Candlekeep Forum
Candlekeep Forum
Home | Profile | Register | Active Topics | Active Polls | Members | Private Messages | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?

 All Forums
 Forgotten Realms Journals
 General Forgotten Realms Chat
 Haunted Mansion adventure (Possibly mid-level)

Note: You must be registered in order to post a reply.
To register, click here. Registration is FREE!

Screensize:
UserName:
Password:
Format Mode:
Format: BoldItalicizedUnderlineStrikethrough Align LeftCenteredAlign Right Horizontal Rule Insert HyperlinkInsert Email Insert CodeInsert QuoteInsert List
   
Message:

* HTML is OFF
* Forum Code is ON
Smilies
Smile [:)] Big Smile [:D] Cool [8D] Blush [:I]
Tongue [:P] Evil [):] Wink [;)] Clown [:o)]
Black Eye [B)] Eight Ball [8] Frown [:(] Shy [8)]
Shocked [:0] Angry [:(!] Dead [xx(] Sleepy [|)]
Kisses [:X] Approve [^] Disapprove [V] Question [?]
Rolling Eyes [8|] Confused [?!:] Help [?:] King [3|:]
Laughing [:OD] What [W] Oooohh [:H] Down [:E]

  Check here to include your profile signature.
Check here to subscribe to this topic.
    

T O P I C    R E V I E W
EltonRobb Posted - 02 Nov 2024 : 23:22:18
I cross-posted this on the Iron Crown forums for Rolemaster, but the adventure can fit in the Realms. Any place where you can have a mansion, a graveyard, and some Undead. Possibly Baldur's Gate is one idea on where to set this.


I have this idea for a Haunted House adventure. Basically the house is a mansion. Something bad happened in the past that created ghosts. The current owners of the house hear bumps in the night, strange music, and haunting. They seek to hire some people to go in and investigate. Preferably a group with experience in dealing with hauntings. Basically, ghost hunters.

Although in the real world, parapsychologists use equipment, the party will ostensibly be equipped with magic to deal with the haunting. The enemies will include:

* A few phantoms. These are D&D 2e phantoms -- psychic imprints of that something bad. Perhaps a murder that happened in the past in this house.
* A skeleton. The "living" skeleton once belonged to the murderer who murdered so many people in this house. Think of the skeleton scene from Nightmare on Elm Street part 3.
* A wraith. I'm thinking the wraith is the Murderer.
* Two ghouls who dig up the dead. See the graveyard below.

Features:
* Armor collections that move suddenly.
* A group of possessed statues that sing.
* A gypsy woman that tells fortunes with her crystal ball (probably a witch or a seer).
* A graveyard in back of the Haunted Mansion that is spooky enough.
4   L A T E S T    R E P L I E S    (Newest First)
nblanton Posted - 12 Nov 2024 : 14:13:22
The classic haunted mansion would have to be U1 Sinister Secret of Saltmarsh's 1st Act.

Granted, it ends up being a Scooby-Doo haunted house, which is its own genre almost. I could totally see adding some extra supernatural, but not actually combat based undead encounters in there like the aforementioned 2E phantoms.
Wooly Rupert Posted - 11 Nov 2024 : 00:20:12
I've not read it, but there's a Haunted Mansion product on the DM's guild. The people behind it have been making Domains of Dread from Disney movies (and a couple non-Disney ones).
The Sage Posted - 03 Nov 2024 : 00:23:39
Doomguides are A LOT of fun to play!
Delnyn Posted - 02 Nov 2024 : 23:43:11
Send in a squad of Kelemvorites, at least one of whom is a doomguide. Not only do they have speak with dead but can permanently lay to rest any undead.

Candlekeep Forum © 1999-2024 Candlekeep.com Go To Top Of Page
Snitz Forums 2000