Candlekeep Forum
Candlekeep Forum
Home | Profile | Register | Active Topics | Active Polls | Members | Private Messages | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?

 All Forums
 Forgotten Realms Journals
 General Forgotten Realms Chat
 On the topic of death and the afterlife
 New Topic  New Poll New Poll
 Reply to Topic
 Printer Friendly
Author Previous Topic Topic Next Topic  

1neuro11
Acolyte

USA
1 Posts

Posted - 22 Oct 2025 :  21:32:10  Show Profile Send 1neuro11 a Private Message  Reply with Quote  Delete Topic
So, working on some story beats for my campaign and I came to the part where the BBEG dies. I know that mortal souls are sent to the Fugue Plane where they can wait up to a tenday before a divine servant came to collect them for whatever god claimed their soul. Or they could strike up a bargain and serve in the Nine Hells or no one could claim them and they would just kind of fade away unless the Lord of Death judged them first.

This is all great and straightforward for the most part, but my BBEG isn't ever so easy to pin an answer too. Manshoon. What happens when one of the clones of Manshoon that survived the Manshoon War's dies? Are all of the different Manshoon's just fragmented pieces of the OG Manshoon? Or do they get their own soul and afterlife, independent of the Mainshoon?

My players have unfortunately made a life long enemy of Manshoon (the one from the Waterdeep: Dragon Heist module) and they have thought they killed him a few times, but oops, just a simulacrum. The big end of the campaign will be a final showdown with the full powered Manshoon clone. But will he show up on the Fugue Plane ready to be claimed by Bane? Or try and bargain a deal out of the Nine Hells? Or does his fragment return to Mainshoon, HighLander style?

I'm cool with having to make my own lore, but wanted to see what the minds of Candlekeep thought and if there was ever an answer to a similar question on Manshoon or other clone shenanigans. Thanks!

Dalor Darden
Great Reader

USA
4255 Posts

Posted - 22 Oct 2025 :  22:40:14  Show Profile Send Dalor Darden a Private Message  Reply with Quote
IF the very last clone of Manshoon were to ever be destroyed...then you would have to worry about him going to judgement.

Until all of the Manshoons are gone, he is safe in my book.

The Old Grey Box and AD&D for me!
Go to Top of Page

Ayrik
Great Reader

Canada
8030 Posts

Posted - 23 Oct 2025 :  03:48:59  Show Profile Send Ayrik a Private Message  Reply with Quote
quote:
Originally posted by Dalor Darden

IF the very last clone of Manshoon were to ever be destroyed...then you would have to worry about him going to judgement.

Until all of the Manshoons are gone, he is safe in my book.


Kill and destroy *every* clone? Successfully completing a task that Elminster has repeatedly failed to do is no small order.

The Cloneshoons all have linked minds and essences, they're all fully aware of each other, that's why they've each gone insane.
Just like the old-rules spell description for clone said would happen.

(Manshoon's excessive villainy and paranoia, and his obsessive drive to magically avoid getting killed seem to suggest he was already irredeemably insane, anyhow. And Vampshoon, along with clones of Vampshoons, sort of put an extra twist on that dagger of the mind into irrevocable insanity.)

So it seems fair to assume the cloneshoons all share the same eternal soul (or whatever), as well.
Just like any other character wouldn't ever truly face an eternal afterlife as long as any of his clones still existed.

[/Ayrik]
Go to Top of Page

Wooly Rupert
Master of Mischief
Moderator

USA
36965 Posts

Posted - 23 Oct 2025 :  04:37:42  Show Profile Send Wooly Rupert a Private Message  Reply with Quote
It wasn't an issue if the multiple clones stayed away from each other, or if a clone became something other than a living Manshoon clone -- which is why Vampshoon didn't have any issues. A Manshoon that became an elf or a dragonborn or Womanshoon or something wouldn't have an issue, either.

Candlekeep Forums Moderator

Candlekeep - The Library of Forgotten Realms Lore
http://www.candlekeep.com
-- Candlekeep Forum Code of Conduct

I am the Giant Space Hamster of Ill Omen!
Go to Top of Page

tomholland
Acolyte

1 Posts

Posted - 24 Oct 2025 :  08:52:17  Show Profile Send tomholland a Private Message  Reply with Quote
I’ve always interpreted Manshoon’s situation as a kind of magical paradox. Each clone is a true duplicate—not just of body, but of soul essence at the moment of creation. So in a way, they’re all fragments of the same spiritual whole.

https://iogames.onl/
Go to Top of Page

Ayrik
Great Reader

Canada
8030 Posts

Posted - 24 Oct 2025 :  13:29:13  Show Profile Send Ayrik a Private Message  Reply with Quote
I can think of four examples from Realmslore which involve somehow manipulating a soul. Somehow anchoring it in place, preventing it from drifting away to an eternal afterlife somewhere on other planes.

The first is reincarnation magics. Traditionally the domain of druids although clerics and priests of many types can also have access to the spell. So can certain wizards, although their version is slightly different.

The second is the magic jar spell or magical items/things which involve it. Stuff like a lich's phylactery or the infamous Donjon card found in a Deck of Many Things.

The third is possibly a variation of the second. Dragonbait and Alias. They share a soul, more specifically one was formed from a piece of the other. Dark magics and rituals were involved, along with the direct intervention of a dark god, although they may or may not have functionally just being a variant of reincarnation.

Finally, there are Shades and Shadovar. Details are vague but it seems like they've somehow given or merged part of their soul to the Shadowfell, and perhaps the "void" within them was then replaced by shadowstuff. They aren't truly alive anymore, their souls are likely removed from the usual cycle of things and forced to endure near immortality before fading forever into shadows. Again this is possibly a variation of the magic jar theme, holding or anchoring a soul (or part of a soul) within a physical or metaphysical vessel.

I'm sure WotC doesn't want to anger religious or philosophical folks with heavyhanded attempts to define the indefinable, as they have done before. And I'm sure Wizbro doesn't want to step on the toes of authors who came before or limit the paths of authors who will follow next, sometimes leaving things rhetorical and mysterious is the best way because nothing you can put to paper will ever exceed what readers can put to their imaginations.
And I'm sure none of The Powers That Be want to actually answer questions about what happens when Manshoon dies. That's like putting stats onto an unkillable creature, it just encourages players to accomplish the deed. Manshoon is always a brand-name moneymaker in WotC's back pocket so they're incentivized to keep him far away from any kind of eternal rest.

[/Ayrik]
Go to Top of Page

Athreeren
Learned Scribe

190 Posts

Posted - 24 Oct 2025 :  15:49:19  Show Profile Send Athreeren a Private Message  Reply with Quote
quote:
Originally posted by tomholland

I’ve always interpreted Manshoon’s situation as a kind of magical paradox. Each clone is a true duplicate—not just of body, but of soul essence at the moment of creation. So in a way, they’re all fragments of the same spiritual whole.



It's cute when bots are talking of soul essence.
Go to Top of Page
  Previous Topic Topic Next Topic  
 New Topic  New Poll New Poll
 Reply to Topic
 Printer Friendly
Jump To:
Candlekeep Forum © 1999-2025 Candlekeep.com Go To Top Of Page
Snitz Forums 2000