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Daviot
Senior Scribe

USA
372 Posts

Posted - 15 Oct 2007 :  07:14:41  Show Profile  Visit Daviot's Homepage Send Daviot a Private Message  Reply with Quote
quote:
Originally posted by Kuje
Oh yeah, forgot to mention this. I use the house rule, it makes more sense to me. So once a class skill is a class skill it's always a class skill and skill points can be added to any skill that your character knowns. It doesn't have to be based on the current class you switched to. I.E. if you switched to say wizard from a rogue, you can either skill up rogue skills or wizard skills.


Awesome, makes things easier on me.

As for character ideas, I'm leaning towards a bespectacled LN half-elf rogue/wizard. An Oghma (and Gond) worshiping Harper scholar, with a knack for research and a love for mechanical devices/clockwork. Probably say, Rogue 3/Wizard 7(generalist).

Such a person is currently living in Berdusk, but may not be from Berdusk/The Western Heartlands. Any suggestions (from Kuje or others) on a region to build backstory upon? Any other thoughts?

One usually has far more to fear from the soft-spoken wizard with a blade and well-worn boots than from the boisterous one in the ivory tower.
My Tabletop Writing CV.
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Daviot
Senior Scribe

USA
372 Posts

Posted - 15 Oct 2007 :  07:19:02  Show Profile  Visit Daviot's Homepage Send Daviot a Private Message  Reply with Quote
Or I might make a drop a level of rogue and make a LN tiefling scholar (with the same personality and traits). Decisions, decisions...

One usually has far more to fear from the soft-spoken wizard with a blade and well-worn boots than from the boisterous one in the ivory tower.
My Tabletop Writing CV.
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Kuje
Great Reader

USA
7915 Posts

Posted - 15 Oct 2007 :  16:06:21  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by Daviot

Awesome, makes things easier on me.

As for character ideas, I'm leaning towards a bespectacled LN half-elf rogue/wizard. An Oghma (and Gond) worshiping Harper scholar, with a knack for research and a love for mechanical devices/clockwork. Probably say, Rogue 3/Wizard 7(generalist).

Such a person is currently living in Berdusk, but may not be from Berdusk/The Western Heartlands. Any suggestions (from Kuje or others) on a region to build backstory upon? Any other thoughts?



For this one I'm thinking he/she could have been either born in lantan or neverwinter. Lantan for the mechanical interest or neverwinter for the clockwork interest. Either way, after he/she grew up he/she coulda visited either lantan or neverwinter before heading to berdusk with the knowledge that he/she learned.

As for the tiefling... uh.... i'd probably say somewhere that is more open for strange races. Waterdeep for instance or the like.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Edited by - Kuje on 15 Oct 2007 16:07:22
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Aravine
Senior Scribe

USA
608 Posts

Posted - 15 Oct 2007 :  16:09:33  Show Profile  Visit Aravine's Homepage Send Aravine a Private Message  Reply with Quote
quote:
Originally posted by Kuje

Aravine,

Are you still out there? Haven't seen a post from you in about a day or two..... Hope you saw my post to you about your background and fleshing it out.




Sorry, all. i have had computer probs. I would rather stay in faerun/planar area, because I know nothing about the other place mentioned.

The brave don't live forever,the cautious don't live at all
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Kuje
Great Reader

USA
7915 Posts

Posted - 15 Oct 2007 :  16:12:28  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by aravine

quote:
Originally posted by Kuje

Aravine,

Are you still out there? Haven't seen a post from you in about a day or two..... Hope you saw my post to you about your background and fleshing it out.




Sorry, all. i have had computer probs. I would rather stay in faerun/planar area, because I know nothing about the other place mentioned.



Okay and kinda figured that, especially since your char has been in stasis this long so the Faerun he knew was no longer anyhow. :)

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Ozzalum
Learned Scribe

USA
277 Posts

Posted - 15 Oct 2007 :  16:47:10  Show Profile  Visit Ozzalum's Homepage Send Ozzalum a Private Message  Reply with Quote
Is Berdusk getting too full? If you'd like, I'd be willing to shift to the planar campaign to even things out a bit. I figure my character wouldn't know Berdusk from the astral plane anyway, seeing as how he's lived in the woods all his life.
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Kuje
Great Reader

USA
7915 Posts

Posted - 15 Oct 2007 :  17:07:28  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by Ozzalum

Is Berdusk getting too full? If you'd like, I'd be willing to shift to the planar campaign to even things out a bit. I figure my character wouldn't know Berdusk from the astral plane anyway, seeing as how he's lived in the woods all his life.



Well, no not really. Things seem balanced because we have 11.

