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T O P I C    R E V I E W
Asgetrion Posted - 16 Jun 2008 : 04:31:13
If you guys are interested in reading about my Pathfinder Alpha playtest campaign set in FR, the description of the campaign is found HERE! (<- LINK)



27   L A T E S T    R E P L I E S    (Newest First)
Asgetrion Posted - 04 Jul 2008 : 12:33:43
And now I just finished my writeup for the second session. Feel free to give me feedback/critique here or on the Paizo Boards!
Asgetrion Posted - 04 Jul 2008 : 09:54:07
Now I've updated the first half of the second session!
Asgetrion Posted - 03 Jul 2008 : 12:42:28
Alright, I updated my playtest thread with some mechanical observations and also about pre-play prep work for the second session (which was played a week ago -- I've just been too busy to write about it). I will finish the entry about the second session by tomorrow!
Asgetrion Posted - 03 Jul 2008 : 08:47:51
quote:
Originally posted by StarBog

quote:
Originally posted by Asgetrion

Steven, that sounds like a great character concept! BTW, I gave all my spellcasting PCs (and NPCs, too) a free class feature: 'Flavor of Magic', which essentially works like the FR feat 'Spellcasting Thematics' but for all your spells and without the +5 Spellcraft DC benefit.



Heh. You do that as well? I find its a great boon to both game flavour and RPing.



Yeah, it gives some "unique" feel to PC spellcasters, but it also keeps my veteran players on their toes, when the NPC tiefling wizard conjures creatures from bursts of crimson flames -- or the cleric of Bane's ray spells manifest as *green* flames ("Green? Argh... it's some kind of variation of 'Disintegrate'...flee!")
Wooly Rupert Posted - 30 Jun 2008 : 19:04:07
quote:
Originally posted by MerrikCale

quote:
Originally posted by Brian R. James

The last I recall from Rich Baker, was that the 4E Sorceror was shaping up to be more akin to a 2E Wild Mage.



was he more specific in that? I don't recall the specifics of the 2e wild mage off hand



The 2E wild mage was a lot of fun... Wild mages were the only ones that could use wild magic. Like specialists, they got extra spells, but unlike specialists, they had no prohibited schools. The coolest thing (and what I'm inclined to think Rich Baker was talking about) was that every time a wild mage cast a spell, they had to roll on a special table, to see what the actual effective caster level was. A 5th level wild mage, for example, might cast a particular spell at his normal level, or he might roll poorly and cast it as a 2nd level mage (this only effected duration, range, area of effect, and things like that -- it didn't result in the caster being unable to cast the spell), or he might get lucky and cast it at 8th level.

They could also trigger a wild surge, which was an unintended side effect. I'm doubting this part was what Rich was referring to.

There is, under the Classic Errata section of the Wizards downloads page, an rtf file with the Level Variation table and the Wild Surge Results. It was some fun stuff... My DM loved it when I wound up with a wild surge.
Rinonalyrna Fathomlin Posted - 30 Jun 2008 : 18:21:21
quote:
Originally posted by MerrikCale


was he more specific in that? I don't recall the specifics of the 2e wild mage off hand



The details about 4E sorcerers are still pretty fuzzy. There is a bit about them in Races and Classes, though.
MerrikCale Posted - 30 Jun 2008 : 17:58:22
quote:
Originally posted by Brian R. James

The last I recall from Rich Baker, was that the 4E Sorceror was shaping up to be more akin to a 2E Wild Mage.



was he more specific in that? I don't recall the specifics of the 2e wild mage off hand
StarBog Posted - 25 Jun 2008 : 13:14:42
quote:
Originally posted by Asgetrion

Steven, that sounds like a great character concept! BTW, I gave all my spellcasting PCs (and NPCs, too) a free class feature: 'Flavor of Magic', which essentially works like the FR feat 'Spellcasting Thematics' but for all your spells and without the +5 Spellcraft DC benefit.



Heh. You do that as well? I find its a great boon to both game flavour and RPing.
Asgetrion Posted - 23 Jun 2008 : 12:52:57
Alright, I've (finally) updated my Playtest Campaign Diary to include all the events of the first session. I hope it makes for an interesting read! I'll add some observations on the mechanics as soon as I'm able.
MerrikCale Posted - 23 Jun 2008 : 01:23:23
quote:
Originally posted by Asgetrion

quote:
Originally posted by MerrikCale

quote:
Originally posted by Asgetrion
[br(and the next one will be a ranger -- I just love the PF ranger!).


