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valarmorgulis
Learned Scribe
112 Posts |
Posted - 26 Aug 2015 : 16:10:49
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I want to start a list of places in the Realms that people think are really interesting. The kinds of places that you just can't wait for your players to explore.
Examples: Waterdeep, for obvious reasons Jungles of Chult: Ancient ruins, snake men, dinosaurs! Lantan: The land of inventions! Weird clockwork gizmos!
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Gary Dallison
Great Reader
United Kingdom
6361 Posts |
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Gary Dallison
Great Reader
United Kingdom
6361 Posts |
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Artemas Entreri
Great Reader
USA
3131 Posts |
Posted - 26 Aug 2015 : 16:39:13
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Zakhara! Genies and Sha'irs, corsairs and mamluks, sultans and scimitars. My grandest adventures were had while roaming the sands of the Land of Fate. |
Some people have a way with words, and other people...oh, uh, not have way. -Steve Martin
Amazon "KindleUnlimited" Free Trial: http://amzn.to/2AJ4yD2
Try Audible and Get 2 Free Audio Books! https://amzn.to/2IgBede |
Edited by - Artemas Entreri on 26 Aug 2015 21:57:59 |
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Seravin
Master of Realmslore
Canada
1281 Posts |
Posted - 26 Aug 2015 : 21:48:09
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The Moonsea! By far the most interesting area of the Realms to me :) A deep fresh water sea that is purple coloured with links to the Plane of Water. Hillsfar, Elventree, Zhentil Keep, Phlan, Melvaunt, Mulmaster, Thentia; close ties to the Dales and Myth Drannor; pirates and treasure everywhere! |
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Rymac
Learned Scribe
USA
315 Posts |
Posted - 26 Aug 2015 : 22:13:23
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Waterdeep, the Border Kingdoms, the Dragon Coast, and Western Heartlands.
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Wooly Rupert
Master of Mischief
USA
36797 Posts |
Posted - 26 Aug 2015 : 22:19:26
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For me, it's pre-Spellplague Waterdeep, for the overall feel of the city, and for the way its rule -- the whole rule by secret Lords idea is just fascinating and intriguing for me. |
Candlekeep Forums Moderator
Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
I am the Giant Space Hamster of Ill Omen! |
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The Arcanamach
Master of Realmslore
1847 Posts |
Posted - 27 Aug 2015 : 00:41:02
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Oh man, that's a TALL order. There are so many good places that spring to mind. Let's see:
1. Myth Drannor (before the Reclamation). 2. Undermountain/Skullport. You can include Waterdeep here if you like. 3. The Border Kingdoms (made more interesting because we don't have a ton of info on the region despite Ed's articles). 4. Zakhara because it was one of the best researched settings that drew upon real world cultures (and it's just damn good stuff regardless). 5. The High Forest. 6. Amn. No one's mentioned this region but I like their system of government, the Cowled Wizards, the Shadow Thieves and I assume the Twisted Rune has many agents there as well. 7. The Moonshaes. 8. Chessenta is my favorite of the Old Empires. |
I have a dream that one day, all game worlds will exist as one. |
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valarmorgulis
Learned Scribe
112 Posts |
Posted - 27 Aug 2015 : 03:13:37
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My knowledge of the Realms is pretty much limited to pre-3ed. That's the Realms I know and like. |
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Jeremy Grenemyer
Great Reader
USA
2717 Posts |
Posted - 27 Aug 2015 : 06:15:45
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The countless passages, rooms, halls, hallways, secret doors, salons, reading rooms, privies, walls within walls, spy holes, decorations and more that comprise the Royal Court, that stands on one side of the Promenade in Suzail, Cormyr. |
Look for me and my content at EN World (user name: sanishiver). |
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dragonfriend
Seeker
Italy
65 Posts |
Posted - 27 Aug 2015 : 12:28:04
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Waterdeep! Hlondeth city of serpents Ruins in north Anauroch Tortured lands...what's there? Semphar and its capital, the nation at the center of the continent
Zakhara! The most incredibile land of Toril |
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xmaxx
Acolyte
France
39 Posts |
Posted - 27 Aug 2015 : 14:11:35
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- Totally agree with the Moonsea area. Got everything you need for a cool cool campaign around a cold sea. Slaver cities, ruined cities, misty moors and wilderness plagued by goblinoids, where also roam dangerous creatures. The Thar and its secrets. Go north and you'll find the frozen landscape of the Tortured Lands, pure nature trauma for unprepared adventurers.
- The Sea of Fallen Stars, so many possibilities among the many islands. Piracy, curses, underwater adventures...
