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T O P I C    R E V I E W
Dargoth Posted - 21 Aug 2005 : 10:18:26
http://www.amazon.com/exec/obidos/tg/detail/-/0786939184/qid=1124493308/sr=1-23/ref=sr_1_23/102-1159190-8443307?v=glance&s=books

Like we didnt see this coming

I wonder what they'll put in it.

More classes maybe?
26   L A T E S T    R E P L I E S    (Newest First)
David Lázaro Posted - 08 Oct 2005 : 02:30:55
One thing that I'm fairly sure that will find its way to the PHB II is the final wording of the swift and immediate actions from Complete Arcane, those rules are more than official by now.

Maybe we get some more cinematic (they love that word) combat rules expansion. That would make sense if you see the path taken by the other d20 games and the fact that Mike Mearls (of Iron Heroes' fame) is now in the design & development team.

That could be a very good test for new mechanics so they can be further refined for a 4th edition.
souldragon_420 Posted - 30 Sep 2005 : 01:46:28
i dont know just hope its good cause if i play my cards right might get my group to buy it for me since its rreleased on my B-Day.
Spidroth esq. Posted - 21 Sep 2005 : 22:16:24
The DMG 2 has been a great resource for me thus far (I've only had it for a single sesssion), I especially find the first chapter interesting. I'll be watching for the PH 2, and if it's as fine quality as the DMG 2 (the only portions I found uninteresting was the description of Saltmarsh, and the premade NPCs, though I might find a use for some of them eventually,) it'll definetly be a purchase of mine.
Melfius Posted - 07 Sep 2005 : 04:43:42
As much as I hate the deluge of prestige classes, it would be nice to see more deity-specific ones. Especially since I have been trying my damndest to convert my Priest of Akadi to 3e.
SirUrza Posted - 06 Sep 2005 : 17:33:11
If this book has ANY information from PHB 3.5 I'm done giving WOTC money for their supplements, cause they're certainly not giving me content for my money.

Hoping we'll see the return of Apprentice classes though. :)
warlockco Posted - 01 Sep 2005 : 03:53:03
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Asgetrion

Maybe it is going to be some kind of "Book of Collected Feats"? I think WoTC has mentioned compiling one soon...



Bah. It would be outdated in a month.



Quite true unfortunatly.

I am currently working on a complied list of Epic Feats.

However that is on a back burner at the moment, especially since I pulled out my the North boxed set and found there were about a dozen or more NPCs for Daggerford that I missed, plus going through the Age of Worms pdfs and information in Dungeon and Dragon to make a supplement for the Age of Worms Realms Conversion.

Will keep all of you updated on that, just waiting on my FLGS to get me a copy of Dungeon 125, seems I either miseed it or losted it somehow , then also waiting on a reply from Eric for some questions that I sent him today regard the conversion.
Wooly Rupert Posted - 31 Aug 2005 : 17:45:39
quote:
Originally posted by Asgetrion

Maybe it is going to be some kind of "Book of Collected Feats"? I think WoTC has mentioned compiling one soon...



Bah. It would be outdated in a month.
Asgetrion Posted - 31 Aug 2005 : 13:45:39
Maybe it is going to be some kind of "Book of Collected Feats"? I think WoTC has mentioned compiling one soon...
Xysma Posted - 23 Aug 2005 : 19:29:45
quote:
Originally posted by Mournblade

It is exactly the optimization chains I am worried about. This is really just encouraging min maxing.

I am all for the roleplaying guides, but there is just so much you can write about with that. ROleplaying is something you need to figure out on your own.

I am not trying to say any of these ideas are bad. but a book that gives information on player interaction? That would be the most boring read ever, and it would prove that Hasbro really is fishing for money.

I fear the PHB II is just going to be a min maxers haven.





