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Kuje
Great Reader

USA
7915 Posts

Posted - 12 Oct 2007 :  18:30:43  Show Profile Send Kuje a Private Message  Reply with Quote
Now, here's my longer list of FR canon changes.

Forgotten Realms house rules are below (Some of these will not be known by some characters depending on where the PC’s are from):

1) The Time of Troubles never happened in my version of FR. So that means that Bane, Bhaal, Myrkul, Mystra and the few other gods who died during or after the Time of Troubles never did, and the three mortals who became gods never did either. Old Moldy is dead though.

3) Also I still use the Multiverse for the default realms planar alignments and cosmotology, since there is not much info on the new realms planes, and I've always been a fan of Planescape. I don’t use the 3/3.5e FR map either because I don’t care that some of the map was did away with and many places that were founded in 2e will have to be moved if I used the new maps, so I don’t bother with the new maps.

4) Cormyr was never attacked by its ancient evils. However, an old PC, named Fletcher, married Alusair and they are now the King and Queen. Azoun and his wife stepped down and retired from the Court. Tanalasta also is still alive because of this, and the new king and queen have children, but they are still toddlers, except for the eldest daughter who is an adult.

5) I also haven’t added the return of Shade and the Silence of Lolth in my games. So Evereska is not a ruin, but some thing has destroyed Tilverton. The silence of Lloth never happened and then neither has the Lady Penitent events. Rage of Dragons has been mentioned but it wasn’t as destructive as the WOTC version. The Sembia events have been scrapped as well, so Sembia isn’t having a civil war. Nor has the Last Mythal events happened, so Myth Drannor is still a ruin. Basically, anything that WOTC has destroyed, ignore it because it won’t take place in my FR.

6) There is also an elven town, called Culcandil Keep, on the northern border that was once Cormyr where an ancient elven artifact, the Tree of Souls, has been planted. That land was succeeded to the elven people when the new King was crowned, since the builder of the elven city is a friend and party member of the new king.

7) There is also another city to in the North called Sylverstar Keep and it is also connected to Silverymoon by paved roads. It’s north and a little west of the High Forest. They also have a port, named Port Sylverstar, that is further west of the main town and a paved road connects the two together. The rulers are a small band that are made up of a female winged elf, a male sun elf, a male human, a female catfolk, who is the apprentice to the winged elf witch. A elder winged elf who is the mother of the younger winged elf witch. The town has many temples/shrines dedicated to the Faerun pantheon, the elven pantheon, and a large temple of Eilistraee and her daughter.

8) Fallendale is a small hamlet between Sylverstar Keep and the High Forest. It was founded around 1373 or 1374 and the rulers of the hamlet have ties to Sylverstar Keep. Mostly it is a hamlet that is built around a temple of lust. There is a smaller temple of Lliira within the hamlet.

9) The fortified hamlet of an offshoot of the Red Shields Mercenary Company has been built between Phlan and Zhentil Keep on the Moonsea. The leader of the Merc Company, Aurythe of the Red Knight, leads her troops with skill and they have fought off attacks many times. In 1375 the hamlet is still standing and flourishing. One of the Company’s of the merc’s is named the Companions of the Silver Wyrms and it seems that all new recruits are assigned to this company as a proving ground but the core of the company has stayed together. They were last seen in village that is north by northeast of Shadowdale.

10) I’ve added some deities to my setting since I’ve DM’d in the Realms for over a decade. One is Eilistraee’s drow daughter, and she stays with her mother and her name is Rhylea'riylene. Her portfolios are the Stars and Witches (She was made in 2e, when there was a witch class.) She is TN and her followers are TN to LG. When I created her Eilistraee had no male divine casters and so her daughter opened her faithful to them, which means Eilistraee’s divine casters are still female only. The other deity is Mara'athenfi Vannabael. She is a demipower who lives on Faerun and her only portfolio is Rangers. She is Solonor’s child and part of the Seldarine. Mara is CG and her followers have the alignments as the followers of Solonor. There are two demonic deities that have small cults across different parts of Faerun and the planes. They planar sages say that they co-rule the 500th layer of the Abyss but no planar sages have stayed there long enough to know if this is truth or fiction. All that is currently known is their names, which are Yltvetuis and Shyaelsindra.