why do you like the PF ranger so much



It's thematically the best version of the ranger class I've seen so far, and the mechanics back it up nicely. In PF Alpha, you can create an old spear-wielding huntsman who is an expert boarslayer and animal-hunter, who tracks game swiftly and knows the "lay of the land" as well as his own pockets. And, using those same mechanics, you can also create a dragon/orcslayer adventurer ranger who kills monsters with a single blow/arrow and fights with two weapons. Both concepts use the same mechanics and still feel different, which is IMO the best implementation of the ranger class ever.



good enough
Asgetrion Posted - 22 Jun 2008 : 10:22:58
quote:
Originally posted by MerrikCale

quote:
Originally posted by Asgetrion
[br(and the next one will be a ranger -- I just love the PF ranger!).


why do you like the PF ranger so much



It's thematically the best version of the ranger class I've seen so far, and the mechanics back it up nicely. In PF Alpha, you can create an old spear-wielding huntsman who is an expert boarslayer and animal-hunter, who tracks game swiftly and knows the "lay of the land" as well as his own pockets. And, using those same mechanics, you can also create a dragon/orcslayer adventurer ranger who kills monsters with a single blow/arrow and fights with two weapons. Both concepts use the same mechanics and still feel different, which is IMO the best implementation of the ranger class ever.
MerrikCale Posted - 22 Jun 2008 : 04:36:45
quote:
Originally posted by Asgetrion
[br(and the next one will be a ranger -- I just love the PF ranger!).


why do you like the PF ranger so much
Asgetrion Posted - 20 Jun 2008 : 08:35:13
quote:
Originally posted by Steven Schend

quote:
Originally posted by Asgetrion

quote:
Originally posted by Rinonalyrna Fathomlin

I like the bloodline idea too.



My first PC (if I ever get to play PF) will definitely be a Sorcerer of the 'Destined' bloodline (and the next one will be a ranger -- I just love the PF ranger!). At this point I can only say that clearly the 'Arcane' bloodline *must* be broken, since the most tactically-minded (i.e. the ultimate "character optimizer") player in my group took a glance at th bloodlines and (surprisingly) quickly chose it for his sorcerer.



I've got a cleric of Nethys (god of magic) who leveled up and got a level as a sorcerer (arcane bloodline). I'll admit I've never been a tactical player--more a story-player, and what I wanted was the Arcane Bond ability for the character just out of curiosity.

So now I've a half-orc whose morningstar is an essential part of his worship of his god and/or necessary for casting spells. It ought to be an interesting experiment.

Steven
who'd have guessed that the power gamers and such would dive all over the elemental bloodlines



Steven, that sounds like a great character concept! BTW, I gave all my spellcasting PCs (and NPCs, too) a free class feature: 'Flavor of Magic', which essentially works like the FR feat 'Spellcasting Thematics' but for all your spells and without the +5 Spellcraft DC benefit.

I also recommend you to try the Racial Feats (I gave each PC one free feat at 1st level) that we have brainstormed on the '[THINK TANK] Racial Feats'-thread (under 'Races & Classes'). My players seemed to think that they made each race feel significantly different from each other.

As for the mechanically "best" bloodlines, the "powergamer" in my group a look at them and commented: "Those elemental bloodlines are pretty nice, but the 'Arcane' and 'Destined' bloodlines are probably the most useful in the long run in any campaign."
Hawkins Posted - 19 Jun 2008 : 16:56:17
If anyone is interested in one of my custom character sheets for Pathfinder Alpha Release 3, please PM me your email. I cannot post them on RPGSheets.com right now due to some sort of database problem.

EDIT: Found a new place to host my character sheets. There is a link in my sig to both my new D&D 3.5 and Pathfinder character sheets.
Wooly Rupert Posted - 19 Jun 2008 : 03:17:42
quote:
Originally posted by Brian R. James

The last I recall from Rich Baker, was that the 4E Sorceror was shaping up to be more akin to a 2E Wild Mage.



Heh, maybe it'll be more like a 2E wild mage than the 3e wild mage was. I was so disappointed with that.
Rinonalyrna Fathomlin Posted - 19 Jun 2008 : 00:31:18
quote:
Originally posted by Brian R. James

The last I recall from Rich Baker, was that the 4E Sorceror was shaping up to be more akin to a 2E Wild Mage.



Ditto.
Brian R. James Posted - 19 Jun 2008 : 00:10:54
The last I recall from Rich Baker, was that the 4E Sorceror was shaping up to be more akin to a 2E Wild Mage.
Markustay Posted - 18 Jun 2008 : 18:26:27
quote:
Originally posted by MerrikCale

quote:
Originally posted by Ayunken-vanzan

A very interesting read. I am curious how the sorcerer is working. The bloodlines are an ingenious modification for this class, IMHO.