Let's not forget that the target audience can't always be us old-timers who have been playing for years and years. Newcomers may find this type of information just what they need to learn how to roleplay, and more fully understand the rules. I don't expect to be excited about every core rulebook, but somebody out there will be.
Crennen FaerieBane Posted - 23 Aug 2005 : 14:50:03
The book might include some "classes" that are made up of gaining ranks in two classes, much akin to how some classes are approached in the "Hero's Guide" for SWRPG. They develop concepts and show how to best get them by combining regular classes, rather than jumping into a PrC. Oh well, just an idea.

C-Fb
Mournblade Posted - 23 Aug 2005 : 05:26:39
It is exactly the optimization chains I am worried about. This is really just encouraging min maxing.

I am all for the roleplaying guides, but there is just so much you can write about with that. ROleplaying is something you need to figure out on your own.

I am not trying to say any of these ideas are bad. but a book that gives information on player interaction? That would be the most boring read ever, and it would prove that Hasbro really is fishing for money.

I fear the PHB II is just going to be a min maxers haven.

Gray Richardson Posted - 23 Aug 2005 : 02:49:49
I imagine that Players Handbook II might have a lot of information on how to get more out of your game as a player. It might have some info about teamwork, both in and out of character, and the psychology of being a good player and interacting in a group of players

It may adapt for 3.5 some of the material in from the Hero Builders Guidebook, and books like Tome & Blood, Song & Silence, Sword & Fist, etc.

I would like to see that alignment test from Hero Builders Guide in there.

If it has tips on how to be a good roleplayer, I will mandate that my players read it.

It could very well have some ideas for optimization, feat chains, tactics and effective combat, novel uses for equipment and such. A little optimization advice would be a great thing to find in there, but I hope that it is not all about munch and crunch.

I think it would serve a player better if in lieu of more prestige classes it helped a player give some thought as to why he wants to be a certain prestige class, how that can shape his character and add flavor to his experience and provide opportunities for roleplaying.

I think a chapter on devising a character background would be essential in such a book.

I am intrigued with this book and if it strives to be an essential companion to the PH, showing the player how best to optimize his enjoyment of all aspects of the game, then I think it just may be a success for them.
Lord Rad Posted - 22 Aug 2005 : 23:13:56
Well I quite liked DMG 2, but I fear that PHB 2 will be just PrC's etc, as stated above, which I have no interest in. This may actually be the first 3.5 book that I don't purchase.

I'm actually looking forward to a 4th edition.... as it will mean that I can call it a day, settle down with all the 3.5 books I have and not have to continue with D&D Core. I'll still get 4th ed FR material of course, purely for the fluff, but as far as rulebooks go... 3.5 is my limit and will serve me well until the end of my RPG days.
Mournblade Posted - 22 Aug 2005 : 21:29:01
quote:
Originally posted by Wooly Rupert

How about 3r²E?



Oh GREAT!!!! All the new books are going to be Circles now! They can't even keep with the rectangular publishing conventions.

Melfius Posted - 22 Aug 2005 : 17:56:45
Eek! I hate higher math!
Wooly Rupert Posted - 22 Aug 2005 : 17:30:02
How about 3r²E?
KnightErrantJR Posted - 22 Aug 2005 : 15:27:02
Keep in mind . . . they know a lot of people won't buy a 4th edition so soon. They only make money by putting out books, and as such, they need to put out books. This will likely not have a ton of material that has been elsewhere, nor will it likely have a lot of new classes, at least after looking at what they did in the DMG II. Much more likely they might have some new spells and new equipment, and perhaps they will put some of the stuff out of print from the Stronghold Builder's guide in it, but a lot of it will be advice and "what if this happens" situations.

In order to make money, they have to put out books, and they still have people that still only buy core books, not either one of their currently supported settings. This book, however well done, isn't likely to be an "essential" book, something that is referred back to by future rulebooks, supplements, and adventures.

Of course all of my conjecture is based on how the DMG II was set up.
The Sage Posted - 22 Aug 2005 : 14:09:39
quote:
Originally posted by Realmslore

I'm not going to buy it, but if these books delay D&D 4.0 for a few more years then I'm all for them publishing Players Handbook III and IV and on.

