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 On Caravans, sailing ships and guards.
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Haplo
Acolyte

USA
2 Posts

Posted - 01 Jul 2014 :  16:57:36  Show Profile Send Haplo a Private Message  Reply with Quote  Delete Topic
Does anyone know what the general profit from a trade caravan might be? How many wagons, how many guards would they have? Also what would a guard be paid daily?
Also the same question for medium sized sailing vessels. They type with a 20 man crew. Would a sailor be paid the same as a guard? I realize this can be a bit general so I was thinking of Waterdeep to Luskan? Waterdeep to Mithril Hall? I suppose grains and fine things from Waterdeep and ores from the Hall. I have a character who I want to establish as a strong merchant in Waterdeep which funds his "other" interests.
Haplo

"Yap yap, little dog."

Kentinal
Great Reader

4694 Posts

Posted - 01 Jul 2014 :  19:29:53  Show Profile Send Kentinal a Private Message  Reply with Quote
Profit from trade varies very much, the need of goods, the bargaining abilities. Also no true economy for D&D.

As to ships and caravans the answer is it varies for much the same reason, the trader needs to cover costs.

It has been reported the caravans can be in range of three to seven wagons with maybe four guards as out riders. Depending the trade route and level of danger the number of guards could be increased or two or more caravans agree to travel to together with pledge of mutual defense against dangers.

As to ships it depends on type of ship, a sailed craft might have a crew as small as ten sailors a galley tends to need at least 100 rowers, though even something small could be built that requires less crew. At a certain point making small the watercraft would no longer be considered a ship, instead a boat. A sail boat only needs a crew of one, a row boat only needs a crew of one.

As to specific question about Waterdeep to Luskan there can be no real answer, I repeat D&D does not back up economy in any believable way.

At beast all I can offer would be pay scales for guards, depending on Edition and Teamsters and Sailors. Clearly one of higher class level would expect higher pay, there again they can earn it better if trade attacked by bandits or pirates. Sailor pay of course much the same guideline applies.

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"Caring for afterwards ...? Ker repeated this without understanding.
"After action, afterwards," the dragon said. "Choose the afterwards first, then the action. Fools choose action first."
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