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T O P I C    R E V I E W
rodrigoalcanza Posted - 14 Jun 2014 : 15:34:36
Hello everyone!

I am preparing a campaign in Silver Marches, using the Pathfinder (3.75). I'm having some doubts about the barbarians of the region. One of my players want to play with the barbarian class. Reading books about the region (2nd and 3rd Edition) I wondered if there are in Silver Marches, human barbarians who are not Uthgardt? Seemed to me that only the barbarians of this region are Uthgardt ethnic group.

Anyway ... not every character in a barbaric societies must have the barbarian class, and not all characters with the barbarian class shall be a member of a barbaric society. Does that make sense?

My player with the barbarian class can only be one of the tribes of Uthgardt? There are other types or tribes of barbarians?

Thanks!
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Cards77 Posted - 25 Jun 2014 : 00:38:22
quote:
Originally posted by rodrigoalcanza

Thanks to everyone for the help!

One thing I still do not understand. There are other tribes of barbarians in the Silver Marches region than those Uthgardt? If there is, officially, because I have never seen detailed anywhere?



Not organized tribes per se. The organized tribes are Uthgardt. But, not to confuse you but some wild elf tribes could probably be considered barbarians also.
rodrigoalcanza Posted - 24 Jun 2014 : 23:02:42
Thanks to everyone for the help!

One thing I still do not understand. There are other tribes of barbarians in the Silver Marches region than those Uthgardt? If there is, officially, because I have never seen detailed anywhere?
idilippy Posted - 18 Jun 2014 : 22:38:08
On that note, if you are playing Pathfinder and wanted to do that there is the Urban Barbarian archetype: Here
Ayrik Posted - 18 Jun 2014 : 22:02:38
I would think any unwashed violent offender (with perhaps a few orcish fathers in his bloodline) from the rural ghettos of so-called civilized nations could in essence be a D&D barbarian in every respect. Aside from tribal affiliations and totem worship ... although that, too, is not impossibly unlikely.

It would be refreshing to see a true barbarian who hails from the back alleys of Zhentil Keep, has survival and hunting skills related to his particular environment, has a tribe of sorts (composed mostly of bottomfeeding scum and thieves gangs), and even calls to, say, a rat totem when scavenging for divine inspiration. Much more entertaining than tired old Conan clones.
Cards77 Posted - 18 Jun 2014 : 01:38:27
quote:
Originally posted by George Krashos

If you want a slightly more civilised barbarian, you could ship him in from the islands of the Trackless Sea or at a pinch, the Moonshaes. The old Grey Box also talked about barbarians from the High Moor, south and east of Waterdeep.

-- George Krashos



And just to add to that, maybe I'm being obvious here but the Northmen of the Moonshaes specifically would be a good source of barbarian fluff, and Norse-like/Viking feels.
George Krashos Posted - 16 Jun 2014 : 07:38:02
If you want a slightly more civilised barbarian, you could ship him in from the islands of the Trackless Sea or at a pinch, the Moonshaes. The old Grey Box also talked about barbarians from the High Moor, south and east of Waterdeep.

-- George Krashos
Cards77 Posted - 15 Jun 2014 : 14:15:29
I don't see why he'd need to be from ANY tribe. He could just be a crude and angry fighter who learned his fighting style from a tribe or barbarian. He can be of any race or ethnic origin. Look at the gutbuster brigade.
sleyvas Posted - 15 Jun 2014 : 10:57:13
The previous poster gave some great examples, but I'd like to point out one thing. The Uthgardt barbarians are precisely that... barbarians who are descended from the line of people who worship Uthgardt and his totems. Other deities would be revered by barbarian tribes. Thus, there might be enemy tribes who worship Malar and don't appreciate Uthgardt's horning in on animal totems. There might be mountain tribes that worship Auril. There's probably several tribes of barbarians that revere Tempus and/or Garagos in the mountains possibly separated off from civilized society by hordes of orcs. There might be desert barbarians from Anauroch. There might be barbarians from the High Forest that revere Lurue, Mielikki, or Gwaeron Windstrom. Then, as someone else mentioned, there's the perfectly believable Rashemi on Dajemma.
Ayrik Posted - 14 Jun 2014 : 23:36:27
Pah! Those guys might call themselves Barbarians but they drink weak ale, wear girly kilts, and engage in disgustingly civilized practices of trade, commerce, and diplomacy. I bet they can also all ride unicorns, too, if ye know what I mean.

To call them barbarians is an insult to true barbarians everwhere. These little men could be called, at best, merely tribesmen.
idilippy Posted - 14 Jun 2014 : 17:30:53
Does the player want to be a barbarian in concept, or does s/he just want to play the barbarian class? If the former is the case, you still have some options other than an Uthgardt. A young Rashemi on his dajemma could be one way of having a non-native barbarian in the region, with or without an accompanying witch. The Icewind Dale region is also home to barbarian tribes, your player could be a member or exile of one of those tribes. They could even be an exiled Uthgardt barbarian, or just a youth traveling for a variety of reasons. Some reasons could be a curse he has to lift before he can return to the tribe, on a quest to prove themselves or recover a significant tribal heirloom, the last survivor of a tribe destroyed by orcs, a dragon, giants, etc. out for vengeance, or maybe he's an old barbarian, worn down with age and sick or dying with only months or a year left off seeking one last adventure rather than waste away and die before his sons, daughters, and grandchildren. For nonhumans you could have barbarian elves be warriors of a wild/wood elf tribe, either from one of the official sources or one you invent.

If they just want to play the barbarian class, the possibilities are endless. They could roleplay themselves as anything a fighter could be, and for their rage and rage powers there are a host of options. They could stick with raging in flavor as well as mechanics, roaring and leaping into battle with abandon. They could roleplay themselves as divinely/infernally inspired/blooded, and their abilities are a gift/curse. Depending on the powers taken they could flavor themselves as nature champions, lycanthrope blooded sorts whose heritage reveals itself when blood is drawn, or even natural magic users who cannot fully control they power they draw from the weave but have learned a couple tricks for enhancing themselves in combat, or psions who do the same with the power of their mind. Perhaps they are experiments of twisted wizards/cultists/priests who don't even understand themselves what they do in combat, or escaped gladiators of Thay whose masters have "enhanced" them, now using those enhancements to make their own way while taking vengeance on any Thayan they can safely slay. They could be contemplative sorts: weapon masters, mystics, or monks who fall into a battle trance in combat when they rage, with the same mechanics only their statistical changes (heightened strength, toughness, and willpower, lower AC, unable to use certain abilities/skills) flavored as utter devotion to purpose in battle, ignoring all else.

Hope one of these many possibilities resonates with your player, and hope you've seen that you by no means need to have a barbarian (culture or class) in the Silver Marches by Uthgardt.

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