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 Peleverai - a 3d city in pictures

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T O P I C    R E V I E W
sleyvas Posted - 07 May 2020 : 00:41:51
I've been playing with 3d models for about the last 5 months, and I felt I've slowly learned a few things. This latest, I won't be putting up to download, well, because its HUGE. Its what's been in my mind for the city of Peleverai (or at least.... the idea I could put into 3d form). I'll be coming back to put notes on all the models I used to create the city, but I took pictures within blender itself to try and share what I've been doing. Hopefully you like it, and I'd love any feedback or ideas. I've also changed up some of my concepts for Peleverai (such as moving Velsharoon's Tower Terrible there) and I think I'll be producing something on it for DM's guild. Feedback and ideas welcomed.


Returned Peleverai
The Cliffside City of Peleverai
Peleverai the Dragon-Burnt
Peleverai the city of Arcanists
Peleverai the Primordial Defiant
Peleverai Reborn

These are a view of Peleverai from an aerial view, often viewed by flying spellcasters and individuals with flying mounts. You will note the ancient monument created by the elves and dwarves millenia ago when they inhabited the cliffside dwellings

https://drive.google.com/file/d/1w5x3hH4eAvt6g6GA6skUz8kXwPMEPNNQ/view?usp=sharing
https://drive.google.com/file/d/1eRO5_xtZCr8aiMr4MiKrKQHm0oIDPVsN/view?usp=sharing


This is a closeup view of the waterfalls as they exit the sides of the gorge walls to form the River Shaar. When human barbarians of the Shaar took up residence and created the nation of Peleveran, they honored their deity Khass (sometimes referred to as Khassanu or Khassuran and other names) and their deity Ishtar (who was said to love Khass)

https://drive.google.com/file/d/1zltq_ZlcCB3r0xwRBHfV0X6zAh_td2tC/view?usp=sharing

The Tower Terrible, formerly of Soorenar, was magically transported to Peleverai when Savras, Leira, Auppenser, and other gods of magic, in mortal avatar form, invaded the tower, recovered Velsharoon's phylactery, and used it to restore Velsharoon. Its said that a young necromancer, Mimuay Tavai, allowed herself to be Velsharoon's avatar, and in return he used his godly magic to awaken the clone of her father (Zulkir Lauzoril) since her father seemingly didn't come to Abeir.

https://drive.google.com/file/d/16lP9Js_KZjm_okXfQKnqiYIv8-Lmt3MM/view?usp=sharing

Tavai Academy is a premiere academy for all who would learn magic and swear allegiance to the United Tharchs of Toril. Meant entirely to be a "dark" version of Hogwart's, this would be a school with similar faction ideas, unusual magical sports, and a bond that extends beyond what arcane specialization someone enters. Oftentimes, its more important to wizards who graduate from this school who their classmates are and NOT which Zulkir they swear allegiance to.

https://drive.google.com/file/d/1ybHaXw2x561UHKfVOoj8aE_Xzgxy7Cww/view?usp=sharing
https://drive.google.com/file/d/11TfaVrtM2-KYRIamNx1niuS7eanqrC1W/view?usp=sharing
https://drive.google.com/file/d/1VHg8v0o8yh1tNdIZehXua3DKHSvzMlU5/view?usp=sharing
https://drive.google.com/file/d/12DG9C2AYHzY_qIh54RbJkq04KRktmQZV/view?usp=sharing


The Tharchion's Manor - Soon after the spellplague, Dmitra Flass died. Her clone was in the city of Soorenar, and through some miracle it returned to its body despite the magical upheaval. Dmitra soon found out that the "former" Zulkir of Illusion was in fact not dead, and rather than contest it, she assumed the role of Tharchion for the city of Peleverai in the new United Tharchs of Toril. The fountain in front of the Tharchion's Manor holds a statue of Dmitra peering into a crystal ball.

https://drive.google.com/file/d/1BajgslKon-XA4GMBEV8fG7JFDD4pB8SN/view?usp=sharing

The Mulan people who fled Unther, Mulhorand, Thay and Chessenta to take up residence in Peleverai were efficient and level headed bureaucrats. Finding themselves in an entirely new world has a way of driving aside differences.
https://drive.google.com/file/d/1y6SfJh7rBLiERVUAibuvToO1_vT_knbs/view?usp=sharing
https://drive.google.com/file/d/1jUJSzC3lp60llWhDqAWNgD1N1jTTgN7I/view?usp=sharing

