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T O P I C    R E V I E W
scererar Posted - 11 Mar 2009 : 02:35:28
this is funny, check this blog out

http://www.gamegrene.com/node/971

this was on one of the RPG blog sites I like to visit each day.
30   L A T E S T    R E P L I E S    (Newest First)
Markustay Posted - 19 Mar 2009 : 23:07:19
That is what I am seeing too - if everything is perfectly balanced, then where is the variety?

If the Wizards 'bolt' does the same damge at level one as the Thief's backstab or the warriors strike or the priest 'smite', then where the hell is all the flavor? It appears that everyone can do everything - from healing to skills to even casting spells - so you basically have one class doing one thing, but just describing it differently.

At least. thats the jist I get just by reading the rules - to be fair, I haven't payed them yet, and am actually looking forward to trying them out. Hopefully they play a lot better then they read.
Ghost King Posted - 19 Mar 2009 : 21:30:09
All I can say reading 4e is that they took everything from 3.x and split each of the class combos you could do into seperate classes after just reading the 4e PHB2. So if you wanted to play a wizard that is more durable and just about dealing out damage then you play a warlock, sorcerer, etc. Want to play a druid you are a shiftshaper, if you want to be the warden type of druid, you play the warden class.

I too, Zapato, thought fighter types got cheated at late levels, but just seeing all the stuff now from 4e I think they are just taking possible class combos and making them their own seperate classes taking out any customization of mix and matching what you want and don't want. As for spellscars I'm not a big fan of them mainly because from their descriptions they are reminiscent of dragonmarks, but also freakish Cthulu morphing when they use some of the powers.

At least with spellfire (which a spellscar is apparently a deformed version of spellfire if I read it correctly) people looked normal and didn't have freakish things happen to them if they used it that morphed them physically.

In sort, I think 4e is basically just the previous 3.x edition just broken down into miniature board game format and making every class capable of doing what the other classes can. Fair - certainly is rules wise. Fair for the person wanting to be the guy capable of just being a rogue that deals with traps - definately not. Balance is one thing to be sure, but classes should have an advantage and a disadvantage and it seems races no longer have that either.

So is the system really balanced? Not really because if it were not every race could be like every other race in the game. Because if you take away all the pictures all I see is humans with different focuses. But don't take my word for it do your own research, and I'm going to go back to lurking.

Just in short I agree with what your saying.

Wooly Rupert Posted - 19 Mar 2009 : 14:11:06
quote:
Originally posted by Zapato

quote:
Originally posted by Wooly Rupert
A lot of people equate spellscars with Eber-whatsit's dragonmarks.



I've heared about those and yeah I noticed the similairities, although I haven't played any characters with dragonmarks I did read about them and they seem about as 'overpowerd' as spellscars. Or am I just over exaggerating? Because the things I'm reading in 'plauge of spells' go to far beyond your normal fighter / monk in my opinion..

At least spellscars don't seem to have as much power as Shandril Shessair had, thank Helm for small favors.



*shrugs* Dunno. I've never played with either, and I've not even read about dragonmarks in a couple of years -- I currently don't have the Eber-whatsit campaign book. So I am far from being the person to ask about that.

Keep in mind, though, that characters in fiction can often do a lot more than the rules say they should be able to do.
Zapato Posted - 19 Mar 2009 : 14:03:13
quote:
Originally posted by Wooly Rupert
A lot of people equate spellscars with Eber-whatsit's dragonmarks.



I've heared about those and yeah I noticed the similairities, although I haven't played any characters with dragonmarks I did read about them and they seem about as 'overpowerd' as spellscars. Or am I just over exaggerating? Because the things I'm reading in 'plauge of spells' go to far beyond your normal fighter / monk in my opinion..

At least spellscars don't seem to have as much power as Shandril Shessair had, thank Helm for small favors.
Wooly Rupert Posted - 19 Mar 2009 : 13:18:53
quote:
Originally posted by Zapato

There was also another thing I noticed that I realy didn't like...spellscars. Looking back at what I wrote in this post its obvious that the existence of spellfire has been a thorn in my melee loving side for quite some time (for more information check the Shandril's Saga novels). With spellscars, magic power has been made availeble to every single soul and character. At least it feels that way. And reading the new 'plague of spells' novel I get the idea that spellscars really can do anyting.