11) Star elves from Unapproachable East sourcebook do not exist, and wild elves don’t either. Wild elves are still the wood elves of 1e and 2e, so any one wanting to play a wild elf would use the stats for wood elves and the wood elf’s description. None of the grey or blue-black skin tones listed in Underdark for drow exist either, drow are ebony and always will be.

12) Also, I don’t use the 1-step rule for divine casters. I use the old rules from 2e for followers and divine casters, which are in the 2e deity trilogy. I can supply this info if anyone doesn’t have those sourcebooks.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Edited by - Kuje on 12 Oct 2007 19:00:52
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Kuje
Great Reader

USA
7915 Posts

Posted - 12 Oct 2007 :  18:38:17  Show Profile Send Kuje a Private Message  Reply with Quote
Lastly,

Here's a log from last years email game but looks like some of the posts have been cut off because they were to long for the boards.

http://forum.candlekeep.com/topic.asp?TOPIC_ID=5510&SearchTerms=wyrms


For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Jorkens
Great Reader

Norway
2950 Posts

Posted - 12 Oct 2007 :  19:03:22  Show Profile Send Jorkens a Private Message  Reply with Quote
One last question, are there any 2ed. books you prefer I don't use, such as the regional realms kits? And how do you stand when it comes to dual class (I am not just checking to be sure).

I am thinking about a "trail-bum", sometimes caravan guard, hiresword, small time gambler etc. Nothing to fancy.
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Ozzalum
Learned Scribe

USA
277 Posts

Posted - 12 Oct 2007 :  21:19:31  Show Profile  Visit Ozzalum's Homepage Send Ozzalum a Private Message  Reply with Quote
Wild Elf sorcerer? I assume your statement that there are no "Wild Elves" was in regards to a separate subrace of elves. There are wood elves that are more primitive than others, as opposed to a separate subrace of wild elf?

I'm thinking a guy that got kicked out of his tribe for reasons he keeps to himself and was forced into the wider world.
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Kuje
Great Reader

USA
7915 Posts

Posted - 12 Oct 2007 :  21:26:51  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by Ozzalum

Wild Elf sorcerer? I assume your statement that there are no "Wild Elves" was in regards to a separate subrace of elves. There are wood elves that are more primitive than others, as opposed to a separate subrace of wild elf?

I'm thinking a guy that got kicked out of his tribe for reasons he keeps to himself and was forced into the wider world.



Basically, aye. In 1e and 2e the wood and wild elves were all one subrace. I'm still not sure why WOTC decided to split them. So yeah, the wood/wild elf could be more primitive then the rest of his/her subrace. :)

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Kuje
Great Reader

USA
7915 Posts

Posted - 12 Oct 2007 :  21:28:10  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by Jorkens

One last question, are there any 2ed. books you prefer I don't use, such as the regional realms kits? And how do you stand when it comes to dual class (I am not just checking to be sure).

I am thinking about a "trail-bum", sometimes caravan guard, hiresword, small time gambler etc. Nothing to fancy.



Let me know what kit you are thinking of and which book it is in and I'll try to find the closest match to what we have for 3/3.5e. Multiclassing is no problem, especially with the new rules. A lot of characters multiclass now. :)

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Ozzalum
Learned Scribe

USA
277 Posts

Posted - 12 Oct 2007 :  21:29:19  Show Profile  Visit Ozzalum's Homepage Send Ozzalum a Private Message  Reply with Quote
Can't really say why they were made a separate race either but I do like the idea of primitive Elves.

Are there any further thoughts on what the non Harper/planejumping campaign might be about? Are you still looking for suggestions?
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Kuje
Great Reader

USA
7915 Posts

Posted - 12 Oct 2007 :  21:32:15  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by Ozzalum

Can't really say why they were made a separate race either but I do like the idea of primitive Elves.

Are there any further thoughts on what the non Harper/planejumping campaign might be about? Are you still looking for suggestions?



Indeed about the elves.

Uh, I've been jotting down ideas but I'm still open to other suggestions and I'll probably revise my ideas based on the character backgrounds I get etc. Plus, only a few players, so far, have offered suggestions on what type of characters they are thinking of, what type of campaign they want, etc. With 11 of you, I'm sure I'll get more ideas.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Kuje
Great Reader

USA
7915 Posts

Posted - 12 Oct 2007 :  23:49:53  Show Profile Send Kuje a Private Message  Reply with Quote
Oh yeah, helps to supply my email addy:

Kuje@rochester.rr.com

Just titled your email with something that includes Candlekeep or the like in the topic so I don't think it's spam and delete it.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Edited by - Kuje on 12 Oct 2007 23:51:43
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Kuje
Great Reader

USA
7915 Posts

Posted - 13 Oct 2007 :  04:04:57  Show Profile Send Kuje a Private Message  Reply with Quote
Okay just trying to get a run down here.

