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 "Rules of the Game" - A new and useful D&D column

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T O P I C    R E V I E W
The Sage Posted - 21 Jan 2004 : 13:35:25
Yesterday, the WotC site introduced us to a new feature on their website. It's called Rules of the Game, a new weekly article written by Skip Williams and said to 'tame those thorny issues' of the game that both new and old players sometimes have difficulty understanding.

This first part, tackles the sometimes difficult situations that arise when bonuses stack.

I hope you find it useful.
30   L A T E S T    R E P L I E S    (Newest First)
Arivia Posted - 13 Jul 2004 : 17:16:29
Hm, maybe the lack of feedback on these last few articles should tell us something-I know I haven't been looking at them.
SiriusBlack Posted - 13 Jul 2004 : 17:07:13
All About Movement Part VI is now available.
SiriusBlack Posted - 06 Jul 2004 : 17:00:16
All About Movement (Part Five) is now up.
SiriusBlack Posted - 29 Jun 2004 : 19:09:17
All About Movement (Part IV) is now up.
SiriusBlack Posted - 22 Jun 2004 : 13:57:32
quote:
Originally posted by Arivia

Wow, that is really fast. A week is fast, but three days...



Yeah, I thought you had to be an article about a new campaign world to get that fast treatment.
Arivia Posted - 22 Jun 2004 : 07:26:55
Wow, that is really fast. A week is fast, but three days...
SiriusBlack Posted - 22 Jun 2004 : 06:08:30
All About Movement (Part III) is now up. WOTC is really moving this column along fast.
SiriusBlack Posted - 19 Jun 2004 : 04:53:28
All About Movement (Part II) is now up.
Sarta Posted - 10 Jun 2004 : 19:21:21
It reads like a dictionary. I think he's setting things up for his follow-up article, which will be interesting to read.

Sarta
Lady Kazandra Posted - 10 Jun 2004 : 11:10:18
Does anyone have any thoughts on this new sub-series so far?
SiriusBlack Posted - 10 Jun 2004 : 02:47:50
We have a new subject All About Movement (Part One)
Sarta Posted - 04 Jun 2004 : 10:17:23
Some of the topics have been useful... others not so much (metric conversion for example). It certainly doesn't hurt to be aware of new subjects.

Sarta
The Sage Posted - 04 Jun 2004 : 10:08:00
quote:
Originally posted by SiriusBlack

quote:
Originally posted by Wooly Rupert
Okay, so let me get this straight... You want them to both listen to us and actually give us something we can use? Tymora's Teacups, man, are you daft?!?




So I shouldn't post any more news about new articles for this column? I fear that only Eberron can save this column now.

I wouldn't say that. Afterall, not all of the players and DMs who visit here at Candlekeep are as experienced as some others with the 3e rules...
Wooly Rupert Posted - 02 Jun 2004 : 17:48:46
quote:
Originally posted by SiriusBlack

quote:
Originally posted by Wooly Rupert
Okay, so let me get this straight... You want them to both listen to us and actually give us something we can use? Tymora's Teacups, man, are you daft?!?




So I shouldn't post any more news about new articles for this column? I fear that only Eberron can save this column now.



I don't know that I'd go so far as to say that... I just know that I've seen no use for that series. I can only speak for myself, though.
SiriusBlack Posted - 02 Jun 2004 : 16:57:28
quote:
Originally posted by Wooly Rupert
Okay, so let me get this straight... You want them to both listen to us and actually give us something we can use? Tymora's Teacups, man, are you daft?!?




So I shouldn't post any more news about new articles for this column? I fear that only Eberron can save this column now.
Wooly Rupert Posted - 02 Jun 2004 : 16:42:03
quote:
Originally posted by The Sage

That is too true . Although, this whole idea of "Rules of the Game" could be better utilised if they actually addressed some of the gamer issues that regularly pop up as topics on the Message Boards at WotC.




Okay, so let me get this straight... You want them to both listen to us and actually give us something we can use? Tymora's Teacups, man, are you daft?!?

The Sage Posted - 02 Jun 2004 : 15:44:59
That is too true . Although, this whole idea of "Rules of the Game" could be better utilised if they actually addressed some of the gamer issues that regularly pop up as topics on the Message Boards at WotC.
SiriusBlack Posted - 02 Jun 2004 : 15:42:19
quote:
Originally posted by Wooly Rupert
What? Wizards is making a point of giving us material that no one needs or wants? Nay, they'd never do that!



But...it's so crunchy.....how could people not be interested.
Wooly Rupert Posted - 02 Jun 2004 : 15:33:12
quote:
Originally posted by The Sage

Heh, I'm starting to think that the lack of comments on these articles is a clear representation that there are very few players/DM who actually find them useful...




