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 Natural AC when shapechanging...

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Kyrel Posted - 08 Mar 2013 : 14:15:49
Guys,
I'm about to start up a campaign where one of the players will be playing a Young Silver Dragon who'll be in human form most of the time. Last night the player posed me a question I need a bit of help answering.

Dragons have a natural AC and an innate ability to shapechange into human shape. Does the Human form retain the Dragon AC? Or does it loose the Dragon's natural AC?

Based on my understanding of the normal rules for polymorphing (3.5 btw), I'd say that you get the natural AC of the form you change into, but can anyone point me to anywhere in the 3.5 books where this is specifically mentioned?
4   L A T E S T    R E P L I E S    (Newest First)
The Masked Mage Posted - 08 Mar 2013 : 17:42:53
Yeah, that's 3rd or 4th E speak :P - I talk old school bro :P
Kentinal Posted - 08 Mar 2013 : 17:16:39
The quote above is derived from Alternate Form (Su)which is listed as a Dragon ability.
The Masked Mage Posted - 08 Mar 2013 : 17:04:29
Yeah - you do not retain ANY physical traits when shape changing. Magical abilities you keep.

Also, you really need to be specific as to what for of shape changing being used for good answers to this question. There is a world of difference between a polymorph and a shapechange.
Kentinal Posted - 08 Mar 2013 : 16:52:48
quote:

The creature retains the type and subtype of its original form. It gains the size of its new form. If the new form has the aquatic subtype, the creature gains that subtype as well.
The creature loses the natural weapons, natural armor, and movement modes of its original form, as well as any extraordinary special attacks of its original form not derived from class levels (such as the barbarian’s rage class feature).
The creature gains the natural weapons, natural armor, movement modes, and extraordinary special attacks of its new form.
The creature retains the special qualities of its original form. It does not gain any special qualities of its new form.
The creature retains the spell-like abilities and supernatural attacks of its old form (except for breath weapons and gaze attacks). It does not gain the spell-like abilities or attacks of its new form.
The creature gains the physical ability scores (Str, Dex, Con) of its new form. It retains the mental ability scores (Int, Wis, Cha) of its original form. Apply any changed physical ability score modifiers in all appropriate areas with one exception: the creature retains the hit points of its original form despite any change to its Constitution.
The creature retains its hit points and save bonuses, although its save modifiers may change due to a change in ability scores.
Except as described elsewhere, the creature retains all other game statistics of its original form, including (but not necessarily limited to) HD, hit points, skill ranks, feats, base attack bonus, and base save bonuses.
The creature retains any spellcasting ability it had in its original form, although it must be able to speak intelligibly to cast spells with verbal components and it must have humanlike hands to cast spells with somatic components.
The creature is effectively camouflaged as a creature of its new form, and it gains a +10 bonus on Disguise checks if it uses this ability to create a disguise.
Any gear worn or carried by the creature that can’t be worn or carried in its new form instead falls to the ground in its space. If the creature changes size, any gear it wears or carries that can be worn or carried in its new form changes size to match the new size. (Nonhumanoid-shaped creatures can’t wear armor designed for humanoid-shaped creatures, and vice versa.) Gear returns to normal size if dropped.



As such it would appear Dragon in human form will lose natural armor (which appears to make up most of the AC) and size adjustment (if any).

The quoted is from the SRD 3.5

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