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 Sharknado The adventure

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T O P I C    R E V I E W
silverwolfer Posted - 13 Jul 2013 : 19:34:32
Inspiration : Sharknado Scyfy movie


Setting : Forgotten realms 3.5

Cause: Umberlee and Sekolah are at war with the surface and have teamed their powers to create a giant storm A giant supernatural hurricane has come crashing against Waterdeep's coastal shores, carrying with it, sharks with unusual abilities to levitate and rip through buildings.

Player Interaction: You and your party are stuck in waterdeep, and the storm is messing with all abilities to teleport inside the city.You must make it between the roving looters, the water surges , and the flying sharks to the safety of inland shore , or take your risks in the city itself and try to outlaws the storm, while the blackstaff tries to dispel it.

Challenge rating 5-7, keeps the bandits easy to build and low Dm time for creation , random interaction table , and sharks will be between medium to dire varieties, with scripted interactions based on how the party decides to survive the adventure.



So what do you folks think of it?
7   L A T E S T    R E P L I E S    (Newest First)
Kris the Grey Posted - 14 Jul 2013 : 05:33:10
Lol.

This idea has really jumped the shark...nado.
Ze Posted - 13 Jul 2013 : 22:16:03
quote:
Originally posted by silverwolfer

If every adventure you do is serious and saving the world, then this is the perfect contrast to break up the pace of the usual.


Point conceded.

silverwolfer Posted - 13 Jul 2013 : 21:25:20
Well in reality probably around level 6, give folks enough variety to dip into a PRC, and provide paths for folks who do this as a online game.

Blackstaff would be dispelling it, the basic idea of this game is that you are not a hero, but just some random fools stuck in the middle of something way above your head and your jut trying to wait out the storm or reach the "safety " zone.

Waterdeep is a well published city, so mapping it is very easy, as it has been broken down to the city and alley level , so not as much custom work needed.
Diffan Posted - 13 Jul 2013 : 20:55:04
Sounds awesome! How does one disrupt the storm to end the Sharknado®? Could it be appeasement for Umberlee or maybe an explosion amongst the clouds to disrupt the air flow/confluence of clouds?

Also, what level is this going to be at?
silverwolfer Posted - 13 Jul 2013 : 20:25:15
If every adventure you do is serious and saving the world, then this is the perfect contrast to break up the pace of the usual.
Ze Posted - 13 Jul 2013 : 20:23:38
I haven't seen the movie, but - aren't flying sharks a bit... maybe "cheesy" is the word I'm looking for, but I'm not 100% sure.

What I'm sure is that if I were to throw them at my players, I'd loose the remaining credit I still have as a DM.

To each his own, I guess.

Bane of the Harpers Posted - 13 Jul 2013 : 19:52:27
You can even include the Terlen...a flying shark found in the 3rd edition Fiend Folio :P

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