky copse just to the north, and Oio! Oio! are often the heralding cries as the smallfolk come in fox-form to visit, and to bring the jams they make from the raspberry and blackberry tangles there. The gnomes share the evening hearth and sing songs of badger and quail, and roots under soil that wend and lap, like surf upon the seashore.

These gnomes also hold guard in their copse on an old, collapsed mausoleum where now survives only a single stone tomb, the sides fashioned in climbing ivy and the lid carved with the arching Willow of the House of Athalankeir, under whose roots watches fox to the sinister and finch to the dexter. This coffin alone has not been despoiled, and the faint whisperings of warding enchantments still cling to it in the dark (along with the scents of rosemary and holly, two of the most potent devotions of Silvanus), but it's fellow catafalques were not so fortunate, and from them were long-ago prized the treasures known as Merry-Nimble (a shortsword of quickness now commonly called Swiftsting) and a figurine of wondrous power, the obsidian steed named Tharolus (along with the undead menace called The Mother of Slaying Laments, which reclaimed the old manor-grounds a century ago and required great sacrifice by nearby allied farmsteads and Harpers to root out).


The Star-Marked Stone
In the lightly-forested hills of the Halangorn, south-east of the Moon Tower of Elembar and a short walk from the burbling banks of the Merry Loriss, amidst a thicket of grey alder grown close and dim, lies an open clearing, a circular swath whose curiously precise boundary denotes what rangers of the North call an elf-rest (or elf-ring, or fair-home), a place forever restrained from tree and tangle by enchantments laid down long ago. This particular clearing is a grey-green mixture of grass and low fern, liberally spangled with buttery sune-veil and scarlet hinrose. Here the sun shines bright and warm even as the surrounding air feels as dim and cool as twilight; here the twitterings of birds of all feather carry from afar, as do the varied trod of intelligent beast and man, giving those within the boundaries of the ring ample forewarning of any such creatures nearby.

There is a rocky plinth stood upright here, precisely in the center of the clearing, a natural man-high altar inscribed with the Sign of the Brightening Star (The Brow Star; or, as the elves know it, Mareldahil, the Capstone of the Shining Gate to Arvandor). At exactly highsun this plinth casts eight shadows, in the eight arcane directions that correspond to the Eight Houses of The Art, and the sune-veil turns as crimson as the hinrose, and the hinrose bows low and hides their faces to the stony Sign. This is the time the elves call silpiira, and associate with the enchantments involved in contacting elders long passed, the sweet and low notes of river streams, and of the mysteries of crocus and sweet-smelling hyacinth.

It is also during this time that the enchantments are enabled that activate the Star-Marked Stone as part of The Long and Winding Road, the elf/wizard's road the Netherese called Onthemenndûr (no rituals of activation are required, only to step completely within one of the eight shadows and to have knowledge of another desired egress-point along the path). The more curious part (to those who make study of such things) is that anyone exiting the gate here will arrive in the glade exactly at highsun, regardless of what time it was on the other end of their journey; this seems one way (egress) only and somehow tied into the nature of the Stone's enchantments.


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Edited by - AJA on 09 Oct 2022 16:33:18
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AJA
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Ambal Rhaesaer
Slender, graceful man with broad shoulders, a quick step, and a large blonde moustache and beard. Last scion of the once-promising merchant house of Rhaesaer, driven to ruin by vindictive noble rivals. Originally took to dungeon delving as a way to fit in with the jaded highborn youths, later as a desperate way to pay his family's mounting debts. Now a dissolute sellsword and caravan guard. His nickname of "Golden Ambal" is a mocking reminder of his high-coin origins.

Aulthoon of Neverwinter
The Augurate of Arcana. Thin-faced, white-bearded. Soft, musical voice. One of the five appointed patriarchs (augurates) of the church of Savras. Each oversees a separate dominion of the Lord of Divination (Arcana, Fate, Knowledge, Law, Spells).

Jlannan Boldfolly (N ½EM F2/Exp4)
A maritime merchant and former member of the Company of the Brazen Pennant. Small, sharp-eyed, well-tanned. Overgrown light-red beard. Finishes every curse, oath, and vow in the same declarative fashion, "by the seven white wave-horses of Valkur!" He is allied with the Ulbrinter family, and owns a fleet of three "fast-runners" (shore-hugging caravels stripped down for speed, not deep-sea use) which trade south to Baldur's Gate and Athkatla and Murann, but do not venture further north than Waterdeep itself.

