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T O P I C    R E V I E W
Mace Hammerhand Posted - 07 Mar 2006 : 19:26:07
OK, maybe this is in the wrong section, if so would a moderator please move it to the proper section...

Now to the topic:

Basically I know that the stories are about heroes and heroic deeds etc. But I was wondering if there are/will be any novels that actually let the bad guys win. It would make the political 'climate' in Farūn much more interesting. E.g. a bad guy similar to Thrawn in Timothy Zahn's "Heir to the Empire" trilogy.
Yes, we hear a lot about atrocities committed by Zhentarim and other groups, and no I do not want to read about an elf or human being flayed, skinned or otherwise mutilated, but I would want to read about a cool bad guy as the 'hero'
I know this is far fetched, but one can hope...
30   L A T E S T    R E P L I E S    (Newest First)
Asgetrion Posted - 16 Apr 2006 : 18:31:20
quote:
Originally posted by Mace Hammerhand

*shakes head* Charles, I am no moderator (thank goodness), but you should re-read your posts to see if they could be insulting.

As for Velsharoon, he wasn't assigned the job of God of Necromancy by Mystra. Powers & Pantheons states that much, and I doubt Faiths & Pantheons retrofits that aspect, either.

That Velsharoon 'works' for Azuth is more a convenience to him than it is for Azuth. Velsharoon basically tries to get 'away' from whatshisface because (and I am too lazy to check the name right now) he tried to use up Velsharoon's divine power very quickly...

As for Velsharoon wanting to become prime god of Thay, unlikely, why should he bother? He is more ambitious.



I agree. Velsharoon plays Talos and Azuth against each other wonderfully, flitting between the two almost like Mask, spinning his webs of deceit and intrigue.

I also agree with what Wooly said about "regional gods" - the whole idea is quite absurd. Let's remember that EVERYONE knows the gods exist, and EVERYONE also knows that it doesn't hurt to pay homage to as many of them as one can. A farmer in Featherdale wouldn't probably convert to a "God of the Dalelands" - even if this god would promise to keep his fields safe from the storms of Talos, protect him from the beasts of Malar, grant him as bountiful harvests as Chauntea, etc. Not even, if this same god would be his ascended adventurer brother/cousin/uncle/ancestor (referring here to your comments about the Wyvernspurs)

Following this same line of thought - why would Velsharoon even bother trying to convert the various specialist wizards among the Red Wizards to his cause? They are a small (although powerful, I do not deny that) group of people, who follow a diverse set of deities (Mystra, Savras, Azuth, Cyric, and Kossuth). Any "forceful" attemps would result in the wrath of those same deities, and he couldn't risk that.

I rather see Velsharoon trying to slowly manipulate his way to the same position that Myrkul held (drawing on some of Kelemvor's worhship in the long run). Maybe it takes centuries, but certainly he looks the part, so maybe he could convert some of ex-Myrkulites. Maybe some that now venetrate Kelemvor, feel somewhat betrayed by the Lord of the Dead's attitude towards Undeath. Maybe some of Cyricists feel that since their Lord is no longer a Death God, they should reconsider if the Mad God is the right patron for them. Velsharoon could certainly "worm his way" into many such black hearts. Not to mention that establishing shrines/temples on the ruins of Myrkul's abandoned sites of worship might enable him (and his clergy) to draw on some "extra oomph". I also see him ordering his clergy and worshippers to gather as many Myrkulite artifacts/magic items as only possible.
Asgetrion Posted - 16 Apr 2006 : 18:12:04
quote:
Originally posted by Charles Phipps

Wooley, I never expected you to read your Realmslore. I was giving a gentle reminder of a fact I'm sure you were fully aware of. There's no need to get steamed, I'm fairly sure it was simply one of those random brain blips we all have. Please take no offense.

Also, I thought Ed chose to have his campaign simply not have the Time of Troubles by assent. I stand corrected otherwise.

But while Mystra is God of Magic, I do think that the alignments of such alway do impact their porfolios. Tempus, after all doesn't want to become Garagos the God of Rapine and Mindless Fury. So while he benefits from garagos, he wants it seperate. Sort of the same situation with Velsharoon.



