| T O P I C R E V I E W |
| Rocketpropelledgames |
Posted - 21 Jul 2012 : 19:36:51 First I would like to say thanks to all the gamers out there for all your support. Rocket Propelled Games is in the development process of a brand new line of miniature wargamming terrain, different than everything that is currently on the market. We want to make a modular, inexpensive but still high quality set of miniature terrain for use in all kinds of different games, and your input is key to this being a success.
The problem; In todays market, miniature terrain is expensive, bulky, and rather limiting in their variety. With our modularized terrain and your help we plan to change all of this.
The solution lies with all of us, your opinions and ideas mean allot to us, that is why we are asking for your input now while we are still in the early developmental stages of this project. We have currently slated FIVE genres to develop terrain for : Zombie Apocalypse ( which we are very excited about) , High Fantasy , Sci-Fi , Steampunk , and Horror. With these FIVE genres in mind, we should be able to provide terrain for virtaully any situation imaginable.
Now, here's where you come in, we want to know what you want to see be made into real tangible terrain. You are shaping the future of miniature terrain as the world knows it. Please email us with your opinions, ideas, concerns, and any questions you may have regarding this adventure in terrain development that we are all embarking on.
If you wish to subscribe to our newsletter and recieve updates as they occur ; please put Subscribe in the title of your email.
Email us at
For those that may be wondering, we are not currently running a Kickstarter project, however, one is slated to take place in the not to distant future, so make your voices heard and you may just see your idea come to life.
Thank you all for your support
Best Regards,
Rocket Propelled Games
Mod Edit: Removed web address. |
| 23 L A T E S T R E P L I E S (Newest First) |
| Rocketpropelledgames |
Posted - 26 Jul 2012 : 08:39:32 Thank you Matt , Markustay, and Dalor. Those are all wonderfull ideas, we have discussed it and have decided that alongside our newsletter we will be launching a facebook page, a twitter account , and a website shortly thereafter. We will be releasing some concept art, photos of prototype pieces, information about us and the project in the upcoming newsletter . We are striving to make this the best experience possible for everyone |
| Dalor Darden |
Posted - 25 Jul 2012 : 16:45:57 Like I said: Presentation and Profile.
You need art/examples for sure...even a single mock-up with good looks and then a picture of it to print out and hand out (Markus' idea is a good one at GenCon!).
Then there is your Profile. You need to seem like you are good at what you do...and you are EVERYWHERE. If someone wants to talk to you on Twitter...make that possible for them to follow. Facebook, Candlekeep...anywhere you can establish a presence. Most especially you need at LEAST one of those FREE websites. Even if it has annoying advertising at first, you need a place for people to go to talk to you and contact you via email.
Yahoo is a good email service, hands down...but you need a COMPANY email...and those you can get free as well. If not free, then both the company website and email are cheap as cotton balls!
Maintain your profile once you establish it as well. Set a chain of events in motion which will allow you to release on a semi-regular basis (at least) new ideas, pictures and etc. that will continue to keep interest in your project.
There is a reason Arby's was able to buy Wendy's...profile. Wendy's kicks the crap out of Arby's...as far as gross income goes...but Arby's maintains a far better profile...which allowed it to secure the capital it needed to actually purchase the very company it was trying to model itself after. I know...because I used to run the Western Montana Arby's stores and they preached to me constantly about that very thing: high profile.
Get your profile up and running...and your project will be a success. |
| Markustay |
Posted - 25 Jul 2012 : 16:31:08 For instance, I had planned to go to Gencon last year (but it was a BAD year for me). I had been developing my own website and world. I was going to have a 100 or so large, High-res maps of my world to hand-out at Gencon.
Then all those people walking around the convention floor become my walking advertisements. Its an old trick, but one that works well. You got to go for the "Oooooooohhhh" factor. Also, the trick here is to not have enough for everyone (which would be ridiculous at Gencon) - that generates the subconscious feeling "but I want one!", and gamers are amongst the biggest dupes for that. Then when a product becomes commercially available, something in the back of their brain says "Buy it!" because you left them with the feeling of longing awhile back.
Everyone wants to 'be like the cool kids'. 
