T O P I C R E V I E W |
unseenmage |
Posted - 29 Apr 2019 : 06:48:59 Are there any people, places, or things that would persist until the multiverse wound down?
Am specifically looking for stuff that's been sequestered away from the normal flow of time.
Imprisoned villains, lost civilizations, vanished cities, that sort of thing. |
16 L A T E S T R E P L I E S (Newest First) |
Marc |
Posted - 24 Oct 2023 : 22:23:33 quote: Originally posted by Karthak
There's a couple of Dark Gods mentioned in Planescape and Spelljammer, although there's basically no info about the Dark God in Planescape that I could find and the Dark God of Spelljammer isn't Tharizdun, it's a spiderlike goddess that lives underground on the Dracotaur homeworld.
As for things that will survive until the end of the Multiverse, there's some weird decapitated giants in Carceri that are implied to require constant attention to keep them dead or asleep, they'd probably wake up as more of the multiverse decays, same with things like the Black Abyss demiplane which seems vaguely connected to Time and Space or was used by a group that dabbled with those concepts based on the black hole forming in an ampitheter and a couple of statues named Time and Space. Anything immune to the decay effect of the elemental planes that border the negative energy plane would likely survive until the end of time since the elemental planes seem far less unstable compared to the Outer Planes.
The Dark god in Planescape is on the Athar's list of dead powers in Guide to the Astral. There's also the Sleeping Ones in the Paraelemental plane of Ice, and possibly the illthid empire in the far future. |
Athreeren |
Posted - 24 Oct 2023 : 20:22:13 quote: Originally posted by Ayrik
Magics, magical effects, magical items created with permanency.
I don't see why permanency should be treated as literal. Artefacts are considered permanent, yet they can be destroyed (weird that there are treatises on how to do so by the way: if the method had been tried, the treatise would be pointless, so adventurers who take up such a quest are clearly relying on works of tauricoprology). And there have been many examples of magical items that ended up depleted of their powers over time: how can we know that "permanency" does what it says on the tin, rather than imbue an item with magical powers for a few centuries only? But more to the point, the rules of magic change more often than Mystra dies, so long-term predictions in this field are less likely than predictions regarding the extinction of the Sun in our world for instance.
Yet, it could be a fun idea to have a story set in the distant future in which absolutely everything is now imbued with the Weave, and some creatures have developed immunity to magical weapons as a genetic trait. Heroes would then have to go on quest for the last remaining mundane items before the creatures' reproduction cycle gets out of control. |
Ayrik |
Posted - 24 Oct 2023 : 19:12:54 Magics, magical effects, magical items created with permanency. They're a form of pollution which just keeps on accumulating over the ages. How long before a world's surface is entirely covered in non-biodegradable weapons and trinkets? And how much worse would be mythals and moonblades and other magics which grow in power over time? Pretty elves might claim to be environmentally friendly - they might have the nymphs and dryads and hippy druids all the other races fooled - but the permanent magical pollution elves have discarded through the ages is quite compelling evidence to the contrary. Don't blame human wizards for owlbears. Or for drow.
2E-era D&D cosmology was an ever-churning thing. Worlds drift through the Flow, sometimes bobbling together in small clusters and eddies, sometimes being carried far distances into half-forgotten legend before returning. The largest of the planes are seemingly stable, but the places on their edges are constantly absorbing or falling into pieces of neighbouring planes. Some deities and powers and planar "archetype" beings claim to represent the end of the universe - a final dark void and oblivion, a place of eternal clockwork perfection, an eternal paradise, an infernal damnation, an endless act of new creation - religions are formed out of these ideologies, wars are fought over them, alignments of nations and worlds shift. Even the Great Gygaxian Wheel, Mount Olympus, the Yggdrasil World Tree, and the Blood War are temporary constructs which wax and wane in prominence (or existence) over enough time and enough D&D editions/revisions.
We might look to our science and see predictions about the "heat death of the universe", entropy finally spending itself into a depleted uniform nothingness without any points of reference would could differentiate time or space between them. And D&D cosmology is (as far as we know) a fiction created in our universe, a subsegment which will reach the same conclusion as the whole. But D&D cosmology in the D&D setting from a D&D perspective suggests that the "multiverse" is a place of endless struggle between pieces of itself, always renewing itself through these struggles, apparently destined to continue this struggle without any purpose or ending, forever. The opposed elements of the old gods are in balance, the opposed alignments of the current gods are in balance, the opposed factions of the next gods are in balance, little gods and goddesses like Mystra and Gruumsh and Corellon and Shar attempt to tip this balance towards their own purposes, but overpowers like Ao seem to always return things to balance again. |
Karthak |
Posted - 24 Oct 2023 : 11:29:55 There's a couple of Dark Gods mentioned in Planescape and Spelljammer, although there's basically no info about the Dark God in Planescape that I could find and the Dark God of Spelljammer isn't Tharizdun, it's a spiderlike goddess that lives underground on the Dracotaur homeworld.
