T O P I C R E V I E W |
Slayermaster |
Posted - 20 Nov 2012 : 17:12:32 Does anyone have much information about the Cowled Wizards?
How do they handle mages causing trouble?
Do they have official authority? |
10 L A T E S T R E P L I E S (Newest First) |
Slayermaster |
Posted - 21 Nov 2012 : 13:02:42 quote: Originally posted by Hoondatha
Look at what I wrote, SM. It's all 2e, and therefore 3e compatible. You asked what the Cowled Wizards were like, I answered, as well as pointing you at the best in-print description of them (Lands of Intrigue).
Was referring to the questions for Ed thread.
I've read through Lands of Intrigue. |
Hoondatha |
Posted - 21 Nov 2012 : 01:30:21 2e lore? Absolutely. After all, a good portion of the 3e lorebooks (ie: Silver Marches, Underdark) are just reprints of 2e stuff.
2e crunch? Eh, there you might have a point. 2e is so much more streamlined, it's often hard to port it over to 3e's rampant complexity. |
Kentinal |
Posted - 20 Nov 2012 : 20:58:13 quote: Originally posted by Hoondatha
Look at what I wrote, SM. It's all 2e, and therefore 3e compatible. You asked what the Cowled Wizards were like, I answered, as well as pointing you at the best in-print description of them (Lands of Intrigue).
*grumble* I fail to have ever seen 2nd Edition compatible with 3rd Edition in any true sense. |
Thauranil |
Posted - 20 Nov 2012 : 20:21:37 The Cowled Wizards from the game are much cooler though, kind of like a wizard inquisition. |
Hoondatha |
Posted - 20 Nov 2012 : 19:18:07 Look at what I wrote, SM. It's all 2e, and therefore 3e compatible. You asked what the Cowled Wizards were like, I answered, as well as pointing you at the best in-print description of them (Lands of Intrigue). |
Slayermaster |
Posted - 20 Nov 2012 : 18:52:42 Hm, there only seems to be 4e, nothing relating to 3.5, which is what I'm playing in. |
Slayermaster |
Posted - 20 Nov 2012 : 18:32:22 Thanks for the information, I was speaking of the actual CWs and not the BG ones. |
Barastir |
Posted - 20 Nov 2012 : 18:01:13 And the pages 12, 13 and 14 of this years' Chamber of Sages entry for Ed Greenwood, they also can shed some light over some of your questions. |
Hoondatha |
Posted - 20 Nov 2012 : 17:44:38 There's a difference between the Coweled Wizards from the Baldur's Gate game (which I assume you're referring to), and the real Coweled Wizards. Though I love the BG games dearly, they sometimes play fast and loose with the setting, and the CW are one of the more glaring examples.
The truth is that wizard magic is feared and hated in Amn, for long and historical reasons. Valygar's opinion of mages is actually commonplace (and actually fairly mild, as he's willing to adventure with wizards). Wizards who practice openly are the subject of discrimination, harassment, censure, and sometimes assault. The Art is almost (but not in fact) outlawed.
To counteract this, preserve magical lore and keep the Art alive, the Coweled Wizards formed about a hundred years before the present. They're an underground movement, whose members by day are merchants, booksellers, etc., and who work in a cell structure, to prevent the entire organization being discovered if one wizard is taken.
They do keep watch on outlander wizards, primarily to make sure they're not going to do something flashy and evil, and thus set back wizard-Amnish relations even further. If necessary, they'll act against such wizards, but always quietly, out of sight.
Check the 2e source Lands of Intrigue for more information. |
Barastir |
Posted - 20 Nov 2012 : 17:38:57 quote: Originally posted by Slayermaster
Does anyone have much information about the Cowled Wizards?
How do they handle mages causing trouble?
Do they have official authority?
Slayermaster, welcome to Candlekeep.
About your question, I recall reading someon's questions about the Cowled Wizards being answered recently. I think I read it in the Ed Greenwood Chamber of Sages section, look there or use the CK search engine. |
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