Following the spellplague, in a strange form of cooperative dream magic, the people's of Toril enacted rituals in their dreams that seemingly restored the gods of the sun and moon (from different cultures). Afterwards, its said that the sun god blessed spellcasters with unusual fertility for the next generation. The Temple of the Sun and Moon pictured here have a focus on dreams and dream magic, though their true understanding of such is still in its infancy. Its said by some that many gods returned while in Abeir on the island known as the Ship of the Gods, due possibly to an ancient Untheric goddess of Dreams which had taken the body of a genasi. Another ancient god of dreams, Untamo, was said to have been heavily involved with protecting the island, though rumors are that he's now dead again. Another Untheric sun god, Utu, has a shrine in this temple, despite the fact that he is said to have been slain in an act meant to protect his people. Sun and moon priests from other pantheons are welcome to worship at this temple, and visitors from other parts of the United Tharchs of Toril will often make benedictions to Lathander and Selune as well as their own deity of choice.
https://drive.google.com/file/d/1iF44BRrj9aGOqEBgR4K-ObRtWZSvEO24/view?usp=sharing


The Conjoined Cabalistic Cathedral - Magic is an important part of the United Tharchs of Toril. Consequently, so are the deities who helped return magic and the weave and restore Mystra while on Abeir. This temple is in 3 main parts connected by portals at various sections of Peleverai. It contains shrines to 8 gods who have ties to Mystra now (Mystra/Mystryl/Midnight, goddess of the weave, Azuth, god of wizards; Savras, god of divination; Leira, goddess of illusion; Velsharoon, lord of necromancy and dark magic; Deneir, lord of spellbooks, scrolls, glyphs & runemagic; Auppenser, Lord of mind magics; the red knight, goddess of spell strategy) throughout these 3 temples. In other portions of the United Tharchs of Toril, other gods may be honored, such as the daughter of Thoros as a goddess of rune magic in the Western Pridelands of Katashaka.

https://drive.google.com/file/d/17YKghhlXwvpc9hEtU8NozBY--1Ja_RAD/view?usp=sharing
https://drive.google.com/file/d/1NAOCYjpCNkhG483gpxyJD6VjNhU2OTKy/view?usp=sharing
https://drive.google.com/file/d/1nPzu0oCF-Zn_O9XennoNDenY7Vgsa0j2/view?usp=sharing
https://drive.google.com/file/d/1hcc4fMx_wUg0QPmxheKwtykorau4BDyu/view?usp=sharing
https://drive.google.com/file/d/1q6nI0mjbAoXsv5JjmRxjyzDfgNh6L-jL/view?usp=sharing

Temple of Kossuth - Worship of Kossuth was strong amongst the Thayan refugees who took up residence in Chessenta during the Thayan Civil War. However, with the return of Girru, Unther god of Fire, fire worship and elemental studies took on a strong following during the time in Abeir. Its said that Girru is now dead again, having taken on a flight of dragons in the years leading up to the second sundering while still in lesser (mortal) avatar form.
https://drive.google.com/file/d/145WjH-ymAZ_41IkIOzXMdyotB-Sr0Lqg/view?usp=sharing

The ancient cliffside city of Peleverai and the fishing villages on the River Shaar are a mish mash of cultures from the old empires, the Shaar, and Dambrath. Recently, a small group of refugees of High Imaskar have fled their Mulhorandi oppressors and been welcomed by their fellow arcanists of the United Tharchs of Toril. The Cliffside dwellings, while not enormously beautiful from the outside open onto a vibrant interior city hidden away from the world. Its said that somewhere amongst these tunnels is hidden Gargauth's famed "Dark Pit of Maleficence".
https://drive.google.com/file/d/1nT6J0KIMJnD3YXvlOdV5J7FeftZohn09/view?usp=sharing
https://drive.google.com/file/d/1B_98IFTqNqm2krN_XOoYiwKE5dX-gL7P/view?usp=sharing

11   L A T E S T    R E P L I E S    (Newest First)
PattPlays Posted - 28 Nov 2020 : 00:17:12
Far more mysterious than just leaving it to the one novel that said Grumbar filled the place up post spellplague. Very neat... Portals to hell, mind bending rivers, continent tilting impacts, Ghaunadaur's Garden, the Pit of Jhaam, Iliithyr deforestation by dragonfire, cavern collapses..