Sian and Jorkins are interested in the intrigue game.

So what about the other nine of you? :) What are you interested in? I know Sage said planar, if possible. As I've said before, I'll shape the game around a consensus on what the groups come up with......

Edit: It seems that Sage and Kes are interested more in a planar campaign so I have two for that type of campaign.

So, that leaves the other seven of you. I'd prefer at least another 2 for the intrigue game and maybe 1 or 2 for the planar game.... The other three players can join either campaign or we can figure out something else.....

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Edited by - Kuje on 13 Oct 2007 04:41:23
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The Sage
Procrastinator Most High

Australia
31799 Posts

Posted - 13 Oct 2007 :  04:10:16  Show Profile Send The Sage a Private Message  Reply with Quote
I'm still working around some other ideas for my character, and what I'm looking for in your game. I'll get back to you later this afternoon [my time].

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Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage
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Kuje
Great Reader

USA
7915 Posts

Posted - 13 Oct 2007 :  04:25:52  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by The Sage

I'm still working around some other ideas for my character, and what I'm looking for in your game. I'll get back to you later this afternoon [my time].




Okies. :)

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

Scribe for the Candlekeep Compendium
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Jorkens
Great Reader

Norway
2950 Posts

Posted - 13 Oct 2007 :  07:09:56  Show Profile Send Jorkens a Private Message  Reply with Quote
I am open for all sorts of game really, intrigue, action or purely roleplaying, I have little preference beforehand. Planar can be combined with all of these so, I have very little opinion on that matter, but as I have never played in a planar adventure it might be interesting.
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Matthus
Senior Scribe

Germany
393 Posts

Posted - 13 Oct 2007 :  08:54:50  Show Profile Send Matthus a Private Message  Reply with Quote
Thanks Kuje so far - it sounds really great.

I will be back with some ideas later.
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Kajehase
Great Reader

Sweden
2104 Posts

Posted - 13 Oct 2007 :  09:00:30  Show Profile Send Kajehase a Private Message  Reply with Quote
quote:
Originally posted by Kuje

quote:
Originally posted by Ozzalum

I counted 11. Does that mean I am not one of the 10? (mopey face)

1 Sian
2 Sage
3 Uzzy
4 Daviot
5 Jorkens
6 frapast1981
7 Matthus
8 Kes_Alanadel
9 aravine
10 Ozzalum
11 Kajehase



Oops, I forgot Kajehase. See, don't count when you are half awake. :) Sorry Kaje. Don't I feel dumb since I referenced you more then once.



Well... I'm sure I'll get a chance to take my revenge at some future point.

There is a rumour going around that I have found god. I think is unlikely because I have enough difficulty finding my keys, and there is empirical evidence that they exist.
Terry Pratchett
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Kajehase
Great Reader

Sweden
2104 Posts

Posted - 13 Oct 2007 :  09:22:29  Show Profile Send Kajehase a Private Message  Reply with Quote
As for the type of game - I wouldn't mind a bit of intrigue, and while the language in the Planescape accessories I've read made me break out in rashes, I've not played any planar campaigns, and so would be more than willing to give it a try.

I'm willing to give anything at least one try - except for eating shellfish, that's just plain disgusting.

As for my character... if we're starting at 10th level, would a Zakharan Sha'ir (from Dragon Compendium) be okay?

There is a rumour going around that I have found god. I think is unlikely because I have enough difficulty finding my keys, and there is empirical evidence that they exist.
Terry Pratchett

Edited by - Kajehase on 13 Oct 2007 09:26:59
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Kajehase
Great Reader

Sweden
2104 Posts

Posted - 13 Oct 2007 :  09:25:31  Show Profile Send Kajehase a Private Message  Reply with Quote
quote:
Originally posted by Kes_Alanadel

quote:
Originally posted by Kajehase

I'd be interested as well, kinda been missing the last PBEM. As long as you think the other players can stand me.



