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 Fighting burnout, in your players and in yourself

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T O P I C    R E V I E W
Artalis Posted - 15 May 2007 : 01:30:56
Let's face it. Dungeons and Dragons in all its incarnations has been out a good long time. Some of us have been playing it since the beginning, or close to it.

My question is this: How do you keep from getting burnt out? What tricks have we used to stir the embers of wonder into their bright flames once again?

For my part, I have tried innuerable combinations of classes and races over the years played both male and female characters switched worlds countless times and generally mixed things up pretty well.

But for some reason I just cant get excited about it anymore. It's a shame too, because I have some wonderful memories from playing this game and wouldn't mind some more.

What say you?
20   L A T E S T    R E P L I E S    (Newest First)
Vierna Posted - 23 May 2007 : 18:01:36
We can get burnt out sometimes, the best thing I have found is to just take a break. Life gets busy. We usually game most of the winter when everyone is wanting to be indoors and then break for the summer when everyone is busy with vacations and ect... Some of our players leave for 3mths out of the summer, so we usually have a really good "clifhanger" at the end, and resume where we left off.
Jorkens Posted - 23 May 2007 : 10:48:39
Well, in my experience I will get burned out in periods. Not only in gaming, but also with genres of books, of music etc. When its no longer fun and more of a chore it is time to do something different until the feeling that made you start the hobby in the first place returns. A good break, a different system or just a change in adventuring style or setting might be all it takes. Even going back to basic as a fun one-shot might work. Keep on the Borderlands or one of the other classic modules might work.

But, as with all things this is an individual issue and the same goes for the solutions

WalkerNinja Posted - 22 May 2007 : 13:49:23
quote:
Originally posted by Halidan


While I expect Reefy's suggestion of asking yon fair Hooded Lass would be much more entertaining, the reality was that we gamed all day, had a great time, enjoyed the facilities at a new game store in our town, and finished up the role-playing with some board games that everyone enjoyed. All in all, not a bad way to celebrate the impending nuptuals of a good friend.



Actually, I would say that it is quite appropriate. After all, nuptials often end both trips to Strip Clubs and one's ability to Game at pre-nuptial levels if at all.
Varl Posted - 22 May 2007 : 03:34:09
Friends and I used to game routinely in the late 90s with AD&D2, and I was always the DM, and I felt burnout now and then. What I would do is do something completely different, read up on ideas for campaigns, watch movies, and anything else I could think of that could inspire me to create an adventure around it.

Now that we've not gamed since 2000 because of a business move we mutually decided to do, my passion for DMing has been seriously rekindled. And now that I've decided to go electronic as far as mapping goes (the whole laptop/projector/pngs setup), I can't wait to run my 2e FR game again!
Halidan Posted - 18 May 2007 : 14:06:58
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Halidan

It was a one-shot game for a friend of a friend as his batchlor's party.




So how did the strippers fit into that?



While I expect Reefy's suggestion of asking yon fair Hooded Lass would be much more entertaining, the reality was that we gamed all day, had a great time, enjoyed the facilities at a new game store in our town, and finished up the role-playing with some board games that everyone enjoyed. All in all, not a bad way to celebrate the impending nuptuals of a good friend.
Reefy Posted - 17 May 2007 : 22:28:20
quote:
Originally posted by Wooly Rupert

quote:
Originally posted by Halidan

It was a one-shot game for a friend of a friend as his batchlor's party.




So how did the strippers fit into that?



Ask THO...
Wooly Rupert Posted - 17 May 2007 : 17:00:55
quote:
Originally posted by Halidan

It was a one-shot game for a friend of a friend as his batchlor's party.




So how did the strippers fit into that?
Halidan Posted - 17 May 2007 : 15:08:33
I've got to agree with all of the folks who are suggesting taking a break. I just DM'd my first game in almost 18 months (the break was prompted by some health problems). It was a one-shot game for a friend of a friend as his batchlor's party.