I gotta learn more about the Shaar.
sleyvas Posted - 27 Nov 2020 : 14:34:24
quote:
Originally posted by PattPlays

quote:
Originally posted by cpthero2

Great Reader sleyvas,

quote:
I actually believe though that Talos isn't a "god", but he's rather a primordial just like some of the other beings of Abeir. Thus, his actions in Abeir were less likely to draw the attention of the primordials there.


I could see the primordial angle, but there are primordial deities of Greater Deity status, i.e. Grumbar, and Talos is a greater deity himself.

If you are thinking of like the Seven Lost Gods, they were just Archfey. I mean, Acererak basically beat them like they losers they were, so I wouldn't model Talos after them.

Best regards,





...which seven lost gods? XD The question that has and will be asked endlessly..

Also, Powers and Pantheons has quite a detailed description of "The Dark Pit of Maleficence" built into a landslide nearby. Can anyone tell if even the faintest hint of an entrance to the pit where such a place (some kind of old abandoned granary space) would be visible in any of these angles?



My take on "The Dark Pit of Maleficence" and Peleverai is that the majority of the original city is in the earth. Its a city built into the landrise with openings into a canyon along the river Shaar as it exists from the side of the landrise. I also picture that there's not one single exit from the landrise for this river, but that rather its been diverted within the earth to exit from the canyon walls at several points. The ritual that released Gargauth took years to accomplish, and I suspect it was done within the lightless underdark (a cool dry place would make a great granary, in addition to being easier to protect).

By the way, one idea I have been playing with for a while has been the SOURCE of the river shaar. We can tell from 3e maps that there is a link between the riftlake in the great rift and the river shaar that runs through the earth of the eastern shaar and then out to the western shaar. The natural inclination is to think that the source of the water for the entire river shaar is the riftlake. However, what if this isn't the case?

Picture a giant thing of ice, metal, and stone hurling at Toril. Picture it plunging into the eastern shaar, cracking through the mantle of the earth. Picture the land itself buckling, cracking, and tilting (creating the landrise). Picture a rift in the earth caused by this plunging meteor. Picture a great city UNDER the earth being shaken by it, and the earth collapsing even more... turning that rift into a "Great Rift". Then this giant thing of ice, metal, and stone continues to accumulate ice as water pours from it and freezes.... because it has some ties to a place where water exists in unimaginable quantities. Eventually that ice builds up enough pressure where its at that it actually starts to generate heat because it needs to expand. It does this in as many directions as it can. One direction is down towards and UNDERNEATH the riftlake.... where the water rises up, and then exits back into the underdark in multiple directions. This water eventually joins up with other flows also from that original thing of ice, metal, and stone to eventually form a great river that exits out of the side of the landrise as several small underground rivers that eventually form the river shaar.

So, what is this giant THING of ice, metal, and stone? Are there any special properties to that metal and stone? If an outsider were to look at it, might they call it something odd like "Burning Ice" or somesuch? The barbarians of the eastern shaar worship a little known "rain god" known as Khass

https://forgottenrealms.fandom.com/wiki/Khass

Remember how in the last post above I said that Talos is in my view some kind of primordial. Remember that he's a "rain god" in many respects. Remember that he disappeared after the spellplague. Remember that he's back. Remember that a large portion of the Shaar "disappeared" and "came back" following the spellplague. Remember that the shaar dried up following the spellplague. What if this "thing" of ice, metal, and stone that plunged into the world, destroying Bhaeryden was a primordial or something similar? What if this created the landrise? What if Talos "took it over" and this being was a major, hidden source of his power? What if the shaar didn't "collapse" and "get refilled", but rather like so much else "it went to Abeir" and "it came back".... and when it did, the pulling of this "thing" dragged Talos with it to Abeir. What if while he was there, he encouraged the people who arrived in Peleverai to worship him (in the form of Khass, sometimes known as Khassanu, some tribes calling him Khassuran, etc...)? What if he protected HIMSELF by protecting them. What if he even drew them to this ancient city, hoping they would rebuild there, as a means to gain their worship and protect himself from beings like himself in Abeir (such as Karshimis, master of the Citadel of Burning Ice)
sleyvas Posted - 27 Nov 2020 : 13:38:24
quote:
Originally posted by cpthero2

Great Reader sleyvas,

quote:
I actually believe though that Talos isn't a "god", but he's rather a primordial just like some of the other beings of Abeir. Thus, his actions in Abeir were less likely to draw the attention of the primordials there.