Dunno....... might be a tough thing to do.



Well, imagine how annoying I'd be if I wasn't aware of me having a narcissistic streak a mile wide (gotta cut down on those chocolate bars...).

There is a rumour going around that I have found god. I think is unlikely because I have enough difficulty finding my keys, and there is empirical evidence that they exist.
Terry Pratchett
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Daviot
Senior Scribe

USA
372 Posts

Posted - 13 Oct 2007 :  10:59:11  Show Profile  Visit Daviot's Homepage Send Daviot a Private Message  Reply with Quote
Thanks for the info, Kuje. (Just got back from running my physical 3.5E game. ). I'll be rolling up a character in the next day or two, depending on which way the setting goes. Berdusk or planar...I'm leaning towards the former.

One usually has far more to fear from the soft-spoken wizard with a blade and well-worn boots than from the boisterous one in the ivory tower.
My Tabletop Writing CV.
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Matthus
Senior Scribe

Germany
393 Posts

Posted - 13 Oct 2007 :  11:25:15  Show Profile Send Matthus a Private Message  Reply with Quote
I just finished the stats for my Gold Dwarf Cleric of Dumathoin 7 / Dwarven Chanter 3.

I would be very interested if there would be a chance to travel to "the stars" - but Berdusk is a very nice starting point - just lets see where we'll go from there

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The Sage
Procrastinator Most High

Australia
31799 Posts

Posted - 13 Oct 2007 :  13:34:17  Show Profile Send The Sage a Private Message  Reply with Quote
Right, Kuje... here's those details for the Bardic Sage I was talking about. I've not decided whether this is the way I want to go with my character, but look it over anyway, and let me know whether or not it's too much of a stretch for your game. Obviously, the whole "Bard of High Sorcery" concept isn't for the Realms, but I like the general theme for this Bard-type regardless.

[You'll have to scroll down a bit to the section on "Unearthed Arcana Bards".]

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Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

Scribe for the Candlekeep Compendium -- Volume IX now available (Oct 2007)

"So Saith Ed" -- the collected Candlekeep replies of Ed Greenwood

Zhoth'ilam Folio -- The Electronic Misadventures of a Rambling Sage

Edited by - The Sage on 13 Oct 2007 13:38:14
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Ozzalum
Learned Scribe

USA
277 Posts

Posted - 13 Oct 2007 :  15:28:43  Show Profile  Visit Ozzalum's Homepage Send Ozzalum a Private Message  Reply with Quote
I'd be up for the intrigue game. My tough guy wild elf can give any bards a circumstance bonus to their intimidate checks.

"Intriguing, why don't we stab them?"

I'm pretty sure I am not interested in a planar campaign. Toril is big enough for me.
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Uzzy
Senior Scribe

United Kingdom
618 Posts

Posted - 13 Oct 2007 :  16:12:20  Show Profile  Visit Uzzy's Homepage Send Uzzy a Private Message  Reply with Quote
I'll get my character info to you asap, Kuje. Aristocrat/Fighter alright?
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Kuje
Great Reader

USA
7915 Posts

Posted - 13 Oct 2007 :  16:17:58  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by Kajehase

As for the type of game - I wouldn't mind a bit of intrigue, and while the language in the Planescape accessories I've read made me break out in rashes, I've not played any planar campaigns, and so would be more than willing to give it a try.

I'm willing to give anything at least one try - except for eating shellfish, that's just plain disgusting.

As for my character... if we're starting at 10th level, would a Zakharan Sha'ir (from Dragon Compendium) be okay?



I wouldn't worry about the planescape slang to much, I only rarely use it. :) It's hard to remember all those words after awhile.

Ah, sure the zakharan class is fine.

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Kuje
Great Reader

USA
7915 Posts

Posted - 13 Oct 2007 :  16:19:02  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by Uzzy

I'll get my character info to you asap, Kuje. Aristocrat/Fighter alright?



Sure. :)

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Kuje
Great Reader

USA
7915 Posts

Posted - 13 Oct 2007 :  16:24:22  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by The Sage

Right, Kuje... here's those details for the Bardic Sage I was talking about. I've not decided whether this is the way I want to go with my character, but look it over anyway, and let me know whether or not it's too much of a stretch for your game. Obviously, the whole "Bard of High Sorcery" concept isn't for the Realms, but I like the general theme for this Bard-type regardless.

