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 How do you use moonblades in game?

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Athreeren Posted - 08 Dec 2025 : 10:18:17
Elves of Evermeet claims that touching a moonblade inflicts 5D8 points of damage, plus a save vs. death for evil characters. Elaine Cunningham says this is not enough, that the Moonblade should outright kill one who is not its owner. On the one hand it makes sense: if claiming your inheritance has a risk to hurt you, you should prepare for being hurt and train to maximise your chance of survival; whereas if the moonblade is going to kill you no matter how strong you are, you might as well get it over with before you even come of age. The fact that so many experienced elven warriors died when the moonblades were introduced shows that a functioning moonblade is indeed a death sentence to one who is not its proper owner (but maybe Evermeet: Island of the Elves should not be taken literally. Maybe Danilo presented a myth as historical fact, and things did not actually happen that way. I imagine that the Sun Elves would have directly executed Ethlando for giving them blades that would kill anyone who isn’t a moon elf like him).

On the other hand, having an item that is certain death to anyone who touches it, no matter how powerful is insanely strong, and we should wonder if there is any point in the moonblade as an object: even 5D8 is more damage that most moonblades would inflict in a normal hit, so wouldn’t it make more sense for the wielder to hold it by the blade, and try to hit opponents’ hands with the hilt? If that is the best way to use them, surely Ethlando could have come up with a more convenient shape to receive this magic.

Also, moonblades are so rare they are virtually unknown among non-elves, and their specific powers certainly are a mystery. So how can the DM fairly communicate the fact that the magic weapon the party just came across will kill them if they touch it?

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