Candlekeep Forum
Candlekeep Forum
Home | Profile | Register | Active Topics | Active Polls | Members | Private Messages | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?

 All Forums
 Forgotten Realms Journals
 General Forgotten Realms Chat
 Pathfinder's "Golarion" and FR authors.
 New Topic  New Poll New Poll
 Reply to Topic
 Printer Friendly
Previous Page
Author Previous Topic Topic Next Topic
Page: of 2

Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 07 Jan 2015 :  20:06:13  Show Profile Send Markustay a Private Message  Reply with Quote
I got just about everything to fit (just left out a couple of minor things I didn't want*). For example, merging Sembia with Druma was simple as pie. One of the toughest was Thay/Cheliax, but I'm pretty proud of how it came out (had to make Thay fit both sets of lore). Many of the smaller realms I didn't bother to merge and just squeezed them in wherever they'd fit (as you did with Irrisen).

Fortunately, FR is so freakin' huge you can fit just about anything into it.



*Like Numeria and The Mana Wastes... although small bits of even them can be found buried inside of my FR stuff.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 07 Jan 2015 20:08:19
Go to Top of Page

Marc
Senior Scribe

658 Posts

Posted - 07 Jan 2015 :  21:25:36  Show Profile Send Marc a Private Message  Reply with Quote
At first I liked Numeria, now only the Dominion of the Black is impressive. I have a technological faction-sect in Sigil, but none of that stuff is useful.

I only added stuff that I like, Druma looked like Sembia, Durpar, Chondath, or Amn. Decided for Amn cause of their clothing styles.

Crimson Throne campaign was excellent. Korvosa was impossible to place, should have picked the Wizard's Reach, but our other DM already had the Runelords campaign in the North. Kingmaker was easy, also moved the Border Kingdoms there.

Wish I had the time to use Absalom, and Mwangi with Mezro would be cool. In Nidal, I'd change Zon-Kuthon into a kyton.

Planar stuff is even better for adaptation, I prefer 9 outer planes to 17, with different names tough, also they changed a lot of monsters.

.
Go to Top of Page

Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 08 Jan 2015 :  02:07:03  Show Profile Send Markustay a Private Message  Reply with Quote
This is a map of my campaign region (the old one, actually - a bunch of stuff has been changed since I posted that). You can see where I fit Korvosa, and how I merged Thay with Cheliax.

I also moved the Swordcoast/North over into the Unapproachable east, because I wanted the campaign centered around the Inner sea (another thing FR has in common with Golarion).

Thats just the main campaign area - I got the rest of everything laid-out as well (its all merged with Golarion and parts of Mystara). There's a little bit of everything, and its all close enough for my players to reach easily (until they get higher level and then I will have to finish the other sections). I think the only thing that remained 100% FR pristine was Cormyr & the Dalelands. Impiltur is where Turmish used to be, and Turmish moved south to the Chult/Shar sub-continent. Amn, Tethyr, and Calimshan are south of what you see there (Unther moved, amongst other things). Thus, Calimshan is just north of Zakhara (old Golden Waters region), where I felt it belonged (having a 'Moorish' vibe).

Its easy to fit things when you start moving stuff around.

EDIT: Thats Varisia at the bottom there, where Aglarond used to be. I had to make it 2/3 scale; I don't like doing that (because it throws-off the AP's), but its the only way it worked nicely.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 08 Jan 2015 02:11:58
Go to Top of Page

Marc
Senior Scribe

658 Posts

Posted - 08 Jan 2015 :  20:44:43  Show Profile Send Marc a Private Message  Reply with Quote
Calimshan and Turmish are first countries I'd also move, replaced by Anuire or something. Thay would not have a Egyptian vibe, but Persian/Aryan, ruled by corrupted magi and fire worshippers.

.
Go to Top of Page

Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 09 Jan 2015 :  00:11:00  Show Profile Send Markustay a Private Message  Reply with Quote
I still have Semphar and Murghôm, so I already have that vibe. The Thayans in my Misbegotten Realms are the Shoanti from the Varisia/PF material - tell me they don't look like the perfect fit. They were the indigenous peoples of that region (FR's Raumvari race), who fell under the sway of Mulhorand for a time, and then won back their freedom (through dark sorcery).

My Mulhorand is not Egyptian-flavored, BTW. Its more of 'Lankhmar' kind of place (ancient, decadent empire falling apart). I have Osirion down in my Garund/Chult region for that flavor (two realms, actually - I also have a region similar to the 'Tomb Kings' from Warhammer).

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 09 Jan 2015 00:18:49
Go to Top of Page

CorellonsDevout
Great Reader

USA
2708 Posts

Posted - 09 Jan 2015 :  23:14:40  Show Profile Send CorellonsDevout a Private Message  Reply with Quote
I may start reading Pathfinder novels, especially if there aren't going to be as many FR novels coming out anymore. It may not be the same, but if it's similar, it's better than nothing.

