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T O P I C    R E V I E W
Griselame Posted - 07 May 2005 : 15:03:01
So here we are , waiting for NWN2 . If I had one suggestion to the creators , it would be : please , think about a solid scenario for the solo campaign . I am a huge fan of the BG series , that had great scenarios , and interesting characters . NWN sometimes was...annoying , especially "Shadows of Undrentide". "Underdark" was a lot better , so please stick with its quality .

And you , good friends , what are you expecting with NWN2 ?
30   L A T E S T    R E P L I E S    (Newest First)
Rinonalyrna Fathomlin Posted - 16 Oct 2005 : 06:42:42
Those screenshots look nice.

Winterfox Posted - 13 Oct 2005 : 23:27:41
Some details on NWN2.

There were hi-res scans of screenshots on the site, but PC Gamer went berserk and sent the webmaster a cease-and-desist letter. I think if you register on that site, you could still access the gallery, though.
El Magnifico Uno Posted - 13 Oct 2005 : 21:40:43
*Does a happy dance*... This looks freakin' incredible!!... Currently DMing a NWN world (The Turmish Lands - http://spla.sh/turmish/html/ ) and plotting for the future of a TTL2 with NWN2... If the rest of the game is as impressive as the screenshots (admittedly not always the case) this game will rock!!
khorne Posted - 13 Oct 2005 : 19:08:20
quote:
Originally posted by Ironstar

Some screenshots of NWN2 on this forum topic.

http://nwn.mmogspot.pl/aelsia/viewtopic.php?p=4030#4030

(gapes openmouthed) Beatiful....simply beatiful. If only Baldurs Gate 2 had had such graphics...........
Ironstar Posted - 12 Oct 2005 : 19:57:30
Some screenshots of NWN2 on this forum topic.

http://nwn.mmogspot.pl/aelsia/viewtopic.php?p=4030#4030
The Twin Scimitars Posted - 26 Aug 2005 : 02:04:27
If anyone has a problem at the end of Chapter 2 like I did and nothing happens. Go to the NWN website support that have a patch and they also tell you to do something in debug mode to fix it(thats what I did).
KnightErrantJR Posted - 25 Aug 2005 : 04:44:53
Yeah, how many times when you play have you taken skills (or for you old enough to remember, proficiencies) that you never though you would use, but they helped to flesh out your character concept, then, finally, months later, an oppourtunity comes up to use that proficiency or skill, and you feel vindicated. Doesn't happen much in computer games, becuase there is generally a set area in the game where each skill is useful, and just takeing a rank or two doesn't help.

NWN was a lot of fun, and I even enjoyed playing online with a group from Neverwinter Connections. It was a fun way to fill the gap until I got to put my new gaming group together, and it reminded me of how much fun actually roleplaying was, thought it definately didn't come close to replacing actual table top roleplaying.
Mournblade Posted - 25 Aug 2005 : 04:36:22
quote:
Originally posted by jameslt0

All I am saying is there are several feats and spells that can not be created for NWN do to hardcoding in the game. An example of this is the feat Combat Reflexes. That can not be created in NWN do to BioWare's hardcoding of Attack of Opportunity. So my questions is, what does hardcoding Attack of Opportunities have to do with the game engine? I understand that parts of the game had to be hardcoded. However, I think BioWare hardcoded too much in order to save time instead of coming up with other options.

In a nutshell, I can't add every single feat from the D&D books to NWN, therefore BioWare hardcoded too much of the game.



Maybe this is just naivete of someone that is NOT a computer programmer. THere is NO way to get the versatility of the Dungeons and Dragons Table top on the computer screen. A table top game will run different than a computer video game.

I do not see how anyone could think NWN was BAd. I loved all expansions. I don't play with the toolset anymore because I think table top is just easier.

Some feats are not going to translate into the game very well.

Nor should they. D&D was designed as a tabletop game not a video game. The limitation of video games is the translation and I think NWN did a good job.