- The Dales : so typical for med-fan countryside adventures, but yet diverse and geo-politically interesting.
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Misereor
Learned Scribe
164 Posts |
Posted - 27 Aug 2015 : 14:22:11
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My introduction to the Realms was via the old "Pools" series of computer games by SSI. I've been hooked on the Moonsea and the Dalelands ever since.
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What is dead may never die, but rises again, harder, stronger, in a later edition. |
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VikingLegion
Senior Scribe
USA
483 Posts |
Posted - 27 Aug 2015 : 17:05:31
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Rashemen!
A cold, rugged land surrounded by mountains, lakes, and rivers, filled with berserk fighters organized into lodges. A land with a strong fey presence and filled with local spirits called domovoi, and ruled over by mysterious wychlaren witches. A proud people that form a buffer zone and are constantly beset by the Red Wizards of Thay. |
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Cbad285
Learned Scribe
160 Posts |
Posted - 27 Aug 2015 : 19:38:40
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for me its a tie between Daggerdale and the sea of fallen stars. |
"Beware the Dream Fever!" |
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Caladan Brood
Senior Scribe
Norway
410 Posts |
Posted - 27 Aug 2015 : 20:14:33
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I like 1340 DR a lot :) As for actual locations/interesting places - I find myself drawn into whatever bit of realmslore I'm reading. And there is *so much* I don't know yet, or don't remember. I flip open a sourcebook at least once a day, just reading a paragraph or two, and it's usually evocative and takes me away for a moment. In that sense, I like most places, with a few places I never really got the feels for (Calimshan, Rashemen), but all in all I love the Realms when the wilderness is close by - the city-states of the Western Heartlands are always appealing, as is the North, but I also love the Dalelands and Cormyr. I wish I had a DM who could take me to all these places. There are also still places I know very little about (yet), such as Thar, Vaasa, Damara, Impiltur and other stuff on the fringes of the map, but there's a lifetime of RP opportunities just along the Sword Coast so.. All right I'll try to be more specific. Five locations I really enjoy:
1. Eveningstar 2. Archenbridge 3. Undermountain 4. Zazesspur 5. Citadel of the Raven |
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Markustay
Realms Explorer extraordinaire
USA
15724 Posts |
Posted - 27 Aug 2015 : 21:34:23
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EVERYTHING between Coliar and Karpri. |
"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone
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Shadowsoul
Senior Scribe
Ireland
705 Posts |
Posted - 27 Aug 2015 : 23:33:06
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Going to have to give another vote to the Moonsea!
I also really like the High Forest, Cormanthor, and the Narfell region. |
“Fantasy is escapist, and that is its glory. If a soldier is imprisioned by the enemy, don't we consider it his duty to escape?. . .If we value the freedom of mind and soul, if we're partisans of liberty, then it's our plain duty to escape, and to take as many people with us as we can!” #8213; J.R.R. Tolkien
*I endorse everything Dark Wizard says*. |
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BEAST
Master of Realmslore
USA
1714 Posts |
Posted - 28 Aug 2015 : 00:19:25
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1. Mithral Hall, the most detailed dwarven domain in the Realms 2. Narbondel, the heated and lit clock-tower of Menzoberranzan 3. Hosttower of the Arcane, in Luskan |
"'You don't know my history,' he said dryly." --Drizzt Do'Urden (The Pirate King, Part 1: Chapter 2)
<"Comprehensive Chronology of R.A. Salvatore Forgotten Realms Works"> |
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Wooly Rupert
Master of Mischief
USA
36797 Posts |
Posted - 28 Aug 2015 : 01:31:43
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quote: Originally posted by Markustay
EVERYTHING between Coliar and Karpri.
