T O P I C R E V I E W |
Shoe |
Posted - 22 Jul 2004 : 03:13:42 Is anyone else like me and my friends? We have made probably a million characters in a million noob campaigns. Its really annoying, someone always starts a game and we play it for one night and thats it. Finally things are starting to change though. |
12 L A T E S T R E P L I E S (Newest First) |
Urlithani |
Posted - 25 Jul 2004 : 02:15:06 Hey don't feel bad. I did that for years with my friend. |
Karesch |
Posted - 24 Jul 2004 : 23:13:45 I prefer to play a character through to a high level. I usually start off a character by developing it through to a high level, and then start their adventuring off at 1st or 2nd level naturally, and then see them through to a high level before retiring them off and beginning someone new. After retiring the character usually becomes an NPC and might be met by the new party someday, sometime, And occassionally comes out of retirement to cast of on an adventure of high level when I feel light fighting more than a colony of goblins and such. I find it fun to have the old character dusted off and taken out to help a town in distress or something that my DM comes up with.
K |
The Wanderer |
Posted - 22 Jul 2004 : 13:10:38 I went through a lot of PCs when I first started playing AD&D. I guess I did not know what I liked to play.
Since then though, I keep my characters for very long times, watching them level all the way from Lvl 1 up to Lvl 18 or so. When the group starts feeling like playing something new, we retire our characters and they become NPCs which we could possible meet in future adventures. It makes you feel like you really contributed to the lore of the Realms (well, and other worlds as well ). Watching my character develop is one of the most interesting parts of playing AD&D. |
Thelonius |
Posted - 22 Jul 2004 : 12:59:02 I usually keep the same character for a long play but i use to create many characters only to see how they work in a short while. And, ehmmm..., to kill them is not of my hobbies, i make them to get married and leave the adventurers life or somethings like that, I don't like the idea of seeing how one of mi creations die. |
zemd |
Posted - 22 Jul 2004 : 11:11:52 I just don't let them die when i'm tired of them. In fact all my characters who died, i was pretty attached to them. And i alwaysenjoy to play the pc i created |
Icewolf |
Posted - 22 Jul 2004 : 09:52:58 quote: Originally posted by zemd
... to put it in a nutshell, my characters last until they die, rarely because i don't play them anymore
Ahh...but do your characters sometimes die because you don't want to play them anymore?
I had a thief that got to annoy me, so I 'accidentally' caused him to prick a finger while disarming a poison trap. (The DM at the time agreed to let me kill him off for another character)
I've had several characters who have tried to get their characters killed off because of that situation, and as DM, it was well within my rights (and I wanted to amuse myself, so...) I fudged the die rolls that would let them die off
"Well, you stabilized at -9 HP" "Oh, darn, the Frost Giant got a fumble and...chopped himself in half!" "Well, that dragon apparently didn't think you were worth the effort, so he left."
Well...I'm rambling now aren't I? Ermm, I better go check on that imp I hired to do my work for me. He works for just one piece of cheese a day! And, ermm...Don't tell Alaundo. I still haven't gotten my first paycheck yet... |
zemd |
Posted - 22 Jul 2004 : 08:46:47 Since i'm nearly always the DM, when i play it's only for a night. But i think you mean that a campaign never continues, it just begin. As a DM i love to create a plot and make my players evolve and then go on. I'm playing three campaigns now and it's going to last during at least a year. Maybe i'll even begin a new one And i just recently began to play in the scarred lands. After 2 sessions, i think it'll last too. Furthermore, i'm beginning a campaign as a player in a french game... to put it in a nutshell, my characters last until they die, rarely because i don't play them anymore |
SiriusBlack |
Posted - 22 Jul 2004 : 07:20:55 quote: Originally posted by Wooly Rupert
I've only had one character that I managed to play more than a few sessions with. Many were only used in one session...
I'm the exact opposite. I can't recall a character that I've only had one or two sessions with. I'm been fortunate at the various geographic locations I've played D&D in (Home, Germany, Saudi Arabia, etc.) to have groups where some continuity was maintained. |
Wooly Rupert |
Posted - 22 Jul 2004 : 06:33:21 I've only had one character that I managed to play more than a few sessions with. Many were only used in one session... |
Edain Shadowstar |
Posted - 22 Jul 2004 : 06:02:56 If anything I am the exact opposite, as I tend to hold onto my characters for a very long time. The prime example is Edain Shadowstar, the character whose name I post under, who was created in 1981 and was played actively until 1998. Now he's an NPC, though I dust him off once a year for my reunion campaign at GenCon. I've played other characters over my twenty-odd years of this D&D thing, around two dozen in all, and all of them tend to stick around for a while, usually a couple of years. Of course, in my original group character longevity was a matter of luck than anything else, since my original DM's favorite way to describe his custom modules was that they give players "a sporting chance". Nevertheless, the eight primary charcter of my original party are still around after all this time.
I think one of the main reasons my characters stay around so long is the lengths I go to when I create them. They always have a story, the more unique, the better. I am one of those gamers who focuses less ont he statistics and more on the story, it's just my bag of nuts. That's how it was with my original group, each one of use had around a twenty page biography on our characters when we created them...great, now I'm getting nostalgic...*sigh*...I need a beer... |
Jerard Doonsay |
Posted - 22 Jul 2004 : 05:22:32 I'm in some what of the same boat. I'll end up making a character, and then for whatever reason, never play it beyond the game it was made for. That's why I gave up on making new ones and just recycle the old ones. Suprisingly none of themm has ever leveled up. |
Icewolf |
Posted - 22 Jul 2004 : 04:58:57 At least I, for one, have this problem. Sometimes, (since I DM a lot) I roll up (or just make up stats) to test a section of an adventure I'm creating. I have several dozen characters printed up.
I have at least one of each of the 'basic' classes rolled up at 20t level to see how powerful they can end up if the characters choose to play them. |
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