D&D 3.75e perhaps...

This will be the revised edition of the revised rules .
Mournblade Posted - 22 Aug 2005 : 11:06:54
What can we POSSIBLY do with more classes, and more races. They are simply NOT needed.

More information on how to roleplay characters? Please! That is something a book cannot tell you beyond the basics. All the roleplay ideas you can get from readng ACTUAL fantasy or just books in general. Base a character off of a movie, or play. I think just about everyone here knows the standard fantasy conventions for these races and give them life relevant to a DM's Campaign. You do not need a book to tell you that.

I thought DMGII had some good ideas and it kind of reminded me of the 1st edition DMG. I will never run a 1st ed again, but I really did like it. If i ran it it would be for Nostalgia only.

I am worried of this useless trend. The Races of X books were really bad in my opinion, and it seems that (well it is just what HAS to be done to run a business) things are being made NOT to add flavour but to add Hasbro money. I am keeping an open mind about it because I liked the DMG II, but I can't really think of anything players need to know. I bet there will be sections on the alternate classes Eg Desert Rangers or something.

hopefully it just won't be a rehash of OLD information. I am also NOT looking for more classes or races.
Reefy Posted - 22 Aug 2005 : 02:47:10
quote:
Originally posted by Realmslore

I'm not going to buy it, but if these books delay D&D 4.0 for a few more years then I'm all for them publishing Players Handbook III and IV and on.



Couldn't agree more. I can't think what they could put in such a book that I would find use for.
Brian R. James Posted - 21 Aug 2005 : 16:14:18
I'm not going to buy it, but if these books delay D&D 4.0 for a few more years then I'm all for them publishing Players Handbook III and IV and on.
The Sage Posted - 21 Aug 2005 : 14:35:18
quote:
Originally posted by Dargoth

http://www.amazon.com/exec/obidos/tg/detail/-/0786939184/qid=1124493308/sr=1-23/ref=sr_1_23/102-1159190-8443307?v=glance&s=books

Like we didnt see this coming

I wonder what they'll put in it.

More classes maybe?

Hmmm... I would have thought that more game designers would have been involved with the writing of such a tome.

Perhaps that will change as work on this book begins...
warlockco Posted - 21 Aug 2005 : 12:02:20
Maybe this is the next step in the process to get to D&D 4.0

<flees>
Sanishiver Posted - 21 Aug 2005 : 10:44:15
Makes me wonder too...

If the WotC seminar informaiton is accurate, they've already reprinted or revised most of the 3.0 PrC's that needed changing and left alone all the rest that were fine as they were or that sucked and were not worth fixing, so I hope they don't put in even more PrC's in this book.

PrC's probably shouldn't be in a PHB type book anyway (even though their sprinkled into mixed-use splat books all the time) since no PrC's are in the primary PHB.

What I hope they do is keep the PHB format to a tee, by puting in new races, then new core classes, then new feats and even new skills, then new gear, new combat mechanics and new spells.

Probably not a chance in Hades for this, especially since we've already got so many splatbooks filled with new rules from WotC in print already.

But one can always hope.

Yet I'd give up hope for all of the above if they printed a PHB II that broke away from the "Ivory Tower" approach to presenting rules in source books. You know, something that goes into detail on how to really ***roleplay*** a character, instead of just presenting more rules on how to pick feats and skills that fit a character concept.

That's the one pet peave I've always had with Third Edition; they give you all the rules, but they don't do nearly a good enough job of telling you what to do with them.
Dargoth Posted - 21 Aug 2005 : 10:31:07
Im hoping for an Non Alignment based "Divine Warrior" class
Melfius Posted - 21 Aug 2005 : 10:23:28
Probably more prestige classes, reprints of some of the alternative classes in the Complete series, alot on better, bolder ways to role-play, and maybe, if we're lucky, a couple of new spells.

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