Joyliira
The Beautiful Bright Dancer. Died in the Mermaid's Arms festhall during the Battle of Waterdeep Harbor, impaled on the end of a sahuagin spear. Mother of the independent factor, Joylûnna (a member of the trio known as the Quiet Hands).

Shanae Indaglol (CG HF P5 of Selūne)
"Blessed Moonlight" (priestess) of Selūne. Shanae currently serves as head priestess of the Moonmaiden at the Shrine of the Sea and the Stars, a joint shrine of Selūne and Valkur located in Dock Ward. She hails from Ilthsmarin of the Arches, largest of the holdings of the Ilthsmar Archipelago southwest of the Moonshaes. Thin and willowy, with dark amber skin, black-flecked watery eyes and deceptive strength. Wears her pale blonde curls up in ornate twirls and prefers numerous silver arm-bandings and bracelets, and the use of Llurenae-of-Stars, her long-handled spiked mace +1. Shanae is familiar with the languages of the sea elves and of the merfolk, and has a number of friends in the community under the waves of the harbor.

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Joshuan Havabuck [ Source: The novel Tymora's Luck. Name/Description given ]

Junstal Manthar [ Source: A 01/12/05 posting to the Candlekeep.com message boards by Ed Greenwood. Name/Description given ]


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AJA
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Posted - 17 May 2021 :  00:48:39  Show Profile Send AJA a Private Message  Reply with Quote

Hasesk Sul (NE HM Exp3)
(properly pronounced Hah-ZESK, though Northerners usually say Hass-ESSK) Better known as "Hasesk the Moneylender." A native of Eshpurta. Pudgy, saturnine, flat gray eyes and a cold, thin smile. Hasesk maintains offices on Anchoret's Court, Trades Ward (in a building he secretly manages for the Xanathar). Gruff, no-nonsense, thoroughly amoral. His one true love is the doves that he raises and trains in the attic of the building. When out and about, he is constantly accompanied by his bodyguard, the hulking thug Thelos "The Axe." An underling of the Xanathar.

Jhynn Redfletching (NG HM War2/B1)
Brother of Jhaelen Redfletching. Recently arrived in the city from Red Larch, currently rents a room in the warren of cramped second-floor apartments above the Anchoret's Court offices of Hasesk the Moneylender. Unruly black hair, warm brown eyes, well-trimmed goatee. Has the large, calloused hands of a ploughman and the lute skills of a trained musician. The apprentice of the bard Sorvaern. Currently considering joining the Watch. Naive and unworldly. He has pledged his undying love and devotion to the "lady escort" (streetwalker) Shelshae "Full-Bells," who has yet to respond in kind. A good shot with the longbow and a good equestrian.

Nelsk Sardolphyn
A rising Trades Ward merchant (importer of large tapestries, hangings, and curtains from Amn and the Moonshaes). Round-faced, deceptively merry-eyed. Eloquent, greedy, grasping. Rents rooms on the third floor of the Anchoret's Court building owned by Hasesk the Moneylender. Increasingly engaged in fraudulent investing schemes (commonly called 'blackshields') which send false 'adventuring companies' out to retrieve pre-arranged deposits of loot and return to the city in loud triumph proclaiming "more to be found in darkened depths." This then causes a great excitement for which Nelsk and his associates quickly advertise public 'roundshields' (publicly-traded venture concerns) and leads to the investment of large sums of money in forming new companies to search for the riches, which, in so many unfortunate instances, are just never to be found.

Rabadan Haelastar (CN HM Exp3)
An eccentric, pale-eyed, hot-tempered native of Amn (last scion of the now-ruined Haelastar merchant clan). Rabadan rents third-floor rooms in the Trades Ward building owned by Hasesk the Moneylender. He spends his days loitering in the squares and courts of the city, waiting to write or transcribe documents for a fee, and his nights cloistered in his quarters, fiddling with an alchemical apparatus for treating wines that are too acidic, and another to fortify those which are too dilute. Convinced he will become a rich wine-baron one day, buying up all the dregs of the Vintner's Guild and transforming them through his artifice into prime vintages.

