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 Anyone use the new 3.5 demons?
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Ardashir
Senior Scribe

USA
544 Posts

Posted - 09 Oct 2008 :  16:13:43  Show Profile  Visit Ardashir's Homepage Send Ardashir a Private Message  Reply with Quote  Delete Topic
I was just wondering if anyone had ever used the new (well, not so new any more) Fiendish Codex demons, the incorporeal loumara and the mind-blasting obyrith, in their own Realms games. And if so, what did you do (to the gamers) with them?

I do like the loumara myself, at least sometimes. They can make for good mystery-horror adventures, or just a very confusing combat encounter, esp. with the corpse-grabbing dybbuks. ("We've killed that minotaur six times, and it keeps coming back! What the heck is up with this dungeon anyway?")

For that matter, talking demons -- has anyone here ever used demon lords of their own making or fleshing-out in a Realms campaign?

Nerfed2Hell
Senior Scribe

USA
387 Posts

Posted - 09 Oct 2008 :  17:47:04  Show Profile  Visit Nerfed2Hell's Homepage Send Nerfed2Hell a Private Message  Reply with Quote
Oh, definitely... both Fiendish Codexes (demons and devils), actually. Great stuff in those, and I really like using fiendish influences not just to plague my players, but also many of the NPCs they encounter. Amongst an all good party, I have a paladin of Tyr and fighter/cleric of Clangeddin plus one other lawful good (sorcerer), as well as a NG and a CG character. With that much good, its like they're begging to be plagued by demons.

Using dybbuks for reanimating a monster is cool, but bringing back NPC hirelings or other individuals with the heroes is fun on a bun. Someone falls in battle and is later found wandering around in the nearest town playing the amnesia game, trying to "remember who I am" with the locals' help. Can't do that too often with Mr. Detect Evil at will leading the party... he starts getting suspicious of everyone --even people that act suspiciously because they think the paladin acts like a jerk with a creepy stare. And a sibriex makes for a fun lich's pet with their ability graft flesh onto the undead wizard's minions. That was one messed up dungeon full of critters.

Some people are like a slinky... not good for much, but when you push them down the stairs, it makes you smile.
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Lord Karsus
Great Reader

USA
3746 Posts

Posted - 09 Oct 2008 :  18:15:49  Show Profile Send Lord Karsus a Private Message  Reply with Quote
quote:
Originally posted by Nerfed2Hell

Oh, definitely... both Fiendish Codexes (demons and devils), actually. Great stuff in those...


-Agreed. I use the books more for mechanical stuff, rather than lore, however. I prefer the 2e, Planescape lore.

(A Tri-Partite Arcanist Who Has Forgotten More Than Most Will Ever Know)

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Nerfed2Hell
Senior Scribe

USA
387 Posts

Posted - 09 Oct 2008 :  19:24:52  Show Profile  Visit Nerfed2Hell's Homepage Send Nerfed2Hell a Private Message  Reply with Quote
I kind of mix and match, taking what I consider the best of both worlds... errr, cosmologies.

Some people are like a slinky... not good for much, but when you push them down the stairs, it makes you smile.
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Ardashir
Senior Scribe

USA
544 Posts

Posted - 09 Oct 2008 :  23:43:03  Show Profile  Visit Ardashir's Homepage Send Ardashir a Private Message  Reply with Quote
quote:
Originally posted by Nerfed2Hell

And a sibriex makes for a fun lich's pet with their ability graft flesh onto the undead wizard's minions. That was one messed up dungeon full of critters.



Undead gifted with fiendish grafts, and a lich running the show?

You, sir, are an evil, evil man.
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Ardashir
Senior Scribe

USA
544 Posts

Posted - 09 Oct 2008 :  23:44:31  Show Profile  Visit Ardashir's Homepage Send Ardashir a Private Message  Reply with Quote
quote:
Originally posted by Dagnirion

quote:
Originally posted by Nerfed2Hell

Oh, definitely... both Fiendish Codexes (demons and devils), actually. Great stuff in those...


-Agreed. I use the books more for mechanical stuff, rather than lore, however. I prefer the 2e, Planescape lore.



I might prefer the 2e stuff myself if I still had any of it.

