Heh. I remember the days when EBERRON was intended to take the place of GH and FR as the main core D&D setting.
I kind of thought the Critical Role setting would become default eventually. There was even an official campaign setting book. But I never hear about Critical Role any more, so maybe it's not as popular as it once was.
Should there necessarily even be a so-called main core setting? I am skeptical.
I think for some game elements… it’s suggestively necessary. Like outlining deities, planes and cities and races. But then again, so many third-party generic rules-sets and settings establish themselves without a main core world forming the background for it…
I suppose the argument could be made either way. Just depends on the DM and the players themselves.
Heh. I remember the days when EBERRON was intended to take the place of GH and FR as the main core D&D setting.
I kind of thought the Critical Role setting would become default eventually. There was even an official campaign setting book. But I never hear about Critical Role any more, so maybe it's not as popular as it once was.
Interestingly enough, I just picked up that book the other day because it has some fascinating tidbits I’d learned about elsewhere… that I’d like to drop into my current Realms campaign.
It’s a shame this book hasn’t been expanded upon. It has the groundwork for some truly thrilling campaigns and lore-development.