Shaltandrae "the Shadow Dancer" (N HF T4)
Slender, dark-haired, long-limbed. A dancer at the House of Purple Silks by day, and a cat burglar by night. Uses an amulet of many-selves in both her dance acts and her thefts. She rents a room in the warren of cramped second-floor apartments above the offices of Hasesk the Moneylender on Anchoret's Court, along with a virtual horde of mewing housecats.
        In 1361DR she ran afoul of a particularly influential (noble) mark, and was sentenced to the Undermountain as a result. Her pets scattered to the streets, although at least one (and her amulet) ended up in the care of Thelos "The Axe," the enforcer of Hasesk the Moneylender.

Thelos "The Axe" (CE HM War6)
The bodyguard and enforcer of the moneylender Hasesk Sul. A great, hulking brute of a man. Thelos keeps his head shaved bald, and wears large gold hoop earrings and gaudy pantaloons in the style of the southern reavers (accompanied by great furred vests and coats in the colder months). He takes great pleasure in roughing up and maiming those who default on their loans from Hasesk, and his deeds of brutality are common tavern fodder in Trades Ward.
        After the festhall girl Shaltandrae "the Shadow Dancer" was sentenced to the Undermountain in 1361DR, Thelos took in a number of her housecats (over the vociferous objections of Hasesk, who soon relented under the threat of physical harm). At least, he thought he did – it seems that one of the felines bears Shaltandrae's amulet of many-selves around its' neck, and it causes the one cat to appear as many (why this is is unknown, although it may be deific whim – Shaltandrae was fond of Lliira and Sharess – or it may be a spellcaster seeking to keep an eye on Hasesk, a known operative of the Xanathar).*


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* The amulet of many-selves is in truth a holy relic of the church of Sharess, from a more ancient time when Sharess walked Faerūn in her Fifth Life as Felidae. It is a powerful object of Chaos that does not present a number of exact arcane duplicates (as would an amulet of mirror images), but instead pulls from the many mirrored potentialities of Limbo, creating solid phantasms that are indentical, but different. Some wizened men of the East say it once belonged to the Cat Lord who lost it to Bast, in the moonlit halls of vanished pleasure where Manakoora once lay.




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Edited by - AJA on 19 May 2021 22:41:18
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sleyvas
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Posted - 17 May 2021 :  15:21:03  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by AJA


The Star-Marked Stone
In the lightly-forested hills of the Halangorn, south-east of the Moon Tower of Elembar and a short walk from the burbling banks of the Merry Loriss, amidst a thicket of grey alder grown close and dim, lies an open clearing, a circular swath whose curiously precise boundary denotes what rangers of the North call an elf-rest (or elf-ring, or fair-home), a place forever restrained from tree and tangle by enchantments laid down long ago. This particular clearing is a grey-green mixture of grass and low fern, liberally spangled with buttery sune-veil and scarlet hinrose. Here the sun shines bright and warm even as the surrounding air feels as dim and cool as twilight; here the twitterings of birds of all feather carry from afar, as do the varied trod of intelligent beast and man, giving those within the boundaries of the ring ample forewarning of any such creatures nearby.

There is a rocky plinth stood upright here, precisely in the center of the clearing, a natural man-high altar inscribed with the Sign of the Brightening Star (The Brow Star; or, as the elves know it, Mareldahil, the Capstone of the Shining Gate to Arvandor). At exactly highsun this plinth casts eight shadows, in the eight arcane directions that correspond to the Eight Houses of The Art, and the sune-veil turns as crimson as the hinrose, and the hinrose bows low and hides their faces to the stony Sign. This is the time the elves call silpiira, and associate with the enchantments involved in contacting elders long passed, the sweet and low notes of river streams, and of the mysteries of crocus and sweet-smelling hyacinth.

It is also during this time that the enchantments are enabled that activate the Star-Marked Stone as part of The Long and Winding Road, the elf/wizard's road the Netherese called Onthemenndūr (no rituals of activation are required, only to step completely within one of the eight shadows and to have knowledge of another desired egress-point along the path). The more curious part (to those who make study of such things) is that anyone exiting the gate here will arrive in the glade exactly at highsun, regardless of what time it was on the other end of their journey; this seems one way (egress) only and somehow tied into the nature of the Stone's enchantments.





