T O P I C R E V I E W |
manachild |
Posted - 18 Aug 2004 : 10:54:17 I was reading through my FRCS book the other day and i've recently purchased serpent kingdoms and was very impressed with it and i was wondering how many people out there have run campaigns and adventures in chult before and what sort of adventures you ran and how you went about it becuase to me chult is a very very different adventuring enviroment to that of other places in faerun that in alot of ways seems to me that you have to employ a different frame of mind or way of adventure writing thinking to create a good adventure in the different enviroment.
Any advice or any information is very very appreciated.
Thankyou |
24 L A T E S T R E P L I E S (Newest First) |
Alaundo |
Posted - 21 Aug 2004 : 11:48:48 Well met
Worry ye not, Sage. There will be another update soon after, in which I can place your latest works if they do not make it in time for the upcoming update.
Thank ye in advance for thy upcoming contributions |
The Sage |
Posted - 21 Aug 2004 : 04:47:13 quote: Originally posted by Alaundo
quote: Originally posted by The Sage
I knew my mentioning this was bound to garner some attention from the Master Sage himself...
Anyway, I'll clean the information up (since it's full of side-notes that have little relevance to the actual slann information), and try and provide it (along with some other source material I've been working on) for Alaundo to include as part of the next Candlekeep update.
Of course, it would be helpful to have some idea when is the next update is due... Alaundo?
Well met
Splendid news, Sage, I will certainly look forward to reading through thy scrolls
As for the next update, it is indeed funny ye should mention that... as it is scheduled for early next week...all going well.
Thank you for the information, Alaundo. Unfortunately, early next week may be too soon for me to finish everything that I would like to send, satisfyingly. I'll try my best though. If it looks likely that I won't make the deadline, I'll just send the slann information for the time being.
quote:
quote: Originally posted by The Sage The Jungles of Chult adventure module provides some detailed information on the major groups in the area, but it's vague detailing. There's plenty of room for expansion, which allows you to project whatever image you wish for Chult using the source material at hand.
I was looking at some information on this module this very day actually, and I noticed the good Mr Lowder actually developed this one, and as he frequents these halls you may want to pose some Chult related questions directly to him.
Regards
Strahd Von Zarovich
An excellent suggestion my Darklord. I'll certainly try to take advantage of that source, should it become necessary.
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Strahd Von Zarovich |
Posted - 20 Aug 2004 : 17:30:47 quote: Originally posted by The Sage The Jungles of Chult adventure module provides some detailed information on the major groups in the area, but it's vague detailing. There's plenty of room for expansion, which allows you to project whatever image you wish for Chult using the source material at hand.
I was looking at some information on this module this very day actually, and I noticed the good Mr Lowder actually developed this one, and as he frequents these halls you may want to pose some Chult related questions directly to him.
Regards
Strahd Von Zarovich |
Alaundo |
Posted - 20 Aug 2004 : 16:41:12 quote: Originally posted by The Sage
I knew my mentioning this was bound to garner some attention from the Master Sage himself...
Anyway, I'll clean the information up (since it's full of side-notes that have little relevance to the actual slann information), and try and provide it (along with some other source material I've been working on) for Alaundo to include as part of the next Candlekeep update.
Of course, it would be helpful to have some idea when is the next update is due... Alaundo?
Well met
Splendid news, Sage, I will certainly look forward to reading through thy scrolls
As for the next update, it is indeed funny ye should mention that... as it is scheduled for early next week...all going well. |
The Sage |
Posted - 20 Aug 2004 : 14:06:14 quote: Originally posted by Alaundo
quote: Originally posted by Bookwyrm
quote: Originally posted by The Sage
I'm willing to provide a little more information on this if only to give you more of an idea about how different a creative DM can make Chult from the original interpretation, but only upon request.
I'm certain Alaundo would be eager to archieve this, Sage.
Well met
Indeed I would be happy to look over this work and place it in its rightful place here in the library. I'm sure The Sage knows better than to keep such lore to himself and is more than willing to share this with us here at Candlekeep
I knew my mentioning this was bound to garner some attention from the Master Sage himself...
Anyway, I'll clean the information up (since it's full of side-notes that have little relevance to the actual slann information), and try and provide it (along with some other source material I've been working on) for Alaundo to include as part of the next Candlekeep update.
Of course, it would be helpful to have some idea when is the next update is due... Alaundo?
|
The Sage |
Posted - 20 Aug 2004 : 14:02:00 quote: Originally posted by Sarelle Sage, I know we've discussed our FR Slann before, but I can't remember - have you statted them for D&D?
Yes actually, I have.
quote: If so I'd love to have the stats if possible. Also, how have you fitted them into the info from SK?
See my next post for more details.