Sigh, 2e Planescape, you gave us Shemeska, the first sexy arcanaloth-gal and I gave you away.
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Lord Karsus
Great Reader

USA
3746 Posts

Posted - 10 Oct 2008 :  00:02:40  Show Profile Send Lord Karsus a Private Message  Reply with Quote
quote:
Originally posted by Ardashir

I might prefer the 2e stuff myself if I still had any of it.

Sigh, 2e Planescape, you gave us Shemeska, the first sexy arcanaloth-gal and I gave you away.



-We all do things we regret later in life...

(A Tri-Partite Arcanist Who Has Forgotten More Than Most Will Ever Know)

Elves of Faerūn
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Vol. III- Spells of the Elves
Vol. VI- Mechanical Compendium
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Ardashir
Senior Scribe

USA
544 Posts

Posted - 10 Oct 2008 :  00:05:24  Show Profile  Visit Ardashir's Homepage Send Ardashir a Private Message  Reply with Quote
quote:
Originally posted by Dagnirion

quote:
Originally posted by Ardashir

I might prefer the 2e stuff myself if I still had any of it.

Sigh, 2e Planescape, you gave us Shemeska, the first sexy arcanaloth-gal and I gave you away.



-We all do things we regret later in life...



More so than most in my case. I had almost every single 2e Realms book.

And Kara-Tur.

And Maztica.

And Zakhara.

And I sold them all to buy White Wolf books.

Yes, I am an idiot.
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The Sage
Procrastinator Most High

Australia
31799 Posts

Posted - 10 Oct 2008 :  00:27:01  Show Profile Send The Sage a Private Message  Reply with Quote
I refer to them at times. But I often supplement the lore from these tomes with most of what's been published in the various PLANESCAPE sources for example, like the Hellbound: The Blood War boxed set.

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Lord Karsus
Great Reader

USA
3746 Posts

Posted - 10 Oct 2008 :  00:29:34  Show Profile Send Lord Karsus a Private Message  Reply with Quote
quote:
Originally posted by Ardashir

And Kara-Tur.

And Maztica.

And Zakhara.

And I sold them all to buy White Wolf books.

Yes, I am an idiot.



-Well, with Maztica, you can download it for free over at the WotC site. The others, you can get both box sets for $8 as .PDF files from Paizo.

(A Tri-Partite Arcanist Who Has Forgotten More Than Most Will Ever Know)

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Vol. III- Spells of the Elves
Vol. VI- Mechanical Compendium
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Daviot
Senior Scribe

USA
372 Posts

Posted - 10 Oct 2008 :  09:39:12  Show Profile  Visit Daviot's Homepage Send Daviot a Private Message  Reply with Quote
I pull my sources from 2nd, 3.0, and 3.5, with a smattering of the time-independent ideas from 4th that have snuck up from the WotC site. That said, I've used both books here and there, combined with the Planes of Law/Chaos books from Planescape.

Kinda comes in handy when the current Big Bad is a demoniac Nar demonbinder who likes using Abyssal Rift; Had to roll up a random Abyssal plane. The dwarf abjurant champion got a lucky break and ended up on Androlyne outside the eladrin camp. His insanely powerful armored axe-wielding hare familiar? Ended up on the Gaping Maw. Poor bunny. He only took down several dozen manes, a few imps, and one bar-igura before the DM rolled a 99 on the encounter table and the bunny met with a very bemused balor...instant braised rabbit.

Ahem...that said, there's plenty of ways for a DM (or in some cases, a player) to sneak in FCI and FCII stuff.

One usually has far more to fear from the soft-spoken wizard with a blade and well-worn boots than from the boisterous one in the ivory tower.
My Tabletop Writing CV.
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Nerfed2Hell
Senior Scribe

USA
387 Posts

Posted - 10 Oct 2008 :  14:44:45  Show Profile  Visit Nerfed2Hell's Homepage Send Nerfed2Hell a Private Message  Reply with Quote
When it comes to lore between Planescape and just plain planar lore, I actually go back and forth on purpose just to confuse my players. Some things seem very generic, and later they get a taste of Planescape stuff creeping in. Why? Because the scope of the planes should be so big that they should hold some mystery for their characters, and that mystery is figuring out the truth of things. I do the same thing with the Great Wheel and Great Tree cosmologies. When asked out of character which is the truth, I just make with the cryptic hints and devious smiles.

