Candlekeep Forum
Candlekeep Forum
Home | Profile | Register | Active Topics | Active Polls | Members | Private Messages | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?

 All Forums
 Forgotten Realms Journals
 Adventuring
 Updated: Champion of Uthgar (3.5 edition)
 New Topic  New Poll New Poll
 Reply to Topic
 Printer Friendly
Author Previous Topic Topic Next Topic  

diogrigor
Acolyte

21 Posts

Posted - 24 Feb 2013 :  08:24:44  Show Profile Send diogrigor a Private Message  Reply with Quote  Delete Topic
Hello everyone

One of my players has a barbarian character whom he wants to spice up. He doesn't like any of the existing PrCs (well, actually he likes Frenzied Berserker (CoW, p.34), but he is a bit reluctant...). So him being an Uthgard barbarian, I thought of making a PrC dedicated to Uthgar. Below is my work so far:

Champion of Uthgar (===Updated after valuable contribution of Diffan===)
Hit die: d12

REQUIREMENTS
To qualify to become a champion of Uthgar, a character must fulfill all the following criteria.

Alignment: Any chaotic

Base Attack Bonus: +6

Skills: Intimidate 6 ranks, Survival 6 ranks

Feats: Power Attack, Intimidating Rage and one of the following:
Endurance and Diehard
or
Chaos Rage
or
Leap Attack

Special: must be a member of an Uthgardt clan

CLASS SKILLS
Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Listen (Wis), Ride (Dex), Survival (Wis)
Skill Points at Each Level: 4 + Int modifier

CLASS FEATURES
All the following are class features of the champion of Uthgar prestige class.

Weapon and Armor Proficiency: Champions of Uthgar gain no proficiency with any weapon or armor.

Rage (Ex): A champion of Uthgar adds her class levels to her barbarian levels to determine how often she can rage and when she gains the greater rage, tireless rage and mighty rage barbarian class abilities. She does not gain or improve any other barbarian class abilities.

Smite Clan�s Ritual Enemy (Su): Once per day, a champion of Uthgar may attempt to smite a foe that belongs to the race or species that is considered a Ritual Enemy of her clan (see FRCS, p.168). She adds her charisma bonus to her attack roll and deals 1 extra point of damage per champion of Uthgar level. She may add her barbarian levels to her champion of Uthgar levels to calculate smite damage. If she accidentally smites a creature that does not fulfill the above criterion, the smiting has no effect but the ability is still used up for that day. A champion of Uthgar may always select Orcs as the enemy of his smiting attacks. Once this choice is made however, it cannot be changed.
A 5th level a champion of Uthgar can smite Clan�s Ritual Enemy twice per day.

Ancestor Mound Spirit Bonding (Ex): Beginning at 2nd level a champion of Uthgar expands her bonding with her clan�s Ancestor Mound. Once per day, as a full � round action and for a total of rounds equal to 3 + Con modifier, a champion of Uthgar may infuse herself with some of the essence of her clan�s Ancestor Mound.
At 2nd level this bonding gives a champion of Uthgar a divine bonus equal to her class level to Intimidate checks involving demoralization attempts (see PHB, p.76).
At 3rd level the bonding gives a champion of Uthgar a morale bonus equal to her class level to saves against fear and enchantment spells or effects.
At 4th level a champion of Uthgar may make the bonding while in rage.
At 5th level the bonding bestows to a champion of Uthgar an effect similar to the freedom of movement spell. Note that a champion of Uthgar can even ignore the difficult terrain (PHB, p.163) when moving.
A champion of Uthgar of sufficient level may select a lower level benefit from the Spirit Bonding. For example, a 4th level champion of Uthgar could select to benefit from the morale bonus to saves against fear and enchantment spells and effects.


Table 1-1: The Champion of Uthgar

	Attack 
Level   Bonus	Fort	Ref    Will	Special
1st	+1	+2	+0	+0	Rage, Smite Clan�s Ritual Enemy 1/day
2nd	+2	+3	+0	+0	Ancestor Mound Spirit Bonding
3rd	+3	+3	+1	+1	Ancestor Mound Spirit Bonding
4th	+4	+4	+1	+1	Ancestor Mound Spirit Bonding
5th	+5	+4	+1	+1	Ancestor Mound Spirit Bonding, 
                                        Smite Clan�s Ritual Enemy 2/day


I'm open to comments/ suggestions. Any help would be very welcomed.

thank you in advance

Edited by - diogrigor on 13 Mar 2013 18:35:51

Diffan
Great Reader

USA
4490 Posts

Posted - 25 Feb 2013 :  22:06:58  Show Profile Send Diffan a Private Message  Reply with Quote
Aside from smite being a little weak, the Prestige Class looks decently balanced. The mounds abilities aren't too overpowering but do provide some benefit for the cost of a full-round action and that it keeps up with Barbarian levels for Rage is a good feature.