If this forum had a "Like" functionality, I'd be hitting it for this post. |
Candlekeep Forums Moderator
Candlekeep - The Library of Forgotten Realms Lore http://www.candlekeep.com -- Candlekeep Forum Code of Conduct
I am the Giant Space Hamster of Ill Omen! |
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Demzer
Senior Scribe
877 Posts |
Posted - 28 Aug 2015 : 09:18:09
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- Godswalk Keep in the Barony of the Great Oak in the Border Kingdoms when the fun starts. - The Ruins of Shoonach. - Dambrath. |
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Cards77
Senior Scribe
USA
745 Posts |
Posted - 29 Aug 2015 : 02:02:17
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The High Forest, Waterdeep, The Underdark (all of it), Silverymoon, Evermeet, Evereska, The Yuirwood. |
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valarmorgulis
Learned Scribe
112 Posts |
Posted - 29 Aug 2015 : 19:56:09
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It's more helpful if you provide a short blurb on why a location is interesting. Soon I will compile into one post for all to reference. |
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Rymac
Learned Scribe
USA
315 Posts |
Posted - 29 Aug 2015 : 20:48:46
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1) Waterdeep, because it's Waterdeep! Of course, I'm including the Dungeon of the Crypt, Undermountain, Skullport, the still-hinted-at-but-never-scene Citadel of the Bloody Hand, among just a few things when I say 'Waterdeep'. 2) The Border Kingdoms, because the ever-changing/fluid aspect of the region. A perfect area that players could build their PC's little fiefdoms as they get into the higher levels. The region, by logic of past supplements, is built upon ruins of the Calimshan empires past (Shoon Imperium) and perhaps ruined Jhamdaath outposts. 3) The Western Heartlands during the 1e through 3.5e because the region is dominated by city-states that both compete against and rely upon one another. The Chionthar and its tributaries which run through the Western Heartlands reminds me of the Rhine in Europe. 4) The Dragon Coast and its history, especially Westgate, makes me regard the region as a failed kingdom (a failed Cormyr perhaps) that delivered itself into complete corruption. It's different from the Moonsea in that the Dragon Coast isn't regarded as a frontier, nor a region dominated by evil. Corruption just means people need to be bribed, palms greased, and whatnot, to adventure unfettered there.
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nblanton
Seeker
USA
87 Posts |
Posted - 22 Sep 2015 : 03:18:00
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Ironfang Keep.
I think it was fleshed out finally, but I still prefer it to be a dark tower with unknown inhabitants that drove poor Mongo to madness. |
It is the spirit of the game, not the letter of the rules, which is important. Never hold to the letter written, nor allow some barracks room lawyer to force quotations from the rule book upon you, if it goes against the obvious intent of the game.
Afterword, DMG pg 230. |
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crazedventurers
Master of Realmslore
United Kingdom
1073 Posts |
Posted - 24 Sep 2015 : 20:08:41
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That would be the gate that leads to Laeral's bathtub from undermountain which made its appearance in the very first home Realms game
Prod Ed to see if he can elaborate some more
Cheers
Damian |
So saith Ed. I've never said he was sane, have I? Gods, all this writing and he's running a constant fantasy version of Coronation Street in his head, too. . shudder, love to all, THO Candlekeep Forum 7 May 2005 |
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Rymac
Learned Scribe
USA
315 Posts |
Posted - 25 Sep 2015 : 01:29:40
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quote: Originally posted by crazedventurers
That would be the gate that leads to Laeral's bathtub from undermountain which made its appearance in the very first home Realms game
I think we'd all like to know the location of the gate leading to Laeral's bathtub! |
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Gelcur
Senior Scribe
515 Posts |
Posted - 25 Sep 2015 : 03:15:59
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The Sword Coast, big area I know but it catches some of my favorites. Waterdeep's intrigue, Baldur's Gate commerce, the wilds around Beregost and Daggerford. Not to mention Undermountain the best dungeon ever.
To be honest every part of the Realms that I played in I've enjoyed. Its so rich in history and life thanks to Ed and all those have worked on it. |
The party come to a town befallen by hysteria
Rogue: So what's in the general store? DM: What are you looking for? Rogue: Whatevers in the store. DM: Like what? Rogue: Everything. DM: There is a lot of stuff. Rogue: Is there a cart outside? DM: (rolls) Yes. Rogue: We'll take it all, we may need it for the greater good. |
Edited by - Gelcur on 25 Sep 2015 03:16:42 |
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Jeremy Grenemyer
Great Reader
USA
2717 Posts |
Posted - 25 Sep 2015 : 21:42:39
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This might sound lame, but I'm going to add the King's Forest to my list of most interesting places in the Realms.
The more I think about it, the more it seems like this forest is a place just ripe for development by a DM. Likewise, one of those places touched on in Realmslore vis-a-vis current human activity and important events, but never truly explored in terms of its long history.
It's easy to dismiss the King's Forest when you have the Hullack Forest nearby--the later stands first in line when you wonder which of the two woods is the most dangerous--but that doesn't mean the King's Forest isn't without its dangers, or its mysteries.
If I recall correctly, there's something in the wood that even the unstoppable terrors that were the Ghazneths will avoid, and the tattered remnant of the Goddess of Magic lingered there for a time.
Makes me wonder if the reason the woodland is so large and well kept has as much to do with keeping secret what's in the heart of the wood as with any Royal policy regarding the everyday maintenance and use of the woodlands. |
Look for me and my content at EN World (user name: sanishiver). |
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