What? Wizards is making a point of giving us material that no one needs or wants? Nay, they'd never do that!
The Sage Posted - 02 Jun 2004 : 12:58:09
Heh, I'm starting to think that the lack of comments on these articles is a clear representation that there are very few players/DM who actually find them useful...
SiriusBlack Posted - 01 Jun 2004 : 13:23:35
Rules of the Game: Polymorphing (Part Four) is now available.
SiriusBlack Posted - 25 May 2004 : 12:54:59
Rules of the Game Polymorphing (Part Three) is now up.
Sachiel Posted - 19 May 2004 : 03:57:32
I'm interested in hearing about whether anyone here who has used these articles, has found them useful in anyway?
Purple Dragon Knight Posted - 18 May 2004 : 20:41:07
quote:
Originally posted by The Sage

I certainly hope so. Although, aside from the occassional monster, polymorphing doesn't usually play a big part in most of my campaigns (excluding RL for obvious reasons ). Most of my players shy away from using both of the polymorph spells...it's curious...
Polymorphing, while extremely rewarding, requires a lot of work from the player him/herself (or DM for that matter...) Therefore, most people take the easiest way, which is a fireball or an ice storm-type spell...

Here's an example of one of my players "taking the long way home" and exploring the possibilities of Polymorphing:

He's a Fire Genasi cleric, and at the beginning of large battles, he asks the mage to polymorph him into a troll (and delays his action until the mage is done). In the same round, he casts Divine Power, and finally, Righteous Might in the second round.

Result:
> Huge-sized Troll wielding a Large flaming burst greatsword (3d6 + 20 + 1d6[fire] --> 19-20/x2 + 1d10[fire] on crits);
> 3 greatsword attacks per round totalling an average of 111dmg if they all hit;
> if he gets disarmed, 4 claw attacks per round + rend, totalling 110dmg per round if they all hit;
> Size: Huge (15' tall, 15'face, 15' reach); 4800 lbs
> Str: 37 (+13) [23 troll + 6 enhancement (divine power) + 8 size (RM)]
> Dex: 14 (+2)
> Con: 27 (+8) [23 troll + 4 size (righteous might)]
> Normal HP: 81 --> New HP: 169 [+7/level (+77) because of added Con; +1 temp/level (+11) from Divine Power]
> AC 25 (one less than his regual AC of 26: he gains a lot of natural armor, but loses his full plate as it gets 'melded' into his troll shape when he polymorphs)

As you can see, polymorphing is not something you want to do at the table for the first time, as you'll slow the game to a crawl. However, players can select a "form of choice", stat it out, and submit to the DM ahead of time for approval. It's a bit of work for the player and DM, but it allows for really memorable times and not the usual spell-slinging fest...
SiriusBlack Posted - 18 May 2004 : 16:29:34
Rules of the Game
Polymorphing (Part Two)
By Skip Williams

is now up: http://www.wizards.com/default.asp?x=dnd/rg/20040518a
The Sage Posted - 14 May 2004 : 06:16:17
I certainly hope so. Although, aside from the occassional monster, polymorphing doesn't usually play a big part in most of my campaigns (excluding RL for obvious reasons ). Most of my players shy away from using both of the polymorph spells...it's curious...
Bookwyrm Posted - 12 May 2004 : 15:43:49
Not much so far. I guess we have to wait for next week for anything "new."
The Sage Posted - 12 May 2004 : 10:36:33
A new sub-series of articles for this column has began. This week Mr. Williams addresses the D&D aspect of Polymorphing.

From the WotC website -
quote:
The ability to change forms has been part of fantastic lore since the dawn of time. From the werewolf to the doppelganger to wizard, creatures that can assume another guise and masquerade as something they're not are justifiably admired and feared. So, it's no surprise that the D&D game allows for several different modes of shape shifting. Dealing with a monster or character in a different form can get confusing; exactly what happens when a wizard polymorphs into a bluebird? Just what can a druid do when wildshaped into wolf? If you get a feeling of impending doom whenever someone even mentions the polymorph spell, read on and fear polymorphing no longer.
Enjoy...
Bookwyrm Posted - 19 Mar 2004 : 08:55:08
Yes, but unfortunately, I can't see sportscasters talking about the forty-five-point-seventy-two-meter line . . . .
Sarta Posted - 19 Mar 2004 : 03:18:50
quote:
Originally posted by Bookwyrm

Mostly I've just thought of the Imperial system as being so ridiculously outmoded that it's as funny as it is sad. I wonder why so many Americans think it's better? You have to memorize everything! Do they think that holding on to archaic systems makes them better?


As a lazy American, I think I'm entitled to throw out my opinion. Our philosophy is that if we hold out long enough everyone else will switch to imperial. While this tactic may seem incredibly naive, it has worked pretty well with languages as more and more people in the world learn English.

There have been several pushes to spread the metric system here. Most cars made after the 70's have km/hr as well as miles/hr listed. Also, all of us are taught and use the metric system in school... and of course anything scientific is done using the metric system. The assumption was that if the youth are comfortable with the metric system, it will be easier in the future to make the switch, but this hasn't panned out yet.

Personally, I think if they would replace all measurements in American sporting events with the metric equivalents we'd see a metric America within a couple of years, but....

Sarta

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