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Daryen
Acolyte

Norway
11 Posts

Posted - 17 Oct 2003 :  10:20:23  Show Profile  Visit Daryen's Homepage Send Daryen a Private Message  Reply with Quote  Delete Topic
When a player HAS to do all the dirty work, two other players are actually MAKING him do it. Should a DM stop this, or should the players solve it between them selves?

You may believe there is a all good and loving god who tells you: love everyone, even your strongest enemies! bah! can the torn and bloody victim love the bloodspattered jaws that rend him limb from limb?

Jander Sunstar
Learned Scribe

Turkey
275 Posts

Posted - 17 Oct 2003 :  11:53:48  Show Profile  Visit Jander Sunstar's Homepage Send Jander Sunstar a Private Message  Reply with Quote
I wouldn't interrupt my players' actions but if a paladin or good band is can be near and warn the players that slavery is illegal and immoral first but players might ignore these wise comments and act the way they used to. That can make the NPCs to use force against them. They can go to jail or the little slave of yours can be retrieved from the evil members of the party and trained as a paladin and he can return for revenge. or a fine and magical oath can be enough, of course these are the actions of a powerful order or a guild
These are not interruption for me these are real motivations of NPCs

Punish me if you will, for my hands are not clean. But deny me not my revenge!"
-Jander Sunstar
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Cult_Leader
Learned Scribe

USA
337 Posts

Posted - 17 Oct 2003 :  14:05:22  Show Profile  Visit Cult_Leader's Homepage Send Cult_Leader a Private Message  Reply with Quote
Well thsi is my last post for a while today. I need to get tow ork. So I will basically say this, No do not stop it. Just give the person doing all the work more xp. Give him better things, cherish him for doing it. Then maybe the SOB's will decided they need to do things to. And to make sure they don't just up and take away anything you give this guy, make sure that all the items return to their owner. True it will make him VERY hard to deal with such as loosing a weapon on in one turn its back in his hand, but think about it, maybe they will wise up and realize one char cant do all the work, other wise the party is doomed. Hell if they don't do anything, don't even give them XP. The PARTY does not get the xp, only the pople who helpped in doing said event to earn the xp.

"Madness you say! Do you fear me? Are you afraid of what I might do, of what I might say? What a fascinating reaction. Don't you find it somewhat encumbering?"

Piddles assumes a deep and resonant voice. "Space...the Final Frontier. These are the voyages of the starship...Garou. It's mission: to slay Wyrm creatures where they live and breed. To accumulate more Garou than the world's entire population. To produce metis like no one has before." - Piddles

"Aren't you people supposed to be doing something? Like, entertaining me, the fascist wizard?" - InleRah

I have the passwords to the minds of everyone and the cheat codes to the universe - Me
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Trafaldi
Learned Scribe

264 Posts

Posted - 17 Oct 2003 :  17:08:57  Show Profile  Visit Trafaldi's Homepage Send Trafaldi a Private Message  Reply with Quote
That is a very good one cult_leader. Another thing would be to give him items only he can use.

Some believe there is something more after death, if you really want to find out... go kill yourself and stop pestering me.
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Blacksage
Acolyte

31 Posts

Posted - 24 Oct 2003 :  19:12:53  Show Profile  Visit Blacksage's Homepage Send Blacksage a Private Message  Reply with Quote
quote:
Originally posted by Daryen

When a player HAS to do all the dirty work, two other players are actually MAKING him do it. Should a DM stop this, or should the players solve it between them selves?



As a DM i should never interrupt this,
what's between the players is between the players and if you interfere
, you will be restricting their roleplay.
Since this is a roleplaying game, the last thing you should limit is role play.
You can lead them but do not stop them. Interference must be the last option to the dm.

till the daggers part...
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Jander Sunstar
Learned Scribe

Turkey
275 Posts

Posted - 25 Oct 2003 :  01:32:38  Show Profile  Visit Jander Sunstar's Homepage Send Jander Sunstar a Private Message  Reply with Quote
quote:
Originally posted by Blacksage

quote:
Originally posted by Daryen

When a player HAS to do all the dirty work, two other players are actually MAKING him do it. Should a DM stop this, or should the players solve it between them selves?



As a DM i should never interrupt this,
what's between the players is between the players and if you interfere
, you will be restricting their roleplay.
Since this is a roleplaying game, the last thing you should limit is role play.
You can lead them but do not stop them. Interference must be the last option to the dm.


Yes you are right. D m must not intrefere with role play but also prtect a player from other pcs.

Punish me if you will, for my hands are not clean. But deny me not my revenge!"
-Jander Sunstar
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Blacksage
Acolyte

31 Posts

Posted - 27 Oct 2003 :  20:20:09  Show Profile  Visit Blacksage's Homepage Send Blacksage a Private Message  Reply with Quote
And also protect his campaign
Death of a character in late stages ruin the game sometimes.

till the daggers part...
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Jander Sunstar
Learned Scribe

Turkey
275 Posts

Posted - 27 Oct 2003 :  22:33:42  Show Profile  Visit Jander Sunstar's Homepage Send Jander Sunstar a Private Message  Reply with Quote
He better try to survive then. And in higher levels they can raise the fallen fella in a church. The players usually regret their friend's death but if they are sick of the players continious disturraptive attitude maybe dm decieded to get rid of that player in order to make the game pieceful.
But building the all campaign on a single player is wrong I think. You grant him immortality in some way and the other players may be unconfortable about this privilage.
Remember death is not the end. You can be animated by the evil necromancer of the party, well playing a sami intelegent undead can be interesting.I will think about it.

