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 Has Anyone Made ToM Truenamer Functional?

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T O P I C    R E V I E W
Delnyn Posted - 03 Jul 2022 : 11:23:57
Scribes,
As much as I like the intended flavor of the 3.5 truenamer, my players and I avoid the class like we would avoid a gulguthra that ingested too much rancid castor oil. Has anyone in Candlekeep succeeded in making the truenamer work in any campaign, FR or not?
7   L A T E S T    R E P L I E S    (Newest First)
Delnyn Posted - 16 Jul 2022 : 23:17:01
quote:
Originally posted by Diffan

Are we talking Functional in mechanics sense or lore wise?

I found over at the RPGStackExchange someone had a link for the Truenamer class redone by people over at Giant in the Playground. Might be worth a look.

https://rpg.stackexchange.com/questions/58517/what-tier-is-the-way-words-works-version-of-the-truenamer-in


Diffan.
Thanks for the link. The problem is mechanics. Flavor was always top tier. I do not know enough about lore in FR. My guess is that congregate over concentrated populations of knowledge workers.
Therefore, I speculate a plurality of truenamers became residents of Candlekeep.
Diffan Posted - 11 Jul 2022 : 16:02:02
Are we talking Functional in mechanics sense or lore wise?

I found over at the RPGStackExchange someone had a link for the Truenamer class redone by people over at Giant in the Playground. Might be worth a look.

https://rpg.stackexchange.com/questions/58517/what-tier-is-the-way-words-works-version-of-the-truenamer-in
Delnyn Posted - 10 Jul 2022 : 19:14:19
Thanks for the PF link, LoB. The players are fluent in Pathfinder. I'll ask them if they will be OK with a test session to see how this revised build operates. If it ends up a failure, the PC's won't suffer.
LordofBones Posted - 10 Jul 2022 : 11:34:46
There's this third party PF version: https://www.d20pfsrd.com/alternative-rule-systems/strange-magic/classes/truenamer/
Delnyn Posted - 04 Jul 2022 : 17:59:55
I'll take a stab at salvaging the truenamer class, but I am reminded of an amusing Giants in The Playground thread titled "In The Beginning Was The Word, And The Word Was 'Suck'."
Lord Karsus Posted - 04 Jul 2022 : 05:18:30
-Never used it, but yeah, something more similar to a 4e ritual probably increases the utility of it in-game. Fine as a concept, but mechanics were not uhhh great.
sleyvas Posted - 03 Jul 2022 : 18:57:04
Never actually made it viable, but one thing was that it was dependent on skill checks and you could in theory just build up the skill with numerous magic items of different bonus types for that skill. A FIX ... MIGHT... be to make it use the mechanics of a skill check, but not actually be a SKILL. Make it be a "truenamer check" or something similar. Just a thought, and I never delved it deeply. Might work.

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