So 6 of you are in Berdusk intrigue and the other 5 are in planar intrigue. So, if someone switches it won't make much difference because then it'll be 5 and 6. :)

However, I'm pondering adding that 12th player to even out both groups.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Aravine
Senior Scribe

USA
608 Posts

Posted - 15 Oct 2007 :  17:25:01  Show Profile  Visit Aravine's Homepage Send Aravine a Private Message  Reply with Quote
s we are starting at level 10, if I am not mistaken. Are we using 3.5 in regard to spells? if not, I need a spell list, as I do not have anything other than 3.5.

also are we supposed to add ability points coresponding to level 10?

The brave don't live forever,the cautious don't live at all
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Kuje
Great Reader

USA
7915 Posts

Posted - 15 Oct 2007 :  18:01:57  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by aravine

s we are starting at level 10, if I am not mistaken. Are we using 3.5 in regard to spells? if not, I need a spell list, as I do not have anything other than 3.5.

also are we supposed to add ability points coresponding to level 10?



Aye, level 10 and 3.5e spell list.

Skill points and stat points for level 10 as well, aye. So basically make a 10th level character.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Ozzalum
Learned Scribe

USA
277 Posts

Posted - 15 Oct 2007 :  18:02:03  Show Profile  Visit Ozzalum's Homepage Send Ozzalum a Private Message  Reply with Quote
Sorry, I thought we were up to 7 in Berdusk Intrigue with the addition of Aravine. In any event, I guess some people are pretty flexible on which campaign they are in. If for some reason, you think my guy fits better in the other one, just let me know.
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Kuje
Great Reader

USA
7915 Posts

Posted - 15 Oct 2007 :  18:20:03  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by Ozzalum

Sorry, I thought we were up to 7 in Berdusk Intrigue with the addition of Aravine. In any event, I guess some people are pretty flexible on which campaign they are in. If for some reason, you think my guy fits better in the other one, just let me know.




Oh. Well, no, I closed the Berdusk game the other day so any other current players are stuck with the other game unless they aren't interested. :) 7 people, for me, is to many people for a email game.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Jorkens
Great Reader

Norway
2950 Posts

Posted - 15 Oct 2007 :  19:02:22  Show Profile Send Jorkens a Private Message  Reply with Quote
It seems like I have finished my character at least. It should be in your mail Kuje. By the way, I am curious. Is there any idea of what classes will be in the group ?
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Kuje
Great Reader

USA
7915 Posts

Posted - 15 Oct 2007 :  19:10:07  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by Jorkens

It seems like I have finished my character at least. It should be in your mail Kuje. By the way, I am curious. Is there any idea of what classes will be in the group ?



Got it and looks fine. :)

Uh, the players can post their classes because 1) Some of them have things in their background that they want kept secret. 2) I don't have everyone's characters yet. 3) And it doesn't feel right, to me, to post something that the players might not want me to post.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Edited by - Kuje on 15 Oct 2007 19:14:13
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Ozzalum
Learned Scribe

USA
277 Posts

Posted - 15 Oct 2007 :  19:43:15  Show Profile  Visit Ozzalum's Homepage Send Ozzalum a Private Message  Reply with Quote
I'm playing a Zhent spymaster.
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Kuje
Great Reader

USA
7915 Posts

Posted - 15 Oct 2007 :  20:01:07  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by Ozzalum

I'm playing a Zhent spymaster.




For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Jorkens
Great Reader

Norway
2950 Posts

Posted - 15 Oct 2007 :  20:03:57  Show Profile Send Jorkens a Private Message  Reply with Quote
quote:
Originally posted by Ozzalum

I'm playing a Zhent spymaster.



Then I am playing a spying Zen-master .

God, that was bad. I think I deserve the prize for the years worst (attempt at a) joke for that one.
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Kes_Alanadel
Learned Scribe

USA
326 Posts

Posted - 15 Oct 2007 :  20:04:16  Show Profile  Visit Kes_Alanadel's Homepage Send Kes_Alanadel a Private Message  Reply with Quote
quote:
Originally posted by Kuje

quote:
Originally posted by Ozzalum

I'm playing a Zhent spymaster.






Heh, that might have been something that you should keep to yourself. ;)

Ack! I seem to have too much blood in my coffee stream!

When did 'common sense' cease to be common?
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Ozzalum
Learned Scribe

USA
277 Posts

Posted - 15 Oct 2007 :  20:22:12  Show Profile  Visit Ozzalum's Homepage Send Ozzalum a Private Message  Reply with Quote
Ok, I'm actually playing a Wild Elf from the Chondalwood. He carries a bow and doesn't like shirts.