[You'll have to scroll down a bit to the section on "Unearthed Arcana Bards".]




It doesn't seem to much of a stretch, especially for a planar game. I'm not picky for planar games. :)

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Kuje
Great Reader

USA
7915 Posts

Posted - 13 Oct 2007 :  16:30:37  Show Profile Send Kuje a Private Message  Reply with Quote
Okay here's my run down for the two campaigns, if this is wrong, let me know.

For the Burdusk intrigue game that is going to be set between 1350 to 1370, I have:

1) Sian
2) Daviot
3) Jorkins (He said he didn't care either way)
4) Ozzalum.

For the planar campaign that doesn't yet have a main base of operations or a in game date, I have:

1) Sage
2) Kes
3) Matthus (Since he said he'd might want to do some spelljamming)

It looks to me that Uzzy, Frapast, Kajehase (Well, he said either campaign is fine), and Aravine are undecided.

Sian asked me about character sheets. I don't have one, so send them either as a text file, word file, pdf, whatever you want. :)

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

Scribe for the Candlekeep Compendium

Edited by - Kuje on 13 Oct 2007 16:40:29
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Kuje
Great Reader

USA
7915 Posts

Posted - 13 Oct 2007 :  16:32:21  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by Matthus

I just finished the stats for my Gold Dwarf Cleric of Dumathoin 7 / Dwarven Chanter 3.

I would be very interested if there would be a chance to travel to "the stars" - but Berdusk is a very nice starting point - just lets see where we'll go from there





And to help me remember, so I can write it down. What book is the chanter from?

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Mumadar Ibn Huzal
Master of Realmslore

1338 Posts

Posted - 13 Oct 2007 :  17:22:55  Show Profile Send Mumadar Ibn Huzal a Private Message  Reply with Quote
You did not leave a lot of time for people to react , but just in case you'd still have an opening for a veteran PbeM gamer... I could contribute a Human Rogue/Sorcerer for the Berdusk game (environs where my own PbeM is set), or a militant Human Cleric (Tyr/Torm/Tempus)character for the planes setting (for which by previous admission in the CC forum I have limited knowledge, though that could be an advantage
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Kuje
Great Reader

USA
7915 Posts

Posted - 13 Oct 2007 :  17:27:34  Show Profile Send Kuje a Private Message  Reply with Quote
quote:
Originally posted by Mumadar Ibn Huzal

You did not leave a lot of time for people to react , but just in case you'd still have an opening for a veteran PbeM gamer... I could contribute a Human Rogue/Sorcerer for the Berdusk game (environs where my own PbeM is set), or a militant Human Cleric (Tyr/Torm/Tempus)character for the planes setting (for which by previous admission in the CC forum I have limited knowledge, though that could be an advantage



Sorry, when I saw I had 11 people I tried to close the openings. :) Hmmm, let me see how things come together and I'll get back to you. Right now I'm really hesitant to add a 12th player!

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

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Kuje
Great Reader

USA
7915 Posts

Posted - 13 Oct 2007 :  19:42:44  Show Profile Send Kuje a Private Message  Reply with Quote
Surprised no one asked yet, well, Kes did but she did so privately, about magical items. :)

It looks like the wealth for 10th level is 49,000 GP, at least it is in the 3e DMG. I'd like everyone to have at least one +2 weapon and +2 armor, which should add up to around 12,000, give or take, depending on the armor and weapon ya'll using.

If you want different magical effects added to the armor/weapon, we'll discuss it. Uh, the other 28,000 GP could be either use to purchase another magical item(s) or upgrade the +2 weapon/armor, again, we'll discuss it, or it could be used to purchase land, buildings, etc. It doesn't have to go into magical items. Or you can save it for something you really want at a later date.

Note to Jorkins: Can your computer read Word docs? I'm pretty much done with your conversion except for the dozen notes I left all over the char sheet. :)

For some of us, books are as important as almost anything else on earth. What a miracle it is that out of these small, flat, rigid squares of paper unfolds world after world, worlds that sing to you, comfort and quiet and excite you... Books are full of the things that you don't get in real life - wonderful, lyrical language, for instance, right off the bat. - Anne Lamott, Bird by Bird

Scribe for the Candlekeep Compendium

Edited by - Kuje on 13 Oct 2007 19:44:45
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