Ohhhhh... and it has to be a quality product. Otherwise you loose the 'Ooooohhh' factor and it becomes a pointless waste of money. |
| Matt James |
Posted - 25 Jul 2012 : 13:52:47 Advice: Get as much media created surrounding your project as possible; to include videos, photos, and commentary. You will want to spark interest early in order to get your project funded. One current project that comes to mind, as having done this great, is the Dwarven Miniatures one on KS. Their initial goal of 25k was lofty, but they have now surpassed 125k. They did so incorporating these types of tactics. Don't get discouraged. If you really want to do this, and be successful, take the necessary steps in doing so. If you product is sound, people will participate.
If your product has intrinsic value to tabletop gamers, people will participate. |
| Rocketpropelledgames |
Posted - 23 Jul 2012 : 09:18:19 Thank you all for you input so far. "Jumping the Gun" is understandable, this was more for interest in possible affordable sets. We are a group of gamers that wanted to put together some interesting sets for other gamers at a reasonable price. At this phase of the project we really want to have input and ideas towards future looks and feels of the sets. We do have beginnings of concept art and two prototype segments. We will be releasing images and more info in coming newsletters. We welcome advice/criticism/thoughts/ideas. At this point we are not looking for money, really just a fun time engaging in collective thoughts. The newsletters will contain informative, random and interesting details of how the project is progressing. Thank you everyone!!! |
| Markustay |
Posted - 23 Jul 2012 : 05:34:48 Another friend of mine started his own minis company - Wyrd games.
I want something made, I either make it myself, or ask one of my friends in the business. Wyrd games uses a lot of the same sculpters Reaper does. I even influenced a few sculpts by critiquing the concept art of several companies (including one mini produced by Reaper).
You should talk to my old group over at Coolminiornot - this is more their area of interest (and some of them have decent cash-flow... you have to to be a mini-collector). I think we got $5000 just for the Tsunami relief army we did. Thats a whole lotta mullah to shell out at one time for toys.
Anyhow, my point is I have been on the 'ground floor' of these sort of things, and in every case folks had concept art, or at the very least, concepts. Without sketches, you sorta jumped-the-gun. |
| Wooly Rupert |
Posted - 23 Jul 2012 : 05:16:24 quote: Originally posted by Dalor Darden
Personally:
No company website link...strike one
No company email...strike two
No Art at all to preview...strike three
You're out...
I think you should go back to the drawing board and think harder about presentation and profile.
I wouldn't necessarily call those strikes, not at this point in the game. I personally think they should have at the least had some concept art, before trying to drum up support. At least with something like this, you'll get a lot more interest with "look at these pics!" than you will with "hey, we wanna do this, anyone interested?"
Basically, I think they jumped out there too early. It's better to have a presentation than a proposal. |
| Wooly Rupert |
Posted - 23 Jul 2012 : 05:13:25 quote: Originally posted by Markustay
Actually Wooly, I didn't want to bring it up, buuuuut...
Steven Schend's personal project couldn't get the backing it needed, which was quite small compared to Paizo's goal. On the flipside, Paizo raised what? FIVE TIMES what it was asking for?
FR fans are either cheap, broke, or a lot less in numbers then Golarion fans.
I'd go with the last one.
Or maybe it had something to do with advertising... Not many individuals can reach the same audience as an entire company can. |
| Rocketpropelledgames |
Posted - 23 Jul 2012 : 03:34:34 We are not asking for funds at the moment , there is a company email inside the signature section of all my posts. There is no art as of yet because we are still deciding what we are going to make , this is why this post exists, to get feedback and to prep the gaming community for what is to come. It is entirely your decision as to wether or not you want to support. There is no plans yet for a web page at this time. |
| Dalor Darden |
Posted - 23 Jul 2012 : 03:18:56 Personally:
No company website link...strike one
No company email...strike two
No Art at all to preview...strike three
You're out...
I think you should go back to the drawing board and think harder about presentation and profile. |
| The Sage |
Posted - 23 Jul 2012 : 02:38:08 quote: Originally posted by Markustay
FR fans are either cheap, broke, or a lot less in numbers then Golarion fans.
Or, maybe, we're just a little more cautious than some other folk.