Garagos isn't the God of Rapine, as far as I know. Where is that info related? If that was meant as a "light-hearted" remark, please note that in your comments.
Mace Hammerhand Posted - 10 Apr 2006 : 12:16:17
Humor works either with a tone of voice or the choice of words... check Pratchett out if you're just looking for words ;-)


Oh and I just remembered the name of Velsharoon's sponsor: Talos...must have slipped me mind, too much stuff in my head as it is, I need some external storage unit for all them thoughts
Alaundo Posted - 10 Apr 2006 : 11:37:49
quote:
Originally posted by Charles Phipps

Well he's got a long way to climb up.

And sometimes I'm surprised merely how the assumption is things aren't interpreted to be humorous on these boards.

There's a remarkable amount of ill feelings floating around.

I hope I can lighten that



Well met

Aye, there has been too many conflicts of late, and i'd like to see it all put aside. Afterall, we're here to discuss Realmslore, remember
Charles Phipps Posted - 10 Apr 2006 : 11:14:58
Well he's got a long way to climb up.

And sometimes I'm surprised merely how the assumption is things aren't interpreted to be humorous on these boards.

There's a remarkable amount of ill feelings floating around.

I hope I can lighten that
Mace Hammerhand Posted - 10 Apr 2006 : 10:51:55
*shakes head* Charles, I am no moderator (thank goodness), but you should re-read your posts to see if they could be insulting.

As for Velsharoon, he wasn't assigned the job of God of Necromancy by Mystra. Powers & Pantheons states that much, and I doubt Faiths & Pantheons retrofits that aspect, either.

That Velsharoon 'works' for Azuth is more a convenience to him than it is for Azuth. Velsharoon basically tries to get 'away' from whatshisface because (and I am too lazy to check the name right now) he tried to use up Velsharoon's divine power very quickly...

As for Velsharoon wanting to become prime god of Thay, unlikely, why should he bother? He is more ambitious.
Charles Phipps Posted - 10 Apr 2006 : 08:15:46
Wooley, I never expected you to read your Realmslore. I was giving a gentle reminder of a fact I'm sure you were fully aware of. There's no need to get steamed, I'm fairly sure it was simply one of those random brain blips we all have. Please take no offense.

Also, I thought Ed chose to have his campaign simply not have the Time of Troubles by assent. I stand corrected otherwise.

But while Mystra is God of Magic, I do think that the alignments of such alway do impact their porfolios. Tempus, after all doesn't want to become Garagos the God of Rapine and Mindless Fury. So while he benefits from garagos, he wants it seperate. Sort of the same situation with Velsharoon.
The Sage Posted - 10 Apr 2006 : 07:24:18
quote:
Originally posted by Charles Phipps

quote:
Why do we need an evil god of magic? Mystra isn't good, so we don't have a good god of magic...


[quote]*checks Faiths and Pantheons* Neutral Good.
I wouldn't say that's completely definitive. By the very existence of the officer of Magister... these champions are expected to "hold themselves aloof from considerations of good and evil among mages and magic use, considering instead the primary goal of their office: to encourage the ever-wider use of magic in Faerun, and to promote its availabiity and utility".

That in itself demonstrates a certain level of "separation" between Mystra's doctrine and the strict dictates of good and evil. Mystra is about furthering magic itself and sharing the Art with ALL... rather than automatically adhereing it to the perspectives of mortals and their alignments.

Mystra isn't a "good" god of magic... she is, simply, "a" (or rather neutral [if you must rely on strict alignments]) god of magic.
Wooly Rupert Posted - 10 Apr 2006 : 07:20:11
quote:
Originally posted by Charles Phipps

quote:
Why do we need an evil god of magic? Mystra isn't good, so we don't have a good god of magic...


*checks Faiths and Pantheons* Neutral Good.


My bad... But it's a moot point: Mystra is bound by Ao to share her magic freely. She may be good, but she cannot give good guys anymore magic or advantages than she can to evil. She has to be neutral with magic. So there is no need for an evil deity of magic.


quote:
Originally posted by Charles Phipps

quote:
Strained? Where do you get that? He was her first Magister. She helped him ascend. He spent the ToT guarding a statue of her. Strained? I don't see that...


Wooley, there's this thing called the Time of Troubles....

I know that many (Ed Greenwood included) ignore it...but...

Mystra is dead. Midnight is the new Mystra.


Do not presume to tell me my Realmslore!!

Furthermore, get your facts right. Ed doesn't ignore the Time of Troubles. His campaign has not reached that point in time.