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green knight |
Posted - 20 Aug 2004 : 13:14:26 I am currently working on a campaign idea for a ship based party that travels around the southern reaches of Faerun. With a lot of time spent going up river into the various jungles. It probably will be more of a personal work that never gets played but I keep finding new ideas to work into it.
As far a dinos go I prefer a middle of the road approach, They are in the deep jungle but there are not many of them, they mainly still exist because Ubtao has a thing for them apparently.
If some one wanted to use Dinos but not have them in Chult proper the newest Dungeon magazine has a neat article and adventure set on "the isle of dread" revisiting the classic module. The isle could be as close or as far from Chult as you wanted with very little modification. The article kind of reinvents why there are Dinos there even though the isle is to small to support such an ecology. A cursed artifact of Demogorgon causes a mysterious fog to blanket the isle at times and strange beasts (dinos and others) apear from some other plane or place or even time perhaps. Green Knight |
Kuje |
Posted - 19 Aug 2004 : 18:17:08 Actually Ed said that dino's existed in other parts of the world as well but were mostly killed off.
"Dargoth, there were once (long, long ago) far more dinosaurs in the Realms than there are now -- before the dragons ate almost all of them. More later." |
Alaundo |
Posted - 19 Aug 2004 : 17:32:05 quote: Originally posted by Bookwyrm
quote: Originally posted by The Sage
I'm willing to provide a little more information on this if only to give you more of an idea about how different a creative DM can make Chult from the original interpretation, but only upon request.
I'm certain Alaundo would be eager to archieve this, Sage.
Well met
Indeed I would be happy to look over this work and place it in its rightful place here in the library. I'm sure The Sage knows better than to keep such lore to himself and is more than willing to share this with us here at Candlekeep |
Wooly Rupert |
Posted - 19 Aug 2004 : 17:02:57 quote: Originally posted by SiriusBlack
quote: Originally posted by Lord Rad I believe that the Jurassic Park movie was the main influence for TSR releasing Chult material at the time.
I didn't even realize TSR did that. But, I was in Germany at the time and FR releases were very slow in reaching us.
I didn't realize that, either... Of course, I just got The Jungles of Chult a year or two ago. |
SiriusBlack |
Posted - 19 Aug 2004 : 16:25:27 quote: Originally posted by Lord Rad I believe that the Jurassic Park movie was the main influence for TSR releasing Chult material at the time.
I didn't even realize TSR did that. But, I was in Germany at the time and FR releases were very slow in reaching us.
Of course, who can blame any company for such an action. I'm sure a certain movie being released this year had nothing to do with Green Ronin deciding to release a book about the Trojan War. |
Bookwyrm |
Posted - 19 Aug 2004 : 15:37:59 quote: Originally posted by The Sage
I'm willing to provide a little more information on this if only to give you more of an idea about how different a creative DM can make Chult from the original interpretation, but only upon request.
I'm certain Alaundo would be eager to archieve this, Sage. |
Lord Rad |
Posted - 19 Aug 2004 : 14:23:49 Sorry Sage, I didnt actually mean "dragon" as such, more "drakes" than anything. I think theyre much more suited to the setting.
I also make dragons a very rare occurance, more legends than anything. I think the closest my players ever got to a dragon was the sighting of one flying far overhead whilst the party were traveling through Spiderhaunt Woods.... of course, it may have just been the tree canopy playing tricks with their eyes.... but they werent to know for sure |
Sarelle |
Posted - 19 Aug 2004 : 14:20:24 Well I don't personally see the problem with dinosaurs - it creates a new layer of fantasy tied to reality. Afterall, Faerūn didn't have the comet so why shouldn't there be dinosaurs? But I wouldn't like a jurassic park Chult - dinosaurs would only be common in certain places. Its not like dinosaurs could compete in any way with Lizardfolk/yuan-ti etc. who have magic, let alone the magical dangers of the jungle itself.
Sage, I know we've discussed our FR Slann before, but I can't remember - have you statted them for D&D? If so I'd love to have the stats if possible. Also, how have you fitted them into the info from SK? |
The Sage |
Posted - 19 Aug 2004 : 12:40:03 I usually shy away from using dragons in these types of situations, especially as replacements for dinosaurs. But, that's only because I like dragons in my FR campaigns to be rare occurences...
I do like your suggestion about using yuan-ti though Rad. I might expand upon the number of yuan-ti present in the jungle lands, at least, more so than the fraction of yuan-ti already present in Chult.
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Lord Rad |
Posted - 19 Aug 2004 : 11:24:51 Same with me, Sage. Dinosaurs do not exist in my Realms campaign and have been simply substituted with the relevant types of dragons, yuan-ti, lizardmen and such.
