Me and some friends are in the working of starting up a small fun-time campaign consisting of Goblins running around in circles, and is debating which classes is most realistic ... choices as of yet is :
... but we're at a loss as of what the offensive magician should be ... Sorcerer could be a shot but then again, that would maybe be better if we were Kobolds.
Any Suggestions?
what happened to the queen? she's much more hysterical than usual She's a women, it happens once a month
One crazy thought I had for you is if you DON'T use the XPH in your games, just to allow the Blue Goblin race, and make it a warlock (which would fit the "psionic" theme quite nicely and requires less book keeping as it is truly arcane magic, which makes it easy enough to deal with).
/d
"These people are my family, not just friends, and if you want to get to them you gotta go through ME."