Fine, there's a new Mystra. And where does it say she's had any strains with Azuth? She needs Azuth -- there are no problems between them.

quote:
Originally posted by Charles Phipps

Re: Velsharoon

You raise good points but basically, I point to Tiamat as goddess of a certain region beside Unther and the previous local god of the region before she subsumed him. Regional deities are pretty rare but they aren't unheard of.


Regional deities? Who brought them up?

Tiamat isn't a regional deity -- she belongs to a couple of pantheons. That's not the same as being the god of a region.

Being the god of the Red Wizards isn't the same, either. Red Wizards are not a region -- they are a relatively small subgroup amongst a larger population. The majority of Thayans are not Red Wizards.

quote:
Originally posted by Charles Phipps

Also, the Red Wizards are pretty much a race to their own view of things as well as an organization and nationality. It's a unique situation I don't think would be duplicated by anyone.


Again, small group, part of a larger population... And you again fail to carry it out to the logical conclusion. A deity of just the mulan? Fine, where's my deity of just the Chondathans, or just the Tethyrians?

quote:
Originally posted by Charles Phipps

I do admit though that I'm surprised the Wyvernspur family doesn't wholesale adopt Finder as their god.



Um, again, the whole match your nature to a deity thing?

Charles Phipps Posted - 10 Apr 2006 : 05:26:38
Yep.

No disagreement there.
scererar Posted - 10 Apr 2006 : 04:54:37
quote:
Originally posted by Charles Phipps

[quote]Why do we need an evil god of magic? Mystra isn't good, so we don't have a good god of magic...


*checks Faiths and Pantheons* Neutral Good.

[quote]

prior to time of troubles mystra was LN, Midnight, who assumed mystra's essence and name, is NG. this is the reasoning followers are allowed to be either ng or ln when choosing Mystra as a patron ( pg 247 FRCS).
Charles Phipps Posted - 10 Apr 2006 : 04:16:58
quote:
Why do we need an evil god of magic? Mystra isn't good, so we don't have a good god of magic...


*checks Faiths and Pantheons* Neutral Good.

quote:
Strained? Where do you get that? He was her first Magister. She helped him ascend. He spent the ToT guarding a statue of her. Strained? I don't see that...


Wooley, there's this thing called the Time of Troubles....

I know that many (Ed Greenwood included) ignore it...but...

Mystra is dead. Midnight is the new Mystra.

Re: Velsharoon

You raise good points but basically, I point to Tiamat as goddess of a certain region beside Unther and the previous local god of the region before she subsumed him. Regional deities are pretty rare but they aren't unheard of. Also, the Red Wizards are pretty much a race to their own view of things as well as an organization and nationality. It's a unique situation I don't think would be duplicated by anyone.

I do admit though that I'm surprised the Wyvernspur family doesn't wholesale adopt Finder as their god.
Wooly Rupert Posted - 10 Apr 2006 : 03:55:24
quote:
Originally posted by Charles Phipps

Azuth is Lawful Neutral and Doesn't care about Good or Evil with regards to Magic. However, I think you need on some level an evil god of Magic. Mystra certainly doesn't want mass defections to Shar.


Why do we need an evil god of magic? Mystra isn't good, so we don't have a good god of magic...

quote:
Originally posted by Charles Phipps

Also, while you have a point about Mass Conversion, I can't imagine that the idea of a Red Wizard God won't appeal to the almost Master Race like delusions the Red Wizards have about themselves and their position in the world.


Yeah, except for the fact that they don't pay too much attention to deities... And if they did, would they all worship the same one? Nope, because where's the advantage in that? I can't get a leg up on that guy from my deity if we're both worshipping the same one...

quote:
Originally posted by Charles Phipps

And certainly getting the Porfolio of Red Wizardry would make Velsharoon more likely to be worshipped by the Thayans. Frankly, I don't think his necromantic aspects would be his draw to most Red Wizards that worshipped him, it'd be the fact he's a THAYAN God.

Not a foreign god but one from their own ranks.


Since we do we have a portfolio of an individual organization? Do we next get a god of the Zhentarim, a god of the Rundeen, a god of the Harpers, a god of the Twisted Rune, and a god of the Cooper's Guild of Suzail? Getting portfolios of groups is not a workable idea, unless you want about 8,000,001 minor little deities running around.

And a god that was local getting worship because of that? Then all folk in Immersea need to worship Finder, since he's a local. All Zhents need to convert back to Cyric...