Just wondering, what do you picture "Sune-veil" and "hinrose" plants to look like? In my head, I picture hinrose to be a rosebush that's covered with quarter sized roses. Sune-veil on the other hand, I'm picturing a large flower that opens downwards like a bluebell, but its yellow-orange (since you say "buttery" but that it turns red at a certain time).

Secondarily, I would like to posit the existence of "Lathander's Doves" as a variety of this flower that comes in varieties of pink and purple

https://www.etsy.com/listing/498826837/5-white-doveegret-flower-seeds-1358?gpla=1&gao=1&&utm_source=google&utm_medium=cpc&utm_campaign=shopping_us_ps-d-craft_supplies_and_tools-floral_and_garden_supplies-greenery_and_gardening-other_greenery-other&utm_custom1=_k_CjwKCAjwqIiFBhAHEiwANg9szowhAU83iRI2gKsYsPkcwvDHrwLIbpYfpP0WrhuUWWxzC80zXUISTBoCrp4QAvD_BwE_k_&utm_content=go_12565278193_119905764455_507237411967_pla-295472668787_c__498826837_112525909&utm_custom2=12565278193&gclid=CjwKCAjwqIiFBhAHEiwANg9szowhAU83iRI2gKsYsPkcwvDHrwLIbpYfpP0WrhuUWWxzC80zXUISTBoCrp4QAvD_BwE

Alavairthae, may your skill prevail

Phillip aka Sleyvas
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sleyvas
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Posted - 17 May 2021 :  15:41:36  Show Profile Send sleyvas a Private Message  Reply with Quote
quote:
Originally posted by AJA


Jlannan Boldfolly (N ½EM F2/Exp4)
A maritime merchant and former member of the Company of the Brazen Pennant. Small, sharp-eyed, well-tanned. Overgrown light-red beard. Finishes every curse, oath, and vow in the same declarative fashion, "by the seven white wave-horses of Valkur!" He is allied with the Ulbrinter family, and owns a fleet of three "fast-runners" (shore-hugging caravels stripped down for speed, not deep-sea use) which trade south to Baldur's Gate and Athkatla and Murann, but do not venture further north than Waterdeep itself.




Jlannan Boldfolly is indeed a half-elf male, but what people don't realize is that he is a half SEA elf male. His father was a boisterous priest of Valkur from Ruathym who fell in love with a sea elf. It's said that he possesses a unique magic item, The Chariot of Sea Steeds that works similar to a figurine of wondrous power. It is a chariot made of a clamshell and pulled by seven asperii. When activated, its said that this creates a special sea chariot pulled by seven asperii seemingly made of frothing waves. The chariot can hold up to six individuals and is surrounded by a globe of air for an undisclosed number of hours. Its said that Jlannan was given this magic item so that he could visit his mother by his father on his deathbed, who himself had used the item to visit his love in his youth.

Whether these are "Valkur's" white wave horses is actually something that some scholars dispute. It is whispered that Jlannan's father once visited the northeastern shore of Anchorome, and that while there he came across a people believed to be the ancestral predecessors of the Illuskans. During this time, he had some adventures that involved followers of a strange war goddess named "Sifya the War Mother" who had ties to both horses and caribou, and who had once been married to a deity of the sea named Faeyordon who was father to a sun god named Faerthandir, a goddess of springs, groves, and love named Eldunna, and a god of hunting and sports named Yuellar. It's thought that this is where his father gained the The Chariot of Sea Steeds, and it was supposedly a marriage gift from Faeyordon to Sifya. Jlannan's father believed that Faeyordon may have been a prior aspect of Valkur, or that somehow Valkur had tapped into the immortality of Faeyordon in order to become a god. This was considered a heresy within the church of Valkur, and his father was forced to leave Ruathym and take up residence in a remote section of the Moonshae Isles as a result. One day, after being at sea for several months, Jlannan returned home to find The Chariot of Sea Steeds on the table with a note from his father that he was sailing to find Anchorome. He never heard from his father again.

Alavairthae, may your skill prevail

Phillip aka Sleyvas

Edited by - sleyvas on 17 May 2021 16:12:01
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