Sweet water and light laughter
Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
36804 Posts

Posted - 09 Jan 2015 :  23:22:43  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
I, personally, haven't seen any real similarities between the Realms and Golarion.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

I am the Giant Space Hamster of Ill Omen!
Go to Top of Page

sleyvas
Skilled Spell Strategist

USA
11827 Posts

Posted - 10 Jan 2015 :  00:24:40  Show Profile Send sleyvas a Private Message  Reply with Quote
There's plenty of similarities... but at the same time, I could say the same thing for the Midgard campaign setting as well. I could say similar for the Sword & Sorcery world of scarred lands too. In fact, I've got so many campaign worlds I would love to try out, and too little time to even remotely consider doing it.

Alavairthae, may your skill prevail

Phillip aka Sleyvas
Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
36804 Posts

Posted - 10 Jan 2015 :  02:21:56  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
quote:
Originally posted by sleyvas

There's plenty of similarities... but at the same time, I could say the same thing for the Midgard campaign setting as well. I could say similar for the Sword & Sorcery world of scarred lands too. In fact, I've got so many campaign worlds I would love to try out, and too little time to even remotely consider doing it.



Other than the fact that they are both fantasy worlds with a couple of similar names and places modeled on some real world locations, I don't see any real similarities. And I say this as someone who has read just about every sourcebook for each setting.

I'm not bashing Golarion; I do like it, and I think Paizo is far more in tune with the gaming community than WotC is. I just don't see any real points of comparison between the cities.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

I am the Giant Space Hamster of Ill Omen!
Go to Top of Page

CorellonsDevout
Great Reader

USA
2708 Posts

Posted - 10 Jan 2015 :  06:11:44  Show Profile Send CorellonsDevout a Private Message  Reply with Quote
quote:
Originally posted by Marc

I've only read the Death Heretic novels, the biggest difference is that gods aren't directly involved with the world, and there are more atheists.



According to the Pathfinder sourcebook The Inner Sea World Guide, deities are actually quite active, much like Faerun. I'm fine with that, but I'm probably one of the few people here who actually likes it when the gods are involved (though I will agree there comes a point when it is overdone).

All this being said, I in truth know very little about Pathfinder. I bought a few of the sourcebooks because there was a short time when I was involved with a gaming group. But it didn't last long, because now half the members aren't friends anymore, and I don't like the GM much anyway. So I can't really vouch for the setting. I may pick up the novels though.

Sweet water and light laughter
Go to Top of Page

Marc
Senior Scribe

658 Posts

Posted - 10 Jan 2015 :  22:34:26  Show Profile Send Marc a Private Message  Reply with Quote
Don't know where it says that they are involved, only in the past, and every few thousand years.

In the novels I've read Pharasma, the goddess of death, acts only once, the rest is through her agents, psychopomps. This is a planar novel, other novels probably have even less involvement.

I'd like to see a god appear, but it'd have to be a lot more impressive than what I've seen in FR novels.

.
Go to Top of Page

CorellonsDevout
Great Reader

USA
2708 Posts

Posted - 10 Jan 2015 :  22:36:53  Show Profile Send CorellonsDevout a Private Message  Reply with Quote
It was in the deities section of the Inner Sea sourcebook. I didn't get the impression they were referring to the past, but I could be wrong.

Sweet water and light laughter
Go to Top of Page

Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 10 Jan 2015 :  23:40:58  Show Profile Send Markustay a Private Message  Reply with Quote
Pharasma is Da Bomb - she is the very first thing I borrowed from that setting. So much more interesting then Myrkul, Kelemvor, and Cyric put together.

Of course, I still have those three as well. I don't 'lose' things, I just demote them in importance. I like an inclusive setting.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone

Go to Top of Page

Marc
Senior Scribe

658 Posts

Posted - 11 Jan 2015 :  10:08:00  Show Profile Send Marc a Private Message  Reply with Quote
She's cool, I use mostly RW/Planescape mythology, so I've changed her into the Moirai (Moira).

.
Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
36804 Posts

Posted - 11 Jan 2015 :  14:37:13  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
Cayden Cailean is the Golarion deity I absolutely love.

As I recall, Golarion's draconic lore was pretty nifty, too.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

I am the Giant Space Hamster of Ill Omen!
Go to Top of Page

Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 11 Jan 2015 :  15:41:48  Show Profile Send Markustay a Private Message  Reply with Quote
Because Golarion was built from the ground-up by a unified team of designers from scratch, its ancient (primordial) history has much better continuity then FR.* Realms designers now have the problem of going back and trying to make very disparate chunks all fit together nicely, which sometimes leads to some great lore, but just as often leads to some 'smelly bits'.

So all of Golarion's dragon, giant, 'elder race', abomination, etc, lore is very consistent and leads right into the current setting. Its a lot better system then back-filling in holes (which is now unavoidable because of the nature of how FR was first published). A reboot could have fixed all that, but they chose against that approach (a soft one, which would have a time-altering element, so that most of the lore could remain 'as is').