You don't follow a deity because of where they are from. You follow a god because their outlook on life and the world matches yours. If you want everyone around you to be undead, then yeah, worship Velsharoon. If that's not what you want, you don't worship him. It doesn't matter if he dated your sister or was your roommate in wizard school -- if his nature does not match your own, you don't worship him.

quote:
Originally posted by Charles Phipps

I also think that while Mystra's relationship with Azuth is a bit strained, it's hardly antagonistic. Azuth is certainly no more cruel or dark than Kelemvor.



Strained? Where do you get that? He was her first Magister. She helped him ascend. He spent the ToT guarding a statue of her. Strained? I don't see that...
Wooly Rupert Posted - 10 Apr 2006 : 03:45:33
quote:
Originally posted by Charles Phipps

The only reason he's only a god of Necromancy is that none of the other porfolios are open and Mystra considers him a 'dump' for her evil aspects.



Huh?

Mystra had nothing to do with his ascension -- so it's unlikely that she considers him a dump for anything. As for other portfolios, who's the god of abjuration? Who's the god of evocation? Who's the god of enchantment? And broadening from the magic portfolios, who's the god of mischief?

He's a god of necromancy because it's his interest -- not because it was handy or because someone wanted to use him as their evil twin.
Charles Phipps Posted - 10 Apr 2006 : 03:43:44
Azuth is Lawful Neutral and Doesn't care about Good or Evil with regards to Magic. However, I think you need on some level an evil god of Magic. Mystra certainly doesn't want mass defections to Shar.

Also, while you have a point about Mass Conversion, I can't imagine that the idea of a Red Wizard God won't appeal to the almost Master Race like delusions the Red Wizards have about themselves and their position in the world.

And certainly getting the Porfolio of Red Wizardry would make Velsharoon more likely to be worshipped by the Thayans. Frankly, I don't think his necromantic aspects would be his draw to most Red Wizards that worshipped him, it'd be the fact he's a THAYAN God.

Not a foreign god but one from their own ranks.

I also think that while Mystra's relationship with Azuth is a bit strained, it's hardly antagonistic. Azuth is certainly no more cruel or dark than Kelemvor.
Shadovar Posted - 10 Apr 2006 : 02:44:12
quote:
Originally posted by Charles Phipps

Mystra would probably support Velsharoon if Velsharoon were to adopt himself the patronage of "Red Wizards" as part of his porfolio. National deities are rare for good reason but Velsharoon has nowhere to go but up.


The Red Wizards each focus on different aspects of magic-Evocation, Divination, Conjuration and etc. Worshipping a god of necromancy simply would conflict with their ideals, their work and plans for their magic and politics. Also, a necro god doesn't fit for a red wizard who likes fire and enjoys playing with fire compared to a red wizard who loves corpses and enjoys sleeping with corpses.
Velsharoon as a national deity for Thay would be highly unlikely as there are other gods who may contest Velsharoon for dominance over the mortals worship. Mystra can't force the Thayans to worship Velsharoon as that is below her and even so, she is wary of Velsharoon and isn't overly fond of him to really back him totally.


quote:
The only reason he's only a god of Necromancy is that none of the other porfolios are open and Mystra considers him a 'dump' for her evil aspects.



Huh? Then I wonder how come Azuth is not considered as a "dump" for Mystra besides Velsharoon. The new Mystra isn't really overfond of Azuth compared to the old Mystra.
Charles Phipps Posted - 10 Apr 2006 : 02:20:12
Mystra would probably support Velsharoon if Velsharoon were to adopt himself the patronage of "Red Wizards" as part of his porfolio. National deities are rare for good reason but Velsharoon has nowhere to go but up.

The only reason he's only a god of Necromancy is that none of the other porfolios are open and Mystra considers him a 'dump' for her evil aspects.
Shadovar Posted - 10 Apr 2006 : 02:13:52
quote:
Originally posted by Charles Phipps

If Velsharoon brings down Ssass Tam whomever becomes Zulkir of Necromancy afterwards is likely going to be someone willing to do whatever the Thayan God of Necromancy says or at the very least worship him. Szass Tam's portrayals basically indicate he seems to be unafraid of most of the gods.