I've seen or heard of more than a few scam Kickstarter projects managing to pilfer funds from overzealous supporters. And I know as a result of these scams, I've become even more weary of which Kickstarter projects I decide to support. |
| Rocketpropelledgames |
Posted - 22 Jul 2012 : 23:05:19 I understand where you are coming from bringing up Steven Schend's project, but comparing his project to mine is like comparing apples to oranges. His project aimed primarily at Forgotten Realms fans and was to publish a book, no matter how awesome that book may have been its capacity to draw in an audience was limited when he started. My project , aimed at all tabletop miniature gamers and role players has the potential to draw an audience from a far vaster pool of people. It is our primary goal , not only to make a top quality product, but also an affordable one. |
| Markustay |
Posted - 22 Jul 2012 : 20:16:52 Actually Wooly, I didn't want to bring it up, buuuuut...
Steven Schend's personal project couldn't get the backing it needed, which was quite small compared to Paizo's goal. On the flipside, Paizo raised what? FIVE TIMES what it was asking for?
FR fans are either cheap, broke, or a lot less in numbers then Golarion fans.
I'd go with the last one. |
| Rocketpropelledgames |
Posted - 22 Jul 2012 : 19:48:11 Soon Wooly Rupert,soon. we currently in the stages of structural design as these are not going to be cast from resin, but will be handcrafted from various materials, once this stage is complete we will begin developing concept art , and finally a prototype for every piece. We will be checking these forums on a daily basis, and our newsletter will begin within a months time.
If there is anything that you would like to see be made feel free to email us |
| Wooly Rupert |
Posted - 22 Jul 2012 : 16:15:36 quote: Originally posted by Markustay
Besides, he's barking up the wrong tree - he needs to ask the Pathfinder/Paizo people.
Not necessarily... D&D people can use scenery, if they're into using minis. And if the steampunk stuff looks good and the price is good, I'll likely get some for my Warmachine games. Fantasy and steampunk both would work for that game, ditto for the new version of Iron Kingdoms, when it comes out (or the existing, D20 version of Iron Kingdoms).
Warhammer 40k and Warhammer Fantasy people would also be into nice scenery... Heck, there's a lot of games that could use it.
We may all be here to discuss the Realms, but it's pretty safe to assume that many of us don't limit our gaming to just the Realms. Heck, I'm one of the biggest Realms junkies around, but I also love tossing lightning and bullets at the enemies of Cygnar, and I wish they'd consolidate all that setting fiction into one source and give us some novels on top of that. |
| Markustay |
Posted - 22 Jul 2012 : 15:02:00 Besides, he's barking up the wrong tree - he needs to ask the Pathfinder/Paizo people. |
| Wooly Rupert |
Posted - 22 Jul 2012 : 14:56:47 I'll look when I see a Kickstarter project with concept art or (much more preferrable) prototypes. |
| Ozreth |
Posted - 22 Jul 2012 : 09:29:08
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| Rocketpropelledgames |
Posted - 22 Jul 2012 : 06:48:16 The email address to subscribe to has been added to my signature. As a bonus to all you subscribers out there, anyone who is a subscriber before the beginning of the kickstarter, and pledges at the $20 level or higher , will recieve a special bonus in their reward, after the projects is successully funded that it. |
| Markustay |
Posted - 22 Jul 2012 : 05:23:57 Mushrooms are easy - get yourself some epoxy putty (green stuff) and have a ball. |
| Fellfire |
Posted - 22 Jul 2012 : 02:54:37 Damn. I was hoping for some custom Candyland terrain with marshmallow mushrooms and peppermint pine trees. |
| The Sage |
Posted - 22 Jul 2012 : 02:32:40 Sorry Rocketpropelledgames, but I've removed the address of your website because it breaches Section A.9 of the Candlekeep Code of Conduct:-
A.9. It is not permitted for members to create threads or posts simply to advertise other websites, forums or web services. Feel free to add a link to other sites within your profile signature, but all other advertising should be avoided without first obtaining permission from the Head Moderator.
If you wish to discuss this matter, please contact me privately.
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| Markustay |
Posted - 21 Jul 2012 : 22:19:10 I used to own a lot of Armorcast stuff - my buddy shawn was one of their sculpters. I love terrain - nothing makes kids want to play more then lots of 'cool toys' on the table.
This might be more appropriate in the 'D&D Core Products' forum (since we don't have a general/3rd party RPG products forum). |
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