It was great to get back behind the screen and it also helped me realize how burned out I was after 12 years of onnce a week sessions behind the screen. I'm going to DM some more one-shot games over the summer and see where it leads.
Rinonalyrna Fathomlin Posted - 15 May 2007 : 23:27:45
I agree with those who say "try a break". If you love something so much, you'll come back eventually. And if not...well, that's fine too, if that's your decision.
Reefy Posted - 15 May 2007 : 23:22:08
Quite - figure out what the problem is, if you can. Then either try and rectify it, or failing that, have a break or try something new - board games (try Diplomacy if you want something to really get stuck into, another RPG, or maybe some computer games - Mario Kart remains a firm favourite with us. As for being bored of things, we don't get the chance to play too often these days, so it's not a problem for us. I'm the only one who doesn't mind DMing though, and while most of the time I really enjoy it, I do miss playing at times. To counter that I've participated in pbem or other online games.
WalkerNinja Posted - 15 May 2007 : 19:59:37
Mostly when I think of "burn out" I think of DM burn out. If your group is suffering D&D burn out, I think that there is some questions that need to be asked first:

1) How frequently do you play? Is it too much?
Sometimes you're just playing too much. Tell tale signs of this is your job/wife/studies are suffering, if you're playing 3-4 times a week, or if you're playing the same levels over and over again.

2) Are you tiring of D&D, or a DM or Setting?
Some DM's get into ruts without even knowing it and drag their players there too. I know of a player who had the parents of 4 different characters killed by the same DM in under two years. The problem might seem like D&D but could be your DM and switching systems won't change this. Sometimes its the setting. Are your parties always members of the Harpers? Do they meet Elminster in every campaign. Again, this is mostly a DM problem, but can be temporarilly solved by switching settings.

3) Are you tiring because the game has become formulaic?
Pretty much the same as 1
Gelcur Posted - 15 May 2007 : 17:54:56
I should also add a lot of groups rotate DMs. Each player runs their own campaign or sometimes they all run in the same campaign if its well known to them. Each tells their arch and then people rotate to different arc. I hear it works well.
Kiaransalyn Posted - 15 May 2007 : 15:53:26
quote:
Originally posted by Artalis

How do you keep from getting burnt out? What tricks have we used to stir the embers of wonder into their bright flames once again?


We're all human beings and not machines. If D&D stops being fun go and find something that is fun and while you are doing that subconsciously your enthusiasm levels for D&D will rebuild.

I've stopped fighting burn-out now and recognise that when I need a break I have to take it.
Snotlord Posted - 15 May 2007 : 15:38:19
Try something else. Or take a break. Just remember to keep in touch with your gaming pals.

I played 2e for 7-8 years before growing tired of it. I played Vampire for a couple of years and really enjoyed a change of pace and style. After 10 years of gaming I eventually grew tired of gaming and would have quit if it was'nt a shared thing with good friends. (Watching TV was never an option, but you never know, right?)

The first big change for me was finding a system I really loved. I never was a big fan of AD&D, but it worked fairly well with tons of house rules. With Alternity I found a system I really loved.
The second step back to gaming was Baldur's Gate. I still love that game.
The final step was 3e. Finally a system that I like as written, and that work for powergamers and storytellers alike.

Today I play more than ever (well, maybe not), with the same folks I played 20 years ago. Some has been absent for more than a decade, but has now returned to the gamer fold.
Wooly Rupert Posted - 15 May 2007 : 11:09:03
quote:
Originally posted by KnightErrantJR

Well, there are a couple of things to keep in mind. Never say never. If you feel burned out, don't make any rash decisions, like "I'll never play D&D again," or "I know I'll never enjoy this the way I used too."

Take some time away. If you feel like D&D and fantasy roleplaying is not doing much for you, try playing something set in modern times or a sci fi setting. If you aren't interested in roleplaying at all, don't be afraid to take a break.