Or, at least, that's what the spymaster would have you believe...
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Ozzalum
Learned Scribe

USA
277 Posts

Posted - 15 Oct 2007 :  21:09:01  Show Profile  Visit Ozzalum's Homepage Send Ozzalum a Private Message  Reply with Quote
Kuje - Do you have any examples of the actual emails people would send you for gameplay? I'm still a bit confused on how the story gets advanced in any sort of timely fashion in PBEM. Do I write something like, "I keep stabbing the orc until it dies or it kills me." ? I'm just a bit stuck on the mechanics here.
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Kuje
Great Reader

USA
7915 Posts

Posted - 15 Oct 2007 :  21:22:20  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by Ozzalum

Kuje - Do you have any examples of the actual emails people would send you for gameplay? I'm still a bit confused on how the story gets advanced in any sort of timely fashion in PBEM. Do I write something like, "I keep stabbing the orc until it dies or it kills me." ? I'm just a bit stuck on the mechanics here.



I don't have any emails from past games since I've had a few HD changes since last year. :(

Basically, and this will be hard to explain, I'll write a opening paragraph or two or three or more and from there the characters can react or go their different ways. If the group splits up I tend to split the emails up so that only the party members that are with that player actually see the scene.

For combat, I tend to write more because I keep track of rounds, of course. So, when combat opens I'll have a opening paragraph or so and then whoever is next in the rounds sends me their replies. I try to ask that the players send a few actions for the next few rounds of combat but of course, they are more then welcome to change their characters actions once they see how the combat is progressing. I.E. If you say, in the second round, you want to attack and instead you see one of your members dropped uncon, you are more then welcome to change the attack to a heal spell/etc.

I know, this probably doesn't make a lot of sense but it'll become clearer once things start.

All I have currently is the old logs that are stored here on Keep, which I posted a link to.

I dunno, maybe Kaje and Kes can make it clearer since they were in my last email game...

And now, I have to head off to class so no more posts from me until a few hrs from now.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Kes_Alanadel
Learned Scribe

USA
326 Posts

Posted - 16 Oct 2007 :  03:32:31  Show Profile  Visit Kes_Alanadel's Homepage Send Kes_Alanadel a Private Message  Reply with Quote
I do have the emails from the last game, so I'll send one to Kuje to pass along to you.

Ack! I seem to have too much blood in my coffee stream!

When did 'common sense' cease to be common?
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Kuje
Great Reader

USA
7915 Posts

Posted - 16 Oct 2007 :  04:03:24  Show Profile Send Kuje a Private Message  Reply with Quote
Not sure if this is going to be much help but let's see.

This was the opening of the email: "Then turns his smile on Caerlin, "Perhaps we should get our lovely archer here a dress for the victory-celebration while we're in town?"

“Just a moment Caerlin,” the small agile hin rolls off the horse to the
street. He then gives a beaming smile up at her, “You can hit him now.”

Then Ragnar, a PC replied: Ragnar throws up both hands in a warding gesture, "No need to get violent! I promise we'll get you one as well Luie."

Next Caerlin, a second PC: "Caerlin stops her horse, shakes her head and chuckles at the two of them. "Nay, no dress for me Ragnar, but a new shirt might be nice. On the other hand though, one for Luie might not be a bad idea." Caerlin continues to laugh as she reaches down to help Luie back onto the horse."

Luie, a third PC: He accepts her hand with a slight tug and gets back onto the horse. "How about a kilt instead... with bells."

So basically, when replying to a passage from a player, remove the passages that you aren't replying to and keep the passage that you are replying to and then add your text under the passage that you are replying to. Basically this is how it works with any text that I write and send out except for the DM's Logs, which will be labeled, in the Email, DM's Logs since they are combined logs of all the events for that in game day or session.

Not sure if this helps but once the game starts it'll make more sense and it's not really that complicated. :)

Just think of it basically as the PC's and DM are co-writing each paragraph in a chapter in a novel or a scene in a screen play....

Also, thanks Kes for sending the email to me.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Edited by - Kuje on 16 Oct 2007 04:15:42
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Kes_Alanadel
Learned Scribe

USA
326 Posts

Posted - 16 Oct 2007 :  04:17:03  Show Profile  Visit Kes_Alanadel's Homepage Send Kes_Alanadel a Private Message  Reply with Quote
Not a problem. :)

Ack! I seem to have too much blood in my coffee stream!

When did 'common sense' cease to be common?
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Kuje
Great Reader

USA
7915 Posts

Posted - 16 Oct 2007 :  04:25:10  Show Profile Send Kuje a Private Message  Reply with Quote
Here's a second scene that Kes sent me.

DM text: Once the ships were removed from each other, one headed north and the other continued south and the rest of the night was quiet and uneventful.

Caerlin's player: Not long after the ships parted, Caer searched Luie out, and she looked at him sheepishly. "Luie, I found this when I was putting my new shirt away." She held out his handaxe and gave him a small smile. "I guess I must have put it in my backpack at the cabin on accident. I apologize for keeping it."