As for things that will survive until the end of the Multiverse, there's some weird decapitated giants in Carceri that are implied to require constant attention to keep them dead or asleep, they'd probably wake up as more of the multiverse decays, same with things like the Black Abyss demiplane which seems vaguely connected to Time and Space or was used by a group that dabbled with those concepts based on the black hole forming in an ampitheter and a couple of statues named Time and Space. Anything immune to the decay effect of the elemental planes that border the negative energy plane would likely survive until the end of time since the elemental planes seem far less unstable compared to the Outer Planes.
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LordofBones |
Posted - 06 May 2019 : 08:03:40 The LeShay and the draeden, probably. |
Eltheron |
Posted - 05 May 2019 : 16:43:52 quote: Originally posted by Storyteller Hero
There is a deity known as "The Dark God" in Monster Mythology (page 67) who is known as "the god at the end of all things", who is said will exist after everything is gone and time itself winds down.
I sort of assumed this would be Shar, given her portfolio of entropy. But I guess now I wonder about this a little more... hmm...
quote: Originally posted by Green Giant
I'm pretty sure the Dark God is just another aspect of Tharizdun from Greyhawk as well as the Elder Elemental God.
Oh, very true. I forget those 2E sourcebooks are generic rather than specific to Abeir-Toril.
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Green Giant |
Posted - 03 May 2019 : 14:20:15 I'm pretty sure the Dark God is just another aspect of Tharizdun from Greyhawk as well as the Elder Elemental God. |
Storyteller Hero |
Posted - 03 May 2019 : 09:01:58 quote: Originally posted by LarryGet
quote: Originally posted by Storyteller Hero
There is a deity known as "The Dark God" in Monster Mythology (page 67) who is known as "the god at the end of all things", who is said will exist after everything is gone and time itself winds down.
Where is The Dark God right now though? Does it say?
According to the book, the Dark God is currently "lost", with his faith extinct on most worlds, but his remaining cultists are trying to bring him back. The Dark God can create avatars but only does so to consume life energy and bodies wherever his cult can be found.
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LarryGet |
Posted - 02 May 2019 : 12:25:56 quote: Originally posted by Storyteller Hero
There is a deity known as "The Dark God" in Monster Mythology (page 67) who is known as "the god at the end of all things", who is said will exist after everything is gone and time itself winds down.
Where is The Dark God right now though? Does it say? |
Lord Karsus |
Posted - 30 Apr 2019 : 20:23:58 -All that Far Realms stuff probably does by definition. |
Storyteller Hero |
Posted - 29 Apr 2019 : 23:32:33 There is a deity known as "The Dark God" in Monster Mythology (page 67) who is known as "the god at the end of all things", who is said will exist after everything is gone and time itself winds down.
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Seethyr |
Posted - 29 Apr 2019 : 20:33:35 Drizzt and the Companions will find a way. |
Zeromaru X |
Posted - 29 Apr 2019 : 17:22:06 Places such as Darkturret and the Tower of Twilight were expelled from the normal timeline during the Spellplague, and qualify for what you're looking for. Perhaps, the Cloak Tower in Neverwinter may qualify, as well.
https://forgottenrealms.fandom.com/wiki/Tower_of_Twilight https://forgottenrealms.fandom.com/wiki/Darkturret https://forgottenrealms.fandom.com/wiki/Cloak_Tower |
jamesewelch |
Posted - 29 Apr 2019 : 16:38:24 City of Vehlarr which only appears during a full moon, located near Baldur's Gate in the Wood of Sharp Teeth.
https://forgottenrealms.fandom.com/wiki/Vehlarr_(city)
^ The hyperlink has the "_(city)" in it, but the forums breaks the URL there. |
BrennonGoldeye |
Posted - 29 Apr 2019 : 15:01:41 Calim and Memnon might well outlast life on Toril. |
ericlboyd |
Posted - 29 Apr 2019 : 12:52:07 Myth Adofhaer in the High Forest probably qualifies.
--Eric |
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