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Julian Grimm
Seeker

86 Posts

Posted - 18 Dec 2009 :  01:25:06  Show Profile Send Julian Grimm a Private Message  Reply with Quote  Delete Topic
After years of playing in the North and along the Sword Coast I am thinking of moving to the area around the Dales, Cormyr and the Moonsea. I'm not sure how to run these areas and make them different so that the players can see they are in a different land and culture.

Any tips?

Wooly Rupert
Master of Mischief
Moderator

USA
36797 Posts

Posted - 18 Dec 2009 :  03:45:46  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
Do you have the Volo's Guides for the Dales and Cormyr? You can download them for free at the Wizards downloads page.

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The Sage
Procrastinator Most High

Australia
31726 Posts

Posted - 18 Dec 2009 :  04:01:19  Show Profile Send The Sage a Private Message  Reply with Quote
I'd recommend a scouring of Ed's scrolls as well, for pertinent lore re: the Dales and Cormyr [especially]. Simply scan the "So Saith Ed" archives by using the URL in my signature.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
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Afetbinttuzani
Senior Scribe

Canada
434 Posts

Posted - 18 Dec 2009 :  06:59:50  Show Profile  Visit Afetbinttuzani's Homepage Send Afetbinttuzani a Private Message  Reply with Quote
quote:
Originally posted by The Sage

I'd recommend a scouring of Ed's scrolls as well, for pertinent lore re: the Dales and Cormyr [especially]. Simply scan the "So Saith Ed" archives by using the URL in my signature.


One way I've found for doing this is to use Google with search terms like this: "So saith Ed" Dales

Cheers,
Afet

Afet bint Tuzaní

"As the good Archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself."
- Danilo Thann in Elfsong by Elaine Cunningham
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Julian Grimm
Seeker

86 Posts

Posted - 18 Dec 2009 :  21:59:42  Show Profile Send Julian Grimm a Private Message  Reply with Quote
I have downloaded the guides and these are just what I needed. From a quick glance at Cormyr I can say I was wrong about it not being a good place to adventure.
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Afetbinttuzani
Senior Scribe

Canada
434 Posts

Posted - 18 Dec 2009 :  23:35:57  Show Profile  Visit Afetbinttuzani's Homepage Send Afetbinttuzani a Private Message  Reply with Quote
This thread is full of useful info about Cormyr as well:
http://www.forum.candlekeep.com/topic.asp?TOPIC_ID=9685

Afet bint Tuzaní

"As the good Archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself."
- Danilo Thann in Elfsong by Elaine Cunningham
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Mr_Miscellany
Senior Scribe

545 Posts

Posted - 19 Dec 2009 :  03:40:20  Show Profile Send Mr_Miscellany a Private Message  Reply with Quote
I was just going to mention the Cormyr scroll, but Afetbinttuzani beat me to it.

Julian: If/when you go the Cormyr route, I recommend using portals and extradimensional hideaways. I had lots of fun with those for my 3.5 Realms campaign, especially when the players start in one place (say Suzail) and end up in Sembia or the middle of Anauroch/Netheril. Going from a dungeon to a noble matron mother's bed chambers is fun too. ;)
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Brimstone
Great Reader

USA
3287 Posts

Posted - 19 Dec 2009 :  04:16:53  Show Profile Send Brimstone a Private Message  Reply with Quote
Especially when the PC's discover that long lost and forgotten about War Wizard Armory, full of item's of the state that Vangey, or who ever will stop at nothing to get back.

"These things also I have observed: that knowledge of our world is
to be nurtured like a precious flower, for it is the most precious
thing we have. Wherefore guard the word written and heed
words unwritten and set them down ere they fade . . . Learn
then, well, the arts of reading, writing, and listening true, and they
will lead you to the greatest art of all: understanding."
Alaundo of Candlekeep
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Julian Grimm
Seeker

86 Posts

Posted - 19 Dec 2009 :  05:35:46  Show Profile Send Julian Grimm a Private Message  Reply with Quote
I was looking over my Greybox maps and have decided that the Cormyr/Dales/Moonsea would be a great place to go. My problem was that I thought it was too civilized an area to play in but, after rereading some things, I find that this is not the case.
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Brimstone
Great Reader

USA
3287 Posts

Posted - 19 Dec 2009 :  05:37:54  Show Profile Send Brimstone a Private Message  Reply with Quote
Its a very "points of lightish" area.