A lot of people equate spellscars with Eber-whatsit's dragonmarks.
Wooly Rupert Posted - 19 Mar 2009 : 13:17:33
quote:
Originally posted by Alisttair

quote:
Originally posted by Wooly Rupert

I grew up with 2E... And I'm glad to see THAC0 gone. I recall hearing about some little trick that made the math easier, but I don't recall what it was.

And my friends always mocked me for pronouncing it with a long A, when everyone uses a short A.



I pronounced it Thaco, while others I know pronounced it Thaczero. You saying you pronounced it Thayco or Thayczero? (or was it something else completely?)



I pronounced it THAY-KO. No one else I knew pronounced it that way.
Jorkens Posted - 19 Mar 2009 : 11:27:50
We always pronounced it taco. But I never understood what was so difficult about the whole thing. Even I, who am more or less dyslectic when it comes to math had no trouble with it. the again, I never left 2ed. anyway, so it might just be a habit.

And chain mail bikinis are a necessity of fantasy and Sword and Planet. Along with loincloths and a good tan.
Zapato Posted - 19 Mar 2009 : 11:21:45
Funny blog, but I for one understand the changes they made when moving from 3e to 4e, I just think it could have been done better..

You see I hate reading about or playing melee characters and knowing that wizards could just make them explode with their minds if they wanted to, at least at higher levels. Like Conan said: 'what good is a sword going to do agains magic?'. It also doesn't help when your party has to face up agains the big bad guy of a quest or campaign and he/she is....yet again..a magic user (being a wizard, demon or any other spellcasting PC). Magic just kicked way to much *** to take any melee character seriously.

And thats what I like about 4e. What I DONT like though is they way they did it, the 'every class can do everything' mentality. Thats taking 'balance' to a whole new lower level.

There was also another thing I noticed that I realy didn't like...spellscars. Looking back at what I wrote in this post its obvious that the existence of spellfire has been a thorn in my melee loving side for quite some time (for more information check the Shandril's Saga novels). With spellscars, magic power has been made availeble to every single soul and character. At least it feels that way. And reading the new 'plague of spells' novel I get the idea that spellscars really can do anyting.
Alisttair Posted - 19 Mar 2009 : 10:51:24
quote:
Originally posted by Wooly Rupert

I grew up with 2E... And I'm glad to see THAC0 gone. I recall hearing about some little trick that made the math easier, but I don't recall what it was.

And my friends always mocked me for pronouncing it with a long A, when everyone uses a short A.



I pronounced it Thaco, while others I know pronounced it Thaczero. You saying you pronounced it Thayco or Thayczero? (or was it something else completely?)
khorne Posted - 19 Mar 2009 : 08:36:18
quote:
Originally posted by Brimstone

quote:
Originally posted by Wooly Rupert

That would be going too far. They can't deny some fanboys the option of "roleplaying" a female warrior in a chain mail bikini, with 36DD 18+ Charisma and personality that blends Xena, Paris Hilton, and adolescent daydreams. Those fanboys are too large a part of WotC's desired demographic, now.


-Count me in! Its the Cult of the Chain Mail Bikini!

BRIMSTONE

Never liked chain mail bikini, even when I was a 13 year old with hormones over my ears. Probably because I knew exactly what would happen to someone in a chain mail bikini who confronted someone in full plate.
Wooly Rupert Posted - 19 Mar 2009 : 06:35:45
I grew up with 2E... And I'm glad to see THAC0 gone. I recall hearing about some little trick that made the math easier, but I don't recall what it was.

And my friends always mocked me for pronouncing it with a long A, when everyone uses a short A.
Alisttair Posted - 19 Mar 2009 : 03:09:42
quote:
Originally posted by scererar

I miss To-Hit-Armor-Class-0 But, I grew into D&D with 2E and am fond of it.