Some people are like a slinky... not good for much, but when you push them down the stairs, it makes you smile.
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Jakk
Great Reader

Canada
2165 Posts

Posted - 10 Oct 2008 :  19:23:39  Show Profile Send Jakk a Private Message  Reply with Quote
quote:
Originally posted by Ardashir

quote:
Originally posted by Nerfed2Hell

And a sibriex makes for a fun lich's pet with their ability graft flesh onto the undead wizard's minions. That was one messed up dungeon full of critters.



Undead gifted with fiendish grafts, and a lich running the show?

You, sir, are an evil, evil man.



Yes, yes he is... and he's not the only one. I've done something very similar. The only real difference that I can spot (and maybe it isn't a difference) is that my lich was a half-fiend in life.

Playing in the Realms since the Old Grey Box (1987)... and *still* having fun with material published before 2008, despite the NDA'd lore.

If it's comparable in power with non-magical abilities, it's not magic.
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Zanan
Senior Scribe

Germany
942 Posts

Posted - 10 Oct 2008 :  20:55:58  Show Profile  Visit Zanan's Homepage Send Zanan a Private Message  Reply with Quote
Yochlol, lilitu, nabassu, brachina ... so much good stuff in there, including the demon lords beyond the well known folk. I just utilized the Pale Night for an old Nar fortress in my Night Below campaign.

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KnightErrantJR
Great Reader

USA
5402 Posts

Posted - 11 Oct 2008 :  03:31:48  Show Profile  Visit KnightErrantJR's Homepage Send KnightErrantJR a Private Message  Reply with Quote
Ah, I had such plans for Dagon . . .
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Purple Dragon Knight
Master of Realmslore

Canada
1796 Posts

Posted - 11 Oct 2008 :  06:20:26  Show Profile Send Purple Dragon Knight a Private Message  Reply with Quote
Fiendish Codexes? geez, give me some time!

I'm still working on integrating some of the UE, UND, CoV and LEoF in my games, as well as some cool rules from Comp. Adv. and Comp. Scoundrel... the new demons will wait!! LOL!

Basically, I've got YEAAAAAAAAAAAAARS of 3.5 play ahead of me, really... our group has only touched the surface (well, ok, maybe up to 33% of it, but you get the picture: there's of LOT of 3.5 stuff we haven't tried yet...)
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Ardashir
Senior Scribe

USA
544 Posts

Posted - 11 Oct 2008 :  19:09:49  Show Profile  Visit Ardashir's Homepage Send Ardashir a Private Message  Reply with Quote
quote:
Originally posted by Zanan

Yochlol, lilitu, nabassu, brachina ... so much good stuff in there, including the demon lords beyond the well known folk. I just utilized the Pale Night for an old Nar fortress in my Night Below campaign.



I like the new demon lords myself. That's one big advantage the Abyss has over the Hells (at least from my PoV): you can have unique but not mind-bogglingly powerful demons as very minor demons lords. It's kinda hard to do that with memebers of Hell's hierarchy (or should that be 'lowerarchy'? After all, the more powerful you are, the deeper into the Hells you go...)
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Nerfed2Hell
Senior Scribe

USA
387 Posts

Posted - 11 Oct 2008 :  20:54:36  Show Profile  Visit Nerfed2Hell's Homepage Send Nerfed2Hell a Private Message  Reply with Quote
quote:
Originally posted by Ardashir

I like the new demon lords myself. That's one big advantage the Abyss has over the Hells (at least from my PoV): you can have unique but not mind-bogglingly powerful demons as very minor demons lords. It's kinda hard to do that with memebers of Hell's hierarchy (or should that be 'lowerarchy'? After all, the more powerful you are, the deeper into the Hells you go...)


...unless you take into account the outcasts, those stripped of rank and wandering Avernus. They're still quite powerful in spite of being outside the normal heirarchy, but still somewhat leashed by Asmodeus in what they can do.

That's where all my unique but lower-powered devils come from... they're the ones that won't be missed if they get killed off.

Some people are like a slinky... not good for much, but when you push them down the stairs, it makes you smile.
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