Tethtoril's Bookshelf

D&D Expeditions

This page contains a list of adventures and synopsis' which are part of the D&D Expeditions adventure range within the D&D Adventurer's League community gaming programme run by Wizards of the Coast. These adventures are only available to convention and gaming centre organisers.

Wizards of the Coast describe D&D Expeditions as follows:

"D&D Expeditions sessions are typically the length of one of these adventures – usually about four hours. They’re a great way to get involved in a more “campaign style” game in an episodic manner. Each storyline, we’ll release many adventures that are available to be run in public. If you’re an experienced DM, running D&D Expeditions is probably a good fit for you."


Defiance in Phlan (DDEX1-1)

Designer: Shawn Merwin. Characters of Level 1-2.

The Cult of the Dragon has come to Phlan, a lawless refuge on the Moonsea. Now, with no significant authority to stop the cult, other power groups in the Realms – the Harpers, Order of the Gauntlet, Emerald Enclave, Lords’ Alliance, and even the Zhentarim – must unite to stop the cult from fulfilling its dark purpose in the city. Join the fight by participating in any one of five different missions aimed at stopping the cult.


Secrets of Sokol Keep (DDEX1-2)

Designer: Pieter Sleijpen. Characters of Level 1-4.

Decades have passed since Sokol Keep was reclaimed, and a small garrison placed there along with a beacon to help guide ships. Now, that beacon has gone dark, and the garrison has disappeared. In Phlan, rumors circulate that something ancient was discovered in the grounds beneath the keep, dating to before the clerics of Tyr built the small fortress. Uncover the secrets of Sokol Keep!


Shadow on the Moonsea (DDEX1-3)

Designer: Greg Marks. Characters of Level 1-4.

Life on the Moonsea isn’t easy. Bandits, pirates, and cruel lords dominate the land, threatening those who make an honest living there. Now, a new scourge is prowling the waters: A ghost ship has been striking small coastal villages, leaving its victims whispering about the “eye of the dracolich.” Join the adventure and learn the truth behind this threat!


Dues for the Dead (DDEX1-4)

Designer: Steve Winter. Characters of Level 1-4.

or years, the Most Solemn Order of the Silent Shroud has tended the dead at Valinghen graveyard, providing them a peaceful eternal rest. Now, that rest has been disturbed by a necromancer seeking out a key to re-activate the Pool of Radiance. A four-hour adventure for levels 1-4.


The Courting of Fire (DDEX1-5)

Designer: Jobe Bittman. Characters of Level 1-4.

An exiled cultist and his kobold minions are spotted searching long-forgotten ruins in the Dragonspire Mountains. Rumors say he looks for a precious gift to give to a fearsome dragon that dwells there. What he hopes to attain with his gift is unknown, but can’t be good for the citizens of Phlan. A four-hour adventure for levels 1-4.


The Scroll Thief (DDEX1-6)

Designer: Daniel Helmick. Characters of Level 1-4.

Scholars Square is a relatively quiet corner of Phlan, but a series of odd thefts have the headmasters of various schools in the area concerned. The headmasters’ pleas for help have gone unanswered by the Black Fist, and the Lord Sage of Phlan decides to reach out to you and your kind to bring those responsible to justice. A four-hour adventure for levels 1-4.


Drums in the Marsh (DDEX1-7)

Designer: Sterling Hershey. Characters of Level 1-4.

For the past several nights, drums have been heard on the wind, coming from the Twilight Marsh. Each morning, more turn up missing from the nearby farms, leaving only muddy, clawed footprints heading towards the marsh. Can you help the find the lost and bring justice to the abductors? A four-hour adventure for levels 1-4.


Tales Trees Tell (DDEX1-8)

Designer: Thomas Reid. Characters of Level 1-4.

Despite the shaky alliance that exists with the elves of the Quivering Forest, they do not suffer trespass in their realm lightly, especially from common folk from nearby Phlan. A woodworker’s recent blunder into the forest might set off a diplomatic incident. Can you help find him and mollify the aggravated elves? A four-hour adventure for levels 1-4.


Outlaws of the Iron Route (DDEX1-9)

Designer: Will Doyle. Characters of Level 1-4.

The Iron Route, an important trade road east of Phlan, is beset by competing bandits. An exiled Black Fist officer leads his band of mercenaries turned cloaked ruffians, while a mysterious dragonborn sorcerer commands screaming savages from the north. In this war for supremacy over the trade route, the beleaguered merchants are the victims, and Phlan suffers from a lack of important supplies. It’s up to adventurers to strike out and reopen this vital route to the town. A four-hour adventure for levels 1-4.


Tyranny in Phlan (DDEX1-10)

Designer: Greg Marks. Characters of Level 5-10.

The Maimed Virulence has come. The future of the Cinnabar Throne and the lives of the denizens of Phlan are in jeopardy. The Cult of the Dragon rejoices, and the Black Fist is powerless to stop them. How will the factions of the city respond to this threat? Can Phlan be saved this time? Part One of Under Emerald Claws. A four-hour adventure for levels 5-10.


Dark Pyramid of Sorceror's Isle (DDEX1-11)

Raiders of the Twilight Marsh (DDEX1-12)
Pool of Radiance Resurgent (DDEX1-13)
Escape from Phlan (DDEX1-14)

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