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 LE Paladin in FR, Adventurer's League
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Riley37
Acolyte

USA
35 Posts

Posted - 22 Apr 2015 :  09:39:19  Show Profile Send Riley37 a Private Message  Reply with Quote  Delete Topic
Adventurer's League is set in Faerun, in Forgotten Realms, and has specific rules regarding allowable characters.

One of the players has attended 3 of the last 3 weeks, and is playing a variant-human paladin, LE, a member of the Zhentarim faction. This is within AL rules, and the player is not disruptive; he runs his PC as a contributing team member, and in fact he's the party healer, by healing kit and by Lay On Hands.

I am fully on board with the 5E de-coupling of class abilities and alignments, and also the end of limits on what race and what alignment can be what class. Even so, I am a bit baffled. When this paladin uses Divine Sense, and detects a shrine to Bane, it feels evil; does the evil feel... familiar and comfortable?

As per AL rules, he's starting at level 1. When he reaches level 3, I anticipate a conversation about what oath the PC might swear. Vengeance seems the most LE-compatible to me.
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