3E came to shelves right after I graduated high school I think (99'?), and that was when my brothers and friends and I really hit it hard playing regularly, so we have more memories of that than 2E now.
scererar Posted - 19 Mar 2009 : 01:43:52
quote:
Originally posted by Alisttair

quote:
Originally posted by Apex

With every passing day I am more and more pleased with my decision to stick with 2nd edition.



Ugh.....THAC0....



To each their own though.



I miss To-Hit-Armor-Class-0 But, I grew into D&D with 2E and am fond of it.
Alisttair Posted - 18 Mar 2009 : 23:40:45
quote:
Originally posted by Apex

With every passing day I am more and more pleased with my decision to stick with 2nd edition.



Ugh.....THAC0....



To each their own though.
Ghost King Posted - 18 Mar 2009 : 23:31:11
I'm not going to have anything to do with further editions of D&D, but I did find the blog amusing to say the least.

Here is to hoping the Realms survives the chaos of all the editions to come. Maybe sanity will one day return to the gaming industry, but I strongly doubt it.
Hawkins Posted - 18 Mar 2009 : 18:40:52
Back on topic: My friends and I found this satirical blog entry amusing. It will be interesting to see how long it will take them to announce 5e and what form it will take. My personal theory is that it will evolve completely back into a miniatures game (i.e. Chainmail), though some will argue that it already has with 4e.
Ardashir Posted - 18 Mar 2009 : 16:33:34
quote:
Originally posted by Nerfed2Hell

quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Arion Elenim

I just want to know when they're going to get rid of that hellish need to choose your character's gender. What happened? Did we lose a war? Why can't Wizards just TELL me what genitals my monk should have?



That would be going too far. They can't deny some fanboys the option of "roleplaying" a female warrior in a chain mail bikini, with 36DD 18+ Charisma and personality that blends Xena, Paris Hilton, and adolescent daydreams. Those fanboys are too large a part of WotC's desired demographic, now.


Wait, I think DC has that character trademarked. They call her Wonder Woman.



I would say that her name is Power Girl, myself. Seriously, have you ever seen art of her? her cup size grows bigger every time she gets drawn!
Apex Posted - 18 Mar 2009 : 12:56:19
With every passing day I am more and more pleased with my decision to stick with 2nd edition.
Alisttair Posted - 17 Mar 2009 : 02:14:54
Bards have access to Cure spells also
Knight of the Gate Posted - 16 Mar 2009 : 18:23:19
quote:
Originally posted by Faraer

quote:
Originally posted by Nicolai Withander
If your a mage then that means that you are not healing or running head on into a group of orcs.
Mages in the Realms are certainly capable of healing. There are at least ten published Realms wizard/arcane spells that stanch or heal wounds, grant life, etc., and that's through rules filters that downplayed wizardly healing due to character class/game balance ideas not present in the Realms proper.



Sure a Wizard can heal in 3.x... IF the Wiz's DM allowed him access to any of those rare spells (there are no 'rare powers in 4e- wouldn't want the poor dears to see someone doing something they themselves can't do, after all... someone might have a boo-boo on his feewings). and IF the DM has allowed one of those spells, the Arcanist can then use a 6th-8th level spell to cure about as much damage as a 2nd level cleric can with a good roll.
Wow... I just re-read that and it sounded realy bitter. I'm going back to lurking.
Alisttair Posted - 16 Mar 2009 : 10:28:10
I guess at least the ammount of powers you can pick is limited, and wizards get to choose multiple spells and still get to prepare which ones to use for the day (in the offensive ones, the rest is all rituals) but the choice is still limited (which I guess can be good for newer, younger players who would be less intimidated to use a wizard, but sucks for those who like to drool over their spell selections from the PH and Spell Compendium