I doubt Velsharoon eagers for Szass Tam downfall, if so, for what purpose when there are more powerful liches like Aumvor and Larloch lazying around and doing nothing. Even so, Zulkirs are appointed by the wizards of the school and I am certain that Velsharoon would have to remove this and that person to ensure his puppet will ascend the seat but such action would be below a god to do so. Also, the puppet Zulkir will face serious challenge from the other Zulkirs as politics among Red Wizards are rife and "first thing one do every morning". I believe Szass Tam knows his own limits and doesn't flaunt his limitations openly nor show it, he unlikely had the guts and insanity to do what Karsus did.


quote:
Hell, the new Zulkir could compell Velsharoon worship amongst the Necromancers and possibly all of Thay itself if the next Zulkir is willing to make a deal with the deity. Kossuth may be a popularly worshipped God but Velsharoon strikes me as one whom is perfectly willing to change state religions irregardless of former pacts.


Among all the necromancers? Unless there are some mind-washing or will-controlling ritual involved to change the necromancers into Velsharoon's Fanatics, otherwise they will remain defiant. All of Thay praying to Velsharoon? I seriously doubt so, the Thayans are too materialistic to worship and enjoy dusty and decaying life with the undead. They are more likely to go up in arms against someone trying to enforce "worship the undead" lifestyle on them.

Kossuth is a God of Fire, and Fire burns even the most hardy undead, Velsharoon skirts a very thin line if her were to go up against Kossuth without igniting Kossuth's wrath. Velsharoon would need the help of the Gods of Fury-especially Talos, to ensure a fail-safe operation.
Wooly Rupert Posted - 08 Apr 2006 : 22:03:31
I disagree. Just because your predecessor was bumped off by a particular deity, that doesn't mean you're going to worship that deity.

And just because a Zulkir says "Hey, worship this deity!" it doesn't mean it will happen... Red Wizards are a fractious lot. If commanding them was so simple, then a simple "Hey, follow the spirit of my commands and don't oppose me!" order would unite the Reds into a powerful force that would sweep the Simbul and anyone else aside in a second.
Charles Phipps Posted - 08 Apr 2006 : 21:08:01
If Velsharoon brings down Ssass Tam whomever becomes Zulkir of Necromancy afterwards is likely going to be someone willing to do whatever the Thayan God of Necromancy says or at the very least worship him. Szass Tam's portrayals basically indicate he seems to be unafraid of most of the gods.

Hell, the new Zulkir could compell Velsharoon worship amongst the Necromancers and possibly all of Thay itself if the next Zulkir is willing to make a deal with the deity. Kossuth may be a popularly worshipped God but Velsharoon strikes me as one whom is perfectly willing to change state religions irregardless of former pacts.
Wooly Rupert Posted - 08 Apr 2006 : 20:48:49
quote:
Originally posted by Charles Phipps

Wooley, I don't think gods have ever worked like that in FR.

Clerics might have rituals to summon avatars but aside from the occasional barmaid that Mad Cyric offs. I don't think gods ever appear to kill people.


Yup. But that still fails to explain why you think Velly offing Szass Tam would immediately bump him up a notch.
Charles Phipps Posted - 08 Apr 2006 : 20:35:35
Wooley, I don't think gods have ever worked like that in FR.

Clerics might have rituals to summon avatars but aside from the occasional barmaid that Mad Cyric offs. I don't think gods ever appear to kill people.

And my interpretation was dire enmity and contempt between the two. I could be wrong. Suffice to say though, if Szass Tam doesn't follow Velsharoon it pretty much is the example none should and if he falls then all of Thay is likely to fall in line.
Wooly Rupert Posted - 08 Apr 2006 : 19:51:52
quote:
Originally posted by Charles Phipps

I will admit that perhaps taking down Velsharoon may be beyond Szass Tam but it strikes me the two could be natural enemies. Szass Tam is the only thing standing in the way of the Necromancer God becoming the Patron Deity of all Necromancers of Thay as well as God of All Red Wizards. Velsharoon could become a Lesser God overnight if he could destroy Tam. However, Tam has the protection of Larloch (who could be a deity any time he wanted) and also his patron god of Bane.


I don't see why they would be natural enemies... After all, they do have the common points of being (or having been) Red Wizard liches. The only reason they have to be enemies is the fact that Velsharoon tried to destroy Szass Tam in the past... If it was to Tam's benefit, I can readily see him allying (at least temporarily) with Velly or his followers.

