KnightErrantJR
Great Reader
    
USA
5402 Posts |
Posted - 24 Jan 2016 : 04:15:13
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Stan Shinn is a gamer that has provided a whole lot of free, useful tools to the Google+ community over the last few years for a variety of game systems. He's got a website up now that I think is a really neat idea.
http://classicmodulestoday.com/
Instead of reinventing the wheel, it's an amped up conversion guide for 5th edition that also has some handing notes for running the adventure.
On top of that, since the world currently supported by the DMs Guild is the Realms, he's got a short conversion guide for adapting it to the Realms.
The adventure conversion I picked up didn't have super deep lore, but it wasn't the kind of off hand "conversion" that a lot of products have either, giving some pretty solid reasons for why you would use X for Y.
Not only do I think this project is a great idea, but I think it's probably a great template for how to handle these kinds of conversions of other adventures. If someone really wanted to update, say, Curse of the Azure Bonds, this format is probably way more logical to follow than a from scratch reconstruction would be.
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