I could see the primordial angle, but there are primordial deities of Greater Deity status, i.e. Grumbar, and Talos is a greater deity himself.

If you are thinking of like the Seven Lost Gods, they were just Archfey. I mean, Acererak basically beat them like they losers they were, so I wouldn't model Talos after them.

Best regards,



No, primordial like what we're told of primordials of Abeir (i.e. the Dawn Titans). I just believe that Ubtao wasn't the ONLY primordial allowed to stay in Toril. If you actually look at his portrayal as Bhaelros down in Calimshan (a somewhat genie-like entity holding a dragon on a chain), it kind of fits the description of the Dawn Titans who had dragons as "mounts" (to note, I use the word mounts like that because I suspect they "rode" those dragons mentally, and Faerunian interpretation doesn't understand this.... essentially they rode these bodies as what I refer to as "lesser avatars").

The exact difference between a primordial and a god in my book is a little fluid, with god being more like a template/feat/unlocked power that's added to a powerful entity in order to grant divine power to others and draw upon their worship to fuel oneself in return. Primordial in my book is more like a being with strong ties to some kind of visceral principle (I don't want to say elemental, as I think that's a KIND of primordial, and the most common kind). Powerful primordials can take on the god template much like powerful archfey, powerful primal spirits, powerful beings of shadow/negative energy, powerful fiends or celestials with ties to the outer planes, powerful entities of the Far Realms, etc...

Furthermore, I say that I think Talos is a primordial, but I believe that he's an admixture to a degree. I think part of the reason he's powerful is that he's taken on the power sources of other powerful entities. So, Kozah, Bhaelros, etc... were possibly separate entities, and he subsumed them. Some of these entities may have been primordials. Some may have been archfey. Some may have been primal spirits.

BTW, in case its not clear in the above, I think most people think of primordials as tied to a specific body. I suspect there is another aspect to the most powerful primordials that we don't hear mentioned a whole lot, and perhaps its an unlocked ability. I think that they can become possessing spirits and they learn how to separate their body from their spirit and take over other beings. This may not be intrinsic only to primordials either, as we see demons developing this ability (such as Soneillon "Queen of Whispers"). This is what Tyranthraxus does. This is what a Suel lich does. This is what Thayd the Imaskari can do. In many ways its similar to lichdom. If these beings reside in typical mortal bodies (such as humans), they burn through them. However, if they can find "special" bodies.... such as dragons, dragonborn, genasi, aaasimar, tieflings, prepared undead bodies like mummies and liches, created bodies like the Alias clones.... they can last longer. Otherwise, they may need to possess an item of magic (such as a crown) to "fuel" themselves while they control a being.
PattPlays Posted - 27 Nov 2020 : 08:15:56
quote:
Originally posted by cpthero2

Great Reader sleyvas,

quote:
I actually believe though that Talos isn't a "god", but he's rather a primordial just like some of the other beings of Abeir. Thus, his actions in Abeir were less likely to draw the attention of the primordials there.


I could see the primordial angle, but there are primordial deities of Greater Deity status, i.e. Grumbar, and Talos is a greater deity himself.

If you are thinking of like the Seven Lost Gods, they were just Archfey. I mean, Acererak basically beat them like they losers they were, so I wouldn't model Talos after them.

Best regards,





...which seven lost gods? XD The question that has and will be asked endlessly..

Also, Powers and Pantheons has quite a detailed description of "The Dark Pit of Maleficence" built into a landslide nearby. Can anyone tell if even the faintest hint of an entrance to the pit where such a place (some kind of old abandoned granary space) would be visible in any of these angles?
cpthero2 Posted - 26 Nov 2020 : 08:22:52
Great Reader sleyvas,

quote:
I actually believe though that Talos isn't a "god", but he's rather a primordial just like some of the other beings of Abeir. Thus, his actions in Abeir were less likely to draw the attention of the primordials there.


I could see the primordial angle, but there are primordial deities of Greater Deity status, i.e. Grumbar, and Talos is a greater deity himself.

If you are thinking of like the Seven Lost Gods, they were just Archfey. I mean, Acererak basically beat them like they losers they were, so I wouldn't model Talos after them.

Best regards,



sleyvas Posted - 25 Nov 2020 : 02:13:16
quote:
Originally posted by cpthero2

Great Reader sleyvas,

quote:
I kind of got slowed down by the fact that literally my eyes went out of alignment (i.e. severe case of double vision, slowly healing.... gods hope no surgery... quit wearing the eyepatch by about 90% this month).