I would love to see a NVN2 like BG II. I am hoping for a MUCH LONGER single player game, becasue frankly after the game is over, I rarely have time to play with the toolset. I am a DM. I make my own adventures on paper, I don't need a computer for that.

I would rather see a better game developed, rather than focusing on the toolset.



Edain Shadowstar Posted - 25 Aug 2005 : 02:08:03
quote:
Originally posted by The Twin Scimitars:

I love Neverwinter Nights but I think they should've fixed some of the bugs before releasing like at the end of Chapter 2 when you get to the top of the tower and nothing happens!
Odd, I never had that bug, although sometimes errors occur on some computers and not others for a large variety of reasons, be they hardware software, configuration etc. However, if anything I agree. Several RPGs lately have been released with far too many bugs for my taste, most notably Temple of Elemental Evil or Star Wars: Knights of the Old Republic II - The Sith Lords, both of which shipped with ridiculous bugs that made said games nigh unplayable. It seems to be a trend recently in computer gaming that they are being released bugged or without sufficient debugging. This is typically the result of new developers trying to live up to truncated publisher or licenser time tables (see KOTOR II and LucasArts). I have some faith that Bioware, an experienced developer with do better.
The Twin Scimitars Posted - 25 Aug 2005 : 01:24:02
I love Neverwinter Nights but I think they should've fixed some of the bugs before releasing like at the end of Chapter 2 when you get to the top of the tower and nothing happens!
Edain Shadowstar Posted - 24 Aug 2005 : 08:14:01
I think to expect the second coming of Baldur's Gate from Neverwinter Nights II, but I also think it would be foolish to look at Neverwinter Nights and say the sequal will be junk because you did not like the first one. Of course, I've always seen the dislike of Neverwinter Nights as the fault of the players and not Bioware. Neverwinter Nights suffered from coming after Baldur's Gate II and being really the first game to try to be a customizable RPG. As such, players expected a top notch campaign and unfettered customization from Bioware, which I think was too much to expect. I mean, engine-wise alone Neverwinter Nights is an amazing feat, and making a D&D engine is not easy. D&D allows you to do so much that games has trouble replicating faithfully. The fact that Bioware did it not once, but twice, and in a fashin that was engaging, is impressive. But I digress, all I can say is a I have high hopes and trule wish that Neverwinter Nights II not get judged by its predecessor.
Wolf of the Dark Posted - 22 Aug 2005 : 02:00:05
Griselame, Glad to hear you're still enjoying NWN etc. I follow the Neverwinter Vault sites news and they say no shots are available to teh public yet. The game is slated for the first half of 2006, IIRC correctly. Sounds like you have some time to finish.

If/when you do finish, I can wholeheartedly recommend some of the community produced modules which can be downloaded for free.
Shadowlords and Dreamcatcher by Adam Miller. Anything by Adam is likely to be good.

And try mulitplayer on a home network or the internet if possible. NWVault has some advice on finding a game....
The Twin Scimitars Posted - 21 Aug 2005 : 23:57:24
Is there any screenshots or articles on NWN 2? Do you know when it will come out?
I still haven't beaten NWN or its expansions and Iv'e had it for 2 years! Can they give me a little extra time to finish NWN before releasing NWN 2? I only got 1 ore 2 more chapters to go!
jameslt0 Posted - 26 Jul 2005 : 00:34:49
quote:
Originally posted by Wooly Rupert

...And perhaps we could get back to discussing NWN2?



I suppose this all comes down to personal preference. I hope NWN2 has everything for everyone. If you want to play this or that, do it, because you can. If you don't like playing an Elf, for example, then be Dwarf, Human or another race. The best thing about NWN is ability to create content. I hope NWN2 lives up to that. As I said before, I want the ability to add EVERY feat D&D thinks up to the game. I want NWN2 to be PnP on PC.
Wooly Rupert Posted - 25 Jul 2005 : 17:13:04
...And perhaps we could get back to discussing NWN2?
jameslt0 Posted - 25 Jul 2005 : 14:00:22
All I am saying is there are several feats and spells that can not be created for NWN do to hardcoding in the game. An example of this is the feat Combat Reflexes. That can not be created in NWN do to BioWare's hardcoding of Attack of Opportunity. So my questions is, what does hardcoding Attack of Opportunities have to do with the game engine? I understand that parts of the game had to be hardcoded. However, I think BioWare hardcoded too much in order to save time instead of coming up with other options.

In a nutshell, I can't add every single feat from the D&D books to NWN, therefore BioWare hardcoded too much of the game.
SirUrza Posted - 25 Jul 2005 : 04:57:31
quote:
Originally posted by jameslt0

Bioware produces quality? Don't make me laugh. If Bioware wanted to have quality in their game with a toolset to allow player created additions and changes, then so much of the game would not have been hardcoded to prevent certain changes or additions.


You confusing a game engine with a worldbuilder toolset. Bioware provided a toolset to create a world using their ruleset, not a toolset to modify the game engine and ruleset to your own liking.

How long did it take NWN to be made? How much better was the end product compared to Dungeon Siege (which didn't even ship with a toolset) and Morrowind? Which game took all the awards that year with the stiffs competition in it's genre (and other genres as well?)

jameslt0 Posted - 22 Jul 2005 : 15:31:23
quote:
Originally posted by SirUrza

quote:
Originally posted by Krafus

Actually, I recall seeing in an article at Gamespy that it was LucasArts who pushed for KotOR 2 to be released for Christmas. Bioware had the clout to make LucasArts wait while they polished the game, Obsidian didn't. So I'm willing to wait and see where NWN 2 is concerned.


Which means what? KOTOR2 was clearly inferior to KOTOR, and hell it was inferior to most good product in the RPG genre from the last 2-3 years.

Bioware wants quality. Bioware produces quality.

Considering how much Obsidian is alienating the NWN community, I doubt NWN2 will live up to NWN.




Bioware produces quality? Don't make me laugh. If Bioware wanted to have quality in their game with a toolset to allow player created additions and changes, then so much of the game would not have been hardcoded to prevent certain changes or additions.
ode904 Posted - 19 Jul 2005 : 18:58:50
Hmm..
Undrentide and Underdark were both good in my opinion. But they aren't anything comparing to NWN2. I have read quite much about it and graphics are MUCH better. And you will see that the game type is a lot different. I think i read it from gamespot that there's stronghold and so on for you.
moon of abyss Posted - 14 Jul 2005 : 12:14:50
i wish that NWN 2 will be good but i am not too hopeful about that...
as in all computer games the creativity part has gone to the graphic part. that is really annoying for old players as me who has grown up with commodore 64 or amiga...

i am a huge fan o baldur's gate series. i playes NWN but generally i didn'y liked the air in it. I didn't feel as i was in Faerun. It was as if i was playing an ordinary rpg game labeled with FR names for increasing the attention to it...

but still i will have a look to NWN anyway...
Sgain Posted - 05 Jul 2005 : 17:19:09
I'm just hoping for a few updates to the graphics and the toolset. I never play the official adventures for more than an hour or two. I prefer to build and play other folks adventures in multiplayer. From what I understand from reading the NWN2 forums there will be some changes to the map size and increased poly counts for creatures and player models.

Still they haven't released any screenshots or videos, and that is something I find very disturbing. I figure they should have some early versions of stuff together by now and would be proudly showing it off.

We'll have to wait and see I suppose.

cya
Sgain
Eronthar Elvenkin Posted - 05 Jul 2005 : 15:38:32
I hope NWN2 will be better than Undrentide. I heard so much negative opinions about NWN. For sure, Undrentide was sucks, but c'mon Underdark was great, isn't it?

But what will NWN2 look like? Only time knows, my friends. If there'll be no annoying half orc or dwarf henchmen, that'll be suit me just fine. And i like to see Valen or Deekin again.
ode904 Posted - 02 Jul 2005 : 08:34:00
I'm too eagerly looking for forward to it.
I'm a little angry because they havent published any screenshots. But i think and hope it's going to better than Elder Scrolls 4: OBlivion. And the most important thing between those games is the world where story appears: Forgotten Realms. Myself i dont like games with wolrd, which is just created for the game.
Krafus Posted - 07 Jun 2005 : 00:17:06
quote:
Originally posted by SirUrza

Which means what? KOTOR2 was clearly inferior to KOTOR, and hell it was inferior to most good product in the RPG genre from the last 2-3 years.

Bioware wants quality. Bioware produces quality.

Considering how much Obsidian is alienating the NWN community, I doubt NWN2 will live up to NWN.


It means that, because of LucasArts' insistence that the game be out for Christmas (so as to maximize sales), Obsidian only had a single year to create KOTOR 2. Not nearly enough, and IMHO the reason why KOTOR 2 was so lackluster compared to its predecessor.
Snotlord Posted - 01 Jun 2005 : 11:41:39
quote:
[i]
Considering how much Obsidian is alienating the NWN community, I doubt NWN2 will live up to NWN.




They do? I'm sorry, I don't pay attention to computer games these days, but could you give us a brief update?

Judging by BGI (which I believe was made by some of the same people) was pretty good as far as I am concerned.
Bookwyrm Posted - 01 Jun 2005 : 11:02:23
Personally, I'd love to see a good FR game that is canon, the way the early Pools games were. I don't know why WotC wouldn't push for this -- it would make people cross-buy to find out what's going on.

I'm not expecting this, though. Not because I want to bash WotC for being lazy . . . it's just that the momentum would be very hard to overcome right now. And besides . . . it's going to sell as it is, why put in extra effort?

Hmm, I guess I'm feeling extra cynical today.
SirUrza Posted - 01 Jun 2005 : 02:25:50
quote:
Originally posted by Krafus

Actually, I recall seeing in an article at Gamespy that it was LucasArts who pushed for KotOR 2 to be released for Christmas. Bioware had the clout to make LucasArts wait while they polished the game, Obsidian didn't. So I'm willing to wait and see where NWN 2 is concerned.


Which means what? KOTOR2 was clearly inferior to KOTOR, and hell it was inferior to most good product in the RPG genre from the last 2-3 years.

Bioware wants quality. Bioware produces quality.

Considering how much Obsidian is alienating the NWN community, I doubt NWN2 will live up to NWN.
Krafus Posted - 28 May 2005 : 14:08:45
quote:
Originally posted by SirUrza

Knights of the Old Republic (Bioware) = Great! Game of the Year!
Knights of the Old Republic 2 (Obsidian) = Suck.

Neverwinter Nights = Great! RPG of the Year!
Neverwinter Nights 2 (Obsidian) = You figure it out.



Sorry, but some how Obsidian managed to not only screw up one of the best Star Wars games ever, but also screw up a sequel to a Game of the Year. I expect nothing from NWN2, especially with how Obsidian is treating the community.




Actually, I recall seeing in an article at Gamespy that it was LucasArts who pushed for KotOR 2 to be released for Christmas. Bioware had the clout to make LucasArts wait while they polished the game, Obsidian didn't. So I'm willing to wait and see where NWN 2 is concerned.
SirUrza Posted - 28 May 2005 : 13:28:45
Knights of the Old Republic (Bioware) = Great! Game of the Year!
Knights of the Old Republic 2 (Obsidian) = Suck.

Neverwinter Nights = Great! RPG of the Year!
Neverwinter Nights 2 (Obsidian) = You figure it out.



Sorry, but some how Obsidian managed to not only screw up one of the best Star Wars games ever, but also screw up a sequel to a Game of the Year. I expect nothing from NWN2, especially with how Obsidian is treating the community.
MuadDib Posted - 27 May 2005 : 09:14:17
I've got no suggestions, the series has done nothing but please me thus far. I just can't wait for it!

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