"These things also I have observed: that knowledge of our world is
to be nurtured like a precious flower, for it is the most precious
thing we have. Wherefore guard the word written and heed
words unwritten and set them down ere they fade . . . Learn
then, well, the arts of reading, writing, and listening true, and they
will lead you to the greatest art of all: understanding."
Alaundo of Candlekeep
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Afetbinttuzani
Senior Scribe

Canada
434 Posts

Posted - 19 Dec 2009 :  06:07:50  Show Profile  Visit Afetbinttuzani's Homepage Send Afetbinttuzani a Private Message  Reply with Quote
While it's true that Cormyr is quite civilized, the Helmlands and the Stonelands of northern Cormyr are a rugged, poorly controlled area with number of ancient ruins. The area around Tilverton is pretty thinly controlled as well. As such, there are lots of opportunities for frontier type adventures in Cormyr.

I did a bit of work fleshing out the Forgotten Keep in the Helmlands northwest of Arabel, that might possibly spark some ideas:
http://forum.candlekeep.com/topic.asp?TOPIC_ID=11084

Cheers,

Afet bint Tuzaní

"As the good Archmage often admonishes me, I ought not to let my mind wander, as it's too small to go off by itself."
- Danilo Thann in Elfsong by Elaine Cunningham
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Julian Grimm
Seeker

86 Posts

Posted - 24 Dec 2009 :  18:23:44  Show Profile Send Julian Grimm a Private Message  Reply with Quote
I have the first adventure pretty much ready. It involves a raid on Deepingdale and a kidnapping of a supposed Sembian merchants daughter. When they enter Semberholm they will find that things are not what they seem and something is stirring that has been sleeping for decades.
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Knight of the Gate
Senior Scribe

USA
624 Posts

Posted - 24 Dec 2009 :  19:02:20  Show Profile Send Knight of the Gate a Private Message  Reply with Quote
Though you likely won't have time to read them before your game starts, the Knights of Myth Drannor novels by Ed (aka the 'Swords books') detail loads of adventures in Cormyr proper.

How can life be so bountiful, providing such sublime rewards for mediocrity? -Umberto Ecco
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Cyril Lokner
Seeker

USA
63 Posts

Posted - 24 Dec 2009 :  19:55:58  Show Profile Send Cyril Lokner a Private Message  Reply with Quote
Here are a couple of articles I've put together for Daggerdale:

A Detail of Hadreth's Glen
http://forum.candlekeep.com/topic.asp?TOPIC_ID=11314

A Detail of the Shattered Stone Orcs
http://forum.candlekeep.com/topic.asp?TOPIC_ID=12873

I'm currently working on "A Detail of Tachepp". But that may not be finished for a couple of months. I recently took over as the president of our town's soccer league and am learning how much of an undertaking it truely is.

A Detail of Hadreth's Glen: http://forum.candlekeep.com/topic.asp?TOPIC_ID=11314
A Detail of the Shattered Stone Orcs: http://forum.candlekeep.com/topic.asp?TOPIC_ID=12873
A Detail of White Chalk Hollow: http://forum.candlekeep.com/topic.asp?TOPIC_ID=13348
A Detail of Tachepp: http://forum.candlekeep.com/topic.asp?TOPIC_ID=13336
A Detail of the Aer Ascaltia: http://forum.candlekeep.com/topic.asp?TOPIC_ID=17559
Cougarum: http://forum.candlekeep.com/topic.asp?TOPIC_ID=13341
A Detail of Irythkeep http://forum.candlekeep.com/topic.asp?TOPIC_ID=18290
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