Wow! That is crazy! I surely hope you get better soon.

quote:
Leira in this plotline is ALSO in dweomerheart, because she's infected Cyric with delusions.


That's a great idea there. I love it. Leira is definitely one of my most favorite deities. I actually have her as a deity of freedom, in addition to illusion, deception, etc.

quote:
Part of the storyline I have with this is that the god of necromancy and liches is useful in restoring dead gods. He can aid them in transferring their divine life force into a willing mortal... kind of like a lich does.... and also essentially like the avatars in the Time of Troubles. So, the other gods of magic needed Velsharoon initially to help bring other gods to Abeir.... specifically some death gods initially. I don't want to put everything on him, and once other gods get there, they start recovering divine artifacts, bringing them to places of power, and restoring OTHER gods.


Damn, that is a great idea! I'm afraid I am going to have to steal that idea as well! That makes the idea of Talos putting out the ritual to get someone like Velsharoon to ascend to godhood almost like a contingency spell, as long as you can find a way to compel it.

Best regards,







Funny that you mention Talos in all this, because if you look at what gods disappeared after the spellplague, he was one of them. So, like Lathander, deneir, tyr, helm, etc... gods that were "gone" in 4e, I had him in Abeir. I actually believe though that Talos isn't a "god", but he's rather a primordial just like some of the other beings of Abeir. Thus, his actions in Abeir were less likely to draw the attention of the primordials there. My story would be that he was secretly working against Shar, because Shar was secretly working against him.... her goals to "destroy the world" would have in theory involved her possibly absorbing him and his portfolios. Thus, by aiding the gods of magic to take power away from Shar, he serves himself.
cpthero2 Posted - 24 Nov 2020 : 21:27:06
Great Reader sleyvas,

quote:
I kind of got slowed down by the fact that literally my eyes went out of alignment (i.e. severe case of double vision, slowly healing.... gods hope no surgery... quit wearing the eyepatch by about 90% this month).


Wow! That is crazy! I surely hope you get better soon.

quote:
Leira in this plotline is ALSO in dweomerheart, because she's infected Cyric with delusions.


That's a great idea there. I love it. Leira is definitely one of my most favorite deities. I actually have her as a deity of freedom, in addition to illusion, deception, etc.

quote:
Part of the storyline I have with this is that the god of necromancy and liches is useful in restoring dead gods. He can aid them in transferring their divine life force into a willing mortal... kind of like a lich does.... and also essentially like the avatars in the Time of Troubles. So, the other gods of magic needed Velsharoon initially to help bring other gods to Abeir.... specifically some death gods initially. I don't want to put everything on him, and once other gods get there, they start recovering divine artifacts, bringing them to places of power, and restoring OTHER gods.


Damn, that is a great idea! I'm afraid I am going to have to steal that idea as well! That makes the idea of Talos putting out the ritual to get someone like Velsharoon to ascend to godhood almost like a contingency spell, as long as you can find a way to compel it.

Best regards,



sleyvas Posted - 23 Nov 2020 : 13:43:27
quote:
Originally posted by cpthero2

Great Reader slevyas,

Haec mando volumine et resurgere a Domino iussus scientiarum studiosi virtutis!

quote:
The Tower Terrible, formerly of Soorenar, was magically transported to Peleverai when Savras, Leira, Auppenser, and other gods of magic, in mortal avatar form, invaded the tower, recovered Velsharoon's phylactery, and used it to restore Velsharoon. Its said that a young necromancer, Mimuay Tavai, allowed herself to be Velsharoon's avatar, and in return he used his godly magic to awaken the clone of her father (Zulkir Lauzoril) since her father seemingly didn't come to Abeir.


I'm working on some Leira things in my current and next campaign (one of my favorite deities). Do you know anything more about any possible relationship between Leira and Auppenser? This is kind of mind blowing to me, but also makes sense!

Best regards,



Thank you. I've been slowly building up a concept for my United Tharchs of Toril that was formed in Abeir. It may be slow, but I think by being so slow, its making more sense. On the city that I designed in 3D, it was a LOT of fun, and I learned a lot about 3d design doing it. I've since learned more, and one thing I would like to change and finally know HOW to do it is how I did the cliffside dwellings themselves. I also want to play with the fountains more to make the city really show lots of fountains along the cliffside ledges with sculptures for each fountain of individuals and/or gods associated who have been special to the reformation of the city. I kind of got slowed down by the fact that literally my eyes went out of alignment (i.e. severe case of double vision, slowly healing.... gods hope no surgery... quit wearing the eyepatch by about 90% this month).

