T O P I C R E V I E W |
BARDOBARBAROS |
Posted - 16 May 2015 : 14:14:18 Does anyone knows where I can find the stats of Trapper monsteer of 2nd and 3.5 edition converted for 5th edition? |
4 L A T E S T R E P L I E S (Newest First) |
BARDOBARBAROS |
Posted - 17 May 2015 : 08:37:32 thank you very much for your help!!!! |
Delwa |
Posted - 16 May 2015 : 20:19:23 quote: Originally posted by Dewaint
Stumbled upon a few days ago, a URL where apparently you can easily get some output for converting Monsters from older editions: http://brentnewhall.com/games/1e5e.html
Maybe it's worth trying?
This works well, I've used it for a few things myself. Just manually double check the stat block after you input things. |
Dewaint |
Posted - 16 May 2015 : 20:03:49 Stumbled upon a few days ago, a URL where apparently you can easily get some output for converting Monsters from older editions: http://brentnewhall.com/games/1e5e.html
Maybe it's worth trying? |
xaeyruudh |
Posted - 16 May 2015 : 15:42:30 I haven't seen the trapper updated yet.
I would start by making it an ooze. From the 2e Monstrous Manual description, the trapper digests through its entire upper surface and can excrete across its entire lower surface, implying that it doesn't have specific organs for these functions. Plus, being an ooze goes a long way toward explaining the ability to change its shape and coloration without giving it a spell ability.
Second, it has 12 HD according to the Monstrous Manual, and it's gargantuan by 5e sizing (20-30 ft in diameter). I would give it a +5 Con modifier to make it tough enough that PCs will take it somewhat seriously. That's wide open to interpretation, of course; darkmantles only only have a +1 Con mod, but black puddings have +3. The HD and Con mod gives us the trapper's hit points, though, and that's halfway to estimating its CR.
Giant constrictor snakes are huge and do 2d8 damage on a constrict. That should scale up to 4d6 damage for a gargantuan creature. The trapper's constrict is worse than a snake's but the damage seems reasonable.
If you want, you can allow rigid metal armor (plate, half-plate, maybe breastplate) to reduce damage taken by 1 point per AC point given by the armor, to reflect the unusual damage calculation of the 2e trapper.
So here's my rough draft of the trapper.
Trapper
Gargantuan ooze, unaligned
Armor Class 15 (+5 natural)
Hit Points 186 (12d20+60)
Speed 10 ft
Str 20, Dex 10, Con 20, Int 1, Wis 6, Cha 1
Damage Immunities cold, lightning
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, prone
Senses blindsight 60 ft (blind beyond this radius), passive Perception 8
Languages --
Challenge 5 (1800 XP)
Amorphous (as black pudding)
Spider Climb (as black pudding)
Actions
Constrict. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 19 (4d6+5) bludgeoning damage, and the target is grappled (escape DC 17). Until this grapple ends, the creature is restrained, and the trapper can't constrict another target.
|
|
|