T O P I C R E V I E W |
Diffan |
Posted - 01 Apr 2011 : 14:49:29 Obligatory link
Damage Types
Chicken [keyword]: A damage type. When you want to leave your target lying stunned on the battlefield with the inexplicable taste of chicken in his mouth.
Dumbass [keyword]: A damage type. Really, the only thing dumbass damage is good for is showing your disdain for your target’s idiotic b.s., but sometimes that’s just the thing to soothe the soul.
Edition [keyword]: A damage type. Every time you leap to defend the version of something for which several versions exist, regardless of whether anyone was actually attacking your preferred version and despite that you’ve repeated your counter-attack a hundred previous times, you’re dealing edition damage.
Emotional [keyword]: A damage type. Deal emotional damage when you want to cut your target so precisely that he doesn’t even realize he’s been hurt . . . until he wakes up crying in the middle of the night, having finally realized he’s failed to attain every one of his life’s aspirations.
Hangover [keyword]: A damage type. Inflict this splitting headache on your target when you want to impose a creeping dread that he’s done something horrible the night before… even though he can’t recall what it was.
Holy/Unholy [keyword]: A damage type. The kind of damage that once made the angels cry and devils sing, but now doesn’t get too much traction . . . see Edition damage.
Mold [keyword]: A damage type. This putrid fluff loves to sprouts on your basement walls; imagine how effective it would be coating your target’s eyes. Eeww!
Nether [keyword]: A damage type. When you want to show up your friends who are dealing necrotic or radiant-thunder damage, who think they’re too cool for school, whip out attacks that deal nether damage. Nether damage. You heard it here first. That intangible interstitial planar flux that defies true definition other than the implication of how awesome it is. That’s right. Nether damage.
Newb [keyword]: A damage type. This is a great way to devolve your target’s skills, briefly, into that of a beginner; they suddenly won’t remember how to use their magic items, what a d20 is, or whose turn it is next.
Pwnage [keyword]: A damage type. Deal this kind of damage when you want to stress your superiority on all levels. No one’s going to mess with you after they’ve been pwned.
Paranoid [keyword]: A damage type. Do you wonder what they’re saying about you? Have they cooked up a plan to undermine you? Maybe you suspect they’re laughing at you, those bastards! If you wonder this, you might be the target of an attack that dealt paranoid damage. But remember, just because you’ve taken paranoid damage doesn’t mean they’re not out to get you.
Vile [keyword]: A damage type. Vile damage is two steps beyond evil, with a helping of mental scarring thrown in just to make sure your foes never ever forget they’ve been touched by something utterly repulsive. Yes, it’s unbelievably gross—we’re talking twenty-three buckets of blood gross—but sometimes you’ve got to take off the kid gloves.
Too funny . Man I love April 1st.
Happy Gaming! |
9 L A T E S T R E P L I E S (Newest First) |
Artemas Entreri |
Posted - 29 Aug 2011 : 15:50:21 very creative |
Diffan |
Posted - 09 Apr 2011 : 14:08:21 quote: Originally posted by Markustay
They forgot -
Grognard: deals curmudgeon damage, which is related to sonic damage. 1/2 damage if you plugs your ears (you will still be able to see the vile gestures). Most effective against Newbs practicing pwnage. Usually starts with something like "Back in MY day..." Over-use results in edition damage on a natural critical.

Hilarious!!  |
Markustay |
Posted - 08 Apr 2011 : 06:39:47 They forgot -
Grognard: deals curmudgeon damage, which is related to sonic damage. 1/2 damage if you plugs your ears (you will still be able to see the vile gestures). Most effective against Newbs practicing pwnage. Usually starts with something like "Back in MY day..." Over-use results in edition damage on a natural critical.
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Alisttair |
Posted - 06 Apr 2011 : 16:14:28 haha nice |
Ayrik |
Posted - 03 Apr 2011 : 00:27:46 Only if he speaks Hollandaise. |
Wooly Rupert |
Posted - 03 Apr 2011 : 00:19:17 In the Realms, a Nethermancer would invoke Netherese stuff.
In the real world, a Nethermancer would prepare Dutch cuisine.  |
Ayrik |
Posted - 02 Apr 2011 : 17:17:53 One of my friends recently described a nethermancer class from the (non-D&D) Earthdawn game which might be similar to my idea. |
Diffan |
Posted - 02 Apr 2011 : 17:11:48 Funny you mention that because this month the supplement Heroes of Shadow comes out with a new school of magic for wizards called Nethermancy (and Necromancy, dealing with shadows, the "nether" effects of magic, fear, etc.... Looks like a very interesting idea. |
Ayrik |
Posted - 01 Apr 2011 : 16:23:46 I've seen some of these forms of damage inflicted before.
Nether seems to have particular merit. Not in the context of "dead, unliving, unholy" but in the context of "other, inexplicable, foreign" ... a nethermancer would be interested in forbidden esoterica, the incomprehensibly strange and alien, stuff like abominations and Cthulhu. The sort of stuff that's not actually evil in any proper context, though it is unknowable and incomprehensible for good reason and might be absolutely inimical to normal life. The scythes of entropic reapers might inflict nether damage, for example. |
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