I've known people that were almost afraid to quit playing because they were afraid they would "grow out of it," but honestly, if its something that you love, you will come back to it again. In fact, a lot of times trying to force the game to be fresh and fun makes it even less fun when you do play.

My advice is to figure out something else to do with the old gaming group for a little while, than come back to it when you start getting the RPG itch again.



This is my advice, too. Either try some other RPGs, or get into a good card game or board game. Something like Munchkin could be a lot of fun, and a nice break from D&D.
Victor_ograygor Posted - 15 May 2007 : 08:23:36
We (our group) have played dungeons and dragons fore a long time (17-18 years), and the game has changed because. It started out with basic rules and basic characters and we played four times a month 20 hours each time and sometimes more.

Then we finished school and got jobs and moved from home, and we didn’t have as much time as we did when we went in school and the game changed. When we meet we played more concentrated and made lees fun, and our characters we more detailed in evry way.

Now the “old boys” hase girlfriends (got married) and some of us have children, and the game changed aging. Now we only play 10 hours and sometimes we make diner, and now the time together isn’t only a chance to play D & D but also a chance to meet each other.

The characters a profiled as we call it and we plan what we do, and some of us plays with voices.

Under all this time many of us have taken a break ore changed the way we play so that every game season isn’t the same.

As I see it there are two choices

1. Take a break
2. Try something new (Make a change)

Best of luck Vic.
boddynock Posted - 15 May 2007 : 07:57:08
Well, during my life I experienced 2 periods that I didn't play dungeons and dragons. One period was about six months for personal reasons. But at the end of those six months I had to play again, It was that lil' voice that spoke to me from the inside and I wanted to start again ;-). I was trying to find my old group back again and we are still playing yet. The other time was because I didn't had a group during that time. I didn't played for about a year but I readed a lot of D&D books & novels then.

About a burnout. Just like Gelgur I have players (and play a character) with a background and a real personality. I also things that helps to "defend" yourself from a burnout. If you get one nonetheless, well just take a short break (1 to 6 months) and fresh your mind. You will see you will find a new exiting thing to play ;)
scererar Posted - 15 May 2007 : 04:53:26
I like to change campaigns, in order to keep things fresh. My group always seems drop interest around 10th level, so it is fun to start over and revisit mid level campaigns every now and again.
Gelcur Posted - 15 May 2007 : 03:13:23
As a DM I tend change things up every few sessions. If they spend 4 sessions in a dungeon I try to move things to an outdoor setting. If we are outdoors in the wild for a few sessions I move it to a town. If a couple of sessions are combat I try to move things to RP for a bit.

Now note my players advance really slow, we run once a week and it may take multiple weeks to pass an IG day sometimes. They trek through all the parts of the world random encounters and all side quests etc. They are RP nearly every moment of the day, eating meals sleeping, being on watches, chit chat etc. I try to encourage my players to build characters with goals, so a lot of the game interests them because they are trying to accomplish something they really want then its up to me to make it interesting.

Interesting RP on the players part helps a lot, a standard dwarf fighter who smashes things... not very interesting and hard for me to do something with him as a DM. But give me one that is scared of water and loves heights, now I can do something with that. There is a section in the DMG about making interesting NPCs with interesting quirks that might a good reference for players as well.
KnightErrantJR Posted - 15 May 2007 : 01:37:14
Well, there are a couple of things to keep in mind. Never say never. If you feel burned out, don't make any rash decisions, like "I'll never play D&D again," or "I know I'll never enjoy this the way I used too."

Take some time away. If you feel like D&D and fantasy roleplaying is not doing much for you, try playing something set in modern times or a sci fi setting. If you aren't interested in roleplaying at all, don't be afraid to take a break.

I've known people that were almost afraid to quit playing because they were afraid they would "grow out of it," but honestly, if its something that you love, you will come back to it again. In fact, a lot of times trying to force the game to be fresh and fun makes it even less fun when you do play.

My advice is to figure out something else to do with the old gaming group for a little while, than come back to it when you start getting the RPG itch again.

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