This lore is all homebrew from my project. Peleverai is in the shaar, in an area that disappeared after the spellplague, and the "land" was "filled in" during the second sundering. My take on that was simply "the land went to Abeir, and the people that were learned sages didn't know what they were talking about when they said it all just collapsed to make the underchasm". So, what was in the shaar is returned. Only, its not the same. People from Faerun went there because it was something they were familiar with and the Abeirans weren't, and there was noone to contest them "invading". They inhabited a ruined cliffside city and rebuilt it, and built a surface city at its top and bottom.

On ties with Leira, Auppenser, Savras, and Velsharoon working together.... this is part of the backstory of my version of what happened REALLY with the spellplague. Auppenser, Savras, and Velsharoon are canonically servants of Mystra. Savras is specifically mentioned as being caught in "dweomerheart" when "its destroyed" (my take is it wasn't destroyed, it simply went to Abeir, as its a lot harder to destroy a god's divine domain than it it to detach it, especially if ALL the gods aren't dead). Nothing is said about Auppenser though, and his home is dweomerheart as well in canon. Leira in this plotline is ALSO in dweomerheart, because she's infected Cyric with delusions. The idea that Cyric "killed" Mystra is not something we SAW... its something that people surmised based on things that happened. The idea is that the lesser gods of magic pulled some trick, working together, to save some version of Mystra while PULLING the shadow weave from Shar, but it involved having to move dweomerheart to Abeir. It may have involved Karsus, and since Deneir disappeared as well, my take is it involved him as well and he's now a god of magic in written form (for those who have seen the new Tasha's book, he makes a perfect god for mages of the order of scribes).

So, this idea that I have with the Tower Terrible is essentially a means to explain how Velsharoon ALSO ended up in Abeir. He wasn't "let in on the plan" by the other gods of magic, but they pull him over, and he's basically forced to serve (he doesn't do so begrudgingly, its just they didn't know if they could trust him). What was left in Toril was Mellifleur occupying the "avatar" of Velsharoon, and THAT's what the Simbul faced off against, and THAT's why the body of Velsharoon was taken by the people of Aglarond and protected (they didn't know why, but it was commanded that the body would need to be available and protected). I was initially leaving the tower terrible in Soorenar and trying to have scattered populations in a lot of the old cities and have them return. I realized a god can move his tower really easy, and if he did so in part to guide people to a new home, it makes sense. So, where I was previously going to have this whole spread out tharch in the shaar and parts of chessenta returning... its instead a single city with some small outlying villages of farms and ranches in the shaar.

Part of the storyline I have with this is that the god of necromancy and liches is useful in restoring dead gods. He can aid them in transferring their divine life force into a willing mortal... kind of like a lich does.... and also essentially like the avatars in the Time of Troubles. So, the other gods of magic needed Velsharoon initially to help bring other gods to Abeir.... specifically some death gods initially. I don't want to put everything on him, and once other gods get there, they start recovering divine artifacts, bringing them to places of power, and restoring OTHER gods.
cpthero2 Posted - 23 Nov 2020 : 04:43:38
Senior Scribe Seethyr,

That is some seriously great material in there overall. I am hoping there is more Leiran material though too. One of my most favorite deities to study.

Best regards,



Seethyr Posted - 23 Nov 2020 : 02:55:50
Very cool looking city.
cpthero2 Posted - 23 Nov 2020 : 00:20:30
Great Reader slevyas,

Haec mando volumine et resurgere a Domino iussus scientiarum studiosi virtutis!

quote:
The Tower Terrible, formerly of Soorenar, was magically transported to Peleverai when Savras, Leira, Auppenser, and other gods of magic, in mortal avatar form, invaded the tower, recovered Velsharoon's phylactery, and used it to restore Velsharoon. Its said that a young necromancer, Mimuay Tavai, allowed herself to be Velsharoon's avatar, and in return he used his godly magic to awaken the clone of her father (Zulkir Lauzoril) since her father seemingly didn't come to Abeir.


I'm working on some Leira things in my current and next campaign (one of my favorite deities). Do you know anything more about any possible relationship between Leira and Auppenser? This is kind of mind blowing to me, but also makes sense!

Best regards,




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