I do think the skills are a bit skimpy, might want to just port over all the skills of the Barbarian class.

HD and the requirments for meeting the PrC put it at getting into the class no earlier than 6th level, which is about right. I do question why the need for Leap Attack? Power Attack and Intimidating Rage are good prereqs and make sense thematically, leap attack seems sorta just thrown in.

Depending on how versatile the Clan's Ritual Enemy is, Smite could be decent or not worth the effort. One of my biggest problems with the v3.5's version of Smite is that the bonus gained isn't enough to warrent a daily usage. I prefer Pathfinder's vesion, where you obtain the benefits of the smite against one singular target and that remains throughout the fight or until the creature is killed. I mean, at most your looking at an average bonus of +1 - +3 for a maximum of 5 extra damage for a fully completed Champion of Uthgar. If anything, allowing the smite to stack with both Barbarian and Uthgar levels would be decent change that might make the feature a little more potent.


EDIT: Fixed the formatting for your chart. Just quote, copy-paste, then edit your original post if you like this one better!


Table 1-1: The Champion of Uthgar

	Attack 
Level   Bonus	Fort	Ref    Will	Special
1st	+1	+2	+0	+0	Rage, Smite Clan’s Ritual Enemy 1/day
2nd	+2	+3	+0	+0	Ancestor Mound Spirit Bonding
3rd	+3	+3	+1	+1	Ancestor Mound Spirit Bonding
4th	+4	+4	+1	+1	Ancestor Mound Spirit Bonding
5th	+5	+4	+1	+1	Ancestor Mound Spirit Bonding, 
                                        Smite Clan’s Ritual Enemy 2/day


Diffan's NPG Generator: FR NPC Generator

E6 Options: Epic 6 Campaign

Edited by - Diffan on 13 Mar 2013 17:29:59
Go to Top of Page

diogrigor
Acolyte

21 Posts

Posted - 26 Feb 2013 :  22:51:23  Show Profile Send diogrigor a Private Message  Reply with Quote
Diffan

Thanks for the suggestions!

I have the same problem with smite in 3.5, but since it relates to important classes (like paladin) I'm a bit reluctant to give it a boost. I mean, wouldn't that make paladin overpowered? However, your suggestion of adding levels for the smite seems fair enough.

About Leap Attack. I just wanted to emphasize the ferocity and mobility of an Uthgar - dedicated character. The character should be effective and impressive at the same time, just as an exemplar of Uthgar should be. In any case, what would you suggest instead?

I don't quite understand your comment about class skills. They are the same as the barbarian class save for Swim, which I found obsolete for an Uthgar tribesman.

Thanks for the reshaped chart, although I don't think I managed to implement it so well...
Go to Top of Page

larryjoseph
Acolyte

USA
1 Posts

Posted - 08 Mar 2013 :  11:03:46  Show Profile Send larryjoseph a Private Message  Reply with Quote
I wish if the characters can be chosen according to our will as sometimes some characters don't go well along with us. So it is better to get other in replacement.

http://www.imageskincare.com/collections/ageless
Go to Top of Page

Diffan
Great Reader

USA
4490 Posts

Posted - 13 Mar 2013 :  00:24:38  Show Profile Send Diffan a Private Message  Reply with Quote
Changing the smite to that way doesn't really make it overpowered but keeping it the same means easier inclusion. Adding both Barbarian levels and Champ. Levels is a good middle ground.

As for a suggestion to replace Leap Attack, I'm partial to Destructive Rage. This helps visualize a warrior that literally cuts through people's defenses. Die Hard, Endurance, and the regional feat Dauntless are also interesting options too.

I thought the barbarian got more skills than that. Oh well, looks good to me then

Diffan's NPG Generator: FR NPC Generator

E6 Options: Epic 6 Campaign
Go to Top of Page

diogrigor
Acolyte

21 Posts

Posted - 13 Mar 2013 :  05:47:23  Show Profile Send diogrigor a Private Message  Reply with Quote
quote:
As for a suggestion to replace Leap Attack, I'm partial to Destructive Rage. This helps visualize a warrior that literally cuts through people's defenses. Die Hard, Endurance, and the regional feat Dauntless are also interesting options too.