How is Tam keeping Velsharoon from being the patron of all Thayan necromancers? Just because Tam worships someone else, that doesn't mean he can force other Thayan necromancers to worship (or not worship) specific deities. Szass Tam could certainly oppose the building of a temple to Velsharoon in Thay, but I can't see him doing much more than that.

And just how is taking out a single non-divine spellslinger going to bump Velsharoon up to lesser deity? It doesn't work that way... And if it did, it surely would have happened by now. Some summoned powerful undead and an avatar of Velly, in a surprise attack, would have a good chance of taking down Szass Tam.
Kuje Posted - 08 Apr 2006 : 18:02:30
quote:
Originally posted by Charles Phipps

Yes but its not like that's difficult.

Hell, just ask any god to raise their hand if they want to see Velsharoon destroyed.

You'd get like 40 answers.

I also suspect that Ssass Tam has no desire for godhood since he wants to keep his kingdom.



I doubt this and besides, they can't kill him without Ao's permission either. Gods usually just don't go around killing other gods without good reasons and there is no way 40 different gods would take it upon themselves to do this.
Mace Hammerhand Posted - 08 Apr 2006 : 11:40:45
There was enough insularity (if that even is a word) in the middle ages.. hell, there is enough of that even now. You don't need monsters around you to have a very narrowed view of the world.

Then again who is to say we aren't surrounded by monsters as it is?
Charles Phipps Posted - 08 Apr 2006 : 10:43:16
Uh Yeah...

I agree. A modern viewpoint is wrong.

Hence why people probably in the world of FR are like the Old Peoples of the World and incorporate other gods into their beliefs.

Why would I support a modern view (which I think was your implication)? That would make no sense in a Medieval and Pre-Medieval themed world.

I also always assumed the radical differences in culture was because peoples were more insular due to the mammoth amount of monsters between groups.
Mace Hammerhand Posted - 08 Apr 2006 : 10:24:13
Charles, a 'modern' viewpoint is not right for any sort of fantasy fiction, actually. Unless you stick it all on a map, after you juggle the parts of the countries in a box for a while. THEN you can have harsh northlands next to arabic sort of countries. People, real or fictional, need to have reasons for doing something. On asking most RL people would probably answer that they go to *insert random church here* because their parents are doing it. Peer pressure can be a very powerful force. Yet I would *love* to see a sort of prophet of Talos, for example. Someone who has been touched by the divine and seen the good of Talos, so to speak.
Charles Phipps Posted - 08 Apr 2006 : 09:54:02
Actually, that's partially a modern view I tend to think of.

In countless societies you have people who only go to the Temple of Aphrodite or what not when they want a child or someone to fall in love with them.

Of course, there's never been a clear answer I think about the difference between faiths that utterly exclude the worship of other gods, 'patron' deities, and deities who are worshipped as a pantheon.

Or if there has, I haven't seen it.

I will admit that perhaps taking down Velsharoon may be beyond Szass Tam but it strikes me the two could be natural enemies. Szass Tam is the only thing standing in the way of the Necromancer God becoming the Patron Deity of all Necromancers of Thay as well as God of All Red Wizards. Velsharoon could become a Lesser God overnight if he could destroy Tam. However, Tam has the protection of Larloch (who could be a deity any time he wanted) and also his patron god of Bane.

It's a conflict I'd love to see explored honestly from both ends. Especially since I think its fairly clear that Velsharoon was the lesser of the two wizards in life. Szass Tam is lord of all he surveys and while Velsharoon is far more powerful now, he's also the least of the fish in the pond.
Mace Hammerhand Posted - 08 Apr 2006 : 09:49:02
quote:
Originally posted by Charles Phipps

To do that, I think we need to establish the benefits of them. For me, most evil cults are probably like mercenary bands or bandits. They get rich, get benefits from their priest, and do whatever they like. It's not like evil gods make evil anymore common...it just has benefits for the evil.




I semi-agree. A worshipper of ANY deity, be it a real world or a fictional one, doesn't necessarily ask for benefits. "The Church of Torm offers very good dental care and your children, when you attend service, are well cared for..." shya right.

Again 'tis all a matter of perspective. For worshippers of any deity, their god is good. So I want to see WHY.
Charles Phipps Posted - 08 Apr 2006 : 07:51:35
Yes but its not like that's difficult.

Hell, just ask any god to raise their hand if they want to see Velsharoon destroyed.

You'd get like 40 answers.

I also suspect that Ssass Tam has no desire for godhood since he wants to keep his kingdom.

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