Luie's player: Luie was moving his finger on the rail, making small imaginary circle. “Hmmm,” he arched a dark eyebrow. “Oh! The Moonbeam! I wondered where it wondered off to, no worries Caerlin.” He took the small hand ax and then placed in his belt. “If you ever need her, let me know.”

Caerlin's player: Caer smiles at Luie, then looks over the railing, "How many days will we be on the water? Hopefully we won't run into any more pirates, even though it can be well worth it."

Luie: “I'm not sure that the battle puts us behind. Hopefully soon. Before the food supply runs out,” tugs her down to his level he whispers, “Between you and me I really dislike large bodies of water.”

Caerlin: Caer raises an eyebrow, and looks surprised. "You don't like the water? Well, this is only the second time I've been on a sea, and it wasn't bad at all." She stands back up and puts her hand on his shoulder, "Just wait, this will be a fun experience. Let's go find some dinner!" She smiles at Luie, and heads off to where eveningfest is being served.

Luie: He skips behind her, patting his tummy, "A full stomach drowns all irrational fears!"

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Kajehase
Great Reader

Sweden
2104 Posts

Posted - 16 Oct 2007 :  09:39:18  Show Profile Send Kajehase a Private Message  Reply with Quote
Right... All I have left to do is add the familiar (with related benefits), and the shopping.

Now...if for some reason I don't want a +2 armour (like...it interferes with my character's spellcasting), can I buy some non-restrictive (yeesh, sounds like something my old character would try to get Kes's old character to wear) with a magical property of the same gp-value?

There is a rumour going around that I have found god. I think is unlikely because I have enough difficulty finding my keys, and there is empirical evidence that they exist.
Terry Pratchett
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Ozzalum
Learned Scribe

USA
277 Posts

Posted - 16 Oct 2007 :  12:58:56  Show Profile  Visit Ozzalum's Homepage Send Ozzalum a Private Message  Reply with Quote
Ozzalum's player: Ishiilik looks on, confused, and holds his tongue. He thinks to himself "Don't say anything stupid. Just wait and watch until you know what's going on."

I think I've got it.

Thanks
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Kes_Alanadel
Learned Scribe

USA
326 Posts

Posted - 16 Oct 2007 :  15:16:10  Show Profile  Visit Kes_Alanadel's Homepage Send Kes_Alanadel a Private Message  Reply with Quote
quote:
Originally posted by Kajehase

Right... All I have left to do is add the familiar (with related benefits), and the shopping.

Now...if for some reason I don't want a +2 armour (like...it interferes with my character's spellcasting), can I buy some non-restrictive (yeesh, sounds like something my old character would try to get Kes's old character to wear) with a magical property of the same gp-value?



Indeed that did. I guess some things don't change, eh?

And Kuje, new char sheet should be in your mail, all I need to do is put her background together a little more cohesively.

Ack! I seem to have too much blood in my coffee stream!

When did 'common sense' cease to be common?

Edited by - Kes_Alanadel on 16 Oct 2007 15:18:37
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Kes_Alanadel
Learned Scribe

USA
326 Posts

Posted - 16 Oct 2007 :  15:22:25  Show Profile  Visit Kes_Alanadel's Homepage Send Kes_Alanadel a Private Message  Reply with Quote
quote:
Originally posted by Ozzalum

Ozzalum's player: Ishiilik looks on, confused, and holds his tongue. He thinks to himself "Don't say anything stupid. Just wait and watch until you know what's going on."

I think I've got it.

Thanks


Aye, looks like you do. In the actual emails you wont have to put the "Caer's player:Ozzalum's player", etc., you just add what you want to say/do after the text you are replying to.

Hope that helps some as well.
~Kes

Ack! I seem to have too much blood in my coffee stream!

When did 'common sense' cease to be common?
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Aravine
Senior Scribe

USA
608 Posts

Posted - 16 Oct 2007 :  15:28:24  Show Profile  Visit Aravine's Homepage Send Aravine a Private Message  Reply with Quote
quote:
Originally posted by Kuje

Uh, the players can post their classes because 1) Some of them have things in their background that they want kept secret. 2) I don't have everyone's characters yet. 3) And it doesn't feel right, to me, to post something that the players might not want me to post.



thanks, kuje.

BTW I am a Sor/10

The brave don't live forever,the cautious don't live at all
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Kuje
Great Reader

USA
7915 Posts

Posted - 16 Oct 2007 :  15:49:33  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by Kajehase

Right... All I have left to do is add the familiar (with related benefits), and the shopping.

Now...if for some reason I don't want a +2 armour (like...it interferes with my character's spellcasting), can I buy some non-restrictive (yeesh, sounds like something my old character would try to get Kes's old character to wear) with a magical property of the same gp-value?



Yes. :) Just don't go over the 49k and a +2 in anything. Beyond that everyone seems to have mix and matched different armors/weapons/items. :)

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

Scribe for the Candlekeep Compendium
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