I'd love to see a new Realms history book - a combination of stories and timelines - that takes us from the very first days all the way to the present, in great sweeping strokes. In hindsight, I personally think the GHotR was the wrong approach - nailing down finite details while ignoring great swaths of everything else. It winds up creating more inconsistency then it fixes. FR has hundreds of sentient races - focusing on just three of them is a huge gaff, IMO. We need an outline of the world's history, and then build off of that.



*EDIT: After a reread, I realize this is not enitrely correct. I actual feel like Varisia isn't as great a fit as the rest, because it was created first, in a bubble, and they had to do much the same with it as FR had to do with everything, and some of it feels 'forced' (like three of the main human races all coming from that one area, while only a handful of others come from the rest of the planet). So, yes, Golarion had its growing pains as well.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 11 Jan 2015 15:45:15
Go to Top of Page

The Arcanamach
Master of Realmslore

1847 Posts

Posted - 11 Jan 2015 :  16:10:33  Show Profile Send The Arcanamach a Private Message  Reply with Quote
quote:
A reboot could have fixed all that, but they chose against that approach (a soft one, which would have a time-altering element, so that most of the lore could remain 'as is').


When the novels set in Thay were published (the ones where Tam thought he could completely destroy/remake Toril and set himself up as the only deity) I came up with the idea of Elminster casting a 'grand spell' that would allow him to reset the timeline to an earlier point in history. This would allow him to go back as far as when he was a youth and retain the knowledge he had gained in the interim.

In other words, a reboot of the setting. It would be just as cheesy as the idea presented in the Thay novels, but it would have been more palatable to my tastes. Btw, El's ritual wouldn't actually 'reset' the timeline so much as create an alternate one.

Now that I'm done hijacking your thread I'll bow out.

I have a dream that one day, all game worlds will exist as one.
Go to Top of Page

Gustaveren
Learned Scribe

Denmark
197 Posts

Posted - 11 Jan 2015 :  16:43:34  Show Profile  Visit Gustaveren's Homepage Send Gustaveren a Private Message  Reply with Quote
My favoured approach would be for the players in something like 1372 or 1373 to uncover prophecies send back in time by Mystra at her death or Labelas Enoreth at the time of the spell plague in order to give persons in the past a chance for changing the future.
Go to Top of Page

Markustay
Realms Explorer extraordinaire

USA
15724 Posts

Posted - 12 Jan 2015 :  13:31:35  Show Profile Send Markustay a Private Message  Reply with Quote
They have left so many great pieces of lore lying around that could be used to achieve this goal. For example, what if the Dark Chronology was actually the alternate reality? FR could have done a twist that no-one (AFAIK) has ever done - present the existing setting as the 'wrong one'. I've seen little bits all over the place that they could run with to accomplish this (there is even an 'Ao reset McGuffin' in the 4e CG!!!)

quote:
Originally posted by The Arcanamach

When the novels set in Thay were published (the ones where Tam thought he could completely destroy/remake Toril and set himself up as the only deity) I came up with the idea of Elminster casting a 'grand spell' that would allow him to reset the timeline to an earlier point in history. This would allow him to go back as far as when he was a youth and retain the knowledge he had gained in the interim.
Yup - thats what I mean by 'soft' (extra soft?). Someone goes back and changes one little thing. Most of the other world events would have still occurred (Dracorage, Tuigan War, Threat from the Sea, all the Drizzt stuff, etc), but certain key events - that were not all that great to begin with - could be dropped. For instance, Elmintser (or even a party of 'nobodys', like PC's) goes back and warns Mystra/Ao/whoever about the Tablets of Fate getting stolen. That puts the kibosh on the dark Chronology right there (a series of events starting with Cyric rising). In fact, if they wanted to keep the ToT (despite most fans not liking it), they could even just have someone go back and kill Cyric somehow, before those events. If Kelemvor had not stumbled across Cyric in that cave full of giants and rescued him, it would be a much different world then it is today.

The whole premise is completely adjustable - what if someone killed Karsus instead, and Mystryl never died? Imagine the world we would have then? Or even if we simply remove the Crown of Horns from play, and that female Wizard managed to save Netheril instead (thus eliminating the need for Karsus to commit his folly)? However, killing Cyric would leave the least amount of perturbations, I would imagine, so that would be the softest reset.

"I have never in my life learned anything from any man who agreed with me" --- Dudley Field Malone


Edited by - Markustay on 12 Jan 2015 13:34:24
Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
36804 Posts

Posted - 12 Jan 2015 :  16:39:46  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
We're starting to go astray from the original topic, here...

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

I am the Giant Space Hamster of Ill Omen!
Go to Top of Page
Page: of 2 Previous Topic Topic Next Topic  
Previous Page
 New Topic  New Poll New Poll
 Reply to Topic
 Printer Friendly
Jump To:
Candlekeep Forum © 1999-2024 Candlekeep.com Go To Top Of Page
Snitz Forums 2000