Fellaren-Krae. The name means many different things to different people. To the humble farmers surrounding the place, the merchants selling their wares and the many varied beings within its boundaries, it is home.
To the bands of orcs, bandits and evil in the darker lands beyond, it is an interfering and meddling obstacle of a city which poses both an annoyance and a threat, and must be removed from the face of Faerun!!
This is the main page for the Fellaren-Krae project.
The overall layout and format of the pages for Fellaren-Krae are yet to be designed and these are only basic and temporary pages until the project gets in full swing. In the meantime, if you wish to help out on this project then please contact us as soon as possible.
|
|
||||||||||||||||||
|
|
||||||||||||||||||
|
|
Development Information
We are looking for the people to develop the following for Fellaren-Krae. Please contact us if you wish to help, notifying whether you can aid by providing lore and information, AD&D stats, maps (state standard graphics format or Campaign Mapper) or anything else:
Stablemasters | |
Inns, Taverns and Festhalls | |
Supplies Stores | |
Temples | |
Secret Societies | |
The City Watch | |
Harbormasters and dockside locations | |
Navy | |
Blacksmiths | |
Various Guilds | |
Noble NPC's and residential details | |
Miscellaneous Lore | |
Caravan masters and trading businesses | |
Garrison, city gaol.and the militia | |
Bakers, butchers and all businesses and features of daily life. |
Of course, this is just for starters, there is so much more which will need to be created before Fellaren-Krae can become a city.