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 Trolls with Rings of Regeneration...?

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Icewolf Posted - 26 Jan 2004 : 09:52:16
I was messing around with a treasure generaator I have, and it told me a Ring of Regeneration could be found on a group of trolls...

My question: Do the effects of a Ring or spell of regeneration stack with each other, and/or natural regenerative abilities?
12   L A T E S T    R E P L I E S    (Newest First)
RogueAssassin Posted - 28 Jan 2004 : 22:38:37
If you like sending your high lvl characters onto assassination missions or you just feel like leting them think that they have finaly killed there most hated rival, t hen you can equip them witha handy ring of regeneration... ive been thinking about using that for a long while just never got the opertunity

-The Rogue
EcThelion Posted - 28 Jan 2004 : 16:43:47
If the wizard wants a potent group of guards he can summon a few Fire Elementals, or Shades, or build himself a bunch of Clay golems, or something.

Talking as the Wizard that I am:
"I would never accompany myself with the vulgar and revulsing trolls."

Their not that tough to kill, anyway.
Bookwyrm Posted - 28 Jan 2004 : 16:18:56
Well, I think that trolls are too dumb, and such rings too rare, for this to happen "naturally" (that is, the troll finding the ring, seeing what it is, and puting it to use). However, say if you want that wizard to have a really potent group of guards . . . .
Trafaldi Posted - 28 Jan 2004 : 13:42:09
love the idea, This rule really is up to the dm if he wants it to stack thats good for him. If he doesn't well that is goo,... WAIT A SECOND what DM wouldn't want this to happen.
Icewolf Posted - 28 Jan 2004 : 07:27:08
Ooh, that is a very nasty idea!!

Note to self: Do not direct my players to this site, or else they might find out some of my plans...
Bookwyrm Posted - 28 Jan 2004 : 06:58:22
Personally (though I see this is a moot point already), I'd say that it would affect the troll if, somehow, the ring's power would be greater than the troll's natural one.

Now, on the other hand (and here is where I'm imagining myself as a nicely nasty DM ), I'd say that the ring would affect the troll even if the troll's natural regeneration was higher. How's that nasty? Well, normal magical regeneration regenerates fire. So how would you like a troll that regenerates a point or two of fire damage in addition to healing that thief's backstab/sneak attack?
Icewolf Posted - 28 Jan 2004 : 05:58:30
Thanks for the suggestions for this, but my PCs solved this problem for me. I tossed it in as an extra encounter.

After a few rounds, when the fighter types of the group started looking pretty batered, whilst the troll kept swingint, the party's wizard cast a minor globe of invincibility, with a slight twist. It was reversed, so that any spells/attacks could get in, but the troll could not get out, or move too much. (I set the DC rediculously high for an "inside-out" version of the spell, but one of those crazy, one in a billion dice rolls got it.)

When the troll was trapped inside, the sorceror AND the wizard cast a fireball into the globe, pretty much atomizing the troll (I had to adjust damage, since the globe kept all the explosive, fiery stuff inside, instead of spreading out.) and melting the ring into a puddle inside the ash... And they didn't even search it, All that trouble I went through!

Oh, well. At least I had a good laugh. My players, however, especially the mage, got mad after the session when I told them why the troll was so tough to kill.
EcThelion Posted - 28 Jan 2004 : 00:38:00
I don't know if this is of importance, but in Icewind Dale, for one, regenerative abilities do not stack. Also; the regenerative ability that is applied *first* is the one that counts. (Really pissed me off with my Mage, wearing Belt of Ogre Blood, as he was completely unaffected by Trollish Fortiude.)

It seems that the DMs that actaully get payed to do what they do decited to not allow it to stack.
RogueAssassin Posted - 27 Jan 2004 : 22:44:15
Yeah shadow lord i belive you are right.i cant recall the trolls natural regeneration per round at the moment right now, so lets say hypothetically it is +5 per round. If the troll had a ring of regeneration +1 on then the troll would gain 6 hp every round untill at full health. I do think the 2 effects would stack just like nartural armor and magicaly enhanced armor works(2 different catagories)
Shadowlord Posted - 27 Jan 2004 : 01:52:27
I suppose that the troll would just regerate faster, wouldn't it? It would probably regerate more HP per round.
The Cardinal Posted - 26 Jan 2004 : 14:28:19
I don't know. From my experience in games with 2 or more ways of regenerating, I have had it where they don't stack BUT they do work. So say a troll had a ring of regeneration ( or what have you). teh Trolls regeneration would work at normal strength, and the ring would still heal. So healing in an hourly rate as an example. Troll begins regeneration at 0:00, then equips the ring at 0:01, at the end of the hour at 1:00 the troll gets it's regular regeneration, then at 1:01 the ring's regeneration goes off... I think that makes sense. anyways They Troll and ring's regeneration isn't stacked but goes off in conjunction.... I think that's what I'm trying to say... At least in my limited experience that's how it works... Although I'm not too sure about the spell and the ring...
Trafaldi Posted - 26 Jan 2004 : 13:36:01
Ill let one of the more rule knowledge bound scribes handle the rule side because im not to sure. But looking from a DM's point of view IT WOULD BE PRETTY FRIGGIN COOL, have some uber trolls lying to just suddenly pop up to destroy a party. From the parties point of view, NOOOOOOOOOO.

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