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 taking this game too seriously...

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T O P I C    R E V I E W
Cbad285 Posted - 08 May 2014 : 08:59:05
First off mind my spelling. Im writting this on my cell phone.

So tuesday night we sit down for our usual game. All goes well. We finish off a pint of moonshine and a six pack (with me doing all the heavy lifting). We roll up the game at about 2am and have our usual powwow about the game afterwards. Past characters and as normal, things frequently derail over to game of thrones chatter. However, the idle take takes a drastic turn when one player confronts another about the decisions made in game. In one opinion the elven bard is on one side making attempts to promote peace between elven factions as a diplomat while also tending to his human friendships that going to war with their neighbors is not a good idea. So he decides to try and make these facts known to the attacking forces before they eventually attack anyway. Meanwhile the human priest of tymora who called for the march is now very distraught that his former adventuring partner and friend is trying to slow his armies march and in his opinion, hindering the attack by demoralizing the troops. Now, all of this is fine and dandy in character. But the disagreement didn't stay in character. It ended up being an argument about how players are not rping as they should be. And that the elf is just out for his own ego. While the elf says the priest is a war monger and doesn't know when to throw in the towel...

For me personally this was all really enjoyable. I most liked the moment when they were arguing in character about ooc positions using in character tones of voice and even a few accents peeking up at the good parts. It just showed how serious some people take D&D and more importantly it made me wonder as to the level of sanity my friends are really on.

Granted we were very drunk and some of the character story lines are older than our kids. So i understand some passion over the subject. But my question to any of you is, have you ever hand the pleasure of watching your friends slip away from reality and end up with a front row seat to a strangely real example of psychosis? Also, should they seek professional help? :)
10   L A T E S T    R E P L I E S    (Newest First)
Lord Karsus Posted - 12 May 2014 : 05:23:21
-Lost my sanity? No. Lost very close friends because of D&D (and Star Wars d20 RPG) disagreements/problems? Yes.
Cbad285 Posted - 11 May 2014 : 08:30:15
quote:
Originally posted by xaeyruudh


Cbad: I've found the level of sanity among long-time roleplayers to generally be pretty low. Spend enough time in other people's heads, and your own gets kinda loose.



right.

I think the real issue here is I need to DM my heros game again this coming week. settle their dispute.
Drustan Dwnhaedan Posted - 10 May 2014 : 22:35:53
@ xaeyruudh: You should also avoid groups where the DM has been diagnosed as clinically psychotic at some point in their lives. Which is something I have experience with, unfortunately.
Wooly Rupert Posted - 08 May 2014 : 22:06:35
quote:
Originally posted by xaeyruudh

Man, Wooly, the rest of you must have really hated the idea of DMing. I've seen players explicitly promise to be patient and cool for a new/nervous DM, just to have a DM or an alternative to a bad one.


Jenn eventually did try her hand at DM'ing for Gene and I; we played the same two characters from that final disastrous session.

Her DM'ing for us was tough... My character was a tank, and could easily absorb damage that would kill Gene's character, and I dished out a heck of a lot more damage, too. On top of that, Gene and I are both sneaky, clever gits, and we tend to work well together and feed off of each other's creativity -- so Jenn's best-laid plans were often dashed as soon as she rolled them out.

She was the one that threw a T-Rex at us, expecting us to charge in and get chewed up -- instead, I got creative and lucky and one-shotted it with a well-placed arrow (with a vial of what she'd previously described as "a very powerful poison" tied to it).
Gary Dallison Posted - 08 May 2014 : 21:47:24
Giant lightning pissing dog sounds fun.
The Arcanamach Posted - 08 May 2014 : 21:43:43
Wow Wooley what a jerk that DM was. Reminds me of of an old friend (Jim) decided to have a giant dog walk up to the party and piss lightning on us. He also had a bad habit of arbitrarily killing off PCs, especially when they somehow managed to throw off his well-laid plans (which were rarely all that well-laid, tbh).
xaeyruudh Posted - 08 May 2014 : 17:36:17
Man, Wooly, the rest of you must have really hated the idea of DMing. I've seen players explicitly promise to be patient and cool for a new/nervous DM, just to have a DM or an alternative to a bad one.

Note to self: avoid groups where the only DM has ADHD and/or antisocial tendencies.

Cbad: I've found the level of sanity among long-time roleplayers to generally be pretty low. Spend enough time in other people's heads, and your own gets kinda loose.
Wooly Rupert Posted - 08 May 2014 : 13:58:40
The main person I had as a DM back in the days of 2E pissed me off so badly, in one session, that I swore off playing in any games he was the DM for. That kind of ended us gaming as a group, because he was the only one willing to DM...

In my defense, it wasn't just a one-off thing...

Mike had a habit of getting bored with his own campaigns after just 2 or 3 sessions, and deciding to launch a new one. I have a lot of characters that only got those 2 or 3 sessions, and some that only got one session before he decided to do something different. Several of those characters never even gained a level before they were forcibly forgotten.

Another bad habit of his was deciding -- without telling anyone -- that he didn't want to game on a particular day. Gene, Jenn, and myself -- after re-arranging work schedules to accommodate a gaming session -- would get over to Mike and Jim's place, walk in with all our books and dice, and Mike would casually announce that he didn't feel like it so we weren't playing that day.

Mike once killed the entire party with a dragon... We were only level 3 or 4, we found ourselves in a valley with no cover, and then a green dragon dropped in. It asked if we were good or evil, someone immediately said we were good, and the dragon immolated us. (Yes, that was the way it happened: the wrong answer to a single question killed the entire party, and yes, it was a fire-breathing green dragon). This was only the second or third session of that particular campaign, too.

The very last session with him was a new campaign, set -- oddly -- on a world with islands in the sky, floating over a lava-covered landscape. My minotaur decided to pick up Gene's character after some smart-aleck comment from that character... Despite the fact that my minotaur had 19 strength and could have easily lifted two or three times as much weight, Mike decided that holding the weight of Gene's character over my head required a dexterity check -- and Takk's dexterity was only 11, so he failed the check. Gene's character got dropped and rolled right off of the island. He only had one desxterity check himself, though Mike later swore it was two or three. Jenn's character saw this, somehow interpreted it as an attack on Gene's character, and attacked Takk. Jim's character was friends with hers, and did the same thing. Takk wasn't willing to fight, and was killed... So in the very first session of a new campaign, because of a single failed check that shouldn't have been required, half of the party was killed.

And that was when I decided I'd had enough.
Eilserus Posted - 08 May 2014 : 13:39:00
Mmm Battletech. Nothing like blowing the limbs off a mech then proceeding to beat them into the dirt with an arm or leg for massive damage. Ahh, good memories. hehehe

Regarding the friends, key word there is drunk. Chalk it up to everyone was drinking and figure out a way for them to continue playing.
Ashe Ravenheart Posted - 08 May 2014 : 13:19:14
"Roll the damn dice, ya pointy-eared dandy!"

Hell man, I used to slip into character while playing Battletech (with full blown bad Scottish accent). Made the other players really want to kill me.

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