Candlekeep Forum
Candlekeep Forum
Home | Profile | Register | Active Topics | Active Polls | Members | Private Messages | Search | FAQ
Username:
Password:
Save Password
Forgot your Password?

 All Forums
 Forgotten Realms Journals
 General Forgotten Realms Chat
 Poison Neutralizing Animal

Note: You must be registered in order to post a reply.
To register, click here. Registration is FREE!

Screensize:
UserName:
Password:
Format Mode:
Format: BoldItalicizedUnderlineStrikethrough Align LeftCenteredAlign Right Horizontal Rule Insert HyperlinkInsert Email Insert CodeInsert QuoteInsert List
   
Message:

* HTML is OFF
* Forum Code is ON
Smilies
Smile [:)] Big Smile [:D] Cool [8D] Blush [:I]
Tongue [:P] Evil [):] Wink [;)] Clown [:o)]
Black Eye [B)] Eight Ball [8] Frown [:(] Shy [8)]
Shocked [:0] Angry [:(!] Dead [xx(] Sleepy [|)]
Kisses [:X] Approve [^] Disapprove [V] Question [?]
Rolling Eyes [8|] Confused [?!:] Help [?:] King [3|:]
Laughing [:OD] What [W] Oooohh [:H] Down [:E]

  Check here to include your profile signature.
Check here to subscribe to this topic.
    

T O P I C    R E V I E W
Gelcur Posted - 16 May 2024 : 04:41:38
I remember an animal in the Realms that would burrow into you causing horrible pain but would naturally "neutralize" any poison by consuming it.

Think it's one of Ed's but I'm having trouble finding the source. Any help would be appreciated.
4   L A T E S T    R E P L I E S    (Newest First)
Gelcur Posted - 21 Aug 2024 : 21:37:23
Not a Peltast, but an interesting creature.

I vaguely remember some more details, some NPC kept specimens in a garden to have access to them. I feel like it was an insect of some sort and that the pain was a burning. Maybe it laid eggs in the victim.

I'm sure one of these days I will stumble on it again.
sleyvas Posted - 21 Aug 2024 : 16:33:28
Hmmm, thanks for the subject line as it hit with something I was thinking about last night... and it seems Delnyn was thinking similarly.

What was the idea? For some reason, I hit upon the idea of a reindeer that teleports short jumps.... which just sounds like a unicorn of a different flavor. I was trying to think of some things to set it apart. So, here's the rough idea that's now in my head.

The creature will be in Anchorome as a new breed of deer. It will be known as a "Blink Doe" to some and a "Coldhart" to others ... yes, an obvious similarity to a blink dog in name

General idea:

White furred female deer that are born amongst regular herds and act as protectors of their herds (and very much friendly towards shatjan). They possess what appear to be illusory horns that are limned in light, but not "there". In roles they somewhat resemble weaker versions of unicorns, with magical abilities that deal with radiant energy/light, illusions, minor healing/purifying/nature effects, wind/cold effects, and some magic to aid their movement (misty step, longstrider, water walk, etc..) ... but it also wouldn't be surprising to find a large herd of reindeer with maybe a dozen of these in it. A big difference is that unicorns tend to have less spellcasting, but much more powerful effects, and the things that this can do in the form of healing is just curing poisons, making goodberries, and purifying food and drink.

All are female births. Males that are birthed from "blink doe" become regular deer, but they can father new "blink doe". Females that are birthed from "blink doe" universally become new "blink doe". Their fur is universally white, and all documented cases are born in cold territories, and almost all are believed to be born during the winter months only. Blink doe, unlike normal doe, have antlers... but these antlers are "incorporeal" in nature and surrounded by an illusory white glow. The touch of their antlers on mortal flesh is said to remove or delay poison effects (if additional save succeeds, it removes the poison, otherwise it delays poison effects by X hours), as the antlers appear to "pierce" this flesh without actually damaging it. They may perform a misty step spell up to three times before requiring a short rest to get one additional use, or a long rest to get all uses back. The touch of their antlers on incorporeal undead or corporeal undead in gaseous form (such as vampires) is particularly damaging as radiant energy damage, but if these undead are also vulnerable to sunlight this damage is doubled.

They can activate a few magical effects as if they are 5th level sorcerers with a Charisma of 18. When attacking with their hooves, they can enact a cantrip similar to "green-flame blade" but with "lavender" flames and inflicting cold damage instead of fire. They can also cast the druidcraft cantrip, light cantrip, frostbite cantrip (see Elemental Evil Players Companion) and use 5 1st level spells a day from amongst goodberry, longstrider, speak with animals, and purify food and drink, use 3 2nd level spells from amongst mirror image, snilloc's snowball swarm, and warding wind, and use 2 3rd level spells from amongst hypnotic pattern and water walk.
Delnyn Posted - 20 Aug 2024 : 00:55:58
Perhaps getting gored by a unicorn horn would fit this description.
AJA Posted - 09 Jul 2024 : 04:05:23

Except for the "horrible pain" part it sounds like the Peltast, from the Ruins of Undermountain box.



Candlekeep Forum © 1999-2024 Candlekeep.com Go To Top Of Page
Snitz Forums 2000