Dauntless is a normally only 1st lvl feat. Destructive Rage is for objects and Str checks only. Diehard and Endurance on the other hand are interesting options. Another eligible -I think- feat is Chaos Rage from Dr#326. It increases effective Brb lvl by 4 (up to HD) regarding Rage ability and goes along well with the chaotic aspect of Uthgar. Maybe I could adjust the PrC so that one may choose between feats, representing the various Uthgardt tribes' mindset.

thanks a lot Diffan!
Go to Top of Page

Diffan
Great Reader

USA
4490 Posts

Posted - 13 Mar 2013 :  17:26:09  Show Profile Send Diffan a Private Message  Reply with Quote
quote:
Originally posted by diogrigor

quote:
As for a suggestion to replace Leap Attack, I'm partial to Destructive Rage. This helps visualize a warrior that literally cuts through people's defenses. Die Hard, Endurance, and the regional feat Dauntless are also interesting options too.


Dauntless is a normally only 1st lvl feat. Destructive Rage is for objects and Str checks only. Diehard and Endurance on the other hand are interesting options. Another eligible -I think- feat is Chaos Rage from Dr#326. It increases effective Brb lvl by 4 (up to HD) regarding Rage ability and goes along well with the chaotic aspect of Uthgar. Maybe I could adjust the PrC so that one may choose between feats, representing the various Uthgardt tribes' mindset.

thanks a lot Diffan!



Hm, Chaos Rage sounds interesting. A shame I never really got into Dungeon and Dragon magazine before it turned into DDI. I personally like Destructive Rage because it helps embody the whole SUPER Berserker theme, being able to smash through people's armor and shields at a whim. Dauntless was a poor suggestion on my part, I really forgot what it did and where it came from. My bad there.

But you could require that a Champion of Uthgar be frm the Uthgardt Tribesfolk region and thus, one of the beginner feats associated with that Region: Ancestral Spirit (Races of Faerûn), Furious Charge, Oral History (Races of Faerûn), Surefooted, or Swift and Silent. That might help promote a bit of background for a character attempting to be a champion of Uthgar.

EDIT: As for the PrC table, once you hit the reply with quote button my quote should come up. From there click and drag from where the text starts with CODE in brackets "[ ]" and ends in /CODE. Then hit copy and exit out of the window. Then you can edit your original post by pasting the new table. Or just leave it as is, your call

Diffan's NPG Generator: FR NPC Generator

E6 Options: Epic 6 Campaign

Edited by - Diffan on 13 Mar 2013 17:31:20
Go to Top of Page

diogrigor
Acolyte

21 Posts

Posted - 13 Mar 2013 :  18:43:13  Show Profile Send diogrigor a Private Message  Reply with Quote
quote:
Originally posted by Diffan

But you could require that a Champion of Uthgar be frm the Uthgardt Tribesfolk region and thus, one of the beginner feats associated with that Region: Ancestral Spirit (Races of Faer�n), Furious Charge, Oral History (Races of Faer�n), Surefooted, or Swift and Silent. That might help promote a bit of background for a character attempting to be a champion of Uthgar.




Interesting suggestion. I will have to think about it. Maybe I could put as a requirement for the PrC for the character to have at least one regional feat from the ones you mention.

Anyway, thanks again for your contribution!

P.S. I did as you instructed with the table. Surely quality doesn't come from appearance, but sometimes a solid appearance helps
Go to Top of Page

Lichprince
Acolyte

7 Posts

Posted - 24 May 2013 :  19:40:52  Show Profile Send Lichprince a Private Message  Reply with Quote
I would change the smite so that you gain a +4 bonus to the attack roll, instead of having to use your Charisma, equal to a cleric's destructive domain granted smite or a pious templar's smite. You shouldn't be forced to up your Charisma for a quite weak ability, that is limited to twice per day. If you got a lot more smites, or if the class had more powerful class features than a few low bonuses to Intimidate and being able to resist fear better, then having to use Charisma modifier for the bonus to attack rolls would be okay. The Freedom of Movement ability would be good, because it's an extraordinary ability, but for now, it's rather mediocre, because you have to to spend a full-round action to activate it first. I would change the activation time for ancestor mound spirit bonding to either a free action or at least a swift action. And the paragraph that the champion might choose a lower-level benefit from ancestor mound spirit bonding looks useless. There's only four benefits, and you get all four of them over all the five levels. Since you can use ancestor mound spirit bonding only once per day, the benefit is actually extremely weak. I would make it that you can use ancestor mound spirit bonding in a rage anyway, and replace the level 4 benefit with something else. Like for example the benefit that while your ancestor mound spirit bonding is active, any smite originating from the champion of Uthgar prestige class is not expended if you miss or hit a target that does not fulfill the criterion for the smite.
Go to Top of Page
  Previous Topic Topic Next Topic  
 New Topic  New Poll New Poll
 Reply to Topic
 Printer Friendly
Jump To:
Candlekeep Forum © 1999-2025 Candlekeep.com Go To Top Of Page
Snitz Forums 2000