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T O P I C    R E V I E W
TwoBit Posted - 14 Jun 2004 : 07:50:46
I heard that there will be no more free online RPG's, where you buy the game and unlimited online access. They will all be online and you will have to pay monthly for them, much like Everquest. Is this true?

True
17   L A T E S T    R E P L I E S    (Newest First)
Tethtoril Posted - 17 Jun 2004 : 06:03:48
*nudge*

Could we please move this back to some Realms relevance? Thankee in advance.
TwoBit Posted - 17 Jun 2004 : 03:52:08
Ok winterfox! I told you that is fine. In a personal note, I think the smaller graphics look so much more realistic than the bigger graphics. No the story line, character, and role playing are not as in-depth. I told you why I liked Diablo (of course I don't play anymore but, all the same).

Brad
Capn Charlie Posted - 16 Jun 2004 : 09:18:46
quote:
Originally posted by Winterfox

Of course, if we must get down to semantics, "roleplaying" is to play someone else's role. By that definition, Pac-man is a roleplaying game.


And by some fairly well thought out arguments, it is a better one than many others, as it allows better assumption of that role.

YOu are right though, we could go round and round on this and get to the same point we are at now: I just don't particularly care about the issue enough to put too much effort into it. Seriously, I just feel compelled to play advocate for old hornboy at times. Must be because I am just plain contrary, and ornery. EIther that, or.. No, it's that.
Winterfox Posted - 16 Jun 2004 : 09:12:45
We could go on a kerfluffle for months on end about CRPGs -- what is and what isn't. Let me put it this way: I'll accept the category of the game it's billed as, but on a personal level, games like Dungeon Siege and Diablo 2 just don't have much of the "roleplaying" part for me.

Of course, if we must get down to semantics, "roleplaying" is to play someone else's role. By that definition, Pac-man is a roleplaying game.
Capn Charlie Posted - 16 Jun 2004 : 09:04:17
quote:
Originally posted by Winterfox

Diablo series is billed as RPG, but IMO, they are just action games with some token RPG elements. (Creating your own characters? Did I miss something? You mean, not being able to customize starting stats, appearance, and starting skills consitutes creating your own characters? Okay. Where's the roleplaying aspect, anyway? No, sorry, clicking on monsters and accepting/rejecting a quest doesn't equate to roleplaying for me. Nor does the rigid, linear, not to mention incredibly cliched and generic, storyline.) Age of Empires isn't billed as RPGs.


I love this argument about the crop of roleplaying games about these days.

Now, I know you arten't a real pencil(pens, on character sheets!? ) and paper dnd player, but sometimes take a look at the evolution of the genre from the old days. Roleplaying games started out as a hardcore hack and slash game, where th only thing rewarded more than killing things was dragging fat loot(I refuse to use leet speak!) to the surface above the quite unrealistic dungeon setting.

IS it any wonder that computer RPG games are mimicing the advancement of their more conventional forebears? I think not. Already we see the beginnings of a new generation of computer roleplaying games emerging from the primordial ooze of dungeon hacks. Sure, your "role" may be more like an actor being forced to follow a script at times, but such is the failing of the format: only so much fits on the disk(s) of the game.

We are getting there, after all. IT just might be a little slowe than some might like.
Arivia Posted - 15 Jun 2004 : 06:35:31
quote:
Originally posted by Winterfox
NWN is not open-source. Open-source means that the engine -- sourcecode and all -- is open to modification, and anyone can do what they want with it, such as publishing new versions of the Aurora Engine. Which is not the case. Mozilla would fall into the category of open-source.



Almost right.

Open source means that the parts of the program defined as open source are provided in changeable source code form(most frequently in a tarball) under a licence, such as the GPL. The licence may change what you are able to do. The old term, "Free speech, not free beer" can be utilized here-open source products are not always free in terms of price. In NWN's case, for example, a GPLed NWN would consist of the source code to the three core executables, and the associated files and libraries related to the core game engine. Big distinction here-it does not mean that the items Bioware licensed from WotC, including the D20 system mechanics would now be open source. The game art would also likely not be released for use. In any case, large amounts of work would need to be done on rebuilding the entire engine from the ground up to get anything out of it.

NWN is not open source because it is not released in source form, only in binaries. There is an included editor, but it is game-specific, and is not open sourced itself.
Winterfox Posted - 15 Jun 2004 : 06:31:07
quote:
Originally posted by TwoBit

I like the idea of being forced to start with certain stats. If we all were gods to start with what's the fun in that, it sounds like a great PK'ing game to me.


So not the point. My point is that I prefer to make my own characters: gender, alignment, class, starting stats (a fighter doesn't have to have 9 INT and all 16-18's in physical stats, y'know).

quote:
Are you a fan of Everquest, I think it is much to long, big, and takes to much time getting started. I have other things I want to get done, plus making money.