I believe that the Jurassic Park movie was the main influence for TSR releasing Chult material at the time. |
The Sage |
Posted - 19 Aug 2004 : 07:24:49 quote: Originally posted by manachild
I was reading through my FRCS book the other day and i've recently purchased serpent kingdoms and was very impressed with it and i was wondering how many people out there have run campaigns and adventures in chult before and what sort of adventures you ran and how you went about it becuase to me chult is a very very different adventuring enviroment to that of other places in faerun that in alot of ways seems to me that you have to employ a different frame of mind or way of adventure writing thinking to create a good adventure in the different enviroment.
Any advice or any information is very very appreciated.
Thankyou
The realm of Chult represents one of those areas of FR that I like to think has... "untapped potential".
Aside from the tome and novel already mentioned by some of the other scribes, there's been little in the way of "official" canon information on Chult. This in itself is a good thing, as it allows a DM to be creative in his choices about what type of campaign he wishes to run in the region, as well as what type of creatures and major races inhabit the jungle lands.
The Jungles of Chult adventure module provides some detailed information on the major groups in the area, but it's vague detailing. There's plenty of room for expansion, which allows you to project whatever image you wish for Chult using the source material at hand.
The "dinosaur" factor is really the only main point of contention for most Chultan fans. For my campaigns, the dinosaur element is non-existent. My Chult is completely dominated by lesser Scaled Ones, including a race I've brought in from the Warhammergame -- the Slann (think Lizard Kings from SK and you'll understand).
I'm willing to provide a little more information on this if only to give you more of an idea about how different a creative DM can make Chult from the original interpretation, but only upon request.
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Bookwyrm |
Posted - 19 Aug 2004 : 07:09:35 Yes, that was one of the better Harper books. I still prefer a no-dinosaurs approach, but the main character was someone I could really identify with. He lived for exploration, and only wanted the Ring's power of immortality so that he could continue exploring, forever in his prime. Very much unlike the villian, who (like most people) wanted it because he was afraid of death. (That's what you get for making a Faustian agreement.) |
Wooly Rupert |
Posted - 18 Aug 2004 : 19:11:03 It's been a while since I read Ring of Winter, myself. I need to re-read that one, soon. |
Lord Rad |
Posted - 18 Aug 2004 : 19:04:26 quote: Originally posted by SiriusBlack
quote: Originally posted by kuje31
There is also a 2e sourecebook on Chult if you didn't know. :) And a Harper novel set there.....
Ring of Winter is the novel, right? If so, I've never read it.
For those that might be interested, RPGNow has Jungles of Chult, the sourcebook mentioned above.
Quite right, Sirius (book 5 to be precise). Ring of Winter wasnt bad at all, I recall that I quite enjoyed it. It was some years ago however that I read it. |
SiriusBlack |
Posted - 18 Aug 2004 : 17:49:10 quote: Originally posted by kuje31
There is also a 2e sourecebook on Chult if you didn't know. :) And a Harper novel set there.....
Ring of Winter is the novel, right? If so, I've never read it.
For those that might be interested, RPGNow has Jungles of Chult, the sourcebook mentioned above. |
Kuje |
Posted - 18 Aug 2004 : 17:19:13 There is also a 2e sourecebook on Chult if you didn't know. :) And a Harper novel set there..... |
manachild |
Posted - 18 Aug 2004 : 12:28:57 Well i'm not into the Jurrasic park angle anyway so i think thats a good thing. I guess with this thread i was looking for people who had dmed adventures there and what kinda stuff they did for adventures, becuase to me common adventures in the other more "civilised places" probably dont work or seem out of place here.
Thankyou for your commentary, you brought up some good points.
Anyone else ? |
Capn Charlie |
Posted - 18 Aug 2004 : 12:17:34 Well, there's two schools of thought about the region.
One says "Sure there's dinosaurs there, why not. My character wouldn't roll his eyes and make jurassic park comments. Likely he would just call them some sort of stupd dragon."
The other basically comes down to "No dinosaurs in my game! This isn't jurassic park or the lost world..."
Both certainly have valid points. If you turn the area into a wanna-be dinotopia, well, that is your own business, but it is going way too far in my opinion. I prefer to think of the dinosaurs as rare, and majestic animals, really only existing at all because of their sacred ties to Ubtao. You don't meet with them commonly, but with a guide, and some luck, you might be able to find the odd one going about it's business in some isolated part of the jungle.
I have done some work on the area for my game, but not much. Mostly it was jsut a story i n character's repetoire of travels about a tribe's "drum dancers". Young men and women that dance on large specially constructed drums, over fiften feet across, as a special rite. Their performance also produces the rythem and music for the dance, as their practiced feet pound their stage.
It is also rumoured that pasha in calimshan captured one of these lasses at great expense, keeping her captive for her performances and his own lascivious desires.
Her rescue to secure the tribes trust, and guides, was supposed to be story arc in my campaign till it took another turn, so I never developed it very much. |