(p.s. Fireball seems weaker now as a daily spell....only ONE per day???)
Faraer Posted - 16 Mar 2009 : 02:33:41
quote:
Originally posted by Nicolai Withander
If your a mage then that means that you are not healing or running head on into a group of orcs.
Mages in the Realms are certainly capable of healing. There are at least ten published Realms wizard/arcane spells that stanch or heal wounds, grant life, etc., and that's through rules filters that downplayed wizardly healing due to character class/game balance ideas not present in the Realms proper.
Nicolai Withander Posted - 16 Mar 2009 : 00:25:38
No but seriously, I know that my wizard can face things that a can do nothing about, where its all up to the fighters or rogues. Like in real life. I whent to high school and that means that I have no clue how to build things like a garage... and thats fine... Nobody can be good at everything and that is simple what I hate about 4 ed. Life is not fair, especially not in FR and one should have to live with the choises one have made for them self. If your a mage then that means that you are not healing or running head on into a group of orcs. And vise versa!

All this fairness is like what they teach in kindergarden. " you are just as good as the next one"

For me that means that WoTC is catering to a bunch a spoiled teens, who will never understand or appreciate what Fearun was like once. And they sertanly have no idea what roll playing is about! IMO
GRYPHON Posted - 15 Mar 2009 : 15:27:47
Very amusing blog.
Taiyoh Posted - 15 Mar 2009 : 06:04:48
quote:
Originally posted by Brimstone


-The creator of Wonder Woman was into BDSM. That is why she would be bound and gagged in every issue.



Brimstone Posted - 15 Mar 2009 : 02:33:35
quote:
Originally posted by Nerfed2Hell

Wait, I think DC has that character trademarked. They call her Wonder Woman.


-The creator of Wonder Woman was into BDSM. That is why she would be bound and gagged in every issue.

BRIMSTONE
Brimstone Posted - 15 Mar 2009 : 02:28:13
quote:
Originally posted by Wooly Rupert

That would be going too far. They can't deny some fanboys the option of "roleplaying" a female warrior in a chain mail bikini, with 36DD 18+ Charisma and personality that blends Xena, Paris Hilton, and adolescent daydreams. Those fanboys are too large a part of WotC's desired demographic, now.


-Count me in! Its the Cult of the Chain Mail Bikini!

BRIMSTONE
The Sage Posted - 14 Mar 2009 : 23:31:11
quote:
Originally posted by Nerfed2Hell

quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Arion Elenim

I just want to know when they're going to get rid of that hellish need to choose your character's gender. What happened? Did we lose a war? Why can't Wizards just TELL me what genitals my monk should have?



That would be going too far. They can't deny some fanboys the option of "roleplaying" a female warrior in a chain mail bikini, with 36DD 18+ Charisma and personality that blends Xena, Paris Hilton, and adolescent daydreams. Those fanboys are too large a part of WotC's desired demographic, now.


Wait, I think DC has that character trademarked. They call her Wonder Woman.

Or Glory from Image Comics, for example. Each medium pretty much has that type of female character trademarked, unfortunately.
scererar Posted - 14 Mar 2009 : 20:50:26
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Arion Elenim

I just want to know when they're going to get rid of that hellish need to choose your character's gender. What happened? Did we lose a war? Why can't Wizards just TELL me what genitals my monk should have?



That would be going too far. They can't deny some fanboys the option of "roleplaying" a female warrior in a chain mail bikini, with 36DD 18+ Charisma and personality that blends Xena, Paris Hilton, and adolescent daydreams. Those fanboys are too large a part of WotC's desired demographic, now.



I hope this is magic armor

http://www.goodman-games.com/5301preview.html
Nerfed2Hell Posted - 14 Mar 2009 : 19:13:59
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Arion Elenim

I just want to know when they're going to get rid of that hellish need to choose your character's gender. What happened? Did we lose a war? Why can't Wizards just TELL me what genitals my monk should have?



That would be going too far. They can't deny some fanboys the option of "roleplaying" a female warrior in a chain mail bikini, with 36DD 18+ Charisma and personality that blends Xena, Paris Hilton, and adolescent daydreams. Those fanboys are too large a part of WotC's desired demographic, now.


Wait, I think DC has that character trademarked. They call her Wonder Woman.

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