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T O P I C    R E V I E W
Harquebus Posted - 24 Dec 2008 : 08:15:35
I'm currently making plans for an upcoming Skullport/Waterdeep centered game and intend on sending the party to retrieve a small item from the Tanor'Thal Refuge in Skullport (a chalice they will need to save one of their companions lives).

I've already decided I intend to scale down the refuge from its description in Skullport (less of a castle, more of a mansion with surrounding gardens).

Has anyone run anything similar? Are there any maps online I could easily modify for these purposes before I make my own from scratch?

(The party is going to be lvl 8 or 9, and the players/characters are likely to try to do this with minimum bloodshed)
3   L A T E S T    R E P L I E S    (Newest First)
ErskineF Posted - 24 Dec 2008 : 23:02:04
quote:
Originally posted by Harquebus

Thank you all the same, I might hijack a few of the other maps (yawning portal especially) down the road.



Hijack away. That's what they're there for. :)
Harquebus Posted - 24 Dec 2008 : 21:07:40
Thank you all the same, I might hijack a few of the other maps (yawning portal especially) down the road.
ErskineF Posted - 24 Dec 2008 : 16:34:14
The only thing I can offer you is a map I once drew to show the layout of the Crowing Cockatrice. You can find it here:

http://forgotten-realms.wandering-dwarf.com/map_page.php

It might make a good base of operations for the party. The map just shows the floorplans for the Cockatrice and Bryntyn's Brews, which I placed next door. It also shows the streets outside and the locations of the Burning Troll and Hired Horrors. It's not much, but you might find it helpful.


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