I like those as well. I wonder if WoTC will copy that when they get around to bring us that class

Because of certain things that were said, I got the idea that the Sorceror was going to be akin to the old psion, because they went out of their way to remove all the "mind-magic" from the Wizard.

Thats pure conjecture on my part, but the term 'Sorceror' is closer to a darker form of magic, and I picture one being more of a 'contoller' type. They have also stated that they did remove those abilities specifically to make the psion stand out more (when they complete the rules), and I think they want more folks using the psionic rules then have in the past. Since the word 'psionics' has a lot of Sci-Fi baggage, and WotC have become old hands at renaming stuff now, it does make some sense that they would attempt to get more people to like them simply by renaming them (Sorceries? Enchantments?)

Also, the Soreceror works better with a point system, and I know many people who have either used the one presented in the UA book, or adapted the psionic point system to the Sorceror.

So, from all appearances and a boatlload of extrapolation, I had assumed that WotC was going for more of a "Mind mage" caster for the 4e Sorceror.

Now that they have seen what Paizo is doing, though, they may jst change their minds.

However, what Paizo did with the Sorceror is what WotC has done with the 4e Warlock (to a much lesser degree), so it remains to be seen if they want two different classes following a similar character development.
Steven Schend Posted - 18 Jun 2008 : 17:54:53
quote:
Originally posted by Asgetrion

quote:
Originally posted by Rinonalyrna Fathomlin

I like the bloodline idea too.



My first PC (if I ever get to play PF) will definitely be a Sorcerer of the 'Destined' bloodline (and the next one will be a ranger -- I just love the PF ranger!). At this point I can only say that clearly the 'Arcane' bloodline *must* be broken, since the most tactically-minded (i.e. the ultimate "character optimizer") player in my group took a glance at th bloodlines and (surprisingly) quickly chose it for his sorcerer.



I've got a cleric of Nethys (god of magic) who leveled up and got a level as a sorcerer (arcane bloodline). I'll admit I've never been a tactical player--more a story-player, and what I wanted was the Arcane Bond ability for the character just out of curiosity.

So now I've a half-orc whose morningstar is an essential part of his worship of his god and/or necessary for casting spells. It ought to be an interesting experiment.

Steven
who'd have guessed that the power gamers and such would dive all over the elemental bloodlines
Asgetrion Posted - 18 Jun 2008 : 02:31:07
quote:
Originally posted by Rinonalyrna Fathomlin

I like the bloodline idea too.



My first PC (if I ever get to play PF) will definitely be a Sorcerer of the 'Destined' bloodline (and the next one will be a ranger -- I just love the PF ranger!). At this point I can only say that clearly the 'Arcane' bloodline *must* be broken, since the most tactically-minded (i.e. the ultimate "character optimizer") player in my group took a glance at th bloodlines and (surprisingly) quickly chose it for his sorcerer.
Rinonalyrna Fathomlin Posted - 17 Jun 2008 : 18:18:49
I like the bloodline idea too.
MerrikCale Posted - 17 Jun 2008 : 03:46:04
quote:
Originally posted by Ayunken-vanzan

A very interesting read. I am curious how the sorcerer is working. The bloodlines are an ingenious modification for this class, IMHO.



I like those as well. I wonder if WoTC will copy that when they get around to bring us that class
Asgetrion Posted - 16 Jun 2008 : 17:26:50
quote:
Originally posted by Ayunken-vanzan

A very interesting read. I am curious how the sorcerer is working. The bloodlines are an ingenious modification for this class, IMHO.



Thanks! I'm going to soon write about how the session itself went and how the new mechanics felt and worked in play.
Ayunken-vanzan Posted - 16 Jun 2008 : 16:03:44
A very interesting read. I am curious how the sorcerer is working. The bloodlines are an ingenious modification for this class, IMHO.
Wooly Rupert Posted - 16 Jun 2008 : 13:24:31
quote:
Originally posted by Asgetrion

quote:
Originally posted by Fillow

This way :
Asgetrion's Alpha 3 Playtest Campaign in FR




EDIT: Yes, I finally learned how to do it! (Thanks, Wooly!)



No worries!
Asgetrion Posted - 16 Jun 2008 : 13:17:25
quote:
Originally posted by Fillow

This way :
Asgetrion's Alpha 3 Playtest Campaign in FR




EDIT: Yes, I finally learned how to do it! (Thanks, Wooly!)
Fillow Posted - 16 Jun 2008 : 12:26:10
This way :
Asgetrion's Alpha 3 Playtest Campaign in FR

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