T O P I C R E V I E W |
Strixy1374 |
Posted - 05 Jun 2020 : 15:46:17 The original Ruins of Undermountain box set; the map to Level One, on the left side (eastern half); top right corner (just left of the Wandering Monster Table) there is a room that is 50' wide of 20' depth. One entrance from the south that appears to be a set of stairs. In all of my research (and the collected wisdom of all of the internet), I can find nothing that indicates whether these stairs go up (the room is above the hallway) or down. I'm pretty sure this was just something that was missed at the printer. I know that as the DM it is totally up to me to decide as it has absolutely zero effect on game play but I don't believe this was intentional. In the grand scheme of the thousands of options DM's have for customization, one random set of stairs just doesn't make sense. So, I guess my question is, What was the intent? Which direction do the stairs go? What did Ed have on his personal map when he first drew it? |
2 L A T E S T R E P L I E S (Newest First) |
Strixy1374 |
Posted - 05 Jun 2020 : 20:45:31 Wooly, I appreciate the quick response but I'm afraid what I'm looking for is far more simple than your detailed reply. I was referring to one specific room. As I'm sure you are very aware, there are multiple rooms scattered around the level (and others) that have a short 10' set of stairs that either elevate or lower them above or below the "main floor". This particular room does not have a red arrow that shows either. I'm only concerned with something so trivial as I am digitally reproducing all of Undermountain in high definition, color corrected with straightened hallways. Personal use only of course. |
Wooly Rupert |
Posted - 05 Jun 2020 : 16:10:22 Pretty sure a lot of the Undermountain maps don't match Ed's originals.
If it's on Level One, I'd have the stairs go down -- for the simple reason that up would likely be an exit/entrance, and it would then be one not listed in the boxed set. Sure, there's nothing wrong with having unlisted entrances/exits, but I think it works better to have those unknown ways in or out be much less obvious.
For going down, there are a lot more options. A small sublevel, just a few rooms, no more than a dozen. Maybe it's one of the known sublevels. Or those stairs could go down to any of the lower levels. I'd personally not have them go down more than one or two levels (why skip all the fun?), but there's nothing that says you can't go further if you want to. |
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