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Arioch
Learned Scribe
 
Italy
222 Posts |
Posted - 16 Dec 2008 : 13:37:19
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quote: Originally posted by Brix
So how would the chruch of Mystra develope after the Year of Blue Fire? Wouldn't it (successfully) try to persuade the people that magic without the weave which is governed by Mystra does terrible things with the land and the creatures that live within? Wouldn't there be enough faithful people that at least a less powerfull Mystra would pop into existance.
Indeed they would try, not necessarily they would be successful.
Some ideas:
1) To the commoners such a magical disaster is to be blamed somehow TO Mystra. And they could hope no one ever more will be in control of so much power! Maybe this hope can be enough to prevent the ascending of a new god of magic.
2) Ok, the clergy is right, so what? They spoke of a dead god, unable to prevent the loss of so many innocent people. Unable to control/protect the Weave.
3) They are right but Shar is preventing anyone to become the next God of Magic (as someone suggested)...
All this said, maybe someone could really take up the legacy of the Lady... But with a radical change from what Mystra was. After all, no more Weave.
quote:
Is Mystra floating in the Astral Plane like other dead gods? Aren't there some ancient precautions that store some of her power somewhere (this already worked during the ToT)?
Who knows... maybe! Interesting questions, if I may say.
"Ancient precautions" ... well! A nice hook for starting an epic quest:
The "precautions" were somehow damaged by the SpellPlague. They remained dormant until PC discover them but are no longer capable of resurrecting Mystra. All the PCs can do is to use them ... even for themselves, becoming powerful enough to claim part of Mystra's lost divinity!
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Brix
Learned Scribe
 
147 Posts |
Posted - 16 Dec 2008 : 14:31:22
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Precautions: Given the fact, that the Weave was always true (and will be for the future) how about this?:
* GHotR states that the weave "bursted", but at some significant points it imploded, much like a star that turns into a black hole. At these places the magic of the weave was sucked away into nodes of power. These could be items, people or places. If you can control these nodes you get some of the power it holds. As a result good and evil power groups are searching for these nodes to either corrupt them (Shar) or to collect them (good guys)in order to revive Mystra (take it as a title that maybe given to a mortal like Ariel "Midnight" Manx).
What could these nodes be? Maybe some have historical relevance.
If you still use 3E rules or PathfinderRPG limit the power of magic for the players by employing wild magic, dead magic, Binders, or simply by restricting spellcasting, until they find vestiges of Mystra's power.
* When the Chosen of Mystra were stripped of their power, the magic of Mystra instantly was transformed to other people or creatures. These are partly known to the church, and protected at all costs (some may even be babys)
Maybe one of the players is a chosen? Something like a Spellfire Wielder. Or the Chosen template broken down to 10 levels taken as a class?
Ideas?
* Returned Abeir has the answer. Somewhere on the new continent there is an immense source of magical power (maybe hidden away by Mystril long ago). The PCs must travel to this strange new land to find the source and use it for the return of Mystra (and while unleashing it, maybe even the Weave) |
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Edited by - Brix on 16 Dec 2008 14:52:50 |
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Brix
Learned Scribe
 
147 Posts |
Posted - 16 Dec 2008 : 14:49:11
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quote: Originally posted by Arioch
[quote]Originally posted by Brix
So how would the chruch of Mystra develope after the Year of Blue Fire?
1) To the commoners such a magical disaster is to be blamed somehow TO Mystra. And they could hope no one ever more will be in control of so much power! Maybe this hope can be enough to prevent the ascending of a new god of magic.
Yeha! This is an excellent roleplaying opportunity. Imagine the "cleric" guy of the party trying to convince people to find their faith again, while they blame his goddess to be the cause of the disaster! In fact it might be dangerous in the Shattered Realms to cast magic, not only because of the side effects of dabbling with magic but also because of the people who might chase you with their forks. Even former heroes such as Elminster, the Seven Sisters or Khelben are accused of being doombringers. These would be dark Realms indeed. And the players are the points that bring light again... |
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Lord Karsus
Great Reader
    
USA
3746 Posts |
Posted - 16 Dec 2008 : 16:46:12
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quote: Originally posted by Ashe Ravenheart
I can understand your dislike. She was set up as the medium by which mortals could access magic, much like the Towers of High Sorcery were the access point for Magic in Krynn (okay, not the same, since Krynn's was more of societal laws than divine intervention...).
My issue is that it's a story element that adds flavor to the Realms that makes the world different from Oerth, Krynn or Eberron. By removing it, every world begins to look the same and loses any reason to visit.
-It is my personal belief that Mystra, in and of herself, is fine. A deity of magic, who is magic, no real problem there. I'd prefer there to be no deity of magic, and have Mystra just a powerful entity (upgrading Azuth in the process), but that this isn't the way things are doesn't bother me too much. It is when additional layers begin being laid on that my dislike grows. The most powerful deity...In theory, more powerful than the overdeity of the Crystal Sphere...The power behind Arcane spells and Divine spells... |
(A Tri-Partite Arcanist Who Has Forgotten More Than Most Will Ever Know)
Elves of Faerūn Vol I- The Elves of Faerūn Vol. III- Spells of the Elves Vol. VI- Mechanical Compendium |
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Ashe Ravenheart
Great Reader
    
USA
3248 Posts |
Posted - 16 Dec 2008 : 18:41:14
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quote: Originally posted by Brix <snip> Even former heroes such as Elminster, the Seven Sisters or Khelben are accused of being doombringers. <snip>
Since most are , it doesn't happen that often. |
I actually DO know everything. I just have a very poor index of my knowledge.
Ashe's Character Sheet
Alphabetized Index of Realms NPCs |
Edited by - Ashe Ravenheart on 16 Dec 2008 18:41:36 |
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Ashe Ravenheart
Great Reader
    
USA
3248 Posts |
Posted - 16 Dec 2008 : 18:43:39
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quote: Originally posted by Dagnirion
-It is my personal belief that Mystra, in and of herself, is fine. A deity of magic, who is magic, no real problem there. I'd prefer there to be no deity of magic, and have Mystra just a powerful entity (upgrading Azuth in the process), but that this isn't the way things are doesn't bother me too much. It is when additional layers begin being laid on that my dislike grows. The most powerful deity...In theory, more powerful than the overdeity of the Crystal Sphere...The power behind Arcane spells and Divine spells...
I can understand that. My interpretation wasn't that she was the most powerful (maybe the most overworked - ANOTHER mortal wants to cast a spell?!?), so I never saw it that way. |
I actually DO know everything. I just have a very poor index of my knowledge.
Ashe's Character Sheet
Alphabetized Index of Realms NPCs |
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