Punish me if you will, for my hands are not clean. But deny me not my revenge!"
-Jander Sunstar
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William of Waterdeep
Senior Scribe

USA
829 Posts

Posted - 28 Oct 2003 :  03:28:44  Show Profile  Visit William of Waterdeep's Homepage Send William of Waterdeep a Private Message  Reply with Quote
quote:
Originally posted by Jander Sunstar

He better try to survive then. And in higher levels they can raise the fallen fella in a church. The players usually regret their friend's death but if they are sick of the players continious disturraptive attitude maybe dm decieded to get rid of that player in order to make the game pieceful.
But building the all campaign on a single player is wrong I think. You grant him immortality in some way and the other players may be unconfortable about this privilage.
Remember death is not the end. You can be animated by the evil necromancer of the party, well playing a sami intelegent undead can be interesting.I will think about it.




I want to be reanimated if I die but can I play the piano if reanimated?

Courage isn't the lack of fear but rather believing in and doing what you know is right even though fear is present.



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Jander Sunstar
Learned Scribe

Turkey
275 Posts

Posted - 28 Oct 2003 :  11:23:17  Show Profile  Visit Jander Sunstar's Homepage Send Jander Sunstar a Private Message  Reply with Quote
You can cook, clean, hunt but piano is really complicated and there is no I know in realms exept ravenloft.
But if your animater imbues you with a spell I don't know, you can play and even dance.

Punish me if you will, for my hands are not clean. But deny me not my revenge!"
-Jander Sunstar
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William of Waterdeep
Senior Scribe

USA
829 Posts

Posted - 29 Oct 2003 :  21:55:28  Show Profile  Visit William of Waterdeep's Homepage Send William of Waterdeep a Private Message  Reply with Quote
quote:
Originally posted by Jander Sunstar

You can cook, clean, hunt but piano is really complicated and there is no I know in realms exept ravenloft.
But if your animater imbues you with a spell I don't know, you can play and even dance.






Good,I've always wanted to be able to play a piano.

Courage isn't the lack of fear but rather believing in and doing what you know is right even though fear is present.



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Cult_Leader
Learned Scribe

USA
337 Posts

Posted - 03 Nov 2003 :  14:52:32  Show Profile  Visit Cult_Leader's Homepage Send Cult_Leader a Private Message  Reply with Quote
LMFAO good one William. *gives to crusty thumbs upto that little joke*

Which brings me to this. I made a char for a World of Darkness game not D&D, but I thinky ou will enjoy my pun anyway. His name is Jack Avoldoes Trades. Basically he has one dot in every ability one dot in each power (total of 5 powers cause I started him off thus) and One dot in 5 back grounds. Rather nice pun huh?

"Madness you say! Do you fear me? Are you afraid of what I might do, of what I might say? What a fascinating reaction. Don't you find it somewhat encumbering?"

Piddles assumes a deep and resonant voice. "Space...the Final Frontier. These are the voyages of the starship...Garou. It's mission: to slay Wyrm creatures where they live and breed. To accumulate more Garou than the world's entire population. To produce metis like no one has before." - Piddles

"Aren't you people supposed to be doing something? Like, entertaining me, the fascist wizard?" - InleRah

I have the passwords to the minds of everyone and the cheat codes to the universe - Me
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Bookwyrm
Great Reader

USA
4740 Posts

Posted - 03 Nov 2003 :  15:22:55  Show Profile  Visit Bookwyrm's Homepage Send Bookwyrm a Private Message  Reply with Quote
::groan::

Hell hath no fury like all of Candlekeep rising in defense of one of its own.

Download the brickfilm masterpiece by Leftfield Studios! See this page for more.
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Cult_Leader
Learned Scribe

USA
337 Posts

Posted - 05 Nov 2003 :  13:55:51  Show Profile  Visit Cult_Leader's Homepage Send Cult_Leader a Private Message  Reply with Quote
Shut up book *Slaps his hands on the knuckles with his ruler* I thought it was a good one. Its better then "Possesson is 9 teths of the law." Ok well. No its not. I will tell you that story some other time though.

"Madness you say! Do you fear me? Are you afraid of what I might do, of what I might say? What a fascinating reaction. Don't you find it somewhat encumbering?"

Piddles assumes a deep and resonant voice. "Space...the Final Frontier. These are the voyages of the starship...Garou. It's mission: to slay Wyrm creatures where they live and breed. To accumulate more Garou than the world's entire population. To produce metis like no one has before." - Piddles

"Aren't you people supposed to be doing something? Like, entertaining me, the fascist wizard?" - InleRah

I have the passwords to the minds of everyone and the cheat codes to the universe - Me
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Cyric
Senior Scribe

Norway
388 Posts

Posted - 15 Nov 2003 :  21:34:27  Show Profile  Visit Cyric's Homepage Send Cyric a Private Message  Reply with Quote
Daryen so your from norway where are you from and When a player HAS to do all the dirty work, two other players are actually MAKING him do it. Should a DM stop this, or should the players solve it between them selves? kill them
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