Twobit



I used to play it, but gave it up long ago.

quote:
I looked at some screen shots from NWN and for me Diablo looks far more realistic than NWN.'


Diablo? Reali--?

Ahahaha. Bwahahahaha. Ahahahaha.

Are you going to say that Diablo's roleplaying aspects, story, and characters are more in-depth than that of BG series/IWD series/Planescape: Torment/NWN, too?
TwoBit Posted - 15 Jun 2004 : 05:45:28
I looked at some screen shots from NWN and for me Diablo looks far more realistic than NWN.'

Brad
Chyron Posted - 15 Jun 2004 : 02:50:29
Thanks for clearing me up on Open-source winterfox. I understand now. If NWN were really open-source then we could probably have a game much closer 3E rules by now.

Two-bit I did hear that there is supposed to be an online D&D game coming from Turbine, but I dont know if that is still in development. But it sounds more like Everquest if you ask me. Have you tried Dungeon Siege by microsoft, its more like Diablo style.
TwoBit Posted - 14 Jun 2004 : 21:37:13
That is fine you like what you like as for me it's a little different. I like the idea of being forced to start with certain stats. If we all were gods to start with what's the fun in that, it sounds like a great PK'ing game to me. As far as appearence and starting skills that would be nice. The thing with the mouse is because I was in a bad car accident (hit by a drunk driver) some years ago and it makes it eisier because I have tremors (muscle spasms) plus my reaction time is much slower now than normal. Are you a fan of Everquest, I think it is much to long, big, and takes to much time getting started. I have other things I want to get done, plus making money.

Twobit
Winterfox Posted - 14 Jun 2004 : 13:43:08
quote:
Originally posted by TwoBit

I didn't think about it like that, I bought Everquest but couldn't get into it. I liked like Diablo I&II and Age of Empires II are these considered RPG's. Boulder's Gate I bought but it lost it's luster fast.

Twobit



Diablo series is billed as RPG, but IMO, they are just action games with some token RPG elements. (Creating your own characters? Did I miss something? You mean, not being able to customize starting stats, appearance, and starting skills consitutes creating your own characters? Okay. Where's the roleplaying aspect, anyway? No, sorry, clicking on monsters and accepting/rejecting a quest doesn't equate to roleplaying for me. Nor does the rigid, linear, not to mention incredibly cliched and generic, storyline.) Age of Empires isn't billed as RPGs.

NWN is not open-source. Open-source means that the engine -- sourcecode and all -- is open to modification, and anyone can do what they want with it, such as publishing new versions of the Aurora Engine. Which is not the case. Mozilla would fall into the category of open-source.
Chyron Posted - 14 Jun 2004 : 11:30:40
quote:
Originally posted by Arivia


It's not open source. The GNU would have your head for suggesting that it was. Sorry, but it's a big, and important, distinction.



What exactly is open-source then? I am not a programmer so I must be confused. I thought that was what allowed for the custom scripting and content creation in NWN.
TwoBit Posted - 14 Jun 2004 : 10:20:52
I like games where you can build your chacter as in Diablo or Age of Empires. I also like using the mouse.

Twobit
Arivia Posted - 14 Jun 2004 : 09:06:13
quote:
Originally posted by Chyron

I would recommend you look into buying Neverwinter Nights (and expansions) if you have not done so already. Since this is an open souce game with allot of fan created content (and likely to have more to come) and features a toolset and free (currently) online hosting it might be what you are looking for. Not as much depth as EQ or Star Wars Galaxies but again you are not paying a monthly fee.



It's not open source. The GNU would have your head for suggesting that it was. Sorry, but it's a big, and important, distinction.
Chyron Posted - 14 Jun 2004 : 08:55:59
I would recommend you look into buying Neverwinter Nights (and expansions) if you have not done so already. Since this is an open souce game with allot of fan created content (and likely to have more to come) and features a toolset and free (currently) online hosting it might be what you are looking for. Not as much depth as EQ or Star Wars Galaxies but again you are not paying a monthly fee.
TwoBit Posted - 14 Jun 2004 : 08:44:41
I didn't think about it like that, I bought Everquest but couldn't get into it. I liked like Diablo I&II and Age of Empires II are these considered RPG's. Boulder's Gate I bought but it lost it's luster fast.

Twobit

Capn Charlie Posted - 14 Jun 2004 : 08:25:46
Well, depends on what you want from the online roleplaying game. If you want constant development, and massive resources put forth towards the game, then no.

Such things cost money, after all. The amount of free support I see with current games is quite surprising. Even in the best of times the free developments for online games were lackluster at best.

IN fact, I am hard pressed to remember a single game with free additional content of any real worth.

Seriously, what computer games are you talking